using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ProjectAirFighter.Generics { internal class SetGeneric where T : class { private readonly T?[] _places; public int Count => _places.Length; public SetGeneric(int count) { _places = new T?[count]; } public int Insert(T airplane) { return Insert(airplane, 0); } public int Insert(T airplane, int position) { if (!(position >= 0 && position < Count)) return -1; if (_places[position] != null) { int ind = position; while (ind < Count && _places[ind] != null) ind++; if (ind == Count) return -1; for (int i = ind - 1; i >= position; i--) _places[i + 1] = _places[i]; } _places[position] = airplane; return position; } public bool Remove(int position) { if (!(position >= 0 && position < Count) || _places[position] == null) return false; _places[position] = null; return true; } public T? Get(int position) { if (!(position >= 0 && position < Count)) return null; return _places[position]; } } }