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FourthLabW
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229
ArmoredVehicle/AbstractMap.cs
Normal file
229
ArmoredVehicle/AbstractMap.cs
Normal file
@ -0,0 +1,229 @@
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||||
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ArmoredVehicle
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{
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internal abstract class AbstractMap
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{
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private IDrawningObject _drawningObject = null;
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protected int[,] _map = null;
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protected int _width;
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protected int _height;
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protected float _size_x;
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protected float _size_y;
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protected readonly Random _random = new();
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protected readonly int _freeRoad = 0;
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protected readonly int _barrier = 1;
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public Bitmap CreateMap(int width, int height, IDrawningObject drawningObject)
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{
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_width = width;
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_height = height;
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_drawningObject = drawningObject;
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GenerateMap();
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while (!SetObjectOnMap())
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{
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GenerateMap();
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}
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return DrawMapWithObject();
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}
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public Bitmap MoveObject(Direction direction)
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{
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bool possibility = true;
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(float XTop, float YTop, float XBottom, float YBottom) = _drawningObject.GetCurrentPosition();
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bool busy = false;
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int i;
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int j;
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int jt;
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int i1;
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switch (direction)
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{
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// вправо
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case Direction.Right:
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busy = false;
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i = Math.Abs((int)Math.Ceiling(XBottom / _size_x));
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j = Math.Abs((int)Math.Ceiling(YBottom / _size_y));
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jt = Math.Abs((int)Math.Ceiling(YTop / _size_y));
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i1 = Math.Abs((int)Math.Ceiling((XBottom + _drawningObject.Step)/ _size_x));
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for (int r = i; r < i1; ++r)
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{
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for (int b = jt; b < j; ++b)
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{
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if (_map[r, b] == _barrier)
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{
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busy = true;
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break;
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}
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}
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if (busy)
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{
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break;
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}
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}
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break;
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//влево
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case Direction.Left:
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busy = false;
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i = Math.Abs((int)Math.Ceiling((XTop - _drawningObject.Step )/ _size_x));
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j = Math.Abs((int)Math.Ceiling(YBottom / _size_y));
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jt = Math.Abs((int)Math.Ceiling(YTop / _size_y));
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i1 = Math.Abs((int)Math.Ceiling((XTop)/ _size_x));
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for (int r = i; r < i1; ++r)
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{
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for (int b = jt; b < j; ++b)
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{
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if (_map[r, b] == _barrier)
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{
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busy = true;
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break;
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}
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}
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if (busy)
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{
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break;
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}
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}
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break;
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//вверх
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case Direction.Up:
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{
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busy = false;
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i = Math.Abs((int)Math.Ceiling((XTop) / _size_x));
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j = Math.Abs((int)((YTop)/ _size_y));
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jt = Math.Abs((int)((YTop - _drawningObject.Step )/ _size_y));
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i1 = Math.Abs((int)Math.Ceiling(XBottom / _size_x));
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for (int r = i; r < i1; ++r)
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{
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for (int b = jt; b < j; ++b)
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||||
{
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if (_map[r, b] == _barrier)
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{
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busy = true;
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break;
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}
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|
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}
|
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if (busy)
|
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{
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break;
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}
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}
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break;
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}
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//вниз
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case Direction.Down:
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{
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busy = false;
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i = (int)Math.Ceiling(XTop / _size_x);
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j = (int)((YBottom + _drawningObject.Step) / _size_y);
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jt = (int)(YBottom / _size_y);
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i1 = (int)Math.Ceiling(XBottom / _size_x);
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for (int r = i; r <= i1; r++)
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{
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for (int b = jt; b <= j; b++)
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{
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if (_map[r, b] == _barrier)
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{
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busy = true;
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break;
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}
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}
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if (busy)
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{
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break;
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}
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}
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break;
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}
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}
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if (busy)
|
||||
{
|
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possibility = false;
|
||||
}
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||||
if (possibility)
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||||
{
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_drawningObject.MoveObject(direction);
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}
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return DrawMapWithObject();
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}
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private bool SetObjectOnMap()
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{
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if (_drawningObject == null || _map == null)
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{
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return false;
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}
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(float XTop, float YTop, float XBottom, float YBottom) = _drawningObject.GetCurrentPosition();
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int x = _random.Next(0, 10);
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int y = _random.Next(0, 10);
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int beginI = (int)(x / _size_x);
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int endI = (int)(XBottom / _size_x);
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int beginJ = (int)(y / _size_y);
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||||
int endJ = (int)(YBottom / _size_y);
|
||||
|
||||
for (int i = beginI; i <= endI; i++)
|
||||
{
|
||||
for(int j = beginJ; j <= endJ; j++)
|
||||
{
|
||||
if(_map[i, j] == _barrier)
|
||||
{
|
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return false;
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||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
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_drawningObject.SetObject(x, y, _width, _height);
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return true;
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}
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private Bitmap DrawMapWithObject()
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{
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Bitmap bmp = new(_width, _height);
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if (_drawningObject == null || _map == null)
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{
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return bmp;
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}
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Graphics gr = Graphics.FromImage(bmp);
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for (int i = 0; i < _map.GetLength(0); ++i)
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{
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for (int j = 0; j < _map.GetLength(1); ++j)
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{
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if (_map[i, j] == _freeRoad)
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{
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DrawRoadPart(gr, i, j);
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}
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else if (_map[i, j] == _barrier)
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{
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DrawBarrierPart(gr, i, j);
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}
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}
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}
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DrawRec(gr, 50, 50);
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_drawningObject.DrawningObject(gr);
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return bmp;
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}
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public void DrawRec(Graphics g, int countI, int couJj)
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{
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Pen p = new Pen(Color.Black);
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for (int i = 0; i < countI; i++)
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{
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g.DrawLine(p, i * _size_x, 0, i * _size_x, 1000);
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g.DrawLine(p, 0, i * _size_y, 1000, i * _size_y);
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}
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}
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protected abstract void GenerateMap();
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protected abstract void DrawRoadPart(Graphics g, int i, int j);
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protected abstract void DrawBarrierPart(Graphics g, int i, int j);
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}
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}
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@ -8,4 +8,19 @@
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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<ItemGroup>
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<Compile Update="Properties\Resources.Designer.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Update="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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</Project>
|
@ -6,8 +6,18 @@ using System.Threading.Tasks;
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namespace ArmoredVehicle
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{
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internal class ArmoredVehicleEntity
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public class ArmoredVehicleEntity
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{
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public ArmoredVehicleEntity(int speed, float weight, Color bodyColor)
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{
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Random rnd = new();
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Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
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Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
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BodyColor = bodyColor;
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}
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/// <summary>
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/// Скорость
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/// </summary>
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@ -31,12 +41,6 @@ namespace ArmoredVehicle
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||||
/// <param name="weight"></param>
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/// <param name="bodyColor"></param>
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/// <returns></returns>
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public void Init(int speed, float weight, Color bodyColor)
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{
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Random rnd = new();
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Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
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Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
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BodyColor = bodyColor;
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}
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}
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}
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|
@ -9,8 +9,9 @@ namespace ArmoredVehicle
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/// <summary>
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/// Направление перемещения
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||||
/// </summary>
|
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internal enum Direction
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public enum Direction
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{
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None = 0,
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Up = 1,
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Down = 2,
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Left = 3,
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||||
|
@ -6,20 +6,20 @@ using System.Threading.Tasks;
|
||||
|
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namespace ArmoredVehicle
|
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{
|
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internal class DrawingArmoredVehicle
|
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public class DrawingArmoredVehicle
|
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{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public ArmoredVehicleEntity ArmoredVehicle { get; private set; }
|
||||
public ArmoredVehicleEntity ArmoredVehicle { get; protected set; }
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||||
/// <summary>
|
||||
/// Левая координата отрисовки
|
||||
/// </summary>
|
||||
private float _startPosX;
|
||||
protected float _startPosX;
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||||
/// <summary>
|
||||
/// Верхняя кооридната отрисовки
|
||||
/// </summary>
|
||||
private float _startPosY;
|
||||
protected float _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
@ -31,22 +31,34 @@ namespace ArmoredVehicle
|
||||
/// <summary>
|
||||
/// Ширина отрисовки
|
||||
/// </summary>
|
||||
private readonly int _ArmoredVehicleWidth = 210;
|
||||
private readonly int _ArmoredVehicleWidth = 200;
|
||||
/// <summary>
|
||||
/// Высота отрисовки
|
||||
/// </summary>
|
||||
private readonly int _ArmoredVehicleHeight = 50;
|
||||
private readonly int _ArmoredVehicleHeight = 60;
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес </param>
|
||||
/// <param name="bodyColor">Цвет</param>
|
||||
public void Init(int speed, float weight, Color bodyColor)
|
||||
public DrawingArmoredVehicle(int speed, float weight, Color bodyColor)
|
||||
{
|
||||
ArmoredVehicle = new ArmoredVehicleEntity();
|
||||
ArmoredVehicle.Init(speed, weight, bodyColor);
|
||||
ArmoredVehicle = new ArmoredVehicleEntity(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
public DrawingArmoredVehicle(int speed, float weight, Color bodyColor, int ArmoredVehicleWidth, int ArmoredVehicleHeight)
|
||||
:this(speed, weight, bodyColor)
|
||||
{
|
||||
_ArmoredVehicleHeight = ArmoredVehicleHeight + 50;
|
||||
_ArmoredVehicleWidth = ArmoredVehicleWidth + 150;
|
||||
}
|
||||
|
||||
public DrawingArmoredVehicle Copy(int? speed = null, float? weight = null, Color? bodyColor = null)
|
||||
{
|
||||
return new DrawingArmoredVehicle(speed ?? ArmoredVehicle.Speed, weight ?? ArmoredVehicle.Weight, bodyColor ?? ArmoredVehicle.BodyColor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
@ -129,7 +141,7 @@ namespace ArmoredVehicle
|
||||
/// Отрисовка
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public void DrawTransport(Graphics g)
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (_startPosX < 0 || _startPosY < 0
|
||||
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
@ -155,9 +167,6 @@ namespace ArmoredVehicle
|
||||
g.DrawRectangle(pen, _startPosX + 15, _startPosY+20, 200, 20);
|
||||
g.DrawEllipse(pen, _startPosX + 15, _startPosY + 25, 200, 35);
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Смена границ формы отрисовки
|
||||
@ -183,5 +192,13 @@ namespace ArmoredVehicle
|
||||
_startPosY = _pictureHeight.Value - _ArmoredVehicleHeight;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение текущей позиции объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
|
||||
{
|
||||
return (_startPosX + 15, _startPosY, _startPosX + 15 + _ArmoredVehicleWidth, _startPosY + _ArmoredVehicleHeight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
57
ArmoredVehicle/DrawingTank.cs
Normal file
57
ArmoredVehicle/DrawingTank.cs
Normal file
@ -0,0 +1,57 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ArmoredVehicle
|
||||
{
|
||||
internal class DrawingTank : DrawingArmoredVehicle
|
||||
{
|
||||
public DrawingTank(int speed, float weight, Color bodyColor, Color dopColor, bool machineGun, bool tower)
|
||||
: base(speed, weight, bodyColor, 200, 60)
|
||||
{
|
||||
ArmoredVehicle = new TankEnity(speed, weight, bodyColor, dopColor, machineGun, tower);
|
||||
}
|
||||
|
||||
public DrawingTank Copy(int? speed = null, float? weight = null, Color? bodyColor = null,
|
||||
Color? dopColor = null, bool? machineGun = null, bool? tower = null)
|
||||
{
|
||||
var e = (TankEnity)ArmoredVehicle;
|
||||
return new DrawingTank(speed ?? e.Speed, weight ?? e.Weight, bodyColor ?? e.BodyColor, dopColor ?? e.DopColor,
|
||||
machineGun ?? e.MachineGun, tower ?? e.Tower);
|
||||
}
|
||||
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (ArmoredVehicle is not TankEnity machine)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Brush br = new SolidBrush(machine?.DopColor ?? Color.Black);
|
||||
Pen p = new Pen(machine?.DopColor ?? Color.Black, 5);
|
||||
|
||||
_startPosY += 40;
|
||||
|
||||
base.DrawTransport(g);
|
||||
_startPosY -= 40;
|
||||
if (machine.Tower)
|
||||
{
|
||||
g.FillRectangle(br, _startPosX + 60, _startPosY + 10, 80, 30);
|
||||
g.DrawLine(p, _startPosX + 90, _startPosY +20, _startPosX + 250, _startPosY + 20);
|
||||
if (machine.MachineGun)
|
||||
{
|
||||
p = new Pen(machine?.DopColor ?? Color.Black, 3);
|
||||
|
||||
g.DrawLine(p, _startPosX + 90, _startPosY, _startPosX + 90, _startPosY + 10);
|
||||
g.DrawLine(p, _startPosX + 85, _startPosY + 5, _startPosX + 120, _startPosY + 5);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
35
ArmoredVehicle/DrawningObject.cs
Normal file
35
ArmoredVehicle/DrawningObject.cs
Normal file
@ -0,0 +1,35 @@
|
||||
namespace ArmoredVehicle
|
||||
{
|
||||
internal class DrawningObject : IDrawningObject
|
||||
{
|
||||
private DrawingArmoredVehicle _machine = null;
|
||||
|
||||
public DrawningObject(DrawingArmoredVehicle machine)
|
||||
{
|
||||
_machine = machine;
|
||||
}
|
||||
|
||||
public float Step => _machine?.ArmoredVehicle?.Step ?? 0;
|
||||
|
||||
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
|
||||
{
|
||||
return _machine?.GetCurrentPosition() ?? default;
|
||||
}
|
||||
|
||||
public void MoveObject(Direction direction)
|
||||
{
|
||||
_machine?.MoveTransport(direction);
|
||||
}
|
||||
|
||||
public void SetObject(int x, int y, int width, int height)
|
||||
{
|
||||
_machine.SetPosition(x, y, width, height);
|
||||
}
|
||||
|
||||
void IDrawningObject.DrawningObject(Graphics g)
|
||||
{
|
||||
_machine.DrawTransport(g);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
389
ArmoredVehicle/FormMachineConfig.Designer.cs
generated
Normal file
389
ArmoredVehicle/FormMachineConfig.Designer.cs
generated
Normal file
@ -0,0 +1,389 @@
|
||||
namespace ArmoredVehicle
|
||||
{
|
||||
partial class FormMachineConfig
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.groupBoxConfig = new System.Windows.Forms.GroupBox();
|
||||
this.labelHard = new System.Windows.Forms.Label();
|
||||
this.labelSimple = new System.Windows.Forms.Label();
|
||||
this.checkBoxMachineGun = new System.Windows.Forms.CheckBox();
|
||||
this.checkBoxTower = new System.Windows.Forms.CheckBox();
|
||||
this.numericUpDownWeight = new System.Windows.Forms.NumericUpDown();
|
||||
this.numericUpDownSpeed = new System.Windows.Forms.NumericUpDown();
|
||||
this.labelWeight = new System.Windows.Forms.Label();
|
||||
this.labelSpeed = new System.Windows.Forms.Label();
|
||||
this.groupBoxColors = new System.Windows.Forms.GroupBox();
|
||||
this.panelPale = new System.Windows.Forms.Panel();
|
||||
this.panelOrange = new System.Windows.Forms.Panel();
|
||||
this.panelLightGreen = new System.Windows.Forms.Panel();
|
||||
this.panelGreen = new System.Windows.Forms.Panel();
|
||||
this.panelBlue = new System.Windows.Forms.Panel();
|
||||
this.panelRed = new System.Windows.Forms.Panel();
|
||||
this.panelIndigo = new System.Windows.Forms.Panel();
|
||||
this.panelCoral = new System.Windows.Forms.Panel();
|
||||
this.panelObject = new System.Windows.Forms.Panel();
|
||||
this.labelDopColor = new System.Windows.Forms.Label();
|
||||
this.labelColor = new System.Windows.Forms.Label();
|
||||
this.pictureBoxObject = new System.Windows.Forms.PictureBox();
|
||||
this.buttonAdd = new System.Windows.Forms.Button();
|
||||
this.buttonCancel = new System.Windows.Forms.Button();
|
||||
this.groupBoxConfig.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownWeight)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownSpeed)).BeginInit();
|
||||
this.groupBoxColors.SuspendLayout();
|
||||
this.panelObject.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxObject)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// groupBoxConfig
|
||||
//
|
||||
this.groupBoxConfig.Controls.Add(this.labelHard);
|
||||
this.groupBoxConfig.Controls.Add(this.labelSimple);
|
||||
this.groupBoxConfig.Controls.Add(this.checkBoxMachineGun);
|
||||
this.groupBoxConfig.Controls.Add(this.checkBoxTower);
|
||||
this.groupBoxConfig.Controls.Add(this.numericUpDownWeight);
|
||||
this.groupBoxConfig.Controls.Add(this.numericUpDownSpeed);
|
||||
this.groupBoxConfig.Controls.Add(this.labelWeight);
|
||||
this.groupBoxConfig.Controls.Add(this.labelSpeed);
|
||||
this.groupBoxConfig.Controls.Add(this.groupBoxColors);
|
||||
this.groupBoxConfig.Location = new System.Drawing.Point(8, 14);
|
||||
this.groupBoxConfig.Name = "groupBoxConfig";
|
||||
this.groupBoxConfig.Size = new System.Drawing.Size(667, 440);
|
||||
this.groupBoxConfig.TabIndex = 0;
|
||||
this.groupBoxConfig.TabStop = false;
|
||||
this.groupBoxConfig.Text = "Параметры";
|
||||
//
|
||||
// labelHard
|
||||
//
|
||||
this.labelHard.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.labelHard.Location = new System.Drawing.Point(507, 318);
|
||||
this.labelHard.Name = "labelHard";
|
||||
this.labelHard.Size = new System.Drawing.Size(134, 38);
|
||||
this.labelHard.TabIndex = 9;
|
||||
this.labelHard.Text = "Продвинутый";
|
||||
this.labelHard.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.labelHard.MouseDown += new System.Windows.Forms.MouseEventHandler(this.labelObject_MouseDown);
|
||||
//
|
||||
// labelSimple
|
||||
//
|
||||
this.labelSimple.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.labelSimple.Location = new System.Drawing.Point(292, 318);
|
||||
this.labelSimple.Name = "labelSimple";
|
||||
this.labelSimple.Size = new System.Drawing.Size(121, 38);
|
||||
this.labelSimple.TabIndex = 8;
|
||||
this.labelSimple.Text = "Простой";
|
||||
this.labelSimple.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.labelSimple.MouseDown += new System.Windows.Forms.MouseEventHandler(this.labelObject_MouseDown);
|
||||
//
|
||||
// checkBoxMachineGun
|
||||
//
|
||||
this.checkBoxMachineGun.AutoSize = true;
|
||||
this.checkBoxMachineGun.Location = new System.Drawing.Point(5, 235);
|
||||
this.checkBoxMachineGun.Name = "checkBoxMachineGun";
|
||||
this.checkBoxMachineGun.Size = new System.Drawing.Size(260, 29);
|
||||
this.checkBoxMachineGun.TabIndex = 6;
|
||||
this.checkBoxMachineGun.Text = "Признак наличия пулемета";
|
||||
this.checkBoxMachineGun.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkBoxTower
|
||||
//
|
||||
this.checkBoxTower.AutoSize = true;
|
||||
this.checkBoxTower.Location = new System.Drawing.Point(5, 202);
|
||||
this.checkBoxTower.Name = "checkBoxTower";
|
||||
this.checkBoxTower.Size = new System.Drawing.Size(238, 29);
|
||||
this.checkBoxTower.TabIndex = 5;
|
||||
this.checkBoxTower.Text = "Признак наличия башни";
|
||||
this.checkBoxTower.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// numericUpDownWeight
|
||||
//
|
||||
this.numericUpDownWeight.Location = new System.Drawing.Point(96, 135);
|
||||
this.numericUpDownWeight.Maximum = new decimal(new int[] {
|
||||
100000,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDownWeight.Minimum = new decimal(new int[] {
|
||||
100,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDownWeight.Name = "numericUpDownWeight";
|
||||
this.numericUpDownWeight.Size = new System.Drawing.Size(106, 31);
|
||||
this.numericUpDownWeight.TabIndex = 4;
|
||||
this.numericUpDownWeight.Value = new decimal(new int[] {
|
||||
100,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
//
|
||||
// numericUpDownSpeed
|
||||
//
|
||||
this.numericUpDownSpeed.Location = new System.Drawing.Point(97, 94);
|
||||
this.numericUpDownSpeed.Maximum = new decimal(new int[] {
|
||||
100000,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDownSpeed.Minimum = new decimal(new int[] {
|
||||
100,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDownSpeed.Name = "numericUpDownSpeed";
|
||||
this.numericUpDownSpeed.Size = new System.Drawing.Size(105, 31);
|
||||
this.numericUpDownSpeed.TabIndex = 3;
|
||||
this.numericUpDownSpeed.Value = new decimal(new int[] {
|
||||
100,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
//
|
||||
// labelWeight
|
||||
//
|
||||
this.labelWeight.AutoSize = true;
|
||||
this.labelWeight.Location = new System.Drawing.Point(6, 134);
|
||||
this.labelWeight.Name = "labelWeight";
|
||||
this.labelWeight.Size = new System.Drawing.Size(39, 25);
|
||||
this.labelWeight.TabIndex = 2;
|
||||
this.labelWeight.Text = "Вес";
|
||||
//
|
||||
// labelSpeed
|
||||
//
|
||||
this.labelSpeed.AutoSize = true;
|
||||
this.labelSpeed.Location = new System.Drawing.Point(6, 91);
|
||||
this.labelSpeed.Name = "labelSpeed";
|
||||
this.labelSpeed.Size = new System.Drawing.Size(89, 25);
|
||||
this.labelSpeed.TabIndex = 1;
|
||||
this.labelSpeed.Text = "Скорость";
|
||||
//
|
||||
// groupBoxColors
|
||||
//
|
||||
this.groupBoxColors.Controls.Add(this.panelPale);
|
||||
this.groupBoxColors.Controls.Add(this.panelOrange);
|
||||
this.groupBoxColors.Controls.Add(this.panelLightGreen);
|
||||
this.groupBoxColors.Controls.Add(this.panelGreen);
|
||||
this.groupBoxColors.Controls.Add(this.panelBlue);
|
||||
this.groupBoxColors.Controls.Add(this.panelRed);
|
||||
this.groupBoxColors.Controls.Add(this.panelIndigo);
|
||||
this.groupBoxColors.Controls.Add(this.panelCoral);
|
||||
this.groupBoxColors.Location = new System.Drawing.Point(292, 91);
|
||||
this.groupBoxColors.Name = "groupBoxColors";
|
||||
this.groupBoxColors.Size = new System.Drawing.Size(349, 205);
|
||||
this.groupBoxColors.TabIndex = 0;
|
||||
this.groupBoxColors.TabStop = false;
|
||||
this.groupBoxColors.Text = "Цвета";
|
||||
//
|
||||
// panelPale
|
||||
//
|
||||
this.panelPale.BackColor = System.Drawing.Color.PaleTurquoise;
|
||||
this.panelPale.Location = new System.Drawing.Point(183, 111);
|
||||
this.panelPale.Name = "panelPale";
|
||||
this.panelPale.Size = new System.Drawing.Size(64, 57);
|
||||
this.panelPale.TabIndex = 1;
|
||||
this.panelPale.MouseDown += new System.Windows.Forms.MouseEventHandler(this.panelColor_MouseDown);
|
||||
//
|
||||
// panelOrange
|
||||
//
|
||||
this.panelOrange.BackColor = System.Drawing.Color.Orange;
|
||||
this.panelOrange.Location = new System.Drawing.Point(101, 111);
|
||||
this.panelOrange.Name = "panelOrange";
|
||||
this.panelOrange.Size = new System.Drawing.Size(64, 57);
|
||||
this.panelOrange.TabIndex = 1;
|
||||
this.panelOrange.MouseDown += new System.Windows.Forms.MouseEventHandler(this.panelColor_MouseDown);
|
||||
//
|
||||
// panelLightGreen
|
||||
//
|
||||
this.panelLightGreen.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(128)))), ((int)(((byte)(255)))), ((int)(((byte)(128)))));
|
||||
this.panelLightGreen.Location = new System.Drawing.Point(19, 111);
|
||||
this.panelLightGreen.Name = "panelLightGreen";
|
||||
this.panelLightGreen.Size = new System.Drawing.Size(64, 57);
|
||||
this.panelLightGreen.TabIndex = 1;
|
||||
this.panelLightGreen.MouseDown += new System.Windows.Forms.MouseEventHandler(this.panelColor_MouseDown);
|
||||
//
|
||||
// panelGreen
|
||||
//
|
||||
this.panelGreen.BackColor = System.Drawing.Color.Green;
|
||||
this.panelGreen.Location = new System.Drawing.Point(262, 31);
|
||||
this.panelGreen.Name = "panelGreen";
|
||||
this.panelGreen.Size = new System.Drawing.Size(64, 57);
|
||||
this.panelGreen.TabIndex = 1;
|
||||
this.panelGreen.MouseDown += new System.Windows.Forms.MouseEventHandler(this.panelColor_MouseDown);
|
||||
//
|
||||
// panelBlue
|
||||
//
|
||||
this.panelBlue.BackColor = System.Drawing.Color.Blue;
|
||||
this.panelBlue.Location = new System.Drawing.Point(183, 30);
|
||||
this.panelBlue.Name = "panelBlue";
|
||||
this.panelBlue.Size = new System.Drawing.Size(64, 57);
|
||||
this.panelBlue.TabIndex = 1;
|
||||
this.panelBlue.MouseDown += new System.Windows.Forms.MouseEventHandler(this.panelColor_MouseDown);
|
||||
//
|
||||
// panelRed
|
||||
//
|
||||
this.panelRed.BackColor = System.Drawing.Color.Red;
|
||||
this.panelRed.Location = new System.Drawing.Point(101, 31);
|
||||
this.panelRed.Name = "panelRed";
|
||||
this.panelRed.Size = new System.Drawing.Size(64, 57);
|
||||
this.panelRed.TabIndex = 1;
|
||||
this.panelRed.MouseDown += new System.Windows.Forms.MouseEventHandler(this.panelColor_MouseDown);
|
||||
//
|
||||
// panelIndigo
|
||||
//
|
||||
this.panelIndigo.BackColor = System.Drawing.Color.Indigo;
|
||||
this.panelIndigo.Location = new System.Drawing.Point(262, 111);
|
||||
this.panelIndigo.Name = "panelIndigo";
|
||||
this.panelIndigo.Size = new System.Drawing.Size(64, 57);
|
||||
this.panelIndigo.TabIndex = 1;
|
||||
this.panelIndigo.MouseDown += new System.Windows.Forms.MouseEventHandler(this.panelColor_MouseDown);
|
||||
//
|
||||
// panelCoral
|
||||
//
|
||||
this.panelCoral.BackColor = System.Drawing.Color.Coral;
|
||||
this.panelCoral.Location = new System.Drawing.Point(19, 31);
|
||||
this.panelCoral.Name = "panelCoral";
|
||||
this.panelCoral.Size = new System.Drawing.Size(64, 57);
|
||||
this.panelCoral.TabIndex = 0;
|
||||
this.panelCoral.MouseDown += new System.Windows.Forms.MouseEventHandler(this.panelColor_MouseDown);
|
||||
//
|
||||
// panelObject
|
||||
//
|
||||
this.panelObject.AllowDrop = true;
|
||||
this.panelObject.Controls.Add(this.labelDopColor);
|
||||
this.panelObject.Controls.Add(this.labelColor);
|
||||
this.panelObject.Controls.Add(this.pictureBoxObject);
|
||||
this.panelObject.Location = new System.Drawing.Point(695, 27);
|
||||
this.panelObject.Name = "panelObject";
|
||||
this.panelObject.Size = new System.Drawing.Size(475, 399);
|
||||
this.panelObject.TabIndex = 1;
|
||||
this.panelObject.DragDrop += new System.Windows.Forms.DragEventHandler(this.panelObject_DragDrop);
|
||||
this.panelObject.DragEnter += new System.Windows.Forms.DragEventHandler(this.panelObject_DragEnter);
|
||||
//
|
||||
// labelDopColor
|
||||
//
|
||||
this.labelDopColor.AllowDrop = true;
|
||||
this.labelDopColor.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.labelDopColor.Location = new System.Drawing.Point(303, 14);
|
||||
this.labelDopColor.Name = "labelDopColor";
|
||||
this.labelDopColor.Size = new System.Drawing.Size(121, 38);
|
||||
this.labelDopColor.TabIndex = 10;
|
||||
this.labelDopColor.Text = "Доп. цвет";
|
||||
this.labelDopColor.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.labelDopColor.DragDrop += new System.Windows.Forms.DragEventHandler(this.labelDopColor_DragDrop);
|
||||
this.labelDopColor.DragEnter += new System.Windows.Forms.DragEventHandler(this.labelDopColor_DragEnter);
|
||||
//
|
||||
// labelColor
|
||||
//
|
||||
this.labelColor.AllowDrop = true;
|
||||
this.labelColor.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.labelColor.Location = new System.Drawing.Point(78, 14);
|
||||
this.labelColor.Name = "labelColor";
|
||||
this.labelColor.Size = new System.Drawing.Size(121, 38);
|
||||
this.labelColor.TabIndex = 9;
|
||||
this.labelColor.Text = "Цвет";
|
||||
this.labelColor.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.labelColor.DragDrop += new System.Windows.Forms.DragEventHandler(this.labelColor_DragDrop);
|
||||
this.labelColor.DragEnter += new System.Windows.Forms.DragEventHandler(this.labelColor_DragEnter);
|
||||
//
|
||||
// pictureBoxObject
|
||||
//
|
||||
this.pictureBoxObject.Location = new System.Drawing.Point(17, 59);
|
||||
this.pictureBoxObject.Name = "pictureBoxObject";
|
||||
this.pictureBoxObject.Size = new System.Drawing.Size(441, 321);
|
||||
this.pictureBoxObject.TabIndex = 0;
|
||||
this.pictureBoxObject.TabStop = false;
|
||||
//
|
||||
// buttonAdd
|
||||
//
|
||||
this.buttonAdd.Location = new System.Drawing.Point(695, 432);
|
||||
this.buttonAdd.Name = "buttonAdd";
|
||||
this.buttonAdd.Size = new System.Drawing.Size(138, 34);
|
||||
this.buttonAdd.TabIndex = 2;
|
||||
this.buttonAdd.Text = "Добавить";
|
||||
this.buttonAdd.UseVisualStyleBackColor = true;
|
||||
this.buttonAdd.Click += new System.EventHandler(this.buttonAdd_Click);
|
||||
//
|
||||
// buttonCancel
|
||||
//
|
||||
this.buttonCancel.Location = new System.Drawing.Point(862, 433);
|
||||
this.buttonCancel.Name = "buttonCancel";
|
||||
this.buttonCancel.Size = new System.Drawing.Size(133, 34);
|
||||
this.buttonCancel.TabIndex = 3;
|
||||
this.buttonCancel.Text = "Отмена";
|
||||
this.buttonCancel.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// FormMachineConfig
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(10F, 25F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(1182, 478);
|
||||
this.Controls.Add(this.buttonCancel);
|
||||
this.Controls.Add(this.buttonAdd);
|
||||
this.Controls.Add(this.panelObject);
|
||||
this.Controls.Add(this.groupBoxConfig);
|
||||
this.Name = "FormMachineConfig";
|
||||
this.Text = "Создание объектов";
|
||||
this.groupBoxConfig.ResumeLayout(false);
|
||||
this.groupBoxConfig.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownWeight)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownSpeed)).EndInit();
|
||||
this.groupBoxColors.ResumeLayout(false);
|
||||
this.panelObject.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxObject)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxConfig;
|
||||
private Label labelWeight;
|
||||
private Label labelSpeed;
|
||||
private GroupBox groupBoxColors;
|
||||
private NumericUpDown numericUpDownWeight;
|
||||
private NumericUpDown numericUpDownSpeed;
|
||||
private CheckBox checkBoxMachineGun;
|
||||
private CheckBox checkBoxTower;
|
||||
private Label labelHard;
|
||||
private Label labelSimple;
|
||||
private Panel panelPale;
|
||||
private Panel panelOrange;
|
||||
private Panel panelLightGreen;
|
||||
private Panel panelGreen;
|
||||
private Panel panelBlue;
|
||||
private Panel panelRed;
|
||||
private Panel panelIndigo;
|
||||
private Panel panelCoral;
|
||||
private Panel panelObject;
|
||||
private Label labelDopColor;
|
||||
private Label labelColor;
|
||||
private PictureBox pictureBoxObject;
|
||||
private Button buttonAdd;
|
||||
private Button buttonCancel;
|
||||
}
|
||||
}
|
204
ArmoredVehicle/FormMachineConfig.cs
Normal file
204
ArmoredVehicle/FormMachineConfig.cs
Normal file
@ -0,0 +1,204 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace ArmoredVehicle
|
||||
{
|
||||
public partial class FormMachineConfig : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Переменная-выбранная машина
|
||||
/// </summary>
|
||||
DrawingArmoredVehicle _machine = null;
|
||||
/// <summary>
|
||||
/// Событие
|
||||
/// </summary>
|
||||
public event Action<DrawingArmoredVehicle> EventAddMachine;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormMachineConfig()
|
||||
{
|
||||
InitializeComponent();
|
||||
panelCoral.MouseDown += panelColor_MouseDown;
|
||||
panelRed.MouseDown += panelColor_MouseDown;
|
||||
panelBlue.MouseDown += panelColor_MouseDown;
|
||||
panelOrange.MouseDown += panelColor_MouseDown;
|
||||
panelPale.MouseDown += panelColor_MouseDown;
|
||||
panelGreen.MouseDown += panelColor_MouseDown;
|
||||
panelIndigo.MouseDown += panelColor_MouseDown;
|
||||
panelLightGreen.MouseDown += panelColor_MouseDown;
|
||||
|
||||
buttonCancel.Click += (s, e) => Close();
|
||||
}
|
||||
/// <summary>
|
||||
/// Отрисовать машину
|
||||
/// </summary>
|
||||
private void DrawMachine()
|
||||
{
|
||||
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_machine?.SetPosition(5, 5, pictureBoxObject.Width,
|
||||
pictureBoxObject.Height);
|
||||
_machine?.DrawTransport(gr);
|
||||
pictureBoxObject.Image = bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление события
|
||||
/// </summary>
|
||||
/// <param name="ev"></param>
|
||||
public void AddEvent(Action<DrawingArmoredVehicle> ev)
|
||||
{
|
||||
if(EventAddMachine == null)
|
||||
{
|
||||
EventAddMachine = new (ev);
|
||||
}
|
||||
else
|
||||
{
|
||||
EventAddMachine += ev;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Передаем информацию при нажатии на Label
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void labelObject_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
(sender as Label).DoDragDrop((sender as Label).Name, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
}
|
||||
/// <summary>
|
||||
/// Проверка получаемой информации (ее типа на соответствие требуемому)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void panelObject_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
if (e.Data.GetDataPresent(DataFormats.Text))
|
||||
{
|
||||
e.Effect = DragDropEffects.Copy;
|
||||
}
|
||||
else
|
||||
{
|
||||
e.Effect = DragDropEffects.None;
|
||||
}
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Действия при приеме перетаскиваемой информации
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void panelObject_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
switch (e.Data.GetData(DataFormats.Text).ToString())
|
||||
{
|
||||
case "labelSimple":
|
||||
_machine = new DrawingArmoredVehicle((int)numericUpDownSpeed.Value,
|
||||
(int)numericUpDownWeight.Value, Color.White);
|
||||
break;
|
||||
case "labelHard":
|
||||
_machine = new DrawingTank((int)numericUpDownSpeed.Value,
|
||||
(int)numericUpDownWeight.Value, Color.White, Color.Black,
|
||||
checkBoxMachineGun.Checked, checkBoxTower.Checked);
|
||||
break;
|
||||
}
|
||||
DrawMachine();
|
||||
}
|
||||
/// <summary>
|
||||
/// Отправляем цвет с панели
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void panelColor_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
(sender as Control).DoDragDrop((sender as Control).BackColor, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
}
|
||||
/// <summary>
|
||||
/// Принимаем основной цвет
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void labelColor_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
var color = (Color)e.Data.GetData(typeof(Color));
|
||||
if (_machine is DrawingTank)
|
||||
{
|
||||
_machine = ((DrawingTank)_machine).Copy(bodyColor: color);
|
||||
}
|
||||
else if (_machine is DrawingArmoredVehicle)
|
||||
{
|
||||
_machine = _machine.Copy(bodyColor: color);
|
||||
}
|
||||
DrawMachine();
|
||||
}
|
||||
/// <summary>
|
||||
/// Проверка получаемой информации (ее типа на соответствие требуемому)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void labelColor_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
if (e.Data.GetDataPresent(typeof(Color)))
|
||||
{
|
||||
e.Effect = DragDropEffects.Copy;
|
||||
}
|
||||
else
|
||||
{
|
||||
e.Effect = DragDropEffects.None;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Проверка получаемой информации (ее типа на соответствие требуемому)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void labelDopColor_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
if(_machine is DrawingTank)
|
||||
{
|
||||
if (e.Data.GetDataPresent(typeof(Color)))
|
||||
{
|
||||
e.Effect = DragDropEffects.Copy;
|
||||
}
|
||||
else
|
||||
{
|
||||
e.Effect = DragDropEffects.None;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Принимаем дополнительный цвет
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void labelDopColor_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
var color = (Color)e.Data.GetData(typeof(Color));
|
||||
var machine = _machine as DrawingTank;
|
||||
if (machine != null)
|
||||
{
|
||||
_machine = machine.Copy(dopColor: color);
|
||||
}
|
||||
DrawMachine();
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление машины
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonAdd_Click(object sender, EventArgs e)
|
||||
{
|
||||
EventAddMachine?.Invoke(_machine);
|
||||
Close();
|
||||
}
|
||||
}
|
||||
}
|
60
ArmoredVehicle/FormMachineConfig.resx
Normal file
60
ArmoredVehicle/FormMachineConfig.resx
Normal file
@ -0,0 +1,60 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
284
ArmoredVehicle/FormMapWithSetMachine.Designer.cs
generated
Normal file
284
ArmoredVehicle/FormMapWithSetMachine.Designer.cs
generated
Normal file
@ -0,0 +1,284 @@
|
||||
namespace ArmoredVehicle
|
||||
{
|
||||
partial class FormMapWithSetMachine
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormMapWithSetMachine));
|
||||
this.groupBoxInstruments = new System.Windows.Forms.GroupBox();
|
||||
this.groupBoxMap = new System.Windows.Forms.GroupBox();
|
||||
this.buttonDeleteMap = new System.Windows.Forms.Button();
|
||||
this.listBoxMaps = new System.Windows.Forms.ListBox();
|
||||
this.buttonAddMap = new System.Windows.Forms.Button();
|
||||
this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
|
||||
this.textBoxNewMapName = new System.Windows.Forms.TextBox();
|
||||
this.maskedTextBoxPosition = new System.Windows.Forms.MaskedTextBox();
|
||||
this.ButtonDown = new System.Windows.Forms.Button();
|
||||
this.ButtonRight = new System.Windows.Forms.Button();
|
||||
this.ButtonLeft = new System.Windows.Forms.Button();
|
||||
this.ButtonUp = new System.Windows.Forms.Button();
|
||||
this.buttonMap = new System.Windows.Forms.Button();
|
||||
this.buttonStore = new System.Windows.Forms.Button();
|
||||
this.buttonDelete = new System.Windows.Forms.Button();
|
||||
this.buttonAdd = new System.Windows.Forms.Button();
|
||||
this.pictureBoxImage = new System.Windows.Forms.PictureBox();
|
||||
this.groupBoxInstruments.SuspendLayout();
|
||||
this.groupBoxMap.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxImage)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// groupBoxInstruments
|
||||
//
|
||||
this.groupBoxInstruments.Controls.Add(this.groupBoxMap);
|
||||
this.groupBoxInstruments.Controls.Add(this.maskedTextBoxPosition);
|
||||
this.groupBoxInstruments.Controls.Add(this.ButtonDown);
|
||||
this.groupBoxInstruments.Controls.Add(this.ButtonRight);
|
||||
this.groupBoxInstruments.Controls.Add(this.ButtonLeft);
|
||||
this.groupBoxInstruments.Controls.Add(this.ButtonUp);
|
||||
this.groupBoxInstruments.Controls.Add(this.buttonMap);
|
||||
this.groupBoxInstruments.Controls.Add(this.buttonStore);
|
||||
this.groupBoxInstruments.Controls.Add(this.buttonDelete);
|
||||
this.groupBoxInstruments.Controls.Add(this.buttonAdd);
|
||||
this.groupBoxInstruments.Dock = System.Windows.Forms.DockStyle.Right;
|
||||
this.groupBoxInstruments.Location = new System.Drawing.Point(964, 0);
|
||||
this.groupBoxInstruments.Name = "groupBoxInstruments";
|
||||
this.groupBoxInstruments.Size = new System.Drawing.Size(300, 910);
|
||||
this.groupBoxInstruments.TabIndex = 0;
|
||||
this.groupBoxInstruments.TabStop = false;
|
||||
this.groupBoxInstruments.Text = "Инструменты";
|
||||
//
|
||||
// groupBoxMap
|
||||
//
|
||||
this.groupBoxMap.Controls.Add(this.buttonDeleteMap);
|
||||
this.groupBoxMap.Controls.Add(this.listBoxMaps);
|
||||
this.groupBoxMap.Controls.Add(this.buttonAddMap);
|
||||
this.groupBoxMap.Controls.Add(this.comboBoxSelectorMap);
|
||||
this.groupBoxMap.Controls.Add(this.textBoxNewMapName);
|
||||
this.groupBoxMap.Location = new System.Drawing.Point(13, 30);
|
||||
this.groupBoxMap.Name = "groupBoxMap";
|
||||
this.groupBoxMap.Size = new System.Drawing.Size(267, 408);
|
||||
this.groupBoxMap.TabIndex = 19;
|
||||
this.groupBoxMap.TabStop = false;
|
||||
this.groupBoxMap.Text = "Карты";
|
||||
//
|
||||
// buttonDeleteMap
|
||||
//
|
||||
this.buttonDeleteMap.Location = new System.Drawing.Point(5, 330);
|
||||
this.buttonDeleteMap.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
|
||||
this.buttonDeleteMap.Name = "buttonDeleteMap";
|
||||
this.buttonDeleteMap.Size = new System.Drawing.Size(250, 58);
|
||||
this.buttonDeleteMap.TabIndex = 6;
|
||||
this.buttonDeleteMap.Text = "Удалить карту";
|
||||
this.buttonDeleteMap.UseVisualStyleBackColor = true;
|
||||
this.buttonDeleteMap.Click += new System.EventHandler(this.ButtonDeleteMap_Click);
|
||||
//
|
||||
// listBoxMaps
|
||||
//
|
||||
this.listBoxMaps.FormattingEnabled = true;
|
||||
this.listBoxMaps.ItemHeight = 25;
|
||||
this.listBoxMaps.Location = new System.Drawing.Point(5, 189);
|
||||
this.listBoxMaps.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
|
||||
this.listBoxMaps.Name = "listBoxMaps";
|
||||
this.listBoxMaps.Size = new System.Drawing.Size(248, 129);
|
||||
this.listBoxMaps.TabIndex = 5;
|
||||
this.listBoxMaps.SelectedIndexChanged += new System.EventHandler(this.ListBoxMaps_SelectedIndexChanged);
|
||||
//
|
||||
// buttonAddMap
|
||||
//
|
||||
this.buttonAddMap.Location = new System.Drawing.Point(5, 121);
|
||||
this.buttonAddMap.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
|
||||
this.buttonAddMap.Name = "buttonAddMap";
|
||||
this.buttonAddMap.Size = new System.Drawing.Size(250, 58);
|
||||
this.buttonAddMap.TabIndex = 4;
|
||||
this.buttonAddMap.Text = "Добавить карту";
|
||||
this.buttonAddMap.UseVisualStyleBackColor = true;
|
||||
this.buttonAddMap.Click += new System.EventHandler(this.ButtonAddMap_Click);
|
||||
//
|
||||
// comboBoxSelectorMap
|
||||
//
|
||||
this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.comboBoxSelectorMap.FormattingEnabled = true;
|
||||
this.comboBoxSelectorMap.Items.AddRange(new object[] {
|
||||
"Простая карта"});
|
||||
this.comboBoxSelectorMap.Location = new System.Drawing.Point(5, 73);
|
||||
this.comboBoxSelectorMap.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
|
||||
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
|
||||
this.comboBoxSelectorMap.Size = new System.Drawing.Size(248, 33);
|
||||
this.comboBoxSelectorMap.TabIndex = 3;
|
||||
//
|
||||
// textBoxNewMapName
|
||||
//
|
||||
this.textBoxNewMapName.Location = new System.Drawing.Point(5, 32);
|
||||
this.textBoxNewMapName.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
|
||||
this.textBoxNewMapName.Name = "textBoxNewMapName";
|
||||
this.textBoxNewMapName.Size = new System.Drawing.Size(248, 31);
|
||||
this.textBoxNewMapName.TabIndex = 1;
|
||||
//
|
||||
// maskedTextBoxPosition
|
||||
//
|
||||
this.maskedTextBoxPosition.Location = new System.Drawing.Point(10, 506);
|
||||
this.maskedTextBoxPosition.Mask = "00";
|
||||
this.maskedTextBoxPosition.Name = "maskedTextBoxPosition";
|
||||
this.maskedTextBoxPosition.Size = new System.Drawing.Size(270, 31);
|
||||
this.maskedTextBoxPosition.TabIndex = 18;
|
||||
//
|
||||
// ButtonDown
|
||||
//
|
||||
this.ButtonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ButtonDown.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("ButtonDown.BackgroundImage")));
|
||||
this.ButtonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.ButtonDown.Location = new System.Drawing.Point(129, 823);
|
||||
this.ButtonDown.Name = "ButtonDown";
|
||||
this.ButtonDown.Size = new System.Drawing.Size(40, 36);
|
||||
this.ButtonDown.TabIndex = 17;
|
||||
this.ButtonDown.UseVisualStyleBackColor = true;
|
||||
this.ButtonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// ButtonRight
|
||||
//
|
||||
this.ButtonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ButtonRight.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("ButtonRight.BackgroundImage")));
|
||||
this.ButtonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.ButtonRight.Location = new System.Drawing.Point(172, 776);
|
||||
this.ButtonRight.Name = "ButtonRight";
|
||||
this.ButtonRight.Size = new System.Drawing.Size(40, 36);
|
||||
this.ButtonRight.TabIndex = 16;
|
||||
this.ButtonRight.UseVisualStyleBackColor = true;
|
||||
this.ButtonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// ButtonLeft
|
||||
//
|
||||
this.ButtonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ButtonLeft.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("ButtonLeft.BackgroundImage")));
|
||||
this.ButtonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.ButtonLeft.Location = new System.Drawing.Point(89, 778);
|
||||
this.ButtonLeft.Name = "ButtonLeft";
|
||||
this.ButtonLeft.Size = new System.Drawing.Size(40, 36);
|
||||
this.ButtonLeft.TabIndex = 15;
|
||||
this.ButtonLeft.UseVisualStyleBackColor = true;
|
||||
this.ButtonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// ButtonUp
|
||||
//
|
||||
this.ButtonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ButtonUp.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("ButtonUp.BackgroundImage")));
|
||||
this.ButtonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.ButtonUp.Location = new System.Drawing.Point(129, 728);
|
||||
this.ButtonUp.Name = "ButtonUp";
|
||||
this.ButtonUp.Size = new System.Drawing.Size(40, 36);
|
||||
this.ButtonUp.TabIndex = 14;
|
||||
this.ButtonUp.UseVisualStyleBackColor = true;
|
||||
this.ButtonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonMap
|
||||
//
|
||||
this.buttonMap.Location = new System.Drawing.Point(18, 680);
|
||||
this.buttonMap.Name = "buttonMap";
|
||||
this.buttonMap.Size = new System.Drawing.Size(262, 34);
|
||||
this.buttonMap.TabIndex = 5;
|
||||
this.buttonMap.Text = "Посмотреть карту";
|
||||
this.buttonMap.UseVisualStyleBackColor = true;
|
||||
this.buttonMap.Click += new System.EventHandler(this.ButtonMap_Click);
|
||||
//
|
||||
// buttonStore
|
||||
//
|
||||
this.buttonStore.Location = new System.Drawing.Point(16, 614);
|
||||
this.buttonStore.Name = "buttonStore";
|
||||
this.buttonStore.Size = new System.Drawing.Size(264, 34);
|
||||
this.buttonStore.TabIndex = 4;
|
||||
this.buttonStore.Text = "Посмотреть хранилище";
|
||||
this.buttonStore.UseVisualStyleBackColor = true;
|
||||
this.buttonStore.Click += new System.EventHandler(this.ButtonStore_Click);
|
||||
//
|
||||
// buttonDelete
|
||||
//
|
||||
this.buttonDelete.Location = new System.Drawing.Point(12, 561);
|
||||
this.buttonDelete.Name = "buttonDelete";
|
||||
this.buttonDelete.Size = new System.Drawing.Size(268, 34);
|
||||
this.buttonDelete.TabIndex = 3;
|
||||
this.buttonDelete.Text = "Удалить машину";
|
||||
this.buttonDelete.UseVisualStyleBackColor = true;
|
||||
this.buttonDelete.Click += new System.EventHandler(this.ButtonDelete_Click);
|
||||
//
|
||||
// buttonAdd
|
||||
//
|
||||
this.buttonAdd.Location = new System.Drawing.Point(5, 444);
|
||||
this.buttonAdd.Name = "buttonAdd";
|
||||
this.buttonAdd.Size = new System.Drawing.Size(275, 34);
|
||||
this.buttonAdd.TabIndex = 1;
|
||||
this.buttonAdd.Text = "Добавить машину";
|
||||
this.buttonAdd.UseVisualStyleBackColor = true;
|
||||
this.buttonAdd.Click += new System.EventHandler(this.ButtonAdd_Click);
|
||||
//
|
||||
// pictureBoxImage
|
||||
//
|
||||
this.pictureBoxImage.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBoxImage.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBoxImage.Name = "pictureBoxImage";
|
||||
this.pictureBoxImage.Size = new System.Drawing.Size(964, 910);
|
||||
this.pictureBoxImage.TabIndex = 1;
|
||||
this.pictureBoxImage.TabStop = false;
|
||||
//
|
||||
// FormMapWithSetMachine
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(10F, 25F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(1264, 910);
|
||||
this.Controls.Add(this.pictureBoxImage);
|
||||
this.Controls.Add(this.groupBoxInstruments);
|
||||
this.Name = "FormMapWithSetMachine";
|
||||
this.Text = "Карта с набором объектов";
|
||||
this.groupBoxInstruments.ResumeLayout(false);
|
||||
this.groupBoxInstruments.PerformLayout();
|
||||
this.groupBoxMap.ResumeLayout(false);
|
||||
this.groupBoxMap.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxImage)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxInstruments;
|
||||
private Button buttonMap;
|
||||
private Button buttonStore;
|
||||
private Button buttonDelete;
|
||||
private Button buttonAdd;
|
||||
private PictureBox pictureBoxImage;
|
||||
private MaskedTextBox maskedTextBoxPosition;
|
||||
private Button ButtonDown;
|
||||
private Button ButtonRight;
|
||||
private Button ButtonLeft;
|
||||
private Button ButtonUp;
|
||||
private GroupBox groupBoxMap;
|
||||
private Button buttonDeleteMap;
|
||||
private ListBox listBoxMaps;
|
||||
private Button buttonAddMap;
|
||||
private ComboBox comboBoxSelectorMap;
|
||||
private TextBox textBoxNewMapName;
|
||||
}
|
||||
}
|
239
ArmoredVehicle/FormMapWithSetMachine.cs
Normal file
239
ArmoredVehicle/FormMapWithSetMachine.cs
Normal file
@ -0,0 +1,239 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace ArmoredVehicle
|
||||
{
|
||||
public partial class FormMapWithSetMachine : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Словарь для выпадающего списка
|
||||
/// </summary>
|
||||
private readonly Dictionary<string, AbstractMap> _mapsDict = new()
|
||||
{
|
||||
{ "Простая карта", new SimpleMap() },
|
||||
{ "Вертикальная карта", new VerticalMap() },
|
||||
{ "Горизонтальная карта", new HorizontalMap() }
|
||||
};
|
||||
/// <summary>
|
||||
/// Объект от коллекции карт
|
||||
/// </summary>
|
||||
private readonly MapsCollection _mapsCollection;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormMapWithSetMachine()
|
||||
{
|
||||
InitializeComponent();
|
||||
_mapsCollection = new MapsCollection(pictureBoxImage.Width, pictureBoxImage.Height);
|
||||
comboBoxSelectorMap.Items.Clear();
|
||||
foreach (var elem in _mapsDict)
|
||||
{
|
||||
comboBoxSelectorMap.Items.Add(elem.Key);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Заполнение listBoxMaps
|
||||
/// </summary>
|
||||
private void ReloadMaps()
|
||||
{
|
||||
int index = listBoxMaps.SelectedIndex;
|
||||
|
||||
listBoxMaps.Items.Clear();
|
||||
for (int i = 0; i < _mapsCollection.Keys.Count; i++)
|
||||
{
|
||||
listBoxMaps.Items.Add(_mapsCollection.Keys[i]);
|
||||
}
|
||||
|
||||
if (listBoxMaps.Items.Count > 0 && (index == -1 || index >= listBoxMaps.Items.Count))
|
||||
{
|
||||
listBoxMaps.SelectedIndex = 0;
|
||||
}
|
||||
else if (listBoxMaps.Items.Count > 0 && index > -1 && index < listBoxMaps.Items.Count)
|
||||
{
|
||||
listBoxMaps.SelectedIndex = index;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Добавление карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddMap_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (comboBoxSelectorMap.SelectedIndex == -1 || string.IsNullOrEmpty(textBoxNewMapName.Text))
|
||||
{
|
||||
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
if (!_mapsDict.ContainsKey(comboBoxSelectorMap.Text))
|
||||
{
|
||||
MessageBox.Show("Нет такой карты", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
_mapsCollection.AddMap(textBoxNewMapName.Text, _mapsDict[comboBoxSelectorMap.Text]);
|
||||
ReloadMaps();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Выбор карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ListBoxMaps_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
pictureBoxImage.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Удаление карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonDeleteMap_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (MessageBox.Show($"Удалить карту {listBoxMaps.SelectedItem}?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes)
|
||||
{
|
||||
_mapsCollection.DelMap(listBoxMaps.SelectedItem?.ToString() ?? string.Empty);
|
||||
ReloadMaps();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Добавление объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAdd_Click(object sender, EventArgs e)
|
||||
{
|
||||
FormMachineConfig formMachine = new();
|
||||
formMachine.AddEvent(new(AddMachine));
|
||||
formMachine.Show();
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта
|
||||
/// </summary>
|
||||
/// <param name="machine"></param>
|
||||
private void AddMachine(DrawingArmoredVehicle machine)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if(machine == null)
|
||||
{
|
||||
MessageBox.Show("Необходимо выбрать объект перед добавлением!");
|
||||
return;
|
||||
}
|
||||
if (_mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty] + new DrawningObject(machine) != -1)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBoxImage.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
}
|
||||
///<summary>
|
||||
/// Удаление объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonDelete_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
|
||||
if (_mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty] - pos != null)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBoxImage.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Вывод набора
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonStore_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty] == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBoxImage.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Вывод карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMap_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty] == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBoxImage.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowOnMap();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty] == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
//получаем имя кнопки
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
Direction dir = Direction.None;
|
||||
switch (name)
|
||||
{
|
||||
case "ButtonUp":
|
||||
dir = Direction.Up;
|
||||
break;
|
||||
case "ButtonDown":
|
||||
dir = Direction.Down;
|
||||
break;
|
||||
case "ButtonLeft":
|
||||
dir = Direction.Left;
|
||||
break;
|
||||
case "ButtonRight":
|
||||
dir = Direction.Right;
|
||||
break;
|
||||
}
|
||||
pictureBoxImage.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].MoveObject(dir);
|
||||
}
|
||||
}
|
||||
}
|
3382
ArmoredVehicle/FormMapWithSetMachine.resx
Normal file
3382
ArmoredVehicle/FormMapWithSetMachine.resx
Normal file
File diff suppressed because it is too large
Load Diff
64
ArmoredVehicle/HorizontalMap.cs
Normal file
64
ArmoredVehicle/HorizontalMap.cs
Normal file
@ -0,0 +1,64 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ArmoredVehicle
|
||||
{
|
||||
internal class HorizontalMap : AbstractMap
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Цвет участка закрытого
|
||||
/// </summary>
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.BlueViolet);
|
||||
/// <summary>
|
||||
/// Цвет участка открытого
|
||||
/// </summary>
|
||||
private readonly Brush roadColor = new SolidBrush(Color.White);
|
||||
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, (i + 1) * (_size_x + 1), (j + 1) * (_size_y + 1));
|
||||
|
||||
}
|
||||
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[50, 50];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 5)
|
||||
{
|
||||
|
||||
int x1 = _random.Next(0, 12);
|
||||
int x2 = _random.Next(12, _map.GetLength(0));
|
||||
|
||||
int y1 = _random.Next(0, _map.GetLength(1));
|
||||
|
||||
for(int i = x1; i<x2; i++)
|
||||
{
|
||||
if (_map[i, y1] == _freeRoad)
|
||||
{
|
||||
_map[i, y1] = _barrier;
|
||||
}
|
||||
}
|
||||
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
38
ArmoredVehicle/IDrawningObject.cs
Normal file
38
ArmoredVehicle/IDrawningObject.cs
Normal file
@ -0,0 +1,38 @@
|
||||
namespace ArmoredVehicle
|
||||
{
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с объектом, прорисовываемым на форме
|
||||
/// </summary>
|
||||
internal interface IDrawningObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Шаг перемещения объекта
|
||||
/// </summary>
|
||||
public float Step { get; }
|
||||
/// <summary>
|
||||
/// Установка позиции объекта
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина полотна</param>
|
||||
/// <param name="height">Высота полотна</param>
|
||||
void SetObject(int x, int y, int width, int height);
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns></returns>
|
||||
void MoveObject(Direction direction);
|
||||
/// <summary>
|
||||
/// Отрисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
void DrawningObject(Graphics g);
|
||||
/// <summary>
|
||||
/// Получение текущей позиции объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
(float Left, float Right, float Top, float Bottom) GetCurrentPosition();
|
||||
|
||||
}
|
||||
}
|
30
ArmoredVehicle/MainForm.Designer.cs
generated
30
ArmoredVehicle/MainForm.Designer.cs
generated
@ -39,6 +39,8 @@
|
||||
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.toolStripStatusLabelColor = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.statusStrip = new System.Windows.Forms.StatusStrip();
|
||||
this.TankButton = new System.Windows.Forms.Button();
|
||||
this.ChooseButton = new System.Windows.Forms.Button();
|
||||
((System.ComponentModel.ISupportInitialize)(this.DrawingPictureBox)).BeginInit();
|
||||
this.statusStrip.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
@ -107,7 +109,7 @@
|
||||
this.DrawingPictureBox.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.DrawingPictureBox.Location = new System.Drawing.Point(0, 0);
|
||||
this.DrawingPictureBox.Name = "DrawingPictureBox";
|
||||
this.DrawingPictureBox.Size = new System.Drawing.Size(800, 418);
|
||||
this.DrawingPictureBox.Size = new System.Drawing.Size(800, 450);
|
||||
this.DrawingPictureBox.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||
this.DrawingPictureBox.TabIndex = 7;
|
||||
this.DrawingPictureBox.TabStop = false;
|
||||
@ -144,18 +146,40 @@
|
||||
this.statusStrip.TabIndex = 8;
|
||||
this.statusStrip.Text = "statusStrip1";
|
||||
//
|
||||
// TankButton
|
||||
//
|
||||
this.TankButton.Location = new System.Drawing.Point(139, 365);
|
||||
this.TankButton.Name = "TankButton";
|
||||
this.TankButton.Size = new System.Drawing.Size(143, 34);
|
||||
this.TankButton.TabIndex = 14;
|
||||
this.TankButton.Text = "Модификация";
|
||||
this.TankButton.UseVisualStyleBackColor = true;
|
||||
this.TankButton.Click += new System.EventHandler(this.TankButton_Click);
|
||||
//
|
||||
// ChooseButton
|
||||
//
|
||||
this.ChooseButton.Location = new System.Drawing.Point(484, 362);
|
||||
this.ChooseButton.Name = "ChooseButton";
|
||||
this.ChooseButton.Size = new System.Drawing.Size(143, 34);
|
||||
this.ChooseButton.TabIndex = 15;
|
||||
this.ChooseButton.Text = "Выбрать";
|
||||
this.ChooseButton.UseVisualStyleBackColor = true;
|
||||
this.ChooseButton.Click += new System.EventHandler(this.ChooseButton_Click);
|
||||
//
|
||||
// MainForm
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(10F, 25F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.ChooseButton);
|
||||
this.Controls.Add(this.TankButton);
|
||||
this.Controls.Add(this.ButtonDown);
|
||||
this.Controls.Add(this.ButtonRight);
|
||||
this.Controls.Add(this.ButtonLeft);
|
||||
this.Controls.Add(this.ButtonUp);
|
||||
this.Controls.Add(this.CreateButton);
|
||||
this.Controls.Add(this.DrawingPictureBox);
|
||||
this.Controls.Add(this.statusStrip);
|
||||
this.Controls.Add(this.DrawingPictureBox);
|
||||
this.MinimumSize = new System.Drawing.Size(210, 50);
|
||||
this.Name = "MainForm";
|
||||
this.Text = "Военная машина";
|
||||
@ -179,5 +203,7 @@
|
||||
private ToolStripStatusLabel toolStripStatusLabelWeight;
|
||||
private ToolStripStatusLabel toolStripStatusLabelColor;
|
||||
private StatusStrip statusStrip;
|
||||
private Button TankButton;
|
||||
private Button ChooseButton;
|
||||
}
|
||||
}
|
@ -6,8 +6,9 @@ namespace ArmoredVehicle
|
||||
public MainForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
//this.MinimumSize = new System.Drawing.Size(300, 250);
|
||||
}
|
||||
|
||||
public DrawingArmoredVehicle SelectedMachine { get; private set; }
|
||||
/// <summary>
|
||||
/// Ìåòîä ïðîðèñîâêè ìàøèíû
|
||||
/// </summary>
|
||||
@ -34,13 +35,26 @@ namespace ArmoredVehicle
|
||||
private void CreateButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
_ArmoredVehicle = new DrawingArmoredVehicle();
|
||||
_ArmoredVehicle.Init(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||
Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
|
||||
_ArmoredVehicle = new DrawingArmoredVehicle(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
||||
color);
|
||||
SetData();
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void SetData()
|
||||
{
|
||||
Random rnd = new();
|
||||
_ArmoredVehicle.SetPosition(/*rnd.Next(0, 100)*/ -10, rnd.Next(0, 100), DrawingPictureBox.Width, DrawingPictureBox.Height);
|
||||
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_ArmoredVehicle.ArmoredVehicle.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Âåñ: {_ArmoredVehicle.ArmoredVehicle.Weight}";
|
||||
toolStripStatusLabelColor.Text = $"Öâåò: {_ArmoredVehicle.ArmoredVehicle.BodyColor.Name}";
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Èçìåíåíèå ðàçìåðîâ ôîðìû
|
||||
@ -79,5 +93,41 @@ namespace ArmoredVehicle
|
||||
_ArmoredVehicle?.ChangeBorders(DrawingPictureBox.Width, DrawingPictureBox.Height);
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void TankButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
Color dopColor = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
|
||||
ColorDialog dialogDop = new();
|
||||
if (dialogDop.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
dopColor = dialogDop.Color;
|
||||
}
|
||||
_ArmoredVehicle = new DrawingTank(rnd.Next(100, 300),
|
||||
rnd.Next(1000, 2000),
|
||||
color,
|
||||
dopColor,
|
||||
Convert.ToBoolean(rnd.Next(0, 2)),
|
||||
Convert.ToBoolean(rnd.Next(0, 2)));
|
||||
SetData();
|
||||
Draw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Îáđŕáîňęŕ íŕćŕňč˙ ęíîďęč "Âűáđŕňü"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ChooseButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
SelectedMachine = _ArmoredVehicle;
|
||||
DialogResult = DialogResult.OK;
|
||||
}
|
||||
}
|
||||
}
|
@ -61,7 +61,7 @@
|
||||
<data name="ButtonDown.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAABkAAAAZACAIAAACubhnwAAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAO
|
||||
vwAADr8BOAVTJAAAy5RJREFUeF7s/emTZGd54O/3L9eqbkkI1GKxkUHsCA8gsXhACBNsxoBsY2BYhIkY
|
||||
vAAADrwBlbxySQAAy5RJREFUeF7s/emTZGd54O/3L9eqbkkI1GKxkUHsCA8gsXhACBNsxoBsY2BYhIkY
|
||||
ApgAIeMxYRADg74QNjJbBMYwrIPD0oBZBHjAbGYkbGMW4wn+GI/VXZVL+XdX3tmHstDSLVU/dVfmdb04
|
||||
8WTptfq583Oec/LIvwFAbV/+8pf/fwDU0+v1cnHkyJG4vu1tb1v+ww0A+03AAqA6AQugJgELgGYELACq
|
||||
E7AAahKwAGhGwAKgOgELoCYBC4BmBCwAqhOwAGoSsABoRsACoDoBC6AmAQuAZgQsAKoTsABqErAAaEbA
|
||||
@ -936,7 +936,7 @@
|
||||
<data name="ButtonRight.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAABkAAAAZACAIAAACubhnwAAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAO
|
||||
vwAADr8BOAVTJAAAtnhJREFUeF7s3fmbZXdVL/7NHs6p6m4ydRIvQwgJiQgSCJDwRUaVYICAPqjhEmVw
|
||||
vAAADrwBlbxySQAAtnhJREFUeF7s3fmbZXdVL/7NHs6p6m4ydRIvQwgJiQgSCJDwRUaVYICAPqjhEmVw
|
||||
iAo3xAjKKBBl8MEQUO5FgSBwITIJ6FUMgyZBCSjivX9O0nXG+q7aq2p7aELS6VTX2afq9frh86z92QdI
|
||||
uqvO4367PmsXmwAAAADQYwIsAAAAAHpNgAUAAABArwmwAAAAAOg1ARYAAAAAvSbAAgAAAKDXBFgAAAAA
|
||||
9JoACwAAAIBeE2ABAAAA0GsCLAAAAAB6TYAFAAAAQK8JsAAAAADoNQEWAAAAAL0mwAIAAACg1wRYAAAA
|
||||
@ -1721,7 +1721,7 @@
|
||||
<data name="ButtonLeft.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAABkAAAAZACAIAAACubhnwAAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAO
|
||||
vwAADr8BOAVTJAAAt0tJREFUeF7s3fmXbHdZL/7qGvucEwicDBgkEIYwKCEB4mJIIiKwkEEGXQHBCA5c
|
||||
vAAADrwBlbxySQAAt0tJREFUeF7s3fmXbHdZL/7qGvucEwicDBgkEIYwKCEB4mJIIiKwkEEGXQHBCA5c
|
||||
hst0EQ34lcGrQBACsq5BJhUvYYoQVCZRQlBALsa77h9z17rprtq7Nt+n9lO9LUJCzsnp7r2r6/X64bOe
|
||||
/al2mdNdVWvtN8/n2b0fAgAAAECHCbAAAAAA6DQBFgAAAACdJsACAAAAoNMEWAAAAAB0mgALAAAAgE4T
|
||||
YAEAAADQaQIsAAAAADpNgAUAAABApwmwAAAAAOg0ARYAAAAAnSbAAgAAAKDTBFgAAAAAdJoACwAAAIBO
|
||||
@ -2509,7 +2509,7 @@
|
||||
<data name="ButtonUp.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAABkAAAAZACAIAAACubhnwAAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAO
|
||||
vwAADr8BOAVTJAAAy01JREFUeF7s3fm/ZFV5L/7TVbWr6nTTjM0QBUQhikMEgsQBiYYEoqJGo8YxJlGD
|
||||
vAAADrwBlbxySQAAy01JREFUeF7s3fm/ZFV5L/7TVbWr6nTTjM0QBUQhikMEgsQBiYYEoqJGo8YxJlGD
|
||||
XxViNIng1WBiDEQxwRgvDhiNosYB472KQyBgohLuNa/c1/1fbuxTs9/n7Kd6WSLQ0+lzani/f1ivtTcK
|
||||
3edU7f2sz15r7bUfAwAAAMAcE2ABAAAAMNcEWAAAAADMNQEWAAAAAHNNgAUAAADAXBNgAQAAADDXBFgA
|
||||
AAAAzDUBFgAAAABzTYAFAAAAwFwTYAEAAAAw1wRYAAAAAMw1ARYAAAAAc02ABQAAAMBcE2ABAAAAMNcE
|
||||
|
195
ArmoredVehicle/MapWithSetMachineGeneric.cs
Normal file
195
ArmoredVehicle/MapWithSetMachineGeneric.cs
Normal file
@ -0,0 +1,195 @@
|
||||
namespace ArmoredVehicle
|
||||
{
|
||||
/// <summary>
|
||||
/// Карта с набром объектов под нее
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <typeparam name="U"></typeparam>
|
||||
internal class MapWithSetMachineGeneric<T, U>
|
||||
where T : class, IDrawningObject
|
||||
where U : AbstractMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (ширина)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeWidth = 210;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (высота)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeHeight = 90;
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly SetMachineGeneric<T> _setMachines;
|
||||
/// <summary>
|
||||
/// Карта
|
||||
/// </summary>
|
||||
private readonly U _map;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="picWidth"></param>
|
||||
/// <param name="picHeight"></param>
|
||||
/// <param name="map"></param>
|
||||
public MapWithSetMachineGeneric(int picWidth, int picHeight, U map)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_setMachines = new SetMachineGeneric<T>(width * height);
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_map = map;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перегрузка оператора сложения
|
||||
/// </summary>
|
||||
/// <param name="map"></param>
|
||||
/// <param name="machine"></param>
|
||||
/// <returns></returns>
|
||||
public static int operator +(MapWithSetMachineGeneric<T, U> map, T machine)
|
||||
{
|
||||
return map._setMachines.Insert(machine);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора вычитания
|
||||
/// </summary>
|
||||
/// <param name="map"></param>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public static T operator -(MapWithSetMachineGeneric<T, U> map, int position)
|
||||
{
|
||||
return map._setMachines.Remove(position);
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод всего набора объектов
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap ShowSet()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
DrawBackground(gr);
|
||||
DrawMachine(gr);
|
||||
return bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Просмотр объекта на карте
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap ShowOnMap()
|
||||
{
|
||||
Shaking();
|
||||
foreach (var machine in _setMachines.GetMachine())
|
||||
{
|
||||
return _map.CreateMap(_pictureWidth, _pictureHeight, machine);
|
||||
}
|
||||
return new(_pictureWidth, _pictureHeight);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение объекта по крате
|
||||
/// </summary>
|
||||
/// <param name="direction"></param>
|
||||
/// <returns></returns>
|
||||
public Bitmap MoveObject(Direction direction)
|
||||
{
|
||||
if (_map != null)
|
||||
{
|
||||
return _map.MoveObject(direction);
|
||||
}
|
||||
return new(_pictureWidth, _pictureHeight);
|
||||
}
|
||||
/// <summary>
|
||||
/// "Взбалтываем" набор, чтобы все элементы оказались в начале
|
||||
/// </summary>
|
||||
private void Shaking()
|
||||
{
|
||||
int j = _setMachines.Count - 1;
|
||||
for (int i = 0; i < _setMachines.Count; i++)
|
||||
{
|
||||
if (_setMachines[i] == null)
|
||||
{
|
||||
for (; j > i; j--)
|
||||
{
|
||||
var car = _setMachines[j];
|
||||
if (car != null)
|
||||
{
|
||||
_setMachines.Insert(car, i);
|
||||
_setMachines.Remove(j);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (j <= i)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод отрисовки фона
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.LawnGreen, 5);
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
|
||||
{//линия рамзетки места
|
||||
int dop = 0;
|
||||
if(i>0 && j>0)
|
||||
{
|
||||
dop = 30;
|
||||
}
|
||||
g.DrawRectangle(pen, new Rectangle(i * _placeSizeWidth + dop, j * _placeSizeHeight + dop, i * _placeSizeWidth + _placeSizeWidth, j * _placeSizeHeight + _placeSizeHeight));
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод прорисовки объектов
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawMachine(Graphics g)
|
||||
{
|
||||
int width = _pictureWidth / _placeSizeWidth;
|
||||
int height = _pictureHeight / _placeSizeHeight;
|
||||
|
||||
int currentWidth = 0;
|
||||
int currentHeight = 0;
|
||||
|
||||
foreach (var machine in _setMachines.GetMachine())
|
||||
{
|
||||
int dop = 0;
|
||||
if (currentWidth > 0 && currentHeight > 0)
|
||||
{
|
||||
dop = 30;
|
||||
}
|
||||
|
||||
machine.SetObject(currentWidth * _placeSizeWidth + dop,
|
||||
currentHeight * _placeSizeHeight + dop,
|
||||
_pictureWidth, _pictureHeight);
|
||||
machine?.DrawningObject(g);
|
||||
if (currentWidth < width - 1)
|
||||
{
|
||||
currentWidth++;
|
||||
}
|
||||
else
|
||||
{
|
||||
currentWidth = 0;
|
||||
currentHeight++;
|
||||
}
|
||||
if (currentHeight > height) return;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
97
ArmoredVehicle/MapsCollection.cs
Normal file
97
ArmoredVehicle/MapsCollection.cs
Normal file
@ -0,0 +1,97 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ArmoredVehicle
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс для хранения коллекции карт
|
||||
/// </summary>
|
||||
internal class MapsCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// Словарь (хранилище) с картами
|
||||
/// </summary>
|
||||
readonly Dictionary<string, MapWithSetMachineGeneric<DrawningObject,
|
||||
AbstractMap>> _mapStorages;
|
||||
/// <summary>
|
||||
/// Возвращение списка названий карт
|
||||
/// </summary>
|
||||
public List<string> Keys => _mapStorages.Keys.ToList();
|
||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="pictureWidth"></param>
|
||||
/// <param name="pictureHeight"></param>
|
||||
public MapsCollection(int pictureWidth, int pictureHeight)
|
||||
{
|
||||
_mapStorages = new Dictionary<string,
|
||||
MapWithSetMachineGeneric<DrawningObject, AbstractMap>>();
|
||||
_pictureWidth = pictureWidth;
|
||||
_pictureHeight = pictureHeight;
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление карты
|
||||
/// </summary>
|
||||
/// <param name="name">Название карты</param>
|
||||
/// <param name="map">Карта</param>
|
||||
public void AddMap(string name, AbstractMap map)
|
||||
{
|
||||
if (Keys.Contains(name))
|
||||
{
|
||||
MessageBox.Show("Такая карта уже есть");
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
var NewElem = new MapWithSetMachineGeneric<DrawningObject, AbstractMap>(
|
||||
_pictureWidth, _pictureHeight, map);
|
||||
_mapStorages.Add(name, NewElem);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление карты
|
||||
/// </summary>
|
||||
/// <param name="name">Название карты</param>
|
||||
public void DelMap(string name)
|
||||
{
|
||||
if (Keys.Contains(name))
|
||||
{
|
||||
_mapStorages.Remove(name);
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Такой карты нет");
|
||||
return;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Доступ к парковке
|
||||
/// </summary>
|
||||
/// <param name="ind"></param>
|
||||
/// <returns></returns>
|
||||
public MapWithSetMachineGeneric<DrawningObject, AbstractMap> this[string ind]
|
||||
{
|
||||
get
|
||||
{
|
||||
if(Keys.Contains(ind))
|
||||
{
|
||||
return _mapStorages[ind];
|
||||
}
|
||||
MessageBox.Show("Такой карты нет");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -11,7 +11,7 @@ namespace ArmoredVehicle
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new MainForm());
|
||||
Application.Run(new FormMapWithSetMachine());
|
||||
}
|
||||
}
|
||||
}
|
103
ArmoredVehicle/Properties/Resources.Designer.cs
generated
Normal file
103
ArmoredVehicle/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ArmoredVehicle.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ArmoredVehicle.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowDown {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowLeft {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowRight {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowUp {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
133
ArmoredVehicle/Properties/Resources.resx
Normal file
133
ArmoredVehicle/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowDown.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowLeft.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowRight.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowUp.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
123
ArmoredVehicle/SetMachineGeneric.cs
Normal file
123
ArmoredVehicle/SetMachineGeneric.cs
Normal file
@ -0,0 +1,123 @@
|
||||
namespace ArmoredVehicle
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметризованный набор объектов
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
internal class SetMachineGeneric<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Список объектов, которые храним
|
||||
/// </summary>
|
||||
private readonly List<T> _places;
|
||||
private readonly int _maxCount;
|
||||
/// <summary>
|
||||
/// Количество объектов в списке
|
||||
/// </summary>
|
||||
public int Count => _places.Count;
|
||||
private int BusyPlaces = 0;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="count"></param>
|
||||
public SetMachineGeneric(int count)
|
||||
{
|
||||
_maxCount = count;
|
||||
_places = new List<T>();
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор
|
||||
/// </summary>
|
||||
/// <param name="machine">Добавляемая машина</param>
|
||||
/// <returns></returns>
|
||||
public int Insert(T machine)
|
||||
{
|
||||
if (Count + 1 <= _maxCount) return Insert(machine, 0);
|
||||
else return -1;
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор на конкретную позицию
|
||||
/// </summary>
|
||||
/// <param name="machine">Добавляемая машина</param>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns></returns>
|
||||
public int Insert(T machine, int position)
|
||||
{
|
||||
if (position >= _maxCount && position < 0)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
_places.Insert(position, machine);
|
||||
|
||||
return position;
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора с конкретной позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public T Remove(int position)
|
||||
{
|
||||
if (position < _maxCount && position >= 0)
|
||||
{
|
||||
if (_places.ElementAt(position) != null)
|
||||
{
|
||||
T result = _places.ElementAt(position);
|
||||
|
||||
_places.RemoveAt(position);
|
||||
|
||||
return result;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта из набора по позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public T this[int position]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (position < _maxCount && position >= 0)
|
||||
{
|
||||
return _places.ElementAt(position);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (position < _maxCount && position >= 0)
|
||||
{
|
||||
Insert(this[position], position);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Проход по набору до первого пустого
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public IEnumerable<T> GetMachine()
|
||||
{
|
||||
foreach (var machine in _places)
|
||||
{
|
||||
if (machine != null)
|
||||
{
|
||||
yield return machine;
|
||||
}
|
||||
else
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
52
ArmoredVehicle/SimpleMap.cs
Normal file
52
ArmoredVehicle/SimpleMap.cs
Normal file
@ -0,0 +1,52 @@
|
||||
namespace ArmoredVehicle
|
||||
{
|
||||
/// <summary>
|
||||
/// Простая реализация абсрактного класса AbstractMap
|
||||
/// </summary>
|
||||
internal class SimpleMap : AbstractMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Цвет участка закрытого
|
||||
/// </summary>
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Black);
|
||||
/// <summary>
|
||||
/// Цвет участка открытого
|
||||
/// </summary>
|
||||
private readonly Brush roadColor = new SolidBrush(Color.Gray);
|
||||
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, (i+1) * (_size_x + 1), (j+1) * (_size_y + 1));
|
||||
|
||||
}
|
||||
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[50, 50];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 50)
|
||||
{
|
||||
int x = _random.Next(0, 50);
|
||||
int y = _random.Next(0, 50);
|
||||
if (_map[x, y] == _freeRoad)
|
||||
{
|
||||
_map[x, y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
43
ArmoredVehicle/TankEnity.cs
Normal file
43
ArmoredVehicle/TankEnity.cs
Normal file
@ -0,0 +1,43 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ArmoredVehicle
|
||||
{
|
||||
internal class TankEnity : ArmoredVehicleEntity
|
||||
{
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Цвет кузова</param>
|
||||
/// <param name="dopColor">Дополнительный цвет</param>
|
||||
/// <param name="MachineGun">Признак наличия пулемета</param>
|
||||
/// <param name="Tower">Признак наличия башни</param>
|
||||
|
||||
public TankEnity(int speed, float weight, Color bodyColor, Color dopColor, bool machineGun, bool tower) : base(speed, weight, bodyColor)
|
||||
{
|
||||
DopColor = dopColor;
|
||||
MachineGun = machineGun;
|
||||
Tower = tower;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Дополнительный цвет
|
||||
/// </summary>
|
||||
public Color DopColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак наличия пулемета
|
||||
/// </summary>
|
||||
public bool MachineGun { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак наличия башни
|
||||
/// </summary>
|
||||
public bool Tower { get; private set; }
|
||||
|
||||
|
||||
}
|
||||
}
|
62
ArmoredVehicle/VerticalMAp.cs
Normal file
62
ArmoredVehicle/VerticalMAp.cs
Normal file
@ -0,0 +1,62 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ArmoredVehicle
|
||||
{
|
||||
internal class VerticalMap : AbstractMap
|
||||
{ /// <summary>
|
||||
/// Цвет участка закрытого
|
||||
/// </summary>
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Brown);
|
||||
/// <summary>
|
||||
/// Цвет участка открытого
|
||||
/// </summary>
|
||||
private readonly Brush roadColor = new SolidBrush(Color.LightGray);
|
||||
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, (i + 1) * (_size_x + 1), (j + 1) * (_size_y + 1));
|
||||
|
||||
}
|
||||
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[50, 50];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 7)
|
||||
{
|
||||
|
||||
int x1 = _random.Next(0, 12);
|
||||
int x2 = _random.Next(12, _map.GetLength(0));
|
||||
|
||||
int y1 = _random.Next(0, _map.GetLength(1));
|
||||
|
||||
for (int i = x1; i < x2; i++)
|
||||
{
|
||||
if (_map[y1, i] == _freeRoad)
|
||||
{
|
||||
_map[y1, i] = _barrier;
|
||||
}
|
||||
}
|
||||
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user