using ProjectMonorail.Scripts.Monorail.Drawnings;
namespace ProjectMonorail
{
public partial class FormMonorail : Form
{
private DrawingMonorail? _drawningMonorail;
public FormMonorail()
{
InitializeComponent();
}
///
/// Метод для прорисовки автомобиля
///
private void Draw()
{
if (_drawningMonorail == null) return;
Bitmap bmp = new(pictureBoxMonorail.Width, pictureBoxMonorail.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningMonorail.DrawTransport(gr);
pictureBoxMonorail.Image = bmp;
}
///
/// Обработка кнопок перемешения
///
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningMonorail == null) return;
string name = ((Button)sender).Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonMove_Up":
result = _drawningMonorail.MoveTransport(DirectionType.Up);
break;
case "buttonMove_Down":
result = _drawningMonorail.MoveTransport(DirectionType.Down);
break;
case "buttonMove_Right":
result = _drawningMonorail.MoveTransport(DirectionType.Right);
break;
case "buttonMove_Left":
result = _drawningMonorail.MoveTransport(DirectionType.Left);
break;
}
if (result) Draw();
}
///
/// Создание объекта класса-перемещения
///
/// Тип создоваемого объекта
private void CreateObject(string type)
{
Random random = new();
switch (type)
{
case nameof(DrawingMonorail):
_drawningMonorail = new DrawingMonorail(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
break;
case nameof(DrawingModernMonorail):
bool randomTrack = Convert.ToBoolean(random.Next(0, 2));
_drawningMonorail = new DrawingModernMonorail(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
randomTrack,
(randomTrack? Convert.ToBoolean(random.Next(0, 2)) : true));
break;
default:
return;
}
_drawningMonorail.SetPictureSize(pictureBoxMonorail.Width, pictureBoxMonorail.Height);
_drawningMonorail.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
///
/// Обработка нажатия кнопки "Создать современный монорельс"
///
private void ButtonCreateModernMonorail_Click(object sender, EventArgs e)
{
CreateObject(nameof(DrawingModernMonorail));
}
///
/// Обработка нажатия кнопки "Создать монорельс"
///
///
///
private void buttonCreateMonorail_Click(object sender, EventArgs e)
{
CreateObject(nameof(DrawingMonorail));
}
}
}