PIbd-14_Pruidze_I.K_Simple_.../ProjectCruiser/OceanForm1.cs

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2.9 KiB
C#
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2024-06-12 14:29:35 +04:00
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ProjectCruiser
{
public partial class OceanForm1 : Form
{
// Поле-объект для прорисовки объекта
private DrawningBase? _drawningCruiser;
public OceanForm1()
{
InitializeComponent();
}
// Метод прорисовки transport
private void Draw()
{
if (_drawningCruiser == null)
{
return;
}
Bitmap bmp = new(pictureBoxCr.Width,
pictureBoxCr.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningCruiser.DrawTransport(gr);
pictureBoxCr.Image = bmp;
}
// Обработка нажатия кнопки "Create"
private void ButtonCreateBase_Click(object sender, EventArgs e)
{
Random random = new();
_drawningCruiser = new DrawningBase();
_drawningCruiser.Init(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)));
_drawningCruiser.SetPictureSize(pictureBoxCr.Width, pictureBoxCr.Height);
_drawningCruiser.SetPosition(random.Next(10, 100),
pictureBoxCr.Height - random.Next(10, 100) - _drawningCruiser.getHeight());
Draw();
}
private void BtnMove_Click(object sender, EventArgs e)
{
if (_drawningCruiser == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "btnUpArrow":
result =
_drawningCruiser.MoveTransport(DirectionType.Up);
break;
case "btnDownArrow":
result =
_drawningCruiser.MoveTransport(DirectionType.Down);
break;
case "btnLeftArrow":
result =
_drawningCruiser.MoveTransport(DirectionType.Left);
break;
case "btnRightArrow":
result =
_drawningCruiser.MoveTransport(DirectionType.Right);
break;
}
if (result)
{
Draw();
}
}
}
}