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@ -1,70 +0,0 @@
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using ProjectCruiser.DrawningSamples;
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namespace ProjectCruiser;
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/// Абстракция компании, хранящий коллекцию автомобилей
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/// </summary>
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public abstract class AbstractCompany
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{
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// Размеры места
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protected readonly int _placeSizeWidth = 312; // ширина
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protected readonly int _placeSizeHeight = 56; // высота
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// Ширина окна
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protected readonly int _pictureWidth;
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// Высота окна
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protected readonly int _pictureHeight;
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// Коллекция автомобилей
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protected ICollectionGenObj<DrawningBase>? _collection = null;
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private int GetMaxCount => _pictureWidth * _pictureHeight /
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(_placeSizeWidth * _placeSizeHeight);
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public AbstractCompany(int picWidth, int picHeight,
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ICollectionGenObj<DrawningBase>? collection)
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{
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_collection = collection;
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_collection.SetMaxCount = GetMaxCount;
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}
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// Перегрузка оператора сложения для класса
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// [ ! ] insted of bool:
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public static int operator +(AbstractCompany cmp,
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DrawningBase trasport) => (cmp._collection.Insert(trasport));
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// Перегрузка оператора удаления для класса
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public static DrawningBase operator -(AbstractCompany cmp,
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int pos) => (cmp._collection.Remove(pos));
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// Получение случайного объекта из коллекции
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public DrawningBase? GetRandomObject()
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{
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Random rnd = new();
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return _collection?.GetItem(rnd.Next(GetMaxCount));
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}
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// Вывод всей коллекции
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public Bitmap? Show()
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{
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Bitmap bitmap = new(_pictureWidth, _pictureHeight);
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Graphics graphics = Graphics.FromImage(bitmap);
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DrawBackground(graphics);
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SetObjectsPosition();
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for (int i = 0; i < (_collection?.Count ?? 0); ++i)
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{
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DrawningBase? obj = _collection?.GetItem(i);
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obj?.DrawTransport(graphics);
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}
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return bitmap;
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}
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// Вывод заднего фона
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protected abstract void DrawBackground(Graphics g);
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// Расстановка объектов
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protected abstract void SetObjectsPosition();
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}
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@ -1,94 +0,0 @@
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namespace ProjectCruiser;
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public class ArrayGenObj<T> : ICollectionGenObj<T>
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where T : class
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{
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// Массив объектов, которые храним
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private T?[] _collection;
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public int Count => _collection.Length;
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public int SetMaxCount
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{
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set
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{
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if (value > 0)
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{
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if (_collection.Length > 0) Array.Resize(ref _collection, value);
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else _collection = new T?[value];
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}
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}
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}
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// public int SetMaxCount { set { if (value > 0) { _collection = new T?[value]; } } }
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public ArrayGenObj()
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{
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_collection = Array.Empty<T?>();
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}
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// methods :
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public T? GetItem(int index)
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{
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if (index > Count || index < 0)
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{
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return null;
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}
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return _collection[index];
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}
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public int Insert(T? item)
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{
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// any empty place
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for (int i = 0; i < Count; i++)
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{
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if (_collection[i] == null)
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{
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_collection[i] = item;
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return i;
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}
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}
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return -1;
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}
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public int Insert(T? item, int index)
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{
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if (_collection[index] == null)
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{
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_collection[index] = item;
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return index;
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}
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else
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{
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int min_diff = 100, min_index = 100;
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for (int i = 0; i < Count; i++)
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{
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if (_collection[i] == null
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&& min_diff > Math.Abs(index - i))
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{
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min_diff = Math.Abs(index - i);
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min_index = i;
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}
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}
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_collection[min_index] = item;
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return min_index;
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}
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return -1;
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}
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public T? Remove(int index)
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{
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T? item;
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if (index < Count && index >= 0)
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{
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item = _collection[index];
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_collection[index] = null;
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return item;
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}
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return null;
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}
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}
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@ -1,9 +0,0 @@
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namespace ProjectCruiser.DrawningSamples;
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public enum DirectionType
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{
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Unknown = -1,
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Up = 1,
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Down = 2,
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Left = 3,
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Right = 4
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}
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@ -1,173 +0,0 @@
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using ProjectCruiser.Entities;
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namespace ProjectCruiser.DrawningSamples;
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public class DrawningBase
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{
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// Класс-сущность
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public EntityBase? EntityTransport { get; protected set; }
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private int? _pictureWidth; // Ширина окна
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private int? _pictureHeight; // Высота окна
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protected int? _startPosX; // < protected
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protected int? _startPosY; // < protected
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private readonly int _drawningWidth = 302; // Ширина прорисовки автомобиля
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private readonly int _drawningHeight = 42; // Высота прорисовки автомобиля
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// Инициализация свойств (теперь через конструктор)
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public DrawningBase(int speed, double weight, Color bodyColor) : this()
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{
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EntityTransport = new EntityBase(speed, weight, bodyColor);
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}
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private DrawningBase()
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{
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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// protected >
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protected DrawningBase(int drawningCarWidth, int drawningCarHeight) : this()
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{
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_drawningWidth = drawningCarWidth;
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_pictureHeight = drawningCarHeight;
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}
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public int getHeight() // для создания объекта в нижнем левом углу (*)
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{
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return _drawningHeight;
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}
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// Установка границ поля
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public bool SetPictureSize(int w, int h)
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{
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if (w < _drawningWidth || h < _drawningHeight)
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// canvas always bigger then obj to fit it
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{
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return false;
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}
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_pictureWidth = w;
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_pictureHeight = h;
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if (_startPosX != null || _startPosY != null)
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{
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SetPosition(_startPosX.Value, _startPosY.Value);
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}
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return true;
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}
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public void SetPosition(int x, int y)
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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if (x > _pictureWidth - _drawningWidth) _startPosX =
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_pictureWidth - _drawningWidth;
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else if (x < 0) _startPosX = 0;
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else _startPosX = x;
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if (y > _pictureHeight - _drawningHeight) _startPosY =
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_pictureHeight.Value - _drawningHeight;
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else if (y < 0) _startPosY = 0;
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else _startPosY = y;
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}
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityTransport == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX.Value - EntityTransport.Step > 0)
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{
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_startPosX -= (int)EntityTransport.Step;
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}
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntityTransport.Step > 0)
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{
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_startPosY -= (int)EntityTransport.Step;
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}
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return true;
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// вправо
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case DirectionType.Right:
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if (_startPosX.Value + _drawningWidth + EntityTransport.Step
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< _pictureWidth.Value)
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{
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_startPosX += (int)EntityTransport.Step;
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}
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return true;
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//вниз
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case DirectionType.Down:
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if (_startPosY.Value + _drawningHeight + EntityTransport.Step
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< _pictureHeight.Value)
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{
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_startPosY += (int)EntityTransport.Step;
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}
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return true;
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default:
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return false;
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// Перемещение объекта (удалось перемещение - true \ false)
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}
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}
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public virtual void DrawTransport(Graphics g) // < virtual
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{
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if (EntityTransport == null || !_startPosX.HasValue ||
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!_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black, 2);
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Brush mainBrush = new SolidBrush(EntityTransport.MainColor);
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//границы cruiser
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Point point0 = new Point(_startPosX.Value + 2, _startPosY.Value + 7);
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Point point1 = new Point(_startPosX.Value + 2, _startPosY.Value + 30);
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Point point2 = new Point(_startPosX.Value + 184, _startPosY.Value + 42);
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Point point3 = new Point(_startPosX.Value + 260, _startPosY.Value + 34);
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Point point4 = new Point(_startPosX.Value + 300, _startPosY.Value + 22);
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Point point5 = new Point(_startPosX.Value + 260, _startPosY.Value + 10);
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Point point6 = new Point(_startPosX.Value + 184, _startPosY.Value + 2);
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Point[] boarders = {
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point0,
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point1,
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point2,
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point3,
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point4,
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point5,
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point6
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};
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g.DrawPolygon(pen, boarders);
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g.FillPolygon(mainBrush, boarders);
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// салон на верхней палубе
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int y_h = EntityTransport.values[1];
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g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + y_h, 38, 24);
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g.DrawRectangle(pen, _startPosX.Value + 110, _startPosY.Value + y_h + 6, 20, 12);
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g.FillRectangle(mainBrush, _startPosX.Value + 110, _startPosY.Value + y_h + 6, 20, 12);
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g.DrawRectangle(pen, _startPosX.Value + 117, _startPosY.Value + y_h + 18, 6, 20);
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g.FillRectangle(mainBrush, _startPosX.Value + 117, _startPosY.Value + y_h + 18, 6, 20);
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}
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public int? GetPosX => _startPosX;
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public int? GetPosY => _startPosY;
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public int GetWidth => _drawningWidth;
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public int GetHeight => _drawningHeight;
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}
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@ -1,46 +0,0 @@
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using System.Drawing.Drawing2D;
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using ProjectCruiser.Entities;
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namespace ProjectCruiser.DrawningSamples;
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public class DrawningCruiser : DrawningBase
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{
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// Инициализация свойств (все параметры класса (сущности))
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public DrawningCruiser(int speed, double weight, Color bodyColor,
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Color additionalColor, bool hangars) : base(302, 42)
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// all additional featchures 'inside' object, so size remains
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{
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EntityTransport = new EntityCruiser(speed, weight,
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bodyColor, additionalColor, hangars);
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}
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public override void DrawTransport(Graphics g)
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{
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if (EntityTransport == null || EntityTransport is not EntityCruiser ship ||
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!_startPosX.HasValue || !_startPosY.HasValue) // [ !!! ] :O
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{
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return;
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}
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Pen pen = new(Color.Black, 2);
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Brush PadBrush = new HatchBrush(HatchStyle.DottedDiamond, Color.LightGray, Color.Black);
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Brush additionalBrush = new SolidBrush(ship.AdditionalColor);
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//границы cruiser <...>
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// &
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// салон на верхней палубе :
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base.DrawTransport(g);
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// вертолетная площадка - default TRUE now
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g.DrawEllipse(pen, _startPosX.Value + 170, _startPosY.Value + 11, 20, 20);
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g.FillEllipse(PadBrush, _startPosX.Value + 170, _startPosY.Value + 11, 20, 20);
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// ангар(ы)
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if (ship.Hangars)
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{
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g.FillRectangle(additionalBrush, _startPosX.Value + 80, _startPosY.Value + 10, 10, 20);
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g.FillRectangle(additionalBrush, _startPosX.Value + 70, _startPosY.Value + 12, 8, 12);
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}
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else g.FillRectangle(additionalBrush, _startPosX.Value + 250, _startPosY.Value + 20, 14, 7);
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}
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}
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@ -1,27 +0,0 @@
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namespace ProjectCruiser.Entities;
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||||||
public class EntityBase
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{
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||||||
// свойства
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||||||
public int Speed { get; private set; } // скорость
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||||||
public double Weight { get; private set; } // вес
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||||||
public Color MainColor { get; private set; } // основной цвет
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||||||
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||||||
// public bool Deckhouse { get; private set; } // салон на верхней палубе
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public double Step => Speed * 100 / Weight;
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|
||||||
public int[] values = { 0, 0, 0 };
|
|
||||||
|
|
||||||
public EntityBase(int speed, double weight, Color mainc)
|
|
||||||
// (bool) deckhouse -> default TRUE now
|
|
||||||
{
|
|
||||||
Random rn = new();
|
|
||||||
Speed = speed;
|
|
||||||
Weight = weight;
|
|
||||||
MainColor = mainc;
|
|
||||||
// Deckhouse = deckhouse;
|
|
||||||
values[0] = rn.Next(1, 4);
|
|
||||||
values[1] = rn.Next(5, 10);
|
|
||||||
values[2] = rn.Next(1, 3);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,19 +0,0 @@
|
|||||||
namespace ProjectCruiser.Entities;
|
|
||||||
|
|
||||||
public class EntityCruiser : EntityBase
|
|
||||||
{
|
|
||||||
public Color AdditionalColor { get; private set; } // доп. цвет
|
|
||||||
|
|
||||||
// признаки (наличия)
|
|
||||||
public bool HelicopterPads { get; private set; } // вертолетная площадка
|
|
||||||
public bool Hangars { get; private set; } // ангар
|
|
||||||
|
|
||||||
public EntityCruiser(int speed, double weight, Color mainc,
|
|
||||||
Color additionalColor, bool hangars)
|
|
||||||
: base(speed, weight, mainc)
|
|
||||||
{
|
|
||||||
AdditionalColor = additionalColor;
|
|
||||||
// HelicopterPads = pads; - default TRUE now for Advanced obj
|
|
||||||
Hangars = hangars;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,24 +0,0 @@
|
|||||||
namespace ProjectCruiser;
|
|
||||||
|
|
||||||
public interface ICollectionGenObj<T> where T : class
|
|
||||||
{
|
|
||||||
// Кол-во объектов в коллекции
|
|
||||||
int Count { get; }
|
|
||||||
|
|
||||||
// Установка max кол-ва элементов
|
|
||||||
int SetMaxCount { set; }
|
|
||||||
|
|
||||||
/// Добавление объекта в коллекцию
|
|
||||||
/// <param name="obj">Добавляемый объект</param>
|
|
||||||
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
|
|
||||||
int Insert(T obj);
|
|
||||||
int Insert(T obj, int position);
|
|
||||||
|
|
||||||
/// Удаление объекта из коллекции с конкретной позиции
|
|
||||||
/// <param name="position">Позиция</param>
|
|
||||||
/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
|
|
||||||
T? Remove(int position);
|
|
||||||
|
|
||||||
// Получение объекта по позиции
|
|
||||||
T? GetItem(int position);
|
|
||||||
}
|
|
@ -1,88 +0,0 @@
|
|||||||
namespace ProjectCruiser.MoveStrategy;
|
|
||||||
|
|
||||||
public abstract class AbstractStrategy
|
|
||||||
{
|
|
||||||
// Перемещаемый объект
|
|
||||||
private IMoveableObj? _moveableObject;
|
|
||||||
|
|
||||||
// Статус перемещения (default установка)
|
|
||||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
|
||||||
|
|
||||||
// Ширина поля
|
|
||||||
protected int FieldWidth { get; private set; }
|
|
||||||
|
|
||||||
// Высота поля
|
|
||||||
protected int FieldHeight { get; private set; }
|
|
||||||
|
|
||||||
// Получение статуса
|
|
||||||
public StrategyStatus GetStatus() { return _state; }
|
|
||||||
|
|
||||||
// Установка данных
|
|
||||||
public void SetData(IMoveableObj moveableObject, int width, int height)
|
|
||||||
{
|
|
||||||
if (moveableObject == null)
|
|
||||||
{
|
|
||||||
_state = StrategyStatus.NotInit;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_state = StrategyStatus.InProgress;
|
|
||||||
_moveableObject = moveableObject;
|
|
||||||
FieldWidth = width;
|
|
||||||
FieldHeight = height;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Шаг перемещения
|
|
||||||
public void MakeStep()
|
|
||||||
{
|
|
||||||
if (_state != StrategyStatus.InProgress)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (IsTargetDestination())
|
|
||||||
{
|
|
||||||
_state = StrategyStatus.Finish;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
MoveToTarget();
|
|
||||||
}
|
|
||||||
|
|
||||||
// Результаты перемещения
|
|
||||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
|
||||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
|
||||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
|
||||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
|
||||||
|
|
||||||
|
|
||||||
// Параметры объекта
|
|
||||||
protected ObjParameters? GetObjectParameters =>
|
|
||||||
_moveableObject?.GetObjectPosition;
|
|
||||||
|
|
||||||
// Шаг объекта
|
|
||||||
protected int? GetStep()
|
|
||||||
{
|
|
||||||
if (_state != StrategyStatus.InProgress)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
return _moveableObject?.GetStep;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Перемещение к цели
|
|
||||||
protected abstract void MoveToTarget();
|
|
||||||
|
|
||||||
// Проверка, достигнута ли цель
|
|
||||||
protected abstract bool IsTargetDestination();
|
|
||||||
|
|
||||||
|
|
||||||
/// Попытка перемещения в требуемом направлении
|
|
||||||
/// <param name="movementDirection">Направление</param>
|
|
||||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
private bool MoveTo(MovementDirection movementDirection)
|
|
||||||
{
|
|
||||||
if (_state != StrategyStatus.InProgress)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,16 +0,0 @@
|
|||||||
namespace ProjectCruiser.MoveStrategy;
|
|
||||||
|
|
||||||
// Интерфейс для работы с перемещаемым объектом
|
|
||||||
public interface IMoveableObj
|
|
||||||
{
|
|
||||||
// Получение координат объекта
|
|
||||||
ObjParameters? GetObjectPosition { get; }
|
|
||||||
|
|
||||||
// Получение шага объекта
|
|
||||||
int GetStep { get; }
|
|
||||||
|
|
||||||
/// Попытка переместить объект в указанном направлении
|
|
||||||
/// <param name="direction">Направление</param>
|
|
||||||
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
|
||||||
bool TryMoveObject(MovementDirection direction);
|
|
||||||
}
|
|
@ -1,53 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectCruiser.MoveStrategy;
|
|
||||||
|
|
||||||
public class MoveToBorder : AbstractStrategy
|
|
||||||
{
|
|
||||||
protected override bool IsTargetDestination()
|
|
||||||
{
|
|
||||||
ObjParameters? objP = GetObjectParameters;
|
|
||||||
if (objP == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return FieldWidth - GetStep() < objP.RightBorder
|
|
||||||
&& FieldHeight - GetStep() < objP.DownBorder;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void MoveToTarget()
|
|
||||||
{
|
|
||||||
ObjParameters? objP = GetObjectParameters;
|
|
||||||
if (objP == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
int s = (int)GetStep();
|
|
||||||
|
|
||||||
int diffx = objP.RightBorder - FieldWidth;
|
|
||||||
if (Math.Abs(diffx) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffx > 0)
|
|
||||||
{
|
|
||||||
MoveLeft();
|
|
||||||
}
|
|
||||||
else { MoveRight(); }
|
|
||||||
}
|
|
||||||
|
|
||||||
int diffy = objP.DownBorder - FieldHeight; // (... - s) - step unnecessary
|
|
||||||
if (Math.Abs(diffy) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffy > 0)
|
|
||||||
{
|
|
||||||
MoveUp();
|
|
||||||
}
|
|
||||||
else { MoveDown(); }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,50 +0,0 @@
|
|||||||
namespace ProjectCruiser.MoveStrategy;
|
|
||||||
|
|
||||||
public class MoveToCentre : AbstractStrategy
|
|
||||||
{
|
|
||||||
protected override bool IsTargetDestination()
|
|
||||||
{
|
|
||||||
ObjParameters? objP = GetObjectParameters;
|
|
||||||
if (objP == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return objP.ObjectMiddleHorizontal - GetStep()
|
|
||||||
<= FieldWidth / 2 && objP.ObjectMiddleHorizontal
|
|
||||||
+ GetStep() >= FieldWidth / 2
|
|
||||||
|
|
||||||
&& objP.ObjectMiddleVertical - GetStep()
|
|
||||||
<= FieldHeight / 2 && objP.ObjectMiddleVertical
|
|
||||||
+ GetStep() >= FieldHeight / 2;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void MoveToTarget()
|
|
||||||
{
|
|
||||||
ObjParameters? objP = GetObjectParameters;
|
|
||||||
if (objP == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
int diffx = objP.ObjectMiddleHorizontal - FieldWidth / 2;
|
|
||||||
if (Math.Abs(diffx) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffx > 0)
|
|
||||||
{
|
|
||||||
MoveLeft();
|
|
||||||
}
|
|
||||||
else { MoveRight(); }
|
|
||||||
}
|
|
||||||
|
|
||||||
int diffy = objP.ObjectMiddleVertical - FieldHeight / 2;
|
|
||||||
if (Math.Abs(diffy) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffy > 0)
|
|
||||||
{
|
|
||||||
MoveUp();
|
|
||||||
}
|
|
||||||
else { MoveDown(); }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,56 +0,0 @@
|
|||||||
using ProjectCruiser.DrawningSamples;
|
|
||||||
|
|
||||||
namespace ProjectCruiser.MoveStrategy;
|
|
||||||
|
|
||||||
// Класс-реализация IMoveableObject с использованием DrawningBase
|
|
||||||
public class MoveableTransport : IMoveableObj
|
|
||||||
{
|
|
||||||
// Поле-объект класса Drawning(Transport) или его наследника
|
|
||||||
private readonly DrawningBase? _car = null;
|
|
||||||
|
|
||||||
public MoveableTransport(DrawningBase car)
|
|
||||||
{
|
|
||||||
_car = car;
|
|
||||||
}
|
|
||||||
|
|
||||||
public ObjParameters? GetObjectPosition
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
if (_car == null || _car.EntityTransport == null ||
|
|
||||||
!_car.GetPosX.HasValue || !_car.GetPosY.HasValue)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
return new ObjParameters(_car.GetPosX.Value,
|
|
||||||
_car.GetPosY.Value, _car.GetWidth, _car.GetHeight);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public int GetStep => (int)(_car?.EntityTransport?.Step ?? 0);
|
|
||||||
|
|
||||||
public bool TryMoveObject(MovementDirection direction)
|
|
||||||
{
|
|
||||||
if (_car == null || _car.EntityTransport == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return _car.MoveTransport(GetDirectionType(direction));
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Конвертация из MovementDirection в DirectionType
|
|
||||||
/// <param name="direction">MovementDirection</param>
|
|
||||||
/// <returns>DirectionType</returns>
|
|
||||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
|
||||||
{
|
|
||||||
return direction switch
|
|
||||||
{
|
|
||||||
MovementDirection.Left => DirectionType.Left,
|
|
||||||
MovementDirection.Right => DirectionType.Right,
|
|
||||||
MovementDirection.Up => DirectionType.Up,
|
|
||||||
MovementDirection.Down => DirectionType.Down,
|
|
||||||
_ => DirectionType.Unknown,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,10 +0,0 @@
|
|||||||
namespace ProjectCruiser.MoveStrategy;
|
|
||||||
|
|
||||||
// Направление перемещения
|
|
||||||
public enum MovementDirection
|
|
||||||
{
|
|
||||||
Up = 1,
|
|
||||||
Down = 2,
|
|
||||||
Left = 3,
|
|
||||||
Right = 4
|
|
||||||
}
|
|
@ -1,29 +0,0 @@
|
|||||||
namespace ProjectCruiser.MoveStrategy;
|
|
||||||
|
|
||||||
// Параметры-координаты объекта
|
|
||||||
public class ObjParameters
|
|
||||||
{
|
|
||||||
private readonly int _x;
|
|
||||||
private readonly int _y;
|
|
||||||
|
|
||||||
private readonly int _width; // Ширина объекта
|
|
||||||
private readonly int _height; // Высота объекта
|
|
||||||
|
|
||||||
public int LeftBorder => _x; // Левая граница
|
|
||||||
public int TopBorder => _y; // Верхняя граница
|
|
||||||
public int RightBorder => _x + _width; // Правая граница
|
|
||||||
public int DownBorder => _y + _height; // Нижняя граница
|
|
||||||
|
|
||||||
// Вертикальная середина объекта
|
|
||||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
|
||||||
// Горизонтальная середина объекта
|
|
||||||
public int ObjectMiddleVertical => _y + _height / 2;
|
|
||||||
|
|
||||||
public ObjParameters(int x, int y, int width, int height)
|
|
||||||
{
|
|
||||||
_x = x;
|
|
||||||
_y = y;
|
|
||||||
_width = width;
|
|
||||||
_height = height;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,13 +0,0 @@
|
|||||||
namespace ProjectCruiser.MoveStrategy;
|
|
||||||
|
|
||||||
// Статус выполнения операции перемещения
|
|
||||||
public enum StrategyStatus
|
|
||||||
{
|
|
||||||
// готово к началу
|
|
||||||
NotInit,
|
|
||||||
// Выполняется
|
|
||||||
InProgress,
|
|
||||||
// Завершено
|
|
||||||
Finish
|
|
||||||
}
|
|
||||||
|
|
152
ProjectCruiser/OceanForm1.Designer.cs
generated
152
ProjectCruiser/OceanForm1.Designer.cs
generated
@ -1,152 +0,0 @@
|
|||||||
namespace ProjectCruiser;
|
|
||||||
partial class OceanForm1
|
|
||||||
{
|
|
||||||
/// Required designer variable.
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
btnLeftArrow = new Button();
|
|
||||||
btnDownArrow = new Button();
|
|
||||||
btnRightArrow = new Button();
|
|
||||||
btnUpArrow = new Button();
|
|
||||||
btnCreateBase = new Button();
|
|
||||||
pictureBoxCr = new PictureBox();
|
|
||||||
comboBoxStrategy = new ComboBox();
|
|
||||||
btnCreateAdvanced = new Button();
|
|
||||||
btnActivateStrategy = new Button();
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxCr).BeginInit();
|
|
||||||
SuspendLayout();
|
|
||||||
//
|
|
||||||
// btnLeftArrow
|
|
||||||
//
|
|
||||||
btnLeftArrow.Location = new Point(926, 445);
|
|
||||||
btnLeftArrow.Name = "btnLeftArrow";
|
|
||||||
btnLeftArrow.Size = new Size(141, 132);
|
|
||||||
btnLeftArrow.TabIndex = 0;
|
|
||||||
btnLeftArrow.UseVisualStyleBackColor = true;
|
|
||||||
btnLeftArrow.Click += BtnMove_Click;
|
|
||||||
//
|
|
||||||
// btnDownArrow
|
|
||||||
//
|
|
||||||
btnDownArrow.Location = new Point(1073, 445);
|
|
||||||
btnDownArrow.Name = "btnDownArrow";
|
|
||||||
btnDownArrow.Size = new Size(141, 132);
|
|
||||||
btnDownArrow.TabIndex = 1;
|
|
||||||
btnDownArrow.UseVisualStyleBackColor = true;
|
|
||||||
btnDownArrow.Click += BtnMove_Click;
|
|
||||||
//
|
|
||||||
// btnRightArrow
|
|
||||||
//
|
|
||||||
btnRightArrow.Location = new Point(1220, 445);
|
|
||||||
btnRightArrow.Name = "btnRightArrow";
|
|
||||||
btnRightArrow.Size = new Size(141, 132);
|
|
||||||
btnRightArrow.TabIndex = 2;
|
|
||||||
btnRightArrow.UseVisualStyleBackColor = true;
|
|
||||||
btnRightArrow.Click += BtnMove_Click;
|
|
||||||
//
|
|
||||||
// btnUpArrow
|
|
||||||
//
|
|
||||||
btnUpArrow.Location = new Point(1073, 307);
|
|
||||||
btnUpArrow.Name = "btnUpArrow";
|
|
||||||
btnUpArrow.Size = new Size(141, 132);
|
|
||||||
btnUpArrow.TabIndex = 3;
|
|
||||||
btnUpArrow.UseVisualStyleBackColor = true;
|
|
||||||
btnUpArrow.Click += BtnMove_Click;
|
|
||||||
//
|
|
||||||
// btnCreateBase
|
|
||||||
//
|
|
||||||
btnCreateBase.Location = new Point(928, 12);
|
|
||||||
btnCreateBase.Name = "btnCreateBase";
|
|
||||||
btnCreateBase.Size = new Size(433, 46);
|
|
||||||
btnCreateBase.TabIndex = 4;
|
|
||||||
btnCreateBase.Text = "Create base object";
|
|
||||||
btnCreateBase.UseVisualStyleBackColor = true;
|
|
||||||
btnCreateBase.Click += btnCreateBase_Click;
|
|
||||||
//
|
|
||||||
// pictureBoxCr
|
|
||||||
//
|
|
||||||
pictureBoxCr.Dock = DockStyle.Fill;
|
|
||||||
pictureBoxCr.Location = new Point(0, 0);
|
|
||||||
pictureBoxCr.Name = "pictureBoxCr";
|
|
||||||
pictureBoxCr.Size = new Size(1375, 778);
|
|
||||||
pictureBoxCr.TabIndex = 5;
|
|
||||||
pictureBoxCr.TabStop = false;
|
|
||||||
//
|
|
||||||
// comboBoxStrategy
|
|
||||||
//
|
|
||||||
comboBoxStrategy.FormattingEnabled = true;
|
|
||||||
comboBoxStrategy.Items.AddRange(new object[] { "centre", "border" });
|
|
||||||
comboBoxStrategy.Location = new Point(928, 120);
|
|
||||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
|
||||||
comboBoxStrategy.Size = new Size(435, 40);
|
|
||||||
comboBoxStrategy.TabIndex = 6;
|
|
||||||
//
|
|
||||||
// btnCreateAdvanced
|
|
||||||
//
|
|
||||||
btnCreateAdvanced.Location = new Point(928, 58);
|
|
||||||
btnCreateAdvanced.Name = "btnCreateAdvanced";
|
|
||||||
btnCreateAdvanced.Size = new Size(433, 46);
|
|
||||||
btnCreateAdvanced.TabIndex = 7;
|
|
||||||
btnCreateAdvanced.Text = "Create advanced object";
|
|
||||||
btnCreateAdvanced.UseVisualStyleBackColor = true;
|
|
||||||
btnCreateAdvanced.Click += btnCreateAdvanced_Click;
|
|
||||||
//
|
|
||||||
// btnActivateStrategy
|
|
||||||
//
|
|
||||||
btnActivateStrategy.Location = new Point(928, 166);
|
|
||||||
btnActivateStrategy.Name = "btnActivateStrategy";
|
|
||||||
btnActivateStrategy.Size = new Size(435, 46);
|
|
||||||
btnActivateStrategy.TabIndex = 8;
|
|
||||||
btnActivateStrategy.Text = "Activate path";
|
|
||||||
btnActivateStrategy.UseVisualStyleBackColor = true;
|
|
||||||
btnActivateStrategy.Click += ButtonStrategyStep_Click;
|
|
||||||
//
|
|
||||||
// OceanForm1
|
|
||||||
//
|
|
||||||
AutoScaleDimensions = new SizeF(13F, 32F);
|
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
|
||||||
BackColor = Color.Turquoise;
|
|
||||||
ClientSize = new Size(1375, 778);
|
|
||||||
Controls.Add(btnActivateStrategy);
|
|
||||||
Controls.Add(btnCreateAdvanced);
|
|
||||||
Controls.Add(comboBoxStrategy);
|
|
||||||
Controls.Add(btnCreateBase);
|
|
||||||
Controls.Add(btnUpArrow);
|
|
||||||
Controls.Add(btnRightArrow);
|
|
||||||
Controls.Add(btnDownArrow);
|
|
||||||
Controls.Add(btnLeftArrow);
|
|
||||||
Controls.Add(pictureBoxCr);
|
|
||||||
Name = "OceanForm1";
|
|
||||||
Text = "OceanForm1";
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxCr).EndInit();
|
|
||||||
ResumeLayout(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private Button btnLeftArrow;
|
|
||||||
private Button btnDownArrow;
|
|
||||||
private Button btnRightArrow;
|
|
||||||
private Button btnUpArrow;
|
|
||||||
private Button btnCreateBase;
|
|
||||||
private PictureBox pictureBoxCr;
|
|
||||||
private ComboBox comboBoxStrategy;
|
|
||||||
private Button btnCreateAdvanced;
|
|
||||||
private Button btnActivateStrategy;
|
|
||||||
}
|
|
@ -1,156 +0,0 @@
|
|||||||
using ProjectCruiser.DrawningSamples;
|
|
||||||
using ProjectCruiser.MoveStrategy;
|
|
||||||
|
|
||||||
namespace ProjectCruiser
|
|
||||||
{
|
|
||||||
public partial class OceanForm1 : Form
|
|
||||||
{
|
|
||||||
// Поле-объект для прорисовки объекта
|
|
||||||
private DrawningBase? _drawningCruiser;
|
|
||||||
|
|
||||||
// Стратегия перемещения
|
|
||||||
private AbstractStrategy? _strategy;
|
|
||||||
|
|
||||||
// Получение объекта
|
|
||||||
public DrawningBase SetShip
|
|
||||||
{
|
|
||||||
set
|
|
||||||
{
|
|
||||||
_drawningCruiser = value;
|
|
||||||
_drawningCruiser.SetPictureSize(pictureBoxCr.Width, pictureBoxCr.Height);
|
|
||||||
comboBoxStrategy.Enabled = true;
|
|
||||||
_strategy = null;
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public OceanForm1()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
_strategy = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Метод прорисовки transport
|
|
||||||
private void Draw()
|
|
||||||
{
|
|
||||||
if (_drawningCruiser == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
Bitmap bmp = new(pictureBoxCr.Width, pictureBoxCr.Height);
|
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
|
||||||
_drawningCruiser.DrawTransport(gr);
|
|
||||||
pictureBoxCr.Image = bmp;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Обработка нажатия кнопок "Create(...)"
|
|
||||||
|
|
||||||
private void btnCreateBase_Click(object sender, EventArgs e) =>
|
|
||||||
CreateObject(nameof(DrawningBase));
|
|
||||||
|
|
||||||
private void btnCreateAdvanced_Click(object sender, EventArgs e) =>
|
|
||||||
CreateObject(nameof(DrawningCruiser));
|
|
||||||
|
|
||||||
// Создание объекта класса-перемещения
|
|
||||||
/// <param name="type">Тип создаваемого объекта</param>
|
|
||||||
private void CreateObject(string type)
|
|
||||||
{
|
|
||||||
Random random = new();
|
|
||||||
switch (type)
|
|
||||||
{
|
|
||||||
case nameof(DrawningBase):
|
|
||||||
_drawningCruiser = new DrawningBase(random.Next(100, 300), random.Next(1000, 3000),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
|
||||||
break;
|
|
||||||
|
|
||||||
case nameof(DrawningCruiser):
|
|
||||||
_drawningCruiser = new DrawningCruiser(
|
|
||||||
random.Next(100, 300), random.Next(1000, 3000),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
|
||||||
Convert.ToBoolean(random.Next(0, 2)));
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_drawningCruiser.SetPictureSize(pictureBoxCr.Width, pictureBoxCr.Height);
|
|
||||||
_drawningCruiser.SetPosition(random.Next(10, 100),
|
|
||||||
pictureBoxCr.Height - random.Next(10, 100) - _drawningCruiser.getHeight());
|
|
||||||
|
|
||||||
_strategy = null;
|
|
||||||
comboBoxStrategy.Enabled = true;
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void BtnMove_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_drawningCruiser == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
|
||||||
bool result = false;
|
|
||||||
switch (name)
|
|
||||||
{
|
|
||||||
case "btnUpArrow":
|
|
||||||
result =
|
|
||||||
_drawningCruiser.MoveTransport(DirectionType.Up);
|
|
||||||
break;
|
|
||||||
case "btnDownArrow":
|
|
||||||
result =
|
|
||||||
_drawningCruiser.MoveTransport(DirectionType.Down);
|
|
||||||
break;
|
|
||||||
case "btnLeftArrow":
|
|
||||||
result =
|
|
||||||
_drawningCruiser.MoveTransport(DirectionType.Left);
|
|
||||||
break;
|
|
||||||
case "btnRightArrow":
|
|
||||||
result =
|
|
||||||
_drawningCruiser.MoveTransport(DirectionType.Right);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
if (result)
|
|
||||||
{
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ButtonStrategyStep_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_drawningCruiser == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (comboBoxStrategy.Enabled)
|
|
||||||
{
|
|
||||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
|
||||||
{
|
|
||||||
0 => new MoveToCentre(),
|
|
||||||
1 => new MoveToBorder(),
|
|
||||||
_ => null,
|
|
||||||
};
|
|
||||||
if (_strategy == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_strategy.SetData(new MoveableTransport(_drawningCruiser),
|
|
||||||
pictureBoxCr.Width, pictureBoxCr.Height);
|
|
||||||
}
|
|
||||||
if (_strategy == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
comboBoxStrategy.Enabled = false;
|
|
||||||
_strategy.MakeStep();
|
|
||||||
Draw();
|
|
||||||
|
|
||||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
|
||||||
{
|
|
||||||
comboBoxStrategy.Enabled = true;
|
|
||||||
_strategy = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,120 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
</root>
|
|
@ -11,8 +11,7 @@ namespace ProjectCruiser
|
|||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new ServiceForm2());
|
Application.Run(new Form1());
|
||||||
// -> OceanForm1() inside*
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
173
ProjectCruiser/ServiceForm2.Designer.cs
generated
173
ProjectCruiser/ServiceForm2.Designer.cs
generated
@ -1,173 +0,0 @@
|
|||||||
namespace ProjectCruiser
|
|
||||||
{
|
|
||||||
partial class ServiceForm2
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
comboBoxArrList = new ComboBox();
|
|
||||||
btnAddBase = new Button();
|
|
||||||
groupBox = new GroupBox();
|
|
||||||
btnUpdate = new Button();
|
|
||||||
btnTest = new Button();
|
|
||||||
btnDelete = new Button();
|
|
||||||
maskedTextBoxPosition = new MaskedTextBox();
|
|
||||||
btnAddCruiser = new Button();
|
|
||||||
pictureBox = new PictureBox();
|
|
||||||
groupBox.SuspendLayout();
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
|
||||||
SuspendLayout();
|
|
||||||
//
|
|
||||||
// comboBoxArrList
|
|
||||||
//
|
|
||||||
comboBoxArrList.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
|
|
||||||
comboBoxArrList.FormattingEnabled = true;
|
|
||||||
comboBoxArrList.Items.AddRange(new object[] { "Storage" });
|
|
||||||
comboBoxArrList.Location = new Point(17, 54);
|
|
||||||
comboBoxArrList.Name = "comboBoxArrList";
|
|
||||||
comboBoxArrList.Size = new Size(268, 40);
|
|
||||||
comboBoxArrList.TabIndex = 0;
|
|
||||||
comboBoxArrList.SelectedIndexChanged += SelectorCompany_SelectedIndexChanged;
|
|
||||||
//
|
|
||||||
// btnAddBase
|
|
||||||
//
|
|
||||||
btnAddBase.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
|
|
||||||
btnAddBase.Location = new Point(17, 561);
|
|
||||||
btnAddBase.Name = "btnAddBase";
|
|
||||||
btnAddBase.Size = new Size(268, 46);
|
|
||||||
btnAddBase.TabIndex = 1;
|
|
||||||
btnAddBase.Text = "Add ship";
|
|
||||||
btnAddBase.UseVisualStyleBackColor = true;
|
|
||||||
btnAddBase.Click += btnAddBase_Click;
|
|
||||||
//
|
|
||||||
// groupBox
|
|
||||||
//
|
|
||||||
groupBox.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
|
|
||||||
groupBox.Controls.Add(btnUpdate);
|
|
||||||
groupBox.Controls.Add(btnTest);
|
|
||||||
groupBox.Controls.Add(btnDelete);
|
|
||||||
groupBox.Controls.Add(maskedTextBoxPosition);
|
|
||||||
groupBox.Controls.Add(btnAddCruiser);
|
|
||||||
groupBox.Controls.Add(btnAddBase);
|
|
||||||
groupBox.Controls.Add(comboBoxArrList);
|
|
||||||
groupBox.Location = new Point(1437, 12);
|
|
||||||
groupBox.Name = "groupBox";
|
|
||||||
groupBox.Size = new Size(300, 938);
|
|
||||||
groupBox.TabIndex = 2;
|
|
||||||
groupBox.TabStop = false;
|
|
||||||
groupBox.Text = "Tool panel";
|
|
||||||
//
|
|
||||||
// btnUpdate
|
|
||||||
//
|
|
||||||
btnUpdate.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
|
|
||||||
btnUpdate.Location = new Point(17, 865);
|
|
||||||
btnUpdate.Name = "btnUpdate";
|
|
||||||
btnUpdate.Size = new Size(268, 46);
|
|
||||||
btnUpdate.TabIndex = 6;
|
|
||||||
btnUpdate.Text = "Update";
|
|
||||||
btnUpdate.UseVisualStyleBackColor = true;
|
|
||||||
btnUpdate.Click += btnRefresh_Click;
|
|
||||||
//
|
|
||||||
// btnTest
|
|
||||||
//
|
|
||||||
btnTest.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
|
|
||||||
btnTest.Location = new Point(17, 795);
|
|
||||||
btnTest.Name = "btnTest";
|
|
||||||
btnTest.Size = new Size(268, 64);
|
|
||||||
btnTest.TabIndex = 5;
|
|
||||||
btnTest.Text = "Choose for testing";
|
|
||||||
btnTest.UseVisualStyleBackColor = true;
|
|
||||||
btnTest.Click += btnChooseforTest_Click;
|
|
||||||
//
|
|
||||||
// btnDelete
|
|
||||||
//
|
|
||||||
btnDelete.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
|
|
||||||
btnDelete.Location = new Point(17, 732);
|
|
||||||
btnDelete.Name = "btnDelete";
|
|
||||||
btnDelete.Size = new Size(268, 46);
|
|
||||||
btnDelete.TabIndex = 4;
|
|
||||||
btnDelete.Text = "Delete";
|
|
||||||
btnDelete.UseVisualStyleBackColor = true;
|
|
||||||
btnDelete.Click += btnRemoveCar_Click;
|
|
||||||
//
|
|
||||||
// maskedTextBoxPosition
|
|
||||||
//
|
|
||||||
maskedTextBoxPosition.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
|
|
||||||
maskedTextBoxPosition.Location = new Point(17, 682);
|
|
||||||
maskedTextBoxPosition.Mask = "00";
|
|
||||||
maskedTextBoxPosition.Name = "maskedTextBoxPosition";
|
|
||||||
maskedTextBoxPosition.Size = new Size(268, 39);
|
|
||||||
maskedTextBoxPosition.TabIndex = 3;
|
|
||||||
maskedTextBoxPosition.ValidatingType = typeof(int);
|
|
||||||
//
|
|
||||||
// btnAddCruiser
|
|
||||||
//
|
|
||||||
btnAddCruiser.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
|
|
||||||
btnAddCruiser.Location = new Point(17, 613);
|
|
||||||
btnAddCruiser.Name = "btnAddCruiser";
|
|
||||||
btnAddCruiser.Size = new Size(268, 46);
|
|
||||||
btnAddCruiser.TabIndex = 2;
|
|
||||||
btnAddCruiser.Text = "Add cruiser";
|
|
||||||
btnAddCruiser.UseVisualStyleBackColor = true;
|
|
||||||
btnAddCruiser.Click += btnAddAdvanced_Click;
|
|
||||||
//
|
|
||||||
// pictureBox
|
|
||||||
//
|
|
||||||
pictureBox.Dock = DockStyle.Left;
|
|
||||||
pictureBox.Location = new Point(0, 0);
|
|
||||||
pictureBox.Name = "pictureBox";
|
|
||||||
pictureBox.Size = new Size(1417, 959);
|
|
||||||
pictureBox.TabIndex = 3;
|
|
||||||
pictureBox.TabStop = false;
|
|
||||||
//
|
|
||||||
// ServiceForm2
|
|
||||||
//
|
|
||||||
AutoScaleDimensions = new SizeF(13F, 32F);
|
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
|
||||||
ClientSize = new Size(1749, 959);
|
|
||||||
Controls.Add(pictureBox);
|
|
||||||
Controls.Add(groupBox);
|
|
||||||
Name = "ServiceForm2";
|
|
||||||
Text = "ServiceForm2";
|
|
||||||
groupBox.ResumeLayout(false);
|
|
||||||
groupBox.PerformLayout();
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
|
||||||
ResumeLayout(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private ComboBox comboBoxArrList;
|
|
||||||
private Button btnAddBase;
|
|
||||||
private GroupBox groupBox;
|
|
||||||
private Button btnAddCruiser;
|
|
||||||
private Button btnUpdate;
|
|
||||||
private Button btnTest;
|
|
||||||
private Button btnDelete;
|
|
||||||
private MaskedTextBox maskedTextBoxPosition;
|
|
||||||
private PictureBox pictureBox;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,138 +0,0 @@
|
|||||||
using System.Windows.Forms;
|
|
||||||
using ProjectCruiser.DrawningSamples;
|
|
||||||
namespace ProjectCruiser;
|
|
||||||
|
|
||||||
public partial class ServiceForm2 : Form
|
|
||||||
{
|
|
||||||
// Компания
|
|
||||||
private AbstractCompany? _company;
|
|
||||||
public ServiceForm2()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
_company = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Выбор компании
|
|
||||||
private void SelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
switch (comboBoxArrList.Text)
|
|
||||||
{
|
|
||||||
case "Storage":
|
|
||||||
_company = new ShipSharingService(pictureBox.Width, pictureBox.Height,
|
|
||||||
new ArrayGenObj<DrawningBase>());
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Color picker
|
|
||||||
private static Color pickColor(Random r)
|
|
||||||
{
|
|
||||||
Color cl = Color.FromArgb(r.Next(0, 256), r.Next(0, 256), r.Next(0, 256));
|
|
||||||
ColorDialog dialog = new();
|
|
||||||
|
|
||||||
if (dialog.ShowDialog() == DialogResult.OK)
|
|
||||||
{ cl = dialog.Color; }
|
|
||||||
|
|
||||||
return cl;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Добавление обычного корабля
|
|
||||||
private void btnAddBase_Click(object sender, EventArgs e) =>
|
|
||||||
CreateObject(nameof(DrawningBase));
|
|
||||||
|
|
||||||
// Добавление продвинутого
|
|
||||||
private void btnAddAdvanced_Click(object sender, EventArgs e) =>
|
|
||||||
CreateObject(nameof(DrawningCruiser));
|
|
||||||
|
|
||||||
// Создание объекта класса-перемещения
|
|
||||||
private void CreateObject(string type)
|
|
||||||
{
|
|
||||||
if (_company == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
Random random = new();
|
|
||||||
DrawningBase drawningCar;
|
|
||||||
|
|
||||||
switch (type)
|
|
||||||
{
|
|
||||||
case nameof(DrawningBase):
|
|
||||||
drawningCar = new DrawningBase(random.Next(100, 300),
|
|
||||||
random.Next(1000, 3000), pickColor(random));
|
|
||||||
break;
|
|
||||||
|
|
||||||
case nameof(DrawningCruiser):
|
|
||||||
// (TODO) вызов диалогового окна для выбора цвета >>>
|
|
||||||
drawningCar = new DrawningCruiser(random.Next(100, 300),
|
|
||||||
random.Next(1000, 3000), pickColor(random), pickColor(random),
|
|
||||||
Convert.ToBoolean(random.Next(0, 2)));
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (_company + drawningCar != -1)
|
|
||||||
{
|
|
||||||
MessageBox.Show("> Object was added");
|
|
||||||
pictureBox.Image = _company.Show();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MessageBox.Show("[!] Failed to add object");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Удаление объекта
|
|
||||||
private void btnRemoveCar_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text)
|
|
||||||
|| _company == null) return;
|
|
||||||
|
|
||||||
if (MessageBox.Show("[*] Remove object: Are you sure?", "Remove",
|
|
||||||
MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes) return;
|
|
||||||
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
|
|
||||||
|
|
||||||
if (_company - Convert.ToInt32(maskedTextBoxPosition.Text) != null)
|
|
||||||
{
|
|
||||||
MessageBox.Show("> Object was removed");
|
|
||||||
pictureBox.Image = _company.Show();
|
|
||||||
}
|
|
||||||
else MessageBox.Show("[!] Failed to remove object");
|
|
||||||
}
|
|
||||||
|
|
||||||
// Передача объекта в другую форму
|
|
||||||
private void btnChooseforTest_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_company == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
DrawningBase? car = null;
|
|
||||||
int counter = 100;
|
|
||||||
while (car == null)
|
|
||||||
{
|
|
||||||
car = _company.GetRandomObject();
|
|
||||||
counter--;
|
|
||||||
if (counter <= 0)
|
|
||||||
{
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (car == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
OceanForm1 form = new() { SetShip = car };
|
|
||||||
form.ShowDialog();
|
|
||||||
}
|
|
||||||
|
|
||||||
// Перерисовка коллекции
|
|
||||||
private void btnRefresh_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_company == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
pictureBox.Image = _company.Show();
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,120 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
</root>
|
|
@ -1,69 +0,0 @@
|
|||||||
using ProjectCruiser.DrawningSamples;
|
|
||||||
namespace ProjectCruiser;
|
|
||||||
|
|
||||||
public class ShipSharingService : AbstractCompany
|
|
||||||
{
|
|
||||||
protected int MaxInRow { get; private set; }
|
|
||||||
protected int MaxInColon { get; private set; }
|
|
||||||
|
|
||||||
private int fromBorder = 20, fromCeiling = 20, between = 30;
|
|
||||||
|
|
||||||
public ShipSharingService(int picWidth, int picHeight,
|
|
||||||
ICollectionGenObj<DrawningBase> collection)
|
|
||||||
: base(picWidth, picHeight, collection)
|
|
||||||
{
|
|
||||||
MaxInRow = (picWidth - fromBorder - fromCeiling)
|
|
||||||
/ (_placeSizeWidth + between);
|
|
||||||
MaxInColon = (picHeight - fromBorder - fromCeiling)
|
|
||||||
/ _placeSizeHeight;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void DrawBackground(Graphics g)
|
|
||||||
{
|
|
||||||
Pen pen = new(Color.Black, 2);
|
|
||||||
|
|
||||||
int currentH = fromCeiling, currentW = fromBorder;
|
|
||||||
|
|
||||||
for (int i = 0; i < MaxInRow; i++)
|
|
||||||
{
|
|
||||||
currentH = fromCeiling;
|
|
||||||
for (int j = 0; j < MaxInColon; j++)
|
|
||||||
{
|
|
||||||
g.DrawLine(pen, currentW + _placeSizeWidth,
|
|
||||||
currentH, currentW, currentH);
|
|
||||||
|
|
||||||
g.DrawLine(pen, currentW, currentH,
|
|
||||||
currentW, currentH + _placeSizeHeight);
|
|
||||||
|
|
||||||
currentH += _placeSizeHeight + 1;
|
|
||||||
}
|
|
||||||
currentW += _placeSizeWidth + between;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void SetObjectsPosition()
|
|
||||||
{
|
|
||||||
int index_collection = 0;
|
|
||||||
int newX = fromBorder + 6, newY = fromCeiling + 6;
|
|
||||||
|
|
||||||
if (_collection != null)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < MaxInColon; ++i)
|
|
||||||
{
|
|
||||||
newX = fromBorder + 2;
|
|
||||||
for (int j = 0; j < MaxInRow; ++j)
|
|
||||||
{
|
|
||||||
if (_collection.GetItem(index_collection) != null)
|
|
||||||
{
|
|
||||||
_collection.GetItem(index_collection).SetPictureSize(_pictureWidth, _pictureHeight);
|
|
||||||
_collection.GetItem(index_collection).SetPosition(newX, newY);
|
|
||||||
newX += _placeSizeWidth + between + 2;
|
|
||||||
index_collection++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
newY += _placeSizeHeight + 2;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user