Directions(Centre&Boarder)

This commit is contained in:
Inna Pruidze 2024-04-16 08:45:59 +04:00
parent 0897fa70ef
commit 3e17af2218
19 changed files with 808 additions and 302 deletions

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@ -6,6 +6,7 @@
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
<ForceDesignerDPIUnaware>true</ForceDesignerDPIUnaware>
</PropertyGroup>
<ItemGroup>

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@ -1,4 +1,9 @@
namespace CruiserMech
using System.Drawing.Printing;
using System.Windows.Forms;
using static System.Net.Mime.MediaTypeNames;
using System.Xml.Linq;
namespace CruiserMech
{
partial class DrawingCanvas
{
@ -30,10 +35,14 @@
{
pictureBox1 = new PictureBox();
CreateButton = new Button();
CreateButton2 = new Button();
buttonUp = new Button();
buttonLeft = new Button();
buttonDown = new Button();
buttonRight = new Button();
ButtonActivate = new Button();
comboBox = new ComboBox();
Activate = new Button();
((System.ComponentModel.ISupportInitialize)pictureBox1).BeginInit();
SuspendLayout();
//
@ -41,31 +50,45 @@
//
pictureBox1.Dock = DockStyle.Fill;
pictureBox1.Location = new Point(0, 0);
pictureBox1.Margin = new Padding(6);
pictureBox1.Name = "pictureBox1";
pictureBox1.Size = new Size(548, 283);
pictureBox1.Size = new Size(1018, 604);
pictureBox1.TabIndex = 0;
pictureBox1.TabStop = false;
//
// CreateButton
//
CreateButton.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
CreateButton.Location = new Point(12, 218);
CreateButton.Location = new Point(22, 465);
CreateButton.Margin = new Padding(6);
CreateButton.Name = "CreateButton";
CreateButton.Size = new Size(75, 53);
CreateButton.Size = new Size(139, 113);
CreateButton.TabIndex = 1;
CreateButton.Text = "Create object";
CreateButton.UseVisualStyleBackColor = true;
CreateButton.Click += buttonCr_Click;
//
// CreateButton2
//
CreateButton2.Location = new Point(22, 26);
CreateButton2.Margin = new Padding(6);
CreateButton2.Name = "CreateButton2";
CreateButton2.Size = new Size(139, 113);
CreateButton2.TabIndex = 2;
CreateButton2.Text = "Cr Updated Object";
CreateButton2.UseVisualStyleBackColor = true;
CreateButton2.Click += buttonCr2_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.up_arrow_res;
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(440, 174);
buttonUp.Location = new Point(817, 371);
buttonUp.Margin = new Padding(6);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(45, 45);
buttonUp.TabIndex = 2;
buttonUp.Size = new Size(84, 96);
buttonUp.TabIndex = 3;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
//
@ -74,10 +97,11 @@
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.left_arrow_res;
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(389, 225);
buttonLeft.Location = new Point(722, 480);
buttonLeft.Margin = new Padding(6);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(45, 45);
buttonLeft.TabIndex = 3;
buttonLeft.Size = new Size(84, 96);
buttonLeft.TabIndex = 4;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click;
//
@ -86,10 +110,11 @@
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.down_arrow_res;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(440, 225);
buttonDown.Location = new Point(817, 480);
buttonDown.Margin = new Padding(6);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(45, 45);
buttonDown.TabIndex = 4;
buttonDown.Size = new Size(84, 96);
buttonDown.TabIndex = 5;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
@ -98,41 +123,81 @@
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.right_arrow_res;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(491, 225);
buttonRight.Location = new Point(912, 480);
buttonRight.Margin = new Padding(6);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(45, 45);
buttonRight.TabIndex = 5;
buttonRight.Size = new Size(84, 96);
buttonRight.TabIndex = 6;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
// ListComboBox
//
//
// ButtonActivate
//
ButtonActivate.Anchor = AnchorStyles.Right;
ButtonActivate.Location = new Point(22, 149);
ButtonActivate.Margin = new Padding(6);
ButtonActivate.Name = "ButtonActivate";
ButtonActivate.Size = new Size(84, 96);
ButtonActivate.TabIndex = 8;
ButtonActivate.UseVisualStyleBackColor = true;
ButtonActivate.Click += comboBox_Activate;
//
// comboBox1
//
comboBox.FormattingEnabled = true;
comboBox.Items.AddRange(new object[] { "Center", "Boarder" });
comboBox.Location = new Point(188, 26);
comboBox.Name = "Directions";
comboBox.Size = new Size(203, 40);
comboBox.TabIndex = 9;
//
// Activate
//
Activate.Location = new Point(188, 93);
Activate.Name = "Activate";
Activate.Size = new Size(203, 46);
Activate.TabIndex = 10;
Activate.Text = "ActivateStep";
Activate.UseVisualStyleBackColor = true;
Activate.Click += comboBox_Activate;
//
// DrawingCanvas
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleDimensions = new SizeF(13F, 32F);
AutoScaleMode = AutoScaleMode.Font;
AutoValidate = AutoValidate.EnableAllowFocusChange;
BackColor = Color.CornflowerBlue;
ClientSize = new Size(548, 283);
ClientSize = new Size(1018, 604);
Controls.Add(Activate);
Controls.Add(comboBox);
Controls.Add(buttonRight);
Controls.Add(buttonDown);
Controls.Add(buttonLeft);
Controls.Add(buttonUp);
Controls.Add(CreateButton);
Controls.Add(CreateButton2);
Controls.Add(pictureBox1);
Margin = new Padding(2, 1, 2, 1);
Controls.Add(ButtonActivate);
Margin = new Padding(4, 2, 4, 2);
Name = "DrawingCanvas";
StartPosition = FormStartPosition.Manual;
Text = "DrawingCanvas";
((System.ComponentModel.ISupportInitialize)pictureBox1).EndInit();
ResumeLayout(false);
}
#endregion
private PictureBox pictureBox1;
private Button CreateButton;
private Button CreateButton2;
private Button buttonUp;
private Button buttonLeft;
private Button buttonDown;
private Button buttonRight;
private Button ButtonActivate;
private ComboBox comboBox;
private Button Activate;
}
}

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@ -1,27 +1,25 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using CruiserMech.Drawing_tools;
using CruiserMech.Entity_Folder;
using CruiserMech.Move_Strategy;
namespace CruiserMech
{
public partial class DrawingCanvas : Form
{
private DrawingCruiser? _DrCruiser;
private DrawingBase? _DrCruiser;
private AbstractStrategy _strategy;
public DrawingCanvas()
{
InitializeComponent();
_strategy = null;
}
//private DrawingCanvas_Load(object sender, EventArgs e);
private void Draw()
{
if (_DrCruiser == null)
@ -29,32 +27,64 @@ namespace CruiserMech
return;
}
Bitmap bmp = new(pictureBox1.Width, pictureBox1.Height);
Graphics gr = Graphics.FromImage(bmp);
_DrCruiser.DrawTransport(gr);
Graphics gr = Graphics.FromImage(bmp); _DrCruiser.DrawTransport(gr);
pictureBox1.Image = bmp;
}
private void buttonCr_Click(object sender, EventArgs e)
private void CreateObj(string type)
{
Random rn = new();
Class_CruiserEntity CruiserEntity = new Class_CruiserEntity();
CruiserEntity.Init(rn.Next(100, 300), rn.Next(1000, 3000),
Color.FromArgb(rn.Next(0, 256), rn.Next(0, 256), rn.Next(0, 256)),
Color.FromArgb(rn.Next(0, 256), rn.Next(0, 256), rn.Next(0, 256)),
Convert.ToBoolean(rn.Next(0, 2)), Convert.ToBoolean(rn.Next(0, 2)),
Convert.ToBoolean(rn.Next(0, 2)), rn.Next(1, 4), rn.Next(5, 10), rn.Next(1, 3));
_DrCruiser = new DrawingCruiser();
_DrCruiser.Init(CruiserEntity);
// 32, 44
Random rn = new Random();
switch (type)
{
case nameof(DrawingBase):
_DrCruiser = new DrawingBase(rn.Next(100, 300), rn.Next(1000, 3000), Color.FromArgb(rn.Next(0, 256), rn.Next(0, 256), rn.Next(0, 256)));
break;
case nameof(DrawingCruiser):
Class_CruiserEntity Obj = new Class_CruiserEntity(rn.Next(100, 300), rn.Next(1000, 3000),
Color.FromArgb(rn.Next(0, 256), rn.Next(0, 256), rn.Next(0, 256)), Color.FromArgb(rn.Next(0, 256), rn.Next(0, 256), rn.Next(0, 256)),
Convert.ToBoolean(rn.Next(0, 2)), Convert.ToBoolean(rn.Next(0, 2)), rn.Next(1, 4), rn.Next(5, 10), rn.Next(1, 3));
_DrCruiser = new DrawingCruiser(Obj);
break;
default:
return;
}
_DrCruiser.SetPicSize(pictureBox1.Width, pictureBox1.Height);
_DrCruiser.SetPos(rn.Next(pictureBox1.Width - 600, pictureBox1.Width - _DrCruiser._CruiserMaxW), rn.Next(0, 100));
_DrCruiser.SetPos(rn.Next(pictureBox1.Width - 600, pictureBox1.Width - _DrCruiser._CruiserMaxW), rn.Next(0, 100)); _strategy = null;
comboBox.Enabled = true;
Draw();
}
private void comboBox_Activate(object sender, EventArgs e)
{
if (_DrCruiser == null) return;
if (comboBox.Enabled)
{
_strategy = comboBox.SelectedIndex switch
{
0 => new Center(),
1 => new Boarder()
};
if (_strategy == null) return;
_strategy.SetData(new MovableCruiser(_DrCruiser), pictureBox1.Width, pictureBox1.Height);
}
if (_strategy == null) return;
comboBox.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == Status.Finish)
{
comboBox.Enabled = true;
_strategy = null;
}
}
private void buttonCr2_Click(object sender, EventArgs e) => CreateObj(nameof(DrawingCruiser));
private void buttonCr_Click(object sender, EventArgs e) => CreateObj(nameof(DrawingBase));
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_DrCruiser == null)

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@ -1,237 +0,0 @@
using System;
using System.Collections.Generic;
using System.Drawing.Drawing2D;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CruiserMech
{
internal class DrawingCruiser
{
/// Инициализация свойств (все параметры класса (сущности))
public Class_CruiserEntity? CruiserEntity { get; private set; }
/// Передача размеров поля для прорисовки (размеры поля - 2 параметра)
private int? _pictureWidth;
private int? _pictureHeight;
public readonly int _CruiserMaxW = 302; // 262
public readonly int _CruiserMaxH = 72; // 92
/// Установка начальной позиции (координаты - 2 параметра:
/// левая верхняя точка, от которой рисуется объект)
private int? _startPosX;
private int? _startPosY;
public void Init(Class_CruiserEntity CruiserEntity)
{
CruiserEntity = new Class_CruiserEntity();
}
public bool SetPicSize(int w, int h)
{
if (w > _pictureWidth || h > _pictureHeight)
{
return false;
}
_pictureWidth = w;
_pictureHeight = h;
if (_startPosX != null || _startPosY != null)
{
SetPos(_startPosX.Value, _startPosY.Value);
}
return true;
}
public void SetPos(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
if (x > _pictureWidth - _CruiserMaxW) _startPosX = _pictureWidth - _CruiserMaxW;
else if (x < 0) _startPosX = 0;
else _startPosX = x;
if (y > _pictureHeight - _CruiserMaxH) _startPosY = _pictureHeight.Value - _CruiserMaxH;
else if (y < 0) _startPosY = 0;
else _startPosY = y;
}
public bool MoveTransport(DirectionType direction)
{
if (CruiserEntity == null || !_startPosX.HasValue ||
!_startPosY.HasValue)
{
return false;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX.Value - CruiserEntity.Step > 0)
{
_startPosX -= (int)CruiserEntity.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - CruiserEntity.Step > 0)
{
_startPosY -= (int)CruiserEntity.Step;
}
return true;
// вправо
case DirectionType.Right:
if (_startPosX.Value + _CruiserMaxW + CruiserEntity.Step < _pictureWidth.Value)
{
_startPosX += (int)CruiserEntity.Step;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY.Value + _CruiserMaxH + CruiserEntity.Step < _pictureHeight.Value)
{
_startPosY += (int)CruiserEntity.Step;
}
return true;
default:
return false;
}
}
/// Перемещение объекта (удалось перемещение - true \ false)
public void DrawTransport(Graphics g)
{
if (CruiserEntity == null || !_startPosX.HasValue ||
!_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black, 2);
Brush PadBrush = new HatchBrush(HatchStyle.DottedDiamond, Color.LightGray, Color.Black);
Brush additionalBrush = new SolidBrush(CruiserEntity.AdditionalC);
Brush mainBrush = new SolidBrush(CruiserEntity.MainC);
Random random = new();
//границы cruiser
//Point point0 = new Point(_startPosX.Value + 2, _startPosY.Value + 22);
//Point point1 = new Point(_startPosX.Value + 5, _startPosY.Value + 66);
//Point point2 = new Point(_startPosX.Value + 184, _startPosY.Value + 90); // max y : 92
//Point point3 = new Point(_startPosX.Value + 184, _startPosY.Value + 70); // max x : 262
//Point point4 = new Point(_startPosX.Value + 260, _startPosY.Value + 62);
//Point point5 = new Point(_startPosX.Value + 260, _startPosY.Value + 32);
//Point point6 = new Point(_startPosX.Value + 172, _startPosY.Value + 18);
//Point point7 = new Point(_startPosX.Value + 160, _startPosY.Value + 2);
//Point point8 = new Point(_startPosX.Value + 2, _startPosY.Value + 22);
Point point0 = new Point(_startPosX.Value + 2, _startPosY.Value + 7);
Point point1 = new Point(_startPosX.Value + 2, _startPosY.Value + 30);
Point point2 = new Point(_startPosX.Value + 184, _startPosY.Value + 42);
Point point3 = new Point(_startPosX.Value + 260, _startPosY.Value + 34);
Point point4 = new Point(_startPosX.Value + 300, _startPosY.Value + 22);
Point point5 = new Point(_startPosX.Value + 260, _startPosY.Value + 10);
Point point6 = new Point(_startPosX.Value + 184, _startPosY.Value + 2);
//Point point7 = new Point(_startPosX.Value + 2, _startPosY.Value + 36);
Point[] boarders = {
point0,
point1,
point2,
point3,
point4,
point5,
point6,
//point7,
//point8
};
g.DrawPolygon(pen, boarders);
g.FillPolygon(mainBrush, boarders);
// вертолетная площадка (3)
//if (CruiserEntity.HelicopterPads)
//{
// random number of pads : from 1 to 3
// int n = CruiserEntity.values[0];
// int w = 15;
// int h = 41;
// for (int i = 1; i <= n; i++)
// {
// g.DrawEllipse(pen, _startPosX.Value + w, _startPosY.Value + h, 20, 20);
// g.FillEllipse(PadBrush, _startPosX.Value + w, _startPosY.Value + h, 20, 20);
// w += 28;
// h += 3;
// }
//}
if (CruiserEntity.HelicopterPads)
{
g.DrawEllipse(pen, _startPosX.Value + 170, _startPosY.Value + 11, 20, 20);
g.FillEllipse(PadBrush, _startPosX.Value + 170, _startPosY.Value + 11, 20, 20);
}
// салон на верхней палубе
if (CruiserEntity.Deckhouse)
{
// random location
int y_h = CruiserEntity.values[1];
g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + y_h, 38, 24); // 40, 26
g.DrawRectangle(pen, _startPosX.Value + 110, _startPosY.Value + y_h + 6, 20, 12);
g.FillRectangle(additionalBrush, _startPosX.Value + 110, _startPosY.Value + y_h + 6, 20, 12);
g.DrawRectangle(pen, _startPosX.Value + 117, _startPosY.Value + y_h + 18, 6, 20);
g.FillRectangle(additionalBrush, _startPosX.Value + 117, _startPosY.Value + y_h + 18, 6, 20);
}
// ангар (2)
//if (CruiserEntity.Hangar)
//{
// int n = CruiserEntity.values[2];
// if (n == 1)
// {
// g.FillRectangle(additionalBrush, _startPosX.Value + 105, _startPosY.Value + 18, 14, 7);
// }
// else
// {
// g.FillRectangle(additionalBrush, _startPosX.Value + 146, _startPosY.Value + 52, 10, 26);
// g.FillRectangle(additionalBrush, _startPosX.Value + 160, _startPosY.Value + 58, 8, 12);
// }
//}
if (CruiserEntity.Hangar)
{
int n = CruiserEntity.values[2];
if (n == 1) g.FillRectangle(additionalBrush, _startPosX.Value + 250, _startPosY.Value + 20, 14, 7);
else
{
g.FillRectangle(additionalBrush, _startPosX.Value + 80, _startPosY.Value + 10, 10, 20);
g.FillRectangle(additionalBrush, _startPosX.Value + 70, _startPosY.Value + 12, 8, 12);
}
}
}
}
}

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@ -0,0 +1,17 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CruiserMech.Drawing_tools
{
public enum DirectionType
{
Unknown = -1,
Up = 1,
Down = 2,
Left = 3,
Right = 4
}
}

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@ -0,0 +1,191 @@
using System;
using System.Collections.Generic;
using System.Drawing.Drawing2D;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CruiserMech.Entity_Folder;
namespace CruiserMech.Drawing_tools
{
public class DrawingBase
{
/// Инициализация свойств (все параметры класса (сущности))
public Base_Class_Cruiser? BaseEntity { get; protected set; }
/// Передача размеров поля & объекта
private int? _pictureWidth;
private int? _pictureHeight;
public readonly int _CruiserMaxW = 302;
public readonly int _CruiserMaxH = 72;
/// Установка позиции
protected int? _startPosX;
protected int? _startPosY;
// for relationship with Moves*
public int? GetPosX => _startPosX;
public int? GetPosY => _startPosY;
public int GetWidth => _CruiserMaxW;
public int GetHeight => _CruiserMaxH;
private DrawingBase()
{
_pictureHeight = null;
_pictureWidth = null;
_startPosX = null;
_startPosY = null;
}
public DrawingBase(int speed, double weight, Color mainc) : this()
{
BaseEntity = new Base_Class_Cruiser(speed, weight, mainc);
}
protected DrawingBase(int MaxW, int MaxH) : this()
{
_CruiserMaxW = MaxW;
_CruiserMaxH = MaxH;
}
public bool SetPicSize(int w, int h)
{
if (w > _pictureWidth || h > _pictureHeight)
{
return false;
}
_pictureWidth = w;
_pictureHeight = h;
if (_startPosX != null || _startPosY != null)
{
SetPos(_startPosX.Value, _startPosY.Value);
}
return true;
}
public void SetPos(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
if (x > _pictureWidth - _CruiserMaxW) _startPosX = _pictureWidth - _CruiserMaxW;
else if (x < 0) _startPosX = 0;
else _startPosX = x;
if (y > _pictureHeight - _CruiserMaxH) _startPosY = _pictureHeight.Value - _CruiserMaxH;
else if (y < 0) _startPosY = 0;
else _startPosY = y;
}
public bool MoveTransport(DirectionType direction) // public Direction (?)
{
if (BaseEntity == null || !_startPosX.HasValue ||
!_startPosY.HasValue)
{
return false;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX.Value - BaseEntity.Step > 0)
{
_startPosX -= (int)BaseEntity.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - BaseEntity.Step > 0)
{
_startPosY -= (int)BaseEntity.Step;
}
return true;
// вправо
case DirectionType.Right:
if (_startPosX.Value + _CruiserMaxW + BaseEntity.Step < _pictureWidth.Value)
{
_startPosX += (int)BaseEntity.Step;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY.Value + _CruiserMaxH + BaseEntity.Step < _pictureHeight.Value)
{
_startPosY += (int)BaseEntity.Step;
}
return true;
default:
return false;
}
}
public virtual void DrawTransport(Graphics g)
{
if (BaseEntity == null || !_startPosX.HasValue ||
!_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black, 2);
Brush PadBrush = new HatchBrush(HatchStyle.DottedDiamond, Color.LightGray, Color.Black);
// Brush additionalBrush = new SolidBrush(BaseEntity.AdditionalC);
Brush mainBrush = new SolidBrush(BaseEntity.MainC);
Random random = new();
// границы cruiser
Point point0 = new Point(_startPosX.Value + 2, _startPosY.Value + 7);
Point point1 = new Point(_startPosX.Value + 2, _startPosY.Value + 30);
Point point2 = new Point(_startPosX.Value + 184, _startPosY.Value + 42);
Point point3 = new Point(_startPosX.Value + 260, _startPosY.Value + 34);
Point point4 = new Point(_startPosX.Value + 300, _startPosY.Value + 22);
Point point5 = new Point(_startPosX.Value + 260, _startPosY.Value + 10);
Point point6 = new Point(_startPosX.Value + 184, _startPosY.Value + 2);
Point[] boarders = {
point0,
point1,
point2,
point3,
point4,
point5,
point6,
};
g.DrawPolygon(pen, boarders);
g.FillPolygon(mainBrush, boarders);
g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + 7, 38, 24);
g.DrawRectangle(pen, _startPosX.Value + 110, _startPosY.Value + 7, 20, 12);
g.FillRectangle(mainBrush, _startPosX.Value + 110, _startPosY.Value + 7, 20, 12);
g.DrawRectangle(pen, _startPosX.Value + 117, _startPosY.Value + 18, 6, 20);
g.FillRectangle(mainBrush, _startPosX.Value + 117, _startPosY.Value + 18, 6, 20);
// салон на верхней палубе
//if (BaseEntity.Deckhouse)
//{
// // random location
// int y_h = BaseEntity.values[1];
// g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + y_h, 38, 24); // 40, 26
//
// g.DrawRectangle(pen, _startPosX.Value + 110, _startPosY.Value + y_h + 6, 20, 12);
// g.FillRectangle(additionalBrush, _startPosX.Value + 110, _startPosY.Value + y_h + 6, 20, 12);
// g.DrawRectangle(pen, _startPosX.Value + 117, _startPosY.Value + y_h + 18, 6, 20);
// g.FillRectangle(additionalBrush, _startPosX.Value + 117, _startPosY.Value + y_h + 18, 6, 20);
//}
}
}
}

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@ -0,0 +1,68 @@
using System;
using System.Collections.Generic;
using System.Drawing.Drawing2D;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CruiserMech.Entity_Folder;
namespace CruiserMech.Drawing_tools
{
internal class DrawingCruiser : DrawingBase
{
/// Инициализация свойств (все параметры класса (сущности))
// public Class_CruiserEntity? CE { get; private set; }
// CE = new Class_CruiserEntity( <...> );
// public DrawingCruiser(int speed, double weight,
// Color mainc, Color addtc, bool pad,
// bool hangar, int p, int d_coordinates, int h) : base(302, 72) // <...>
//{
// BaseEntity = new Class_CruiserEntity(speed, weight, mainc, addtc, pad, hangar, p, d_coordinates, h);
//}
public DrawingCruiser(Class_CruiserEntity Obj) : base(302, 72)
{
BaseEntity = Obj;
}
public override void DrawTransport(Graphics g)
{
if (BaseEntity is not Class_CruiserEntity cruiser || !_startPosX.HasValue ||
!_startPosY.HasValue)
{
return;
}
base.DrawTransport(g);
Pen pen = new(Color.Black, 2);
Brush PadBrush = new HatchBrush(HatchStyle.DottedDiamond, Color.LightGray, Color.Black);
Brush additionalBrush = new SolidBrush(cruiser.AdditionalC);
Random random = new();
//границы cruiser <...>
if (cruiser.HelicopterPads)
{
g.DrawEllipse(pen, _startPosX.Value + 170, _startPosY.Value + 11, 20, 20);
g.FillEllipse(PadBrush, _startPosX.Value + 170, _startPosY.Value + 11, 20, 20);
}
// салон на верхней палубе - Deckhouse <...>
if (cruiser.Hangar)
{
int n = cruiser.values[2];
if (n == 1) g.FillRectangle(additionalBrush, _startPosX.Value + 250, _startPosY.Value + 20, 14, 7);
else
{
g.FillRectangle(additionalBrush, _startPosX.Value + 80, _startPosY.Value + 10, 10, 20);
g.FillRectangle(additionalBrush, _startPosX.Value + 70, _startPosY.Value + 12, 8, 12);
}
}
}
}
}

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@ -0,0 +1,26 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CruiserMech.Entity_Folder
{
public class Base_Class_Cruiser
{
/// MAIN свойства
public int Speed { get; private set; }
public double Weight { get; private set; }
public Color MainC { get; private set; }
public double Step => Speed * 100 / Weight;
/// Конструктор
public Base_Class_Cruiser(int speed, double weight,
Color mainc)
{
Speed = speed;
Weight = weight;
MainC = mainc;
}
}
}

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@ -5,35 +5,32 @@ using System.Text;
using System.Threading.Tasks;
namespace CruiserMech
namespace CruiserMech.Entity_Folder
{
internal class Class_CruiserEntity
internal class Class_CruiserEntity : Base_Class_Cruiser
{
/// свойства
public int Speed { get; private set; }
public double Weight { get; private set; }
public Color MainC { get; private set; }
/// ADDITIONAL свойства
public Color AdditionalC { get; private set; }
/// признаки (наличия)
public bool HelicopterPads { get; private set; } /// вертолетная площадка
public bool Hangar { get; private set; } /// ангар
public bool Hangar { get; private set; } /// ангар
public bool Deckhouse { get; private set; } /// салон на верхней палубе
public double Step => Speed * 100 / Weight;
public int[] values = { 0, 0, 0 };
public void Init(int speed, double weight,
Color mainc, Color addtc, bool pad,
bool hangar, bool deckhouse, int p, int d_coordinates, int h)
public Class_CruiserEntity(int speed, double weight,
Color mainc, Color addtc, bool pad,
bool hangar, int p, int d_coordinates, int h) : base(speed, weight, mainc)
{
Speed = speed;
Weight = weight;
MainC = mainc;
// NOT PUBLIC, so: -> impossible
//base.Speed = speed;
//base.Weight = weight;
//base.MainC = mainc;
AdditionalC = addtc;
HelicopterPads = pad;
Hangar = hangar;
Deckhouse = deckhouse;
values[0] = p;
values[1] = d_coordinates;
values[2] = h;

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@ -0,0 +1,111 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CruiserMech.Move_Strategy
{
public abstract class AbstractStrategy
{
private IMO? _movableObj;
private Status _state = Status.NotInit;
protected int FieldHeight { get; private set; }
protected int FieldWidth { get; private set; }
public Status GetStatus() { return _state; } // => _state;
public void SetData(IMO movableObj, int width, int height)
{
if (movableObj == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_movableObj = movableObj;
FieldWidth = width;
FieldHeight = height;
}
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDes())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
protected bool MoveLeft() => MoveTo(Moves.Left);
protected bool MoveRight() => MoveTo(Moves.Right);
protected bool MoveUp() => MoveTo(Moves.Up);
protected bool MoveDown() => MoveTo(Moves.Down);
protected ObjectParam? GetObjParam => _movableObj?.GetPos;
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _movableObj?.GetStep;
}
protected virtual void MoveToTarget()
{
ObjectParam? objParams = GetObjParam;
if (objParams == null) { return; }
int diffx = objParams.MiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffx) > GetStep())
{
if (diffx > 0) MoveLeft();
else MoveRight();
}
int diffy = objParams.MiddleVertical - FieldHeight / 2;
if (Math.Abs(diffy) > GetStep())
{
if (diffy > 0) MoveUp();
else MoveDown();
}
}
protected virtual bool IsTargetDes()
{
ObjectParam? objParams = GetObjParam;
if (objParams == null) { return false; }
return objParams.MiddleHorizontal - GetStep() <= FieldWidth / 2 &&
objParams.MiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.MiddleVertical - GetStep() <= FieldHeight / 2 &&
objParams.MiddleVertical + GetStep() >= FieldHeight / 2;
}
private bool MoveTo(Moves moves)
{
if (_state != Status.InProgress)
{
return false;
}
return _movableObj?.TryMoveObj(moves) ?? false;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CruiserMech.Move_Strategy;
public class Boarder : AbstractStrategy
{
protected override bool IsTargetDes()
{
ObjectParam? objP = GetObjParam;
if (objP == null)
{
return false;
}
return FieldWidth - GetStep() < objP.SecondCoordX
&& FieldHeight - GetStep() < objP.SecondCoordY;
}
protected override void MoveToTarget()
{
ObjectParam? objP = GetObjParam;
if (objP == null)
{
return;
}
int s = (int)GetStep();
int diffx = objP.SecondCoordX - (FieldWidth - s);
if (Math.Abs(diffx) > GetStep())
{
if (diffx > 0)
{
MoveLeft();
// MoveRight();
}
else { MoveRight(); }
}
int diffy = objP.SecondCoordY - (FieldHeight - s);
if (Math.Abs(diffy) > GetStep())
{
if (diffy > 0)
{
MoveUp();
// MoveDown();
}
else { MoveDown(); }
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CruiserMech.Move_Strategy;
public class Center : AbstractStrategy
{
protected override bool IsTargetDes()
{
ObjectParam? objP = GetObjParam;
if (objP == null)
{
return false;
}
return objP.MiddleHorizontal - GetStep() <= FieldWidth / 2 && objP.MiddleHorizontal + GetStep() >= FieldWidth / 2
&& objP.MiddleVertical - GetStep() <= FieldHeight / 2 && objP.MiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParam? objP = GetObjParam;
if (objP == null)
{
return;
}
int diffx = objP.MiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffx) > GetStep())
{
if (diffx > 0)
{
MoveLeft();
}
else { MoveRight(); }
}
int diffy = objP.MiddleVertical - FieldHeight / 2;
if (Math.Abs(diffy) > GetStep())
{
if (diffy > 0)
{
MoveUp();
}
else { MoveDown(); }
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CruiserMech.Move_Strategy
{
public interface IMO
{
// methods ! only
ObjectParam? GetPos { get; }
int GetStep { get; }
bool TryMoveObj(Moves direction);
}
}

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@ -0,0 +1,56 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CruiserMech.Drawing_tools;
namespace CruiserMech.Move_Strategy
{
public class MovableCruiser : IMO
{
private readonly DrawingBase? _DrBase = null;
public MovableCruiser(DrawingBase drBase)
{
_DrBase = drBase;
}
public ObjectParam? GetPos
{
get
{
if (_DrBase == null || _DrBase.BaseEntity == null || !_DrBase.GetPosX.HasValue || !_DrBase.GetPosY.HasValue)
{
return null;
}
return new ObjectParam(_DrBase.GetPosX.Value, _DrBase.GetPosY.Value, _DrBase.GetWidth, _DrBase.GetHeight);
}
}
public int GetStep => (int)(_DrBase?.BaseEntity?.Step ?? 0);
public bool TryMoveObj(Moves direction)
{
if (_DrBase == null || _DrBase.BaseEntity == null)
{
return false;
}
return _DrBase.MoveTransport(GetDirectionType(direction));
}
private static DirectionType GetDirectionType(Moves direction)
{
return direction switch
{
Moves.Left => DirectionType.Left,
Moves.Right => DirectionType.Right,
Moves.Up => DirectionType.Up,
Moves.Down => DirectionType.Down,
_ => DirectionType.Unknown
};
}
}
}

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@ -4,10 +4,11 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CruiserMech
namespace CruiserMech.Move_Strategy
{
internal enum DirectionType
public enum Moves
{
Unknown = -1,
Up = 1,
Down = 2,
Left = 3,

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CruiserMech.Move_Strategy
{
public class ObjectParam
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
public int LeftBorder => _x;
public int RightBorder => _x + _width;
public int TopBorder => _y;
public int BottomBorder => _y + _height;
public int MiddleHorizontal => _x + _width / 2;
public int MiddleVertical => _y + _height / 2;
public int SecondCoordY => _y + _height;
public int SecondCoordX => _x + _width;
public ObjectParam(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CruiserMech.Move_Strategy
{
public enum Status
{
NotInit,
InProgress,
Finish
}
}

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