2022-09-21 20:59:18 +04:00
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namespace ArmoredVehicle
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{
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/// <summary>
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/// Параметризованный набор объектов
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/// </summary>
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/// <typeparam name="T"></typeparam>
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internal class SetMachineGeneric<T>
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where T : class
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{
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/// <summary>
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/// Список объектов, которые храним
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/// </summary>
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private readonly List<T> _places;
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private readonly int _maxCount;
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/// <summary>
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/// Количество объектов в списке
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/// </summary>
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public int Count => _places.Count;
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private int BusyPlaces = 0;
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="count"></param>
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public SetMachineGeneric(int count)
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{
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_maxCount = count;
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_places = new List<T>();
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}
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/// <summary>
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/// Добавление объекта в набор
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/// </summary>
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/// <param name="machine">Добавляемая машина</param>
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/// <returns></returns>
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public int Insert(T machine)
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{
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if (Count + 1 <= _maxCount) return Insert(machine, 0);
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else return -1;
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}
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/// <summary>
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/// Добавление объекта в набор на конкретную позицию
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/// </summary>
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/// <param name="machine">Добавляемая машина</param>
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/// <param name="position">Позиция</param>
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/// <returns></returns>
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public int Insert(T machine, int position)
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{
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if (position >= _maxCount && position < 0)
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{
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return -1;
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}
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_places.Insert(position, machine);
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return position;
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}
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/// <summary>
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/// Удаление объекта из набора с конкретной позиции
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/// </summary>
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/// <param name="position"></param>
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/// <returns></returns>
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public T Remove(int position)
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{
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if (position < _maxCount && position >= 0)
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{
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if (_places.ElementAt(position) != null)
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{
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T result = _places.ElementAt(position);
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_places.RemoveAt(position);
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return result;
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}
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return null;
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}
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return null;
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}
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/// <summary>
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/// Получение объекта из набора по позиции
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/// </summary>
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/// <param name="position"></param>
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/// <returns></returns>
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public T this[int position]
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{
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get
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{
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if (position < _maxCount && position >= 0)
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{
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return _places.ElementAt(position);
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}
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return null;
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}
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set
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{
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if (position < _maxCount && position >= 0)
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{
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Insert(this[position], position);
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}
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}
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}
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/// <summary>
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/// Проход по набору до первого пустого
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/// </summary>
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/// <returns></returns>
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public IEnumerable<T> GetMachine()
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{
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foreach (var machine in _places)
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{
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if (machine != null)
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{
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yield return machine;
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}
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else
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{
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yield break;
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}
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}
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}
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2022-09-21 20:59:18 +04:00
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}
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}
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