2022-11-13 13:41:25 +04:00

37 lines
1.0 KiB
C#

namespace ArmoredVehicle
{
internal class DrawningObject : IDrawningObject
{
private DrawingArmoredVehicle _machine = null;
public DrawningObject(DrawingArmoredVehicle machine)
{
_machine = machine;
}
public float Step => _machine?.ArmoredVehicle?.Step ?? 0;
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
{
return _machine?.GetCurrentPosition() ?? default;
}
public void MoveObject(Direction direction)
{
_machine?.MoveTransport(direction);
}
public void SetObject(int x, int y, int width, int height)
{
_machine.SetPosition(x, y, width, height);
}
void IDrawningObject.DrawningObject(Graphics g)
{
_machine.DrawTransport(g);
}
public string GetInfo() => _machine?.GetDataForSave();
public static IDrawningObject Create(string data) => new DrawningObject(data.CreateDrawningCar());
}
}