using ProjectMonorail.Scripts.Monorail.Drawnings; namespace ProjectMonorail { public partial class FormMonorail : Form { private DrawingMonorail? _drawningMonorail; public FormMonorail() { InitializeComponent(); } /// /// Метод для прорисовки автомобиля /// private void Draw() { if (_drawningMonorail == null) return; Bitmap bmp = new(pictureBoxMonorail.Width, pictureBoxMonorail.Height); Graphics gr = Graphics.FromImage(bmp); _drawningMonorail.DrawTransport(gr); pictureBoxMonorail.Image = bmp; } /// /// Обработка кнопок перемешения /// private void ButtonMove_Click(object sender, EventArgs e) { if (_drawningMonorail == null) return; string name = ((Button)sender).Name ?? string.Empty; bool result = false; switch (name) { case "buttonMove_Up": result = _drawningMonorail.MoveTransport(DirectionType.Up); break; case "buttonMove_Down": result = _drawningMonorail.MoveTransport(DirectionType.Down); break; case "buttonMove_Right": result = _drawningMonorail.MoveTransport(DirectionType.Right); break; case "buttonMove_Left": result = _drawningMonorail.MoveTransport(DirectionType.Left); break; } if (result) Draw(); } /// /// Создание объекта класса-перемещения /// /// Тип создоваемого объекта private void CreateObject(string type) { Random random = new(); switch (type) { case nameof(DrawingMonorail): _drawningMonorail = new DrawingMonorail(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256))); break; case nameof(DrawingModernMonorail): bool randomTrack = Convert.ToBoolean(random.Next(0, 2)); _drawningMonorail = new DrawingModernMonorail(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), randomTrack, (randomTrack? Convert.ToBoolean(random.Next(0, 2)) : true)); break; default: return; } _drawningMonorail.SetPictureSize(pictureBoxMonorail.Width, pictureBoxMonorail.Height); _drawningMonorail.SetPosition(random.Next(10, 100), random.Next(10, 100)); Draw(); } /// /// Обработка нажатия кнопки "Создать современный монорельс" /// private void ButtonCreateModernMonorail_Click(object sender, EventArgs e) { CreateObject(nameof(DrawingModernMonorail)); } /// /// Обработка нажатия кнопки "Создать монорельс" /// /// /// private void buttonCreateMonorail_Click(object sender, EventArgs e) { CreateObject(nameof(DrawingMonorail)); } } }