diff --git a/ProjectCruiser/DirectionType.cs b/ProjectCruiser/DirectionType.cs index d8cd3ba..04733e1 100644 --- a/ProjectCruiser/DirectionType.cs +++ b/ProjectCruiser/DirectionType.cs @@ -1,15 +1,9 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; -using System.Threading.Tasks; - -namespace ProjectCruiser; - +namespace ProjectCruiser; public enum DirectionType { + Unknown = -1, Up = 1, Down = 2, Left = 3, Right = 4 -} +} \ No newline at end of file diff --git a/ProjectCruiser/DrawningBase.cs b/ProjectCruiser/DrawningBase.cs index 169cdc2..34e98c0 100644 --- a/ProjectCruiser/DrawningBase.cs +++ b/ProjectCruiser/DrawningBase.cs @@ -1,33 +1,39 @@ -using System.Drawing.Drawing2D; - -namespace ProjectCruiser; +namespace ProjectCruiser; public class DrawningBase { // Класс-сущность - public EntityBase? EntityB { get; private set; } + public EntityBase? EntityTransport { get; protected set; } private int? _pictureWidth; // Ширина окна private int? _pictureHeight; // Высота окна - private int? _startPosX; // Левая координата прорисовки автомобиля - private int? _startPosY; // Верхняя кооридната прорисовки автомобиля + + protected int? _startPosX; // < protected + protected int? _startPosY; // < protected private readonly int _drawningWidth = 300; // Ширина прорисовки автомобиля private readonly int _drawningHeight = 42; // Высота прорисовки автомобиля - // Инициализация свойств - public void Init(int speed, double weight, - Color bodyColor, Color additionalColor, bool pad, - bool hangar, bool deckhouse) + // Инициализация свойств (теперь через конструктор) + public DrawningBase(int speed, double weight, + Color bodyColor) { - EntityB = new EntityBase(); - EntityB.Init(speed, weight, bodyColor, - additionalColor, pad, hangar, deckhouse); + EntityTransport = new EntityBase(speed, weight, bodyColor); + } + private DrawningBase() + { _pictureWidth = null; _pictureHeight = null; _startPosX = null; _startPosY = null; } + // protected > + protected DrawningBase(int drawningCarWidth, int drawningCarHeight) : this() + { + _drawningWidth = drawningCarWidth; + _pictureHeight = drawningCarHeight; + } + public int getHeight() // для создания объекта в нижнем левом углу (*) { return _drawningHeight; @@ -72,7 +78,7 @@ public class DrawningBase public bool MoveTransport(DirectionType direction) { - if (EntityB == null || !_startPosX.HasValue || + if (EntityTransport == null || !_startPosX.HasValue || !_startPosY.HasValue) { return false; @@ -82,32 +88,32 @@ public class DrawningBase { //влево case DirectionType.Left: - if (_startPosX.Value - EntityB.Step > 0) + if (_startPosX.Value - EntityTransport.Step > 0) { - _startPosX -= (int)EntityB.Step; + _startPosX -= (int)EntityTransport.Step; } return true; //вверх case DirectionType.Up: - if (_startPosY.Value - EntityB.Step > 0) + if (_startPosY.Value - EntityTransport.Step > 0) { - _startPosY -= (int)EntityB.Step; + _startPosY -= (int)EntityTransport.Step; } return true; // вправо case DirectionType.Right: - if (_startPosX.Value + _drawningWidth + EntityB.Step + if (_startPosX.Value + _drawningWidth + EntityTransport.Step < _pictureWidth.Value) { - _startPosX += (int)EntityB.Step; + _startPosX += (int)EntityTransport.Step; } return true; //вниз case DirectionType.Down: - if (_startPosY.Value + _drawningHeight + EntityB.Step + if (_startPosY.Value + _drawningHeight + EntityTransport.Step < _pictureHeight.Value) { - _startPosY += (int)EntityB.Step; + _startPosY += (int)EntityTransport.Step; } return true; @@ -117,18 +123,16 @@ public class DrawningBase } } - public void DrawTransport(Graphics g) + public virtual void DrawTransport(Graphics g) // < virtual { - if (EntityB == null || !_startPosX.HasValue || + if (EntityTransport == null || !_startPosX.HasValue || !_startPosY.HasValue) { return; } Pen pen = new(Color.Black, 2); - Brush PadBrush = new HatchBrush(HatchStyle.DottedDiamond, Color.LightGray, Color.Black); - Brush additionalBrush = new SolidBrush(EntityB.AdditionalColor); - Brush mainBrush = new SolidBrush(EntityB.MainColor); + Brush mainBrush = new SolidBrush(EntityTransport.MainColor); //границы cruiser Point point0 = new Point(_startPosX.Value + 2, _startPosY.Value + 7); @@ -152,38 +156,18 @@ public class DrawningBase g.DrawPolygon(pen, boarders); g.FillPolygon(mainBrush, boarders); - // вертолетная площадка - if (EntityB.HelicopterPads) - { - g.DrawEllipse(pen, _startPosX.Value + 170, _startPosY.Value + 11, 20, 20); - g.FillEllipse(PadBrush, _startPosX.Value + 170, _startPosY.Value + 11, 20, 20); - } - // салон на верхней палубе - if (EntityB.Deckhouse) - { - // random location - int y_h = EntityB.values[1]; - g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + y_h, 38, 24); // 40, 26 - - g.DrawRectangle(pen, _startPosX.Value + 110, _startPosY.Value + y_h + 6, 20, 12); - g.FillRectangle(additionalBrush, _startPosX.Value + 110, _startPosY.Value + y_h + 6, 20, 12); - g.DrawRectangle(pen, _startPosX.Value + 117, _startPosY.Value + y_h + 18, 6, 20); - g.FillRectangle(additionalBrush, _startPosX.Value + 117, _startPosY.Value + y_h + 18, 6, 20); - } - - // ангар - if (EntityB.Hangar) - { - int n = EntityB.values[2]; - if (n == 1) g.FillRectangle(additionalBrush, _startPosX.Value + 250, _startPosY.Value + 20, 14, 7); - - else - { - g.FillRectangle(additionalBrush, _startPosX.Value + 80, _startPosY.Value + 10, 10, 20); - g.FillRectangle(additionalBrush, _startPosX.Value + 70, _startPosY.Value + 12, 8, 12); - } - } + int y_h = EntityTransport.values[1]; + g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + y_h, 38, 24); + g.DrawRectangle(pen, _startPosX.Value + 110, _startPosY.Value + y_h + 6, 20, 12); + g.FillRectangle(mainBrush, _startPosX.Value + 110, _startPosY.Value + y_h + 6, 20, 12); + g.DrawRectangle(pen, _startPosX.Value + 117, _startPosY.Value + y_h + 18, 6, 20); + g.FillRectangle(mainBrush, _startPosX.Value + 117, _startPosY.Value + y_h + 18, 6, 20); } + + public int? GetPosX => _startPosX; + public int? GetPosY => _startPosY; + public int GetWidth => _drawningWidth; + public int GetHeight => _drawningHeight; } diff --git a/ProjectCruiser/DrawningCruiser.cs b/ProjectCruiser/DrawningCruiser.cs new file mode 100644 index 0000000..3225a76 --- /dev/null +++ b/ProjectCruiser/DrawningCruiser.cs @@ -0,0 +1,81 @@ +using System.Drawing.Drawing2D; + +namespace ProjectCruiser; +internal class DrawningCruiser : DrawningBase +{ + + private EntityCruiser EntityCruiser; + + public DrawningCruiser(int speed, double weight, Color bodyColor, + Color additionalColor, bool pads, bool hangar) : base(300, 42) + // all additional featchures 'inside' object, so size remains + { + EntityCruiser = new EntityCruiser(speed, weight, + bodyColor, additionalColor, pads, hangar); + } + + public override void DrawTransport(Graphics g) + { + if (EntityCruiser == null || !_startPosX.HasValue || !_startPosY.HasValue) + { + return; + } + + Pen pen = new(Color.Black, 2); + Brush PadBrush = new HatchBrush(HatchStyle.DottedDiamond, Color.LightGray, Color.Black); + Brush additionalBrush = new SolidBrush(EntityCruiser.AdditionalColor); + Brush mainBrush = new SolidBrush(EntityTransport.MainColor); + + //границы cruiser + Point point0 = new Point(_startPosX.Value + 2, _startPosY.Value + 7); + Point point1 = new Point(_startPosX.Value + 2, _startPosY.Value + 30); + Point point2 = new Point(_startPosX.Value + 184, _startPosY.Value + 42); + Point point3 = new Point(_startPosX.Value + 260, _startPosY.Value + 34); + Point point4 = new Point(_startPosX.Value + 300, _startPosY.Value + 22); + Point point5 = new Point(_startPosX.Value + 260, _startPosY.Value + 10); + Point point6 = new Point(_startPosX.Value + 184, _startPosY.Value + 2); + + Point[] boarders = { + point0, + point1, + point2, + point3, + point4, + point5, + point6 + }; + + g.DrawPolygon(pen, boarders); + g.FillPolygon(mainBrush, boarders); + + // салон на верхней палубе + // random location + int y_h = EntityCruiser.values[1]; + g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + y_h, 38, 24); + + g.DrawRectangle(pen, _startPosX.Value + 110, _startPosY.Value + y_h + 6, 20, 12); + g.FillRectangle(additionalBrush, _startPosX.Value + 110, _startPosY.Value + y_h + 6, 20, 12); + g.DrawRectangle(pen, _startPosX.Value + 117, _startPosY.Value + y_h + 18, 6, 20); + g.FillRectangle(additionalBrush, _startPosX.Value + 117, _startPosY.Value + y_h + 18, 6, 20); + + // вертолетная площадка + if (EntityCruiser.HelicopterPads) + { + g.DrawEllipse(pen, _startPosX.Value + 170, _startPosY.Value + 11, 20, 20); + g.FillEllipse(PadBrush, _startPosX.Value + 170, _startPosY.Value + 11, 20, 20); + } + + // ангар + if (EntityCruiser.Hangar) + { + int n = EntityTransport.values[2]; + if (n == 1) g.FillRectangle(additionalBrush, _startPosX.Value + 250, _startPosY.Value + 20, 14, 7); + + else + { + g.FillRectangle(additionalBrush, _startPosX.Value + 80, _startPosY.Value + 10, 10, 20); + g.FillRectangle(additionalBrush, _startPosX.Value + 70, _startPosY.Value + 12, 8, 12); + } + } + } +} diff --git a/ProjectCruiser/EntityBase.cs b/ProjectCruiser/EntityBase.cs index 8d454ef..e2d865b 100644 --- a/ProjectCruiser/EntityBase.cs +++ b/ProjectCruiser/EntityBase.cs @@ -6,29 +6,19 @@ public class EntityBase public int Speed { get; private set; } // скорость public double Weight { get; private set; } // вес public Color MainColor { get; private set; } // основной цвет - public Color AdditionalColor { get; private set; } // доп. цвет - - // признаки (наличия) - public bool HelicopterPads { get; private set; } // вертолетная площадка - public bool Hangar { get; private set; } // ангар - public bool Deckhouse { get; private set; } // салон на верхней палубе + // public bool Deckhouse { get; private set; } // салон на верхней палубе public double Step => Speed * 100 / Weight; public int[] values = { 0, 0, 0 }; - public void Init(int speed, double weight, - Color mainc, Color addtc, bool pad, - bool hangar, bool deckhouse) + public EntityBase(int speed, double weight, + Color mainc) // (bool) deckhouse -> default TRUE now { Random rn = new(); - Speed = speed; Weight = weight; MainColor = mainc; - AdditionalColor = addtc; - HelicopterPads = pad; - Hangar = hangar; - Deckhouse = deckhouse; + // Deckhouse = deckhouse; values[0] = rn.Next(1, 4); values[1] = rn.Next(5, 10); values[2] = rn.Next(1, 3); diff --git a/ProjectCruiser/EntityCruiser.cs b/ProjectCruiser/EntityCruiser.cs new file mode 100644 index 0000000..7bfb66b --- /dev/null +++ b/ProjectCruiser/EntityCruiser.cs @@ -0,0 +1,19 @@ +namespace ProjectCruiser; + +public class EntityCruiser : EntityBase +{ + public Color AdditionalColor { get; private set; } // доп. цвет + + // признаки (наличия) + public bool HelicopterPads { get; private set; } // вертолетная площадка + public bool Hangar { get; private set; } // ангар + + public EntityCruiser(int speed, double weight, Color mainc, + Color additionalColor, bool pads, bool hangar) + : base(speed, weight, mainc) + { + AdditionalColor = additionalColor; + HelicopterPads = pads; + Hangar = hangar; + } +} diff --git a/ProjectCruiser/IMoveableObj.cs b/ProjectCruiser/IMoveableObj.cs new file mode 100644 index 0000000..ca821e7 --- /dev/null +++ b/ProjectCruiser/IMoveableObj.cs @@ -0,0 +1,16 @@ +namespace ProjectCruiser; + +// Интерфейс для работы с перемещаемым объектом +public interface IMoveableObj +{ + // Получение координат объекта + ObjParameters? GetObjectPosition { get; } + + // Получение шага объекта + int GetStep { get; } + + /// Попытка переместить объект в указанном направлении + /// Направление + /// true - объект перемещен, false - перемещение невозможно + bool TryMoveObject(MovementDirection direction); +} diff --git a/ProjectCruiser/MoveableTransport.cs b/ProjectCruiser/MoveableTransport.cs new file mode 100644 index 0000000..3717287 --- /dev/null +++ b/ProjectCruiser/MoveableTransport.cs @@ -0,0 +1,54 @@ +namespace ProjectCruiser; + +// Класс-реализация IMoveableObject с использованием DrawningBase +public class MoveableTransport : IMoveableObj +{ + // Поле-объект класса Drawning(Transport) или его наследника + private readonly DrawningBase? _car = null; + + public MoveableTransport(DrawningBase car) + { + _car = car; + } + + public ObjParameters? GetObjectPosition + { + get + { + if (_car == null || _car.EntityTransport == null || + !_car.GetPosX.HasValue || !_car.GetPosY.HasValue) + { + return null; + } + return new ObjParameters(_car.GetPosX.Value, + _car.GetPosY.Value, _car.GetWidth, _car.GetHeight); + } + } + + public int GetStep => (int)(_car?.EntityTransport?.Step ?? 0); + + public bool TryMoveObject(MovementDirection direction) + { + if (_car == null || _car.EntityTransport == null) + { + return false; + } + return _car.MoveTransport(GetDirectionType(direction)); + } + + /// Конвертация из MovementDirection в DirectionType + /// MovementDirection + /// DirectionType + private static DirectionType GetDirectionType(MovementDirection direction) + { + return direction switch + { + MovementDirection.Left => DirectionType.Left, + MovementDirection.Right => DirectionType.Right, + MovementDirection.Up => DirectionType.Up, + MovementDirection.Down => DirectionType.Down, + _ => DirectionType.Unknown, + }; + } +} + diff --git a/ProjectCruiser/MovementDirection.cs b/ProjectCruiser/MovementDirection.cs new file mode 100644 index 0000000..3a83b0d --- /dev/null +++ b/ProjectCruiser/MovementDirection.cs @@ -0,0 +1,16 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace ProjectCruiser; + +// Направление перемещения +public enum MovementDirection +{ + Up = 1, + Down = 2, + Left = 3, + Right = 4 +} diff --git a/ProjectCruiser/ObjParameters.cs b/ProjectCruiser/ObjParameters.cs new file mode 100644 index 0000000..b2eb447 --- /dev/null +++ b/ProjectCruiser/ObjParameters.cs @@ -0,0 +1,29 @@ +namespace ProjectCruiser; + +// Параметры-координаты объекта +public class ObjParameters +{ + private readonly int _x; + private readonly int _y; + + private readonly int _width; // Ширина объекта + private readonly int _height; // Высота объекта + + public int LeftBorder => _x; // Левая граница + public int TopBorder => _y; // Верхняя граница + public int RightBorder => _x + _width; // Правая граница + public int DownBorder => _y + _height; // Нижняя граница + + // Вертикальная середина объекта + public int ObjectMiddleHorizontal => _x + _width / 2; + // Горизонтальная середина объекта + public int ObjectMiddleVertical => _y + _height / 2; + + public ObjParameters(int x, int y, int width, int height) + { + _x = x; + _y = y; + _width = width; + _height = height; + } +} diff --git a/ProjectCruiser/StrategyStatus.cs b/ProjectCruiser/StrategyStatus.cs new file mode 100644 index 0000000..233da87 --- /dev/null +++ b/ProjectCruiser/StrategyStatus.cs @@ -0,0 +1,19 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace ProjectCruiser; + +// Статус выполнения операции перемещения +public enum StrategyStatus +{ + // готово к началу + NotInit, + // Выполняется + InProgress, + // Завершено + Finish +} +