using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ProjectAirFighter.Entities { public class EntityAirFighter: EntityAirplane { public Color AdditionalColor { get; set; } public bool Racket { get; private set; } public bool Wing { get; private set; } public EntityAirFighter(int speed, double weight, Color bodyColor, Color additionalColor, bool racket, bool wing): base(speed,weight,bodyColor) { AdditionalColor = additionalColor; Racket = racket; Wing = wing; } } }