I am create all classes and interfaces
This commit is contained in:
parent
f0543820c0
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20
ProductionInCehOTP/Entities/ArrivalMaterials.cs
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20
ProductionInCehOTP/Entities/ArrivalMaterials.cs
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using ProductionInCehOTP.Entities.Enums;
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namespace ProductionInCehOTP.Entities;
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public class ArrivalMaterials
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{
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public int Id { get; set; }
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public DateTime Date { get; set; }
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public string Name { get; set; }
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public static ArrivalMaterials CreateArrivalMaterials(int id, DateTime date, string name )
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{
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return new ArrivalMaterials
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{
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Id = id,
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Date = date,
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Name = name,
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};
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}
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}
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9
ProductionInCehOTP/Entities/Enums/NameOfMaterials.cs
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9
ProductionInCehOTP/Entities/Enums/NameOfMaterials.cs
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@ -0,0 +1,9 @@
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namespace ProductionInCehOTP.Entities.Enums;
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[Flags]
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public enum NameOfMaterials
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{
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Metal = 0,
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GraphiteDust = 1,
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Soil = 2,
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Oil = 4
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}
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7
ProductionInCehOTP/Entities/Enums/NameOfProductTypes.cs
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7
ProductionInCehOTP/Entities/Enums/NameOfProductTypes.cs
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namespace ProductionInCehOTP.Entities.Enums;
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public enum NameOfProductTypes
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{
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machine = 0,
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kernel = 1
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}
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12
ProductionInCehOTP/Entities/Enums/NameOfProducts.cs
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ProductionInCehOTP/Entities/Enums/NameOfProducts.cs
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@ -0,0 +1,12 @@
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namespace ProductionInCehOTP.Entities.Enums;
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public enum NameOfProducts
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{
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ch60 = 0,
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ch65 = 1,
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ch80 = 2,
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ch85 = 3,
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ch120 = 4,
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ch160 = 5,
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ch165 = 6
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}
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20
ProductionInCehOTP/Entities/Material.cs
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ProductionInCehOTP/Entities/Material.cs
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namespace ProductionInCehOTP.Entities;
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public class Material
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{
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public int Id { get; private set; }
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public string Name { get; private set; } = string.Empty;
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public int ArrivalMaterialsID { get; private set; }
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public int PlanID { get; private set; }
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public static Material CreateMaterial(int id, string name, int arrivalMaterialsID, int planID)
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{
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return new Material
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{
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Id = id,
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Name = name,
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ArrivalMaterialsID = arrivalMaterialsID,
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PlanID = planID
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};
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}
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}
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19
ProductionInCehOTP/Entities/MaterialForProduct.cs
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ProductionInCehOTP/Entities/MaterialForProduct.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProductionInCehOTP.Entities;
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public class MaterialForProduct
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{
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public int ProductID { get; private set; }
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public int[] MaterialID { get; private set; }
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public int[] Count { get; private set; }
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public static MaterialForProduct CreateDependenceMaterialsToProduct(int productID, int[] materialsId, int[]count)
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{
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return new MaterialForProduct { ProductID = productID, MaterialID = materialsId, Count = count };
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}
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}
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13
ProductionInCehOTP/Entities/PlanWork.cs
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ProductionInCehOTP/Entities/PlanWork.cs
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namespace ProductionInCehOTP.Entities;
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public class PlanWork
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{
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public int Id { get; private set; }
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public int Plan { get; private set; }
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public DateTime Date { get; private set; } = DateTime.Now;
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public PlanWork CreatePlanWork(int id, int Plan, DateTime date)
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{
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return new PlanWork { Id = id, Plan = Plan, Date = date };
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}
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}
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20
ProductionInCehOTP/Entities/PlanWorkForProduct.cs
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ProductionInCehOTP/Entities/PlanWorkForProduct.cs
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namespace ProductionInCehOTP.Entities;
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public class PlanWorkForProduct
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{
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public int Id { get; private set; }
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public int PlanWorkId { get; private set; }
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public int ProductId { get; private set; }
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public int Count { get; private set; }
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public PlanWorkForProduct CreateDependencePlanWorkToProduct(int id, int planworkId, int productID, int Count)
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{
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return new PlanWorkForProduct
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{
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Id = id,
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PlanWorkId = planworkId,
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ProductId = productID,
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Count = Count
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};
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}
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}
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17
ProductionInCehOTP/Entities/Product.cs
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ProductionInCehOTP/Entities/Product.cs
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using ProductionInCehOTP.Entities.Enums;
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namespace ProductionInCehOTP.Entities;
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public class Product
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{
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public int Id { get; private set; }
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public NameOfProducts Name { get; private set; }
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public int Price { get; private set; }
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public int ProductionId { get; private set; }
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public int ProductionTypeID { get; private set; }
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public static Product CreateProducts(int id, NameOfProducts name, int price, int productionId, int productionTypeId)
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{
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return new Product { Id = id, Name = name, Price = price, ProductionId = productionId, ProductionTypeID = productionTypeId };
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}
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}
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18
ProductionInCehOTP/Entities/ProductType.cs
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ProductionInCehOTP/Entities/ProductType.cs
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using ProductionInCehOTP.Entities.Enums;
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namespace ProductionInCehOTP.Entities;
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public class ProductType
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{
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public int Id { get; private set; }
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public NameOfProductTypes Name { get; private set; }
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public static ProductType CreateType(int id, NameOfProductTypes name)
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{
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return new ProductType
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{
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Id = id,
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Name = name
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};
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}
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}
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24
ProductionInCehOTP/Entities/Worker.cs
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ProductionInCehOTP/Entities/Worker.cs
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using System.Runtime.CompilerServices;
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namespace ProductionInCehOTP.Entities;
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public class Worker
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{
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public int Id { get; private set; }
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public string Name { get; private set; } = string.Empty;
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public DateTime Experiebce { get; private set; }
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public int ClassOfWorker { get; private set; }
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public int PlanWork { get; private set; }
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public static Worker CreateWorker(int id, string name, DateTime experience, int classOfWorker, int planWorkID)
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{
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return new Worker
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{
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Id = id,
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Name = name,
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Experiebce = experience,
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ClassOfWorker = classOfWorker,
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PlanWork = planWorkID
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};
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}
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}
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Unity" Version="5.11.10" />
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</ItemGroup>
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</Project>
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45
ProductionInCehOTP/ProductionInIndustrial.Designer.cs
generated
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ProductionInCehOTP/ProductionInIndustrial.Designer.cs
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namespace ProductionInCehOTP
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{
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partial class ProductionInIndustrial
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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SuspendLayout();
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//
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// ProductionInIndustrial
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//
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AutoScaleDimensions = new SizeF(8F, 20F);
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(1043, 522);
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Name = "ProductionInIndustrial";
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Text = "ProductionInIndustrial";
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ResumeLayout(false);
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}
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#endregion
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}
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}
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20
ProductionInCehOTP/ProductionInIndustrial.cs
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ProductionInCehOTP/ProductionInIndustrial.cs
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace ProductionInCehOTP
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{
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public partial class ProductionInIndustrial : Form
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{
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public ProductionInIndustrial()
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{
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InitializeComponent();
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}
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}
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}
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120
ProductionInCehOTP/ProductionInIndustrial.resx
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ProductionInCehOTP/ProductionInIndustrial.resx
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
|
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<resheader name="version">
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<value>2.0</value>
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</resheader>
|
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
|
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
|
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</root>
|
@ -1,3 +1,7 @@
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using ProductionInCehOTP.Repositories;
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using ProductionInCehOTP.Repositories.Implementations;
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using Unity;
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namespace ProductionInCehOTP
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{
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internal static class Program
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@ -11,7 +15,18 @@ namespace ProductionInCehOTP
|
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// To customize application configuration such as set high DPI settings or default font,
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// see https://aka.ms/applicationconfiguration.
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ApplicationConfiguration.Initialize();
|
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Application.Run(new Form1());
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Application.Run(CreateContainer().Resolve<ProductionInIndustrial>());
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}
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private static IUnityContainer CreateContainer()
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{
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var container = new UnityContainer();
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container.RegisterType<IArrivalMaterialsRepository, ArrivalMaterialsRepository>();
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container.RegisterType<IMaterialRepository, MaterialRepository>();
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container.RegisterType<IProductRepository, ProductRepository>();
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container.RegisterType<IProductTypeRepository, ProductTypeRepository>();
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container.RegisterType<IPlanWorkRepository, PlanWorkRepository>();
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container.RegisterType<IWorkerRepository, WorkerRepository>();
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return container;
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}
|
||||
}
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||||
}
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@ -0,0 +1,10 @@
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using ProductionInCehOTP.Entities;
|
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|
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namespace ProductionInCehOTP.Repositories;
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public interface IArrivalMaterialsRepository
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{
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IEnumerable<ArrivalMaterials> GetMaterials(int ? ArrivalID,DateTime ? dateFrom = null, DateTime ? dateTo = null, string ? name = null );
|
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void CreateArrivalMaterials(ArrivalMaterials material);
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void DeleteArrivalMaterials(int id);
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}
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13
ProductionInCehOTP/Repositories/IMaterialRepository.cs
Normal file
13
ProductionInCehOTP/Repositories/IMaterialRepository.cs
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using ProductionInCehOTP.Entities;
|
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|
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namespace ProductionInCehOTP.Repositories;
|
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|
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public interface IMaterialRepository
|
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{
|
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IEnumerable<Material> GetMaterials();
|
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Material GetMaterialById(int id);
|
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|
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void CreateMaterial (Material material);
|
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void UpdateMaterial (Material material);
|
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void DeleteMaterial (int id);
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}
|
10
ProductionInCehOTP/Repositories/IPlanWorkRepository.cs
Normal file
10
ProductionInCehOTP/Repositories/IPlanWorkRepository.cs
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using ProductionInCehOTP.Entities;
|
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|
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namespace ProductionInCehOTP.Repositories;
|
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|
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public interface IPlanWorkRepository
|
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{
|
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IEnumerable<PlanWork> GetPlanWorks(int ? id = null, int ? plan = null, DateTime ? dateFrom = null, DateTime ? DateTo = null);
|
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void CreatePlanWork(PlanWork planWork);
|
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void DeletePlanWork(PlanWork planWork);
|
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}
|
11
ProductionInCehOTP/Repositories/IProductRepository.cs
Normal file
11
ProductionInCehOTP/Repositories/IProductRepository.cs
Normal file
@ -0,0 +1,11 @@
|
||||
using ProductionInCehOTP.Entities;
|
||||
namespace ProductionInCehOTP.Repositories;
|
||||
|
||||
public interface IProductRepository
|
||||
{
|
||||
IEnumerable<Product> GetProducts();
|
||||
Product GetProductById(int productId);
|
||||
void CreateProduct(Product product);
|
||||
void UpdateProduct(Product product);
|
||||
void DeleteProduct(int productId);
|
||||
}
|
13
ProductionInCehOTP/Repositories/IProductTypeRepository.cs
Normal file
13
ProductionInCehOTP/Repositories/IProductTypeRepository.cs
Normal file
@ -0,0 +1,13 @@
|
||||
using ProductionInCehOTP.Entities;
|
||||
|
||||
namespace ProductionInCehOTP.Repositories;
|
||||
|
||||
public interface IProductTypeRepository
|
||||
{
|
||||
IEnumerable<ProductType> GetProductTypes();
|
||||
ProductType GetProductTypeById(int id);
|
||||
|
||||
void CreateProductType(ProductType productType);
|
||||
void UpdateProductType(ProductType productType);
|
||||
void DeleteProductType(int id);
|
||||
}
|
14
ProductionInCehOTP/Repositories/IWorkerRepository.cs
Normal file
14
ProductionInCehOTP/Repositories/IWorkerRepository.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using ProductionInCehOTP.Entities;
|
||||
|
||||
namespace ProductionInCehOTP.Repositories;
|
||||
|
||||
public interface IWorkerRepository
|
||||
{
|
||||
IEnumerable<Worker> GetWorkers();
|
||||
Worker GetWorkerById(int id);
|
||||
|
||||
void CreateWorker (Worker worker);
|
||||
void UpdateWorker (Worker worker);
|
||||
void DeleteWorker (Worker worker);
|
||||
|
||||
}
|
@ -0,0 +1,21 @@
|
||||
using ProductionInCehOTP.Entities;
|
||||
|
||||
namespace ProductionInCehOTP.Repositories.Implementations;
|
||||
|
||||
public class ArrivalMaterialsRepository : IArrivalMaterialsRepository
|
||||
{
|
||||
public void CreateArrivalMaterials(ArrivalMaterials material)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void DeleteArrivalMaterials(int id)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public IEnumerable<ArrivalMaterials> GetMaterials(int? ArrivalID, DateTime? dateFrom = null, DateTime? dateTo = null, string? name = null)
|
||||
{
|
||||
return [];
|
||||
}
|
||||
}
|
@ -0,0 +1,31 @@
|
||||
using ProductionInCehOTP.Entities;
|
||||
|
||||
namespace ProductionInCehOTP.Repositories.Implementations;
|
||||
|
||||
public class MaterialRepository : IMaterialRepository
|
||||
{
|
||||
public void CreateMaterial(Material material)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void DeleteMaterial(int id)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public Material GetMaterialById(int id)
|
||||
{
|
||||
return Material.CreateMaterial(0, string.Empty, 0, 0);
|
||||
}
|
||||
|
||||
public IEnumerable<Material> GetMaterials()
|
||||
{
|
||||
return [];
|
||||
}
|
||||
|
||||
public void UpdateMaterial(Material material)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,21 @@
|
||||
using ProductionInCehOTP.Entities;
|
||||
|
||||
namespace ProductionInCehOTP.Repositories.Implementations;
|
||||
|
||||
public class PlanWorkRepository : IPlanWorkRepository
|
||||
{
|
||||
public void CreatePlanWork(PlanWork planWork)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void DeletePlanWork(PlanWork planWork)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public IEnumerable<PlanWork> GetPlanWorks(int? id = null, int? plan = null, DateTime? dateFrom = null, DateTime? DateTo = null)
|
||||
{
|
||||
return [];
|
||||
}
|
||||
}
|
@ -0,0 +1,31 @@
|
||||
using ProductionInCehOTP.Entities;
|
||||
|
||||
namespace ProductionInCehOTP.Repositories.Implementations;
|
||||
|
||||
public class ProductRepository : IProductRepository
|
||||
{
|
||||
public void CreateProduct(Product product)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void DeleteProduct(int productId)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public Product GetProductById(int productId)
|
||||
{
|
||||
return Product.CreateProducts(0, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
public IEnumerable<Product> GetProducts()
|
||||
{
|
||||
return [];
|
||||
}
|
||||
|
||||
public void UpdateProduct(Product product)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,30 @@
|
||||
using ProductionInCehOTP.Entities;
|
||||
|
||||
namespace ProductionInCehOTP.Repositories.Implementations;
|
||||
|
||||
public class ProductTypeRepository : IProductTypeRepository
|
||||
{
|
||||
public void CreateProductType(ProductType productType)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void DeleteProductType(int id)
|
||||
{
|
||||
|
||||
}
|
||||
public ProductType GetProductTypeById(int id)
|
||||
{
|
||||
return ProductType.CreateType(0,0);
|
||||
}
|
||||
|
||||
public IEnumerable<ProductType> GetProductTypes()
|
||||
{
|
||||
return [];
|
||||
}
|
||||
|
||||
public void UpdateProductType(ProductType productType)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,31 @@
|
||||
using ProductionInCehOTP.Entities;
|
||||
|
||||
namespace ProductionInCehOTP.Repositories.Implementations;
|
||||
|
||||
public class WorkerRepository : IWorkerRepository
|
||||
{
|
||||
public void CreateWorker(Worker worker)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void DeleteWorker(Worker worker)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public Worker GetWorkerById(int id)
|
||||
{
|
||||
return Worker.CreateWorker(0, string.Empty, DateTime.Now, 0, 0);
|
||||
}
|
||||
|
||||
public IEnumerable<Worker> GetWorkers()
|
||||
{
|
||||
return [];
|
||||
}
|
||||
|
||||
public void UpdateWorker(Worker worker)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user