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@ -1,135 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ProjectAircraftCarrier.DrawingObjects;
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namespace ProjectAircraftCarrier.MovementStrategy
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{
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/// <summary>
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/// Класс-стратегия перемещения объекта
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/// </summary>
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public abstract class AbstractStrategy
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{
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/// <summary>
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/// Перемещаемый объект
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/// </summary>
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private IMoveableObject? _moveableObject;
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/// <summary>
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/// Статус перемещения
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/// </summary>
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private Status _state = Status.NotInit;
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/// <summary>
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/// Ширина поля
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/// </summary>
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protected int FieldWidth { get; private set; }
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/// <summary>
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/// Высота поля
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/// </summary>
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protected int FieldHeight { get; private set; }
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/// <summary>
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/// Статус перемещения
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/// </summary>
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public Status GetStatus() { return _state; }
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/// <summary>
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/// Установка данных
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/// </summary>
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/// <param name="moveableObject">Перемещаемый объект</param>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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public void SetData(IMoveableObject moveableObject, int width, int
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height)
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{
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if (moveableObject == null)
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{
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_state = Status.NotInit;
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return;
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}
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_state = Status.InProgress;
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_moveableObject = moveableObject;
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FieldWidth = width;
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FieldHeight = height;
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}
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/// <summary>
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/// Шаг перемещения
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/// </summary>
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public void MakeStep()
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{
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if (_state != Status.InProgress)
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{
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return;
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}
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if (IsTargetDestinaion())
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{
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_state = Status.Finish;
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return;
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}
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MoveToTarget();
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}
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/// <summary>
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/// Перемещение влево
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveLeft() => MoveTo(DirectionType.Left);
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/// <summary>
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/// Перемещение вправо
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveRight() => MoveTo(DirectionType.Right);
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/// <summary>
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/// Перемещение вверх
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveUp() => MoveTo(DirectionType.Up);
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/// <summary>
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/// Перемещение вниз
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveDown() => MoveTo(DirectionType.Down);
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/// <summary>
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/// Параметры объекта
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/// </summary>
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protected ObjectParameters? GetObjectParameters =>
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_moveableObject?.GetObjectPosition;
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/// <summary>
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/// Шаг объекта
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/// </summary>
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/// <returns></returns>
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protected int? GetStep()
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{
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if (_state != Status.InProgress)
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{
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return null;
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}
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return _moveableObject?.GetStep;
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}
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/// <summary>
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/// Перемещение к цели
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/// </summary>
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protected abstract void MoveToTarget();
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/// <summary>
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/// Достигнута ли цель
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/// </summary>
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/// <returns></returns>
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protected abstract bool IsTargetDestinaion();
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/// <summary>
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/// Попытка перемещения в требуемом направлении
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/// </summary>
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/// <param name="directionType">Направление</param>
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/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
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private bool MoveTo(DirectionType directionType)
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{
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if (_state != Status.InProgress)
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{
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return false;
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}
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if (_moveableObject?.CheckCanMove(directionType) ?? false)
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{
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_moveableObject.MoveObject(directionType);
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return true;
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}
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return false;
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}
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}
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}
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@ -8,19 +8,4 @@
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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<ItemGroup>
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<Compile Update="Properties\Resources.Designer.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Update="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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</Project>
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@ -1,31 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectAircraftCarrier
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{
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/// <summary>
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/// Направление перемещения
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/// </summary>
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public enum DirectionType
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{
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/// <summary>
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/// Вверх
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/// </summary>
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Up = 1,
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/// <summary>
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/// Вниз
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/// </summary>
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Down = 2,
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/// <summary>
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/// Влево
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/// </summary>
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Left = 3,
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/// <summary>
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/// Вправо
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/// </summary>
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Right = 4
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}
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}
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@ -1,98 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ProjectAircraftCarrier.DrawingObjects;
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using ProjectAircraftCarrier.Entities;
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namespace ProjectAircraftCarrier.DrawingObjects
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{
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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internal class DrawingAircraftCarrier : DrawingWarship
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{
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="runway">Признак наличия антикрыла</param>
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/// <param name="cabin">Признак наличия гоночной полосы</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public DrawingAircraftCarrier(int speed, double weight, Color bodyColor, Color additionalColor, bool runway, bool cabin, int width, int height) :
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base(speed, weight, bodyColor, width, height, 196, 58)
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{
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if (EntityWarship != null)
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{
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EntityWarship = new EntityAircraftCarrier(speed, weight, bodyColor, additionalColor, runway, cabin);
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}
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}
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public override void DrawTransport(Graphics g)
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{
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if (EntityWarship is not EntityAircraftCarrier aircraftCarrier)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new
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SolidBrush(aircraftCarrier.AdditionalColor);
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base.DrawTransport(g);
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//впп
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if (aircraftCarrier.Runway)
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{
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Pen penWhite = new Pen(Color.White, 3);
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Pen penThinWhite = new Pen(Color.White, 1);
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g.DrawLine(penWhite, _startPosX + 4, _startPosY + 14, _startPosX + 114, _startPosY + 1);
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g.DrawLine(penWhite, _startPosX + 4, _startPosY + 26, _startPosX + 156, _startPosY + 8);
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g.DrawLine(penThinWhite, _startPosX + 3, _startPosY + 20, _startPosX + 148, _startPosY + 3);
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}
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// кабина
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if (aircraftCarrier.Cabin)
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{
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Point[] PointCabin = {
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new Point(_startPosX + 15, _startPosY + 42),
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new Point(_startPosX + 17, _startPosY + 41),
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new Point(_startPosX + 22, _startPosY + 41),
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new Point(_startPosX + 22, _startPosY + 38),
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new Point(_startPosX + 25, _startPosY + 38),
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new Point(_startPosX + 25, _startPosY + 41),
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new Point(_startPosX + 35, _startPosY + 41),
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new Point(_startPosX + 35, _startPosY + 38),
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new Point(_startPosX + 38, _startPosY + 38),
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new Point(_startPosX + 38, _startPosY + 41),
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new Point(_startPosX + 43, _startPosY + 41),
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new Point(_startPosX + 43, _startPosY + 38),
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new Point(_startPosX + 46, _startPosY + 38),
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new Point(_startPosX + 46, _startPosY + 41),
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new Point(_startPosX + 51, _startPosY + 41),
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new Point(_startPosX + 52, _startPosY + 42),
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new Point(_startPosX + 52, _startPosY + 45),
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new Point(_startPosX + 51, _startPosY + 46),
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new Point(_startPosX + 46, _startPosY + 46),
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new Point(_startPosX + 46, _startPosY + 49),
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new Point(_startPosX + 43, _startPosY + 49),
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new Point(_startPosX + 43, _startPosY + 46),
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new Point(_startPosX + 38, _startPosY + 46),
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new Point(_startPosX + 38, _startPosY + 49),
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new Point(_startPosX + 35, _startPosY + 49),
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new Point(_startPosX + 35, _startPosY + 46),
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new Point(_startPosX + 25, _startPosY + 46),
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new Point(_startPosX + 25, _startPosY + 49),
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new Point(_startPosX + 22, _startPosY + 49),
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new Point(_startPosX + 22, _startPosY + 46),
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new Point(_startPosX + 17, _startPosY + 46),
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new Point(_startPosX + 15, _startPosY + 45),
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};
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g.FillPolygon(additionalBrush, PointCabin);
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g.DrawPolygon(pen, PointCabin);
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}
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}
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}
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}
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@ -1,40 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ProjectAircraftCarrier.DrawingObjects;
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namespace ProjectAircraftCarrier.MovementStrategy
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{
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/// <summary>
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/// Реализация интерфейса IdrawingObject для работы с объектом drawingCar (паттерн Adapter)
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/// </summary>
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public class DrawingObjectWarship : IMoveableObject
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{
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private readonly DrawingWarship? _drawingWarship = null;
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public DrawingObjectWarship(DrawingWarship drawingWarship)
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{
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_drawingWarship = drawingWarship;
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}
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public ObjectParameters? GetObjectPosition
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{
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get
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{
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if (_drawingWarship == null || _drawingWarship.EntityWarship ==
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null)
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{
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return null;
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}
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return new ObjectParameters(_drawingWarship.GetPosX,
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_drawingWarship.GetPosY, _drawingWarship.GetWidth,
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_drawingWarship.GetHeight);
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}
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}
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public int GetStep => (int)(_drawingWarship?.EntityWarship?.Step ?? 0);
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public bool CheckCanMove(DirectionType direction) =>
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_drawingWarship?.CanMove(direction) ?? false;
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public void MoveObject(DirectionType direction) =>
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_drawingWarship?.MoveTransport(direction);
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}
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}
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@ -1,220 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ProjectAircraftCarrier.Entities;
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using ProjectAircraftCarrier.MovementStrategy;
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namespace ProjectAircraftCarrier.DrawingObjects
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{
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public class DrawingWarship
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityWarship? EntityWarship { get; protected set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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private int _pictureHeight;
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/// <summary>
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/// Левая координата прорисовки авианосца
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/// </summary>
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protected int _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки авианосца
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/// </summary>
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protected int _startPosY;
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/// <summary>
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/// Ширина прорисовки авианосца
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/// </summary>
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private readonly int _warshipWidth = 196;
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/// <summary>
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/// Высота прорисовки авианосца
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/// </summary>
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private readonly int _warshipHeight = 58;
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/// <summary>
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/// Координата X объекта
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/// </summary>
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public int GetPosX => _startPosX;
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/// <summary>
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/// Координата Y объекта
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/// </summary>
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public int GetPosY => _startPosY;
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/// <summary>
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/// Ширина объекта
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/// </summary>
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public int GetWidth => _warshipWidth;
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/// <summary>
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/// Высота объекта
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/// </summary>
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public int GetHeight => _warshipHeight;
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/// <summary>
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/// Конструктор
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||||
/// </summary>
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/// <param name="speed">Скорость</param>
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||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Цвет кузова</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
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/// <returns>true - объект создан, false - проверка не пройдена,нельзя создать объект в этих размерах</returns>
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public DrawingWarship(int speed, double weight, Color bodyColor, int width, int height)
|
||||
{
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if (_warshipWidth > width || _warshipHeight > height)
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return;
|
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_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
EntityWarship = new EntityWarship(speed, weight, bodyColor);
|
||||
}
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
/// <param name="warshipWidth">Ширина прорисовки автомобиля</param>
|
||||
/// <param name="warshipHeight">Высота прорисовки автомобиля</param>
|
||||
protected DrawingWarship(int speed, double weight, Color bodyColor, int
|
||||
width, int height, int warshipWidth, int warshipHeight)
|
||||
{
|
||||
if (_warshipWidth > width || _warshipHeight > height)
|
||||
return;
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
_warshipWidth = warshipWidth;
|
||||
_warshipHeight = warshipHeight;
|
||||
EntityWarship = new EntityWarship(speed, weight, bodyColor);
|
||||
}
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
if (_startPosX < 0 || _startPosY < 0)
|
||||
{
|
||||
_startPosX = 50;
|
||||
_startPosY = 50;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Проверка, что объект может переместится по указанному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - можно переместится по указанному направлению</returns>
|
||||
public bool CanMove(DirectionType direction)
|
||||
{
|
||||
if (EntityWarship == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return direction switch
|
||||
{
|
||||
//влево
|
||||
DirectionType.Left => _startPosX - EntityWarship.Step > 0,
|
||||
//вверх
|
||||
DirectionType.Up => _startPosY - EntityWarship.Step > 0,
|
||||
// вправо
|
||||
DirectionType.Right => _startPosX + EntityWarship.Step + _warshipWidth < _pictureWidth,
|
||||
//вниз
|
||||
DirectionType.Down => _startPosY + EntityWarship.Step + _warshipHeight < _pictureHeight,
|
||||
_ => false,
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (!CanMove(direction) || EntityWarship == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
_startPosX -= (int)EntityWarship.Step;
|
||||
break;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
_startPosY -= (int)EntityWarship.Step;
|
||||
break;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
_startPosX += (int)EntityWarship.Step;
|
||||
break;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
_startPosY += (int)EntityWarship.Step;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityWarship == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
Brush br = new SolidBrush(EntityWarship.BodyColor);
|
||||
//двигатели
|
||||
Point[] PointEngine1 = {
|
||||
new Point(_startPosX + 0, _startPosY + 11),
|
||||
new Point(_startPosX + 2, _startPosY + 11),
|
||||
new Point(_startPosX + 2, _startPosY + 24),
|
||||
new Point(_startPosX + 0, _startPosY + 24),
|
||||
};
|
||||
Point[] PointEngine2 = {
|
||||
new Point(_startPosX + 0, _startPosY + 31),
|
||||
new Point(_startPosX + 2, _startPosY + 31),
|
||||
new Point(_startPosX + 2, _startPosY + 44),
|
||||
new Point(_startPosX + 0, _startPosY + 44),
|
||||
};
|
||||
Brush brBlack = new SolidBrush(Color.Black);
|
||||
g.FillPolygon(brBlack, PointEngine1);
|
||||
g.DrawPolygon(pen, PointEngine1);
|
||||
g.FillPolygon(brBlack, PointEngine2);
|
||||
g.DrawPolygon(pen, PointEngine2);
|
||||
//границы авианосца
|
||||
Point[] PointBorders = {
|
||||
new Point(_startPosX + 4, _startPosY + 0),
|
||||
new Point(_startPosX + 142, _startPosY + 0),
|
||||
new Point(_startPosX + 196, _startPosY + 29),
|
||||
new Point(_startPosX + 142, _startPosY + 58),
|
||||
new Point(_startPosX + 4, _startPosY + 58),
|
||||
};
|
||||
Brush brGray = new SolidBrush(Color.Gray);
|
||||
g.FillPolygon(br, PointBorders);
|
||||
g.DrawPolygon(pen, PointBorders);
|
||||
//отсеки
|
||||
g.DrawRectangle(pen, _startPosX + 98, _startPosY + 18, 10, 23);
|
||||
g.FillRectangle(brBlack, _startPosX + 99, _startPosY + 19, 9, 22);
|
||||
g.DrawRectangle(pen, _startPosX + 78, _startPosY + 23, 20, 13);
|
||||
g.FillRectangle(brBlack, _startPosX + 79, _startPosY + 24, 19, 12);
|
||||
g.DrawEllipse(pen, _startPosX + 138, _startPosY + 22, 11, 11);
|
||||
g.FillEllipse(brBlack, _startPosX + 138, _startPosY + 22, 11, 11);
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта IMoveableObject из объекта DrawningCar
|
||||
/// </summary>
|
||||
public IMoveableObject GetMoveableObject => new DrawingObjectWarship(this);
|
||||
}
|
||||
}
|
@ -1,45 +0,0 @@
|
||||
using ProjectAircraftCarrier.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectAircraftCarrier.Entities
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность "Спортивный автомобиль"
|
||||
/// </summary>
|
||||
public class EntityAircraftCarrier : EntityWarship
|
||||
{
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия антикрыла
|
||||
/// </summary>
|
||||
public bool Runway { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия гоночной полосы
|
||||
/// </summary>
|
||||
public bool Cabin { get; private set; }
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса спортивного автомобиля
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="runway">Признак наличия антикрыла</param>
|
||||
/// <param name="cabin">Признак наличия гоночной полосы</param>
|
||||
public EntityAircraftCarrier(int speed, double weight, Color bodyColor, Color additionalColor, bool runway, bool cabin)
|
||||
: base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
Runway = runway;
|
||||
Cabin = cabin;
|
||||
}
|
||||
public void ChangeAddColor(Color color) { AdditionalColor = color; }
|
||||
}
|
||||
}
|
@ -1,44 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectAircraftCarrier.Entities
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность "Автомобиль"
|
||||
/// </summary>
|
||||
public class EntityWarship
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// </summary>
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Конструктор с параметрами
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public EntityWarship(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
public void ChangeColor(Color color) { BodyColor = color; }
|
||||
}
|
||||
}
|
@ -1,61 +0,0 @@
|
||||
using ProjectAircraftCarrier.Entities;
|
||||
|
||||
namespace ProjectAircraftCarrier.DrawingObjects
|
||||
{
|
||||
/// <summary>
|
||||
/// Расширение для класса EntityWarship
|
||||
/// </summary>
|
||||
public static class ExtentionDrawingWarship
|
||||
{
|
||||
/// <summary>
|
||||
/// Создание объекта из строки
|
||||
/// </summary>
|
||||
/// <param name="info">Строка с данными для создания объекта</param>
|
||||
/// <param name="separatorForObject">Разделитель даннных</param>
|
||||
/// <param name="width">Ширина</param>
|
||||
/// <param name="height">Высота</param>
|
||||
/// <returns>Объект</returns>
|
||||
public static DrawingWarship? CreateDrawingWarship(this string info,
|
||||
char separatorForObject, int width, int height)
|
||||
{
|
||||
string[] strs = info.Split(separatorForObject);
|
||||
if (strs.Length == 3)
|
||||
{
|
||||
return new DrawingWarship(Convert.ToInt32(strs[0]),
|
||||
Convert.ToInt32(strs[1]), Color.FromName(strs[2]),
|
||||
width, height);
|
||||
}
|
||||
if (strs.Length == 6)
|
||||
{
|
||||
return new DrawingAircraftCarrier(Convert.ToInt32(strs[0]),
|
||||
Convert.ToInt32(strs[1]), Color.FromName(strs[2]),
|
||||
Color.FromName(strs[3]), Convert.ToBoolean(strs[4]),
|
||||
Convert.ToBoolean(strs[5]), width, height);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение данных для сохранения в файл
|
||||
/// </summary>
|
||||
/// <param name="drawingWarship">Сохраняемый объект</param>
|
||||
/// <param name="separatorForObject">Разделитель даннных</param>
|
||||
/// <returns>Строка с данными по объекту</returns>
|
||||
public static string GetDataForSave(this DrawingWarship drawingWarship,
|
||||
char separatorForObject)
|
||||
{
|
||||
var warship = drawingWarship.EntityWarship;
|
||||
if (warship == null)
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
var str = $"{warship.Speed}{separatorForObject}{warship.Weight}" +
|
||||
$"{separatorForObject}{warship.BodyColor.Name}";
|
||||
if (warship is not EntityAircraftCarrier aircraftCarrier)
|
||||
{
|
||||
return str;
|
||||
}
|
||||
return $"{str}{separatorForObject}{aircraftCarrier.AdditionalColor.Name}{separatorForObject}{aircraftCarrier.Runway}{separatorForObject}{aircraftCarrier.Cabin}";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
39
AircraftCarrier/AircraftCarrier/Form1.Designer.cs
generated
Normal file
39
AircraftCarrier/AircraftCarrier/Form1.Designer.cs
generated
Normal file
@ -0,0 +1,39 @@
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
10
AircraftCarrier/AircraftCarrier/Form1.cs
Normal file
10
AircraftCarrier/AircraftCarrier/Form1.cs
Normal file
@ -0,0 +1,10 @@
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,17 +1,17 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
|
||||
Example:
|
||||
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
@ -26,36 +26,36 @@
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
@ -1,205 +0,0 @@
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace ProjectAircraftCarrier
|
||||
{
|
||||
partial class FormAircraftCarrier
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormAircraftCarrier));
|
||||
buttonCreateAircraftCarrier = new Button();
|
||||
buttonLeft = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonDown = new Button();
|
||||
pictureBoxAircraftCarrier = new PictureBox();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStep = new Button();
|
||||
buttonCreateWarship = new Button();
|
||||
buttonSelectWarship = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxAircraftCarrier).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// buttonCreateAircraftCarrier
|
||||
//
|
||||
buttonCreateAircraftCarrier.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateAircraftCarrier.Location = new Point(8, 523);
|
||||
buttonCreateAircraftCarrier.Margin = new Padding(4, 3, 4, 3);
|
||||
buttonCreateAircraftCarrier.Name = "buttonCreateAircraftCarrier";
|
||||
buttonCreateAircraftCarrier.Size = new Size(200, 37);
|
||||
buttonCreateAircraftCarrier.TabIndex = 0;
|
||||
buttonCreateAircraftCarrier.Text = "Create Aircraft Carrier";
|
||||
buttonCreateAircraftCarrier.UseVisualStyleBackColor = true;
|
||||
buttonCreateAircraftCarrier.Click += ButtonCreateAircraftCarrier_Click;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonLeft.BackgroundImage = (Image)resources.GetObject("buttonLeft.BackgroundImage");
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonLeft.Location = new Point(969, 523);
|
||||
buttonLeft.Margin = new Padding(4, 3, 4, 3);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(37, 37);
|
||||
buttonLeft.TabIndex = 1;
|
||||
buttonLeft.UseVisualStyleBackColor = true;
|
||||
buttonLeft.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackgroundImage = (Image)resources.GetObject("buttonRight.BackgroundImage");
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonRight.Location = new Point(1059, 523);
|
||||
buttonRight.Margin = new Padding(4, 3, 4, 3);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(37, 37);
|
||||
buttonRight.TabIndex = 2;
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackgroundImage = (Image)resources.GetObject("buttonUp.BackgroundImage");
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonUp.Location = new Point(1014, 478);
|
||||
buttonUp.Margin = new Padding(4, 3, 4, 3);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(37, 37);
|
||||
buttonUp.TabIndex = 3;
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackgroundImage = (Image)resources.GetObject("buttonDown.BackgroundImage");
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonDown.Location = new Point(1014, 523);
|
||||
buttonDown.Margin = new Padding(4, 3, 4, 3);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(37, 37);
|
||||
buttonDown.TabIndex = 4;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// pictureBoxAircraftCarrier
|
||||
//
|
||||
pictureBoxAircraftCarrier.Dock = DockStyle.Fill;
|
||||
pictureBoxAircraftCarrier.Location = new Point(0, 0);
|
||||
pictureBoxAircraftCarrier.Margin = new Padding(4, 3, 4, 3);
|
||||
pictureBoxAircraftCarrier.Name = "pictureBoxAircraftCarrier";
|
||||
pictureBoxAircraftCarrier.Size = new Size(1103, 567);
|
||||
pictureBoxAircraftCarrier.SizeMode = PictureBoxSizeMode.CenterImage;
|
||||
pictureBoxAircraftCarrier.TabIndex = 5;
|
||||
pictureBoxAircraftCarrier.TabStop = false;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "Move to center", "Move to border" });
|
||||
comboBoxStrategy.Location = new Point(923, 12);
|
||||
comboBoxStrategy.Margin = new Padding(4, 5, 4, 5);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(171, 33);
|
||||
comboBoxStrategy.TabIndex = 6;
|
||||
//
|
||||
// buttonStep
|
||||
//
|
||||
buttonStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
buttonStep.Location = new Point(989, 57);
|
||||
buttonStep.Margin = new Padding(4, 5, 4, 5);
|
||||
buttonStep.Name = "buttonStep";
|
||||
buttonStep.Size = new Size(107, 38);
|
||||
buttonStep.TabIndex = 7;
|
||||
buttonStep.Text = "Step";
|
||||
buttonStep.UseVisualStyleBackColor = true;
|
||||
buttonStep.Click += ButtonStep_Click;
|
||||
//
|
||||
// buttonCreateWarship
|
||||
//
|
||||
buttonCreateWarship.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateWarship.Location = new Point(216, 523);
|
||||
buttonCreateWarship.Margin = new Padding(4, 3, 4, 3);
|
||||
buttonCreateWarship.Name = "buttonCreateWarship";
|
||||
buttonCreateWarship.Size = new Size(200, 37);
|
||||
buttonCreateWarship.TabIndex = 8;
|
||||
buttonCreateWarship.Text = "Create Warship";
|
||||
buttonCreateWarship.UseVisualStyleBackColor = true;
|
||||
buttonCreateWarship.Click += ButtonCreateWarship_Click;
|
||||
//
|
||||
// buttonSelectWarship
|
||||
//
|
||||
buttonSelectWarship.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonSelectWarship.Location = new Point(424, 523);
|
||||
buttonSelectWarship.Name = "buttonSelectWarship";
|
||||
buttonSelectWarship.Size = new Size(200, 37);
|
||||
buttonSelectWarship.TabIndex = 9;
|
||||
buttonSelectWarship.Text = "Select Warship";
|
||||
buttonSelectWarship.UseVisualStyleBackColor = true;
|
||||
buttonSelectWarship.Click += ButtonSelectWarhip_Click;
|
||||
//
|
||||
// FormAircraftCarrier
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(10F, 25F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(1103, 567);
|
||||
Controls.Add(buttonSelectWarship);
|
||||
Controls.Add(buttonCreateWarship);
|
||||
Controls.Add(buttonStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonCreateAircraftCarrier);
|
||||
Controls.Add(pictureBoxAircraftCarrier);
|
||||
Margin = new Padding(4, 3, 4, 3);
|
||||
Name = "FormAircraftCarrier";
|
||||
StartPosition = FormStartPosition.CenterScreen;
|
||||
Text = "Aircraft Carrier";
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxAircraftCarrier).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxAircraftCarrier;
|
||||
private Button buttonCreateAircraftCarrier;
|
||||
private Button buttonUp;
|
||||
private Button buttonLeft;
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStep;
|
||||
private Button buttonCreateWarship;
|
||||
private Button buttonSelectWarship;
|
||||
}
|
||||
}
|
@ -1,168 +0,0 @@
|
||||
using ProjectAircraftCarrier.MovementStrategy;
|
||||
using ProjectAircraftCarrier.DrawingObjects;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace ProjectAircraftCarrier
|
||||
{
|
||||
public partial class FormAircraftCarrier : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Ïîëå-îáúåêò äëÿ ïðîðèñîâêè îáúåêòà
|
||||
/// </summary>
|
||||
private DrawingWarship? _drawingWarship;
|
||||
/// <summary>
|
||||
/// Ñòðàòåãèÿ ïåðåìåùåíèÿ
|
||||
/// </summary>
|
||||
private AbstractStrategy? _abstractStrategy;
|
||||
/// <summary>
|
||||
/// Âûáðàííûé àâòîìîáèëü
|
||||
/// </summary>
|
||||
public DrawingWarship? SelectedWarship { get; private set; }
|
||||
/// <summary>
|
||||
/// Èíèöèàëèçàöèÿ ôîðìû
|
||||
/// </summary>
|
||||
public FormAircraftCarrier()
|
||||
{
|
||||
InitializeComponent();
|
||||
SelectedWarship = null;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
/// <summary>
|
||||
/// Ìåòîä ïðîðèñîâêè àâèàíîñöà
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawingWarship == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxAircraftCarrier.Width, pictureBoxAircraftCarrier.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawingWarship.DrawTransport(gr);
|
||||
pictureBoxAircraftCarrier.Image = bmp;
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateAircraftCarrier_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
Color bodyColor = Color.FromArgb(random.Next(0, 256),
|
||||
random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
bodyColor = dialog.Color;
|
||||
}
|
||||
Color additColor = Color.FromArgb(random.Next(0, 256),
|
||||
random.Next(0, 256), random.Next(0, 256));
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
additColor = dialog.Color;
|
||||
}
|
||||
_drawingWarship = new DrawingAircraftCarrier(random.Next(100, 300),
|
||||
random.Next(1000, 3000), bodyColor,
|
||||
additColor, Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
pictureBoxAircraftCarrier.Width, pictureBoxAircraftCarrier.Height);
|
||||
_drawingWarship.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Create Warship"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateWarship_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
Color color = Color.FromArgb(random.Next(0, 256),
|
||||
random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
_drawingWarship = new DrawingWarship(random.Next(100, 300),
|
||||
random.Next(1000, 3000), color,
|
||||
pictureBoxAircraftCarrier.Width, pictureBoxAircraftCarrier.Height);
|
||||
_drawingWarship.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïîê äâèæåíèÿ
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingWarship == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawingWarship.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawingWarship.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawingWarship.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawingWarship.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
private void ButtonSelectWarhip_Click(object sender, EventArgs e)
|
||||
{
|
||||
SelectedWarship = _drawingWarship;
|
||||
DialogResult = DialogResult.OK;
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Øàã"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingWarship == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_abstractStrategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.SetData(new DrawingObjectWarship(_drawingWarship), pictureBoxAircraftCarrier.Width, pictureBoxAircraftCarrier.Height);
|
||||
comboBoxStrategy.Enabled = false;
|
||||
}
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.MakeStep();
|
||||
Draw();
|
||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,510 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="buttonLeft.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAA5gAAAOYBAMAAABC5kGOAAAABGdBTUEAALGPC/xhBQAAABJQTFRF5ubm
|
||||
////AAAAIyMjycnJiIiI9drrEwAAAAlwSFlzAAAOvQAADr0BR/uQrQAAE2hJREFUeNrtncty01wWRqUK
|
||||
nkvV9gvIZE6bMCdtmJME3v9VmkC4JU4sW/t2vqxdXdX/YqKtvUqfFZ0juxvHoftZ488Cm0VkIhOsiMhE
|
||||
JlgRv1f/8E+gADIJIWQSQsgkhJBJCCGTEEImIYRMQgiZhBAyCSFkEkLIJISQSQghkxBCJiGDLAbqIDKR
|
||||
CVZEZCITrIjIRCZYEZGJTLAiIhOZYEVEJjLBiohMZIIVsWMxUAqZhBAyCSFkEkLIJISQSQghkxBCJiGE
|
||||
TEIImYQQMgkhZBJCyCSEkEkIIZOQQRYDdRCZyAQrIjKRCVZEZCITrIjIRCZYEZGJTLAiIhOZYEVEJjLB
|
||||
itixGCiFTEIImYQQMgkhZBJCyCSEkEkIIZMQQiYhhExCCJmEEDIJIWQSQsgkhJBJyCCLgTqITGSCFRGZ
|
||||
yAQrIjKRCVZEZCITrIjIRCZYEZGJTLAiIhOZYEXsWAyUQiYhhExCCJmEEDIJIWQSQsgkhJBJCCGTEEIm
|
||||
IYRMQgiZhBAyCSFkEkLIJGSQxUAdRCYywYqITGSCFRGZyAQrIjKRCVZEZCITrIjIRCZYEZGJTLAidiwG
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n/1t1EMner1JGPMn82y/Vf0/b1K+M+1HzX4EM2Dap5pDB2bENJdAE5gx05hn+w7MkNkYu+1bMIOm8WLX
|
||||
CGbU/HK5/AEzan64XP6AGTVfvth13GMHM2i+eLFrI3eBP6Q45oePL5c/0piy55mn/GEJNOhfr/LFNT/s
|
||||
Au3blMCMm+2/3yw/K17gi5S+uPT+y/lfm8N8XgJm2Gx+P2F+/DS1kheYKsJMzbt/nzg/fR5VL7AmzKd6
|
||||
9/fXP4UvsCbMqpKREEpGQigZCaFkJISSkRBKRkIoGQmZ1D7PrCvBBJP0mGCCSXpMMMEkPSaYYJIeE0ww
|
||||
SY8JJpikxwQTTNJjJg4DpZKREEpGQigZCaFkJISSkRBKRkIoGQmhZCSEkpEQSkZCKBkJoWQkhJKREEpG
|
||||
QiY5DNRJMMEkPSaYYJIeE0wwSY8JJpikxwQTTNJjggkm6THBBJP0mInDQKlkJISSkRBKRkIoGQmhZCSE
|
||||
kpEQSkZCKBkJoWQkhJKREEpGQigZCaFkJISSkZBJDgN1EkwwSY8JJpikv0zp/814JuW3a02NAAAAAElF
|
||||
TkSuQmCC
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
@ -1,254 +0,0 @@
|
||||
namespace ProjectAircraftCarrier
|
||||
{
|
||||
partial class FormWarshipCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
groupBoxCollectionTools = new GroupBox();
|
||||
groupBoxCollectionSets = new GroupBox();
|
||||
textBoxStorageName = new TextBox();
|
||||
buttonDelObject = new Button();
|
||||
buttonAddObject = new Button();
|
||||
listBoxStorages = new ListBox();
|
||||
maskedTextBoxNumber = new MaskedTextBox();
|
||||
buttonRefreshCollection = new Button();
|
||||
buttonRemoveWarship = new Button();
|
||||
buttonAddWarship = new Button();
|
||||
pictureBoxCollection = new PictureBox();
|
||||
menuStrip = new MenuStrip();
|
||||
fileToolStripMenuItem = new ToolStripMenuItem();
|
||||
saveToolStripMenuItem = new ToolStripMenuItem();
|
||||
loadToolStripMenuItem = new ToolStripMenuItem();
|
||||
openFileDialog = new System.Windows.Forms.OpenFileDialog();
|
||||
saveFileDialog = new System.Windows.Forms.SaveFileDialog();
|
||||
groupBoxCollectionTools.SuspendLayout();
|
||||
groupBoxCollectionSets.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxCollection).BeginInit();
|
||||
menuStrip.SuspendLayout();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBoxCollectionTools
|
||||
//
|
||||
groupBoxCollectionTools.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
groupBoxCollectionTools.Controls.Add(groupBoxCollectionSets);
|
||||
groupBoxCollectionTools.Controls.Add(maskedTextBoxNumber);
|
||||
groupBoxCollectionTools.Controls.Add(buttonRefreshCollection);
|
||||
groupBoxCollectionTools.Controls.Add(buttonRemoveWarship);
|
||||
groupBoxCollectionTools.Controls.Add(buttonAddWarship);
|
||||
groupBoxCollectionTools.Location = new Point(893, 37);
|
||||
groupBoxCollectionTools.Margin = new Padding(4, 5, 4, 5);
|
||||
groupBoxCollectionTools.Name = "groupBoxCollectionTools";
|
||||
groupBoxCollectionTools.Padding = new Padding(4, 5, 4, 5);
|
||||
groupBoxCollectionTools.Size = new Size(247, 709);
|
||||
groupBoxCollectionTools.TabIndex = 0;
|
||||
groupBoxCollectionTools.TabStop = false;
|
||||
groupBoxCollectionTools.Text = "Tools";
|
||||
//
|
||||
// groupBoxCollectionSets
|
||||
//
|
||||
groupBoxCollectionSets.Controls.Add(textBoxStorageName);
|
||||
groupBoxCollectionSets.Controls.Add(buttonDelObject);
|
||||
groupBoxCollectionSets.Controls.Add(buttonAddObject);
|
||||
groupBoxCollectionSets.Controls.Add(listBoxStorages);
|
||||
groupBoxCollectionSets.Location = new Point(9, 32);
|
||||
groupBoxCollectionSets.Name = "groupBoxCollectionSets";
|
||||
groupBoxCollectionSets.Size = new Size(230, 323);
|
||||
groupBoxCollectionSets.TabIndex = 5;
|
||||
groupBoxCollectionSets.TabStop = false;
|
||||
groupBoxCollectionSets.Text = "Sets";
|
||||
//
|
||||
// textBoxStorageName
|
||||
//
|
||||
textBoxStorageName.Location = new Point(6, 30);
|
||||
textBoxStorageName.Name = "textBoxStorageName";
|
||||
textBoxStorageName.Size = new Size(218, 31);
|
||||
textBoxStorageName.TabIndex = 4;
|
||||
//
|
||||
// buttonDelObject
|
||||
//
|
||||
buttonDelObject.Location = new Point(6, 276);
|
||||
buttonDelObject.Name = "buttonDelObject";
|
||||
buttonDelObject.Size = new Size(218, 41);
|
||||
buttonDelObject.TabIndex = 3;
|
||||
buttonDelObject.Text = "Delete Set";
|
||||
buttonDelObject.UseVisualStyleBackColor = true;
|
||||
buttonDelObject.Click += ButtonDelObject_Click;
|
||||
//
|
||||
// buttonAddObject
|
||||
//
|
||||
buttonAddObject.Location = new Point(6, 67);
|
||||
buttonAddObject.Name = "buttonAddObject";
|
||||
buttonAddObject.Size = new Size(218, 43);
|
||||
buttonAddObject.TabIndex = 2;
|
||||
buttonAddObject.Text = "Add set";
|
||||
buttonAddObject.UseVisualStyleBackColor = true;
|
||||
buttonAddObject.Click += ButtonAddObject_Click;
|
||||
//
|
||||
// listBoxStorages
|
||||
//
|
||||
listBoxStorages.FormattingEnabled = true;
|
||||
listBoxStorages.ItemHeight = 25;
|
||||
listBoxStorages.Location = new Point(6, 116);
|
||||
listBoxStorages.Name = "listBoxStorages";
|
||||
listBoxStorages.Size = new Size(218, 154);
|
||||
listBoxStorages.TabIndex = 1;
|
||||
listBoxStorages.SelectedIndexChanged += ListBoxObjects_SelectedIndexChanged;
|
||||
//
|
||||
// maskedTextBoxNumber
|
||||
//
|
||||
maskedTextBoxNumber.Location = new Point(56, 468);
|
||||
maskedTextBoxNumber.Margin = new Padding(4, 5, 4, 5);
|
||||
maskedTextBoxNumber.Name = "maskedTextBoxNumber";
|
||||
maskedTextBoxNumber.Size = new Size(141, 31);
|
||||
maskedTextBoxNumber.TabIndex = 4;
|
||||
maskedTextBoxNumber.Text = "_";
|
||||
//
|
||||
// buttonRefreshCollection
|
||||
//
|
||||
buttonRefreshCollection.Location = new Point(9, 654);
|
||||
buttonRefreshCollection.Margin = new Padding(4, 5, 4, 5);
|
||||
buttonRefreshCollection.Name = "buttonRefreshCollection";
|
||||
buttonRefreshCollection.Size = new Size(230, 45);
|
||||
buttonRefreshCollection.TabIndex = 3;
|
||||
buttonRefreshCollection.Text = "Refresh collection";
|
||||
buttonRefreshCollection.UseVisualStyleBackColor = true;
|
||||
buttonRefreshCollection.Click += ButtonRefreshCollection_Click;
|
||||
//
|
||||
// buttonRemoveWarship
|
||||
//
|
||||
buttonRemoveWarship.Location = new Point(9, 509);
|
||||
buttonRemoveWarship.Margin = new Padding(4, 5, 4, 5);
|
||||
buttonRemoveWarship.Name = "buttonRemoveWarship";
|
||||
buttonRemoveWarship.Size = new Size(230, 45);
|
||||
buttonRemoveWarship.TabIndex = 2;
|
||||
buttonRemoveWarship.Text = "Remove warship";
|
||||
buttonRemoveWarship.UseVisualStyleBackColor = true;
|
||||
buttonRemoveWarship.Click += ButtonRemoveWarship_Click;
|
||||
//
|
||||
// buttonAddWarship
|
||||
//
|
||||
buttonAddWarship.Location = new Point(9, 413);
|
||||
buttonAddWarship.Margin = new Padding(4, 5, 4, 5);
|
||||
buttonAddWarship.Name = "buttonAddWarship";
|
||||
buttonAddWarship.Size = new Size(230, 45);
|
||||
buttonAddWarship.TabIndex = 0;
|
||||
buttonAddWarship.Text = "Add warship";
|
||||
buttonAddWarship.UseVisualStyleBackColor = true;
|
||||
buttonAddWarship.Click += ButtonAddWarship_Click;
|
||||
//
|
||||
// pictureBoxCollection
|
||||
//
|
||||
pictureBoxCollection.Location = new Point(0, 37);
|
||||
pictureBoxCollection.Margin = new Padding(4, 5, 4, 5);
|
||||
pictureBoxCollection.Name = "pictureBoxCollection";
|
||||
pictureBoxCollection.Size = new Size(893, 710);
|
||||
pictureBoxCollection.TabIndex = 1;
|
||||
pictureBoxCollection.TabStop = false;
|
||||
//
|
||||
// menuStrip1
|
||||
//
|
||||
menuStrip.ImageScalingSize = new Size(24, 24);
|
||||
menuStrip.Items.AddRange(new ToolStripItem[] { fileToolStripMenuItem });
|
||||
menuStrip.Location = new Point(0, 0);
|
||||
menuStrip.Name = "menuStrip1";
|
||||
menuStrip.Size = new Size(1143, 33);
|
||||
menuStrip.TabIndex = 2;
|
||||
menuStrip.Text = "menuStrip1";
|
||||
//
|
||||
// fileToolStripMenuItem
|
||||
//
|
||||
fileToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { saveToolStripMenuItem, loadToolStripMenuItem });
|
||||
fileToolStripMenuItem.Name = "fileToolStripMenuItem";
|
||||
fileToolStripMenuItem.Size = new Size(54, 29);
|
||||
fileToolStripMenuItem.Text = "File";
|
||||
//
|
||||
// saveToolStripMenuItem
|
||||
//
|
||||
saveToolStripMenuItem.Name = "saveToolStripMenuItem";
|
||||
saveToolStripMenuItem.Size = new Size(270, 34);
|
||||
saveToolStripMenuItem.Text = "Save";
|
||||
saveToolStripMenuItem.Click += SaveToolStripMenuItem_Click;
|
||||
//
|
||||
// loadToolStripMenuItem
|
||||
//
|
||||
loadToolStripMenuItem.Name = "loadToolStripMenuItem";
|
||||
loadToolStripMenuItem.Size = new Size(270, 34);
|
||||
loadToolStripMenuItem.Text = "Load";
|
||||
loadToolStripMenuItem.Click += LoadToolStripMenuItem_Click;
|
||||
//
|
||||
// openFileDialog
|
||||
//
|
||||
openFileDialog.Filter = "txt file | *.txt";
|
||||
//
|
||||
// saveFileDialog
|
||||
//
|
||||
saveFileDialog.Filter = "txt file | *.txt";
|
||||
//
|
||||
// FormWarshipCollection
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(10F, 25F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(1143, 750);
|
||||
Controls.Add(pictureBoxCollection);
|
||||
Controls.Add(groupBoxCollectionTools);
|
||||
Controls.Add(menuStrip);
|
||||
MainMenuStrip = menuStrip;
|
||||
Margin = new Padding(4, 5, 4, 5);
|
||||
Name = "FormWarshipCollection";
|
||||
Text = "Warship Collection";
|
||||
groupBoxCollectionTools.ResumeLayout(false);
|
||||
groupBoxCollectionTools.PerformLayout();
|
||||
groupBoxCollectionSets.ResumeLayout(false);
|
||||
groupBoxCollectionSets.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxCollection).EndInit();
|
||||
menuStrip.ResumeLayout(false);
|
||||
menuStrip.PerformLayout();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxCollectionTools;
|
||||
private Button buttonRefreshCollection;
|
||||
private Button buttonRemoveWarship;
|
||||
private Button buttonAddWarship;
|
||||
private PictureBox pictureBoxCollection;
|
||||
private MaskedTextBox maskedTextBoxNumber;
|
||||
private GroupBox groupBoxCollectionSets;
|
||||
private ListBox listBoxStorages;
|
||||
private Button buttonDelObject;
|
||||
private Button buttonAddObject;
|
||||
private TextBox textBoxStorageName;
|
||||
private MenuStrip menuStrip;
|
||||
private ToolStripMenuItem fileToolStripMenuItem;
|
||||
private ToolStripMenuItem saveToolStripMenuItem;
|
||||
private ToolStripMenuItem loadToolStripMenuItem;
|
||||
private OpenFileDialog openFileDialog;
|
||||
private SaveFileDialog saveFileDialog;
|
||||
}
|
||||
}
|
@ -1,228 +0,0 @@
|
||||
using ProjectAircraftCarrier.DrawingObjects;
|
||||
using ProjectAircraftCarrier.Generics;
|
||||
using ProjectAircraftCarrier.MovementStrategy;
|
||||
using System.Windows.Forms;
|
||||
namespace ProjectAircraftCarrier
|
||||
{
|
||||
/// <summary>
|
||||
/// Форма для работы с набором объектов класса DrawningCar
|
||||
/// </summary>
|
||||
public partial class FormWarshipCollection : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly WarshipsGenericStorage _storage;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormWarshipCollection()
|
||||
{
|
||||
InitializeComponent();
|
||||
_storage = new WarshipsGenericStorage(pictureBoxCollection.Width,
|
||||
pictureBoxCollection.Height);
|
||||
}
|
||||
/// <summary>
|
||||
/// Заполнение listBoxObjects
|
||||
/// </summary>
|
||||
private void ReloadObjects()
|
||||
{
|
||||
int index = listBoxStorages.SelectedIndex;
|
||||
listBoxStorages.Items.Clear();
|
||||
for (int i = 0; i < _storage.Keys.Count; i++)
|
||||
{
|
||||
listBoxStorages.Items.Add(_storage.Keys[i]);
|
||||
}
|
||||
if (listBoxStorages.Items.Count > 0 && (index == -1 || index
|
||||
>= listBoxStorages.Items.Count))
|
||||
{
|
||||
listBoxStorages.SelectedIndex = 0;
|
||||
}
|
||||
else if (listBoxStorages.Items.Count > 0 && index > -1 &&
|
||||
index < listBoxStorages.Items.Count)
|
||||
{
|
||||
listBoxStorages.SelectedIndex = index;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление набора в коллекцию
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddObject_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(textBoxStorageName.Text))
|
||||
{
|
||||
MessageBox.Show("Not all data is filled in", "Error",
|
||||
MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
_storage.AddSet(textBoxStorageName.Text);
|
||||
ReloadObjects();
|
||||
}
|
||||
/// <summary>
|
||||
/// Выбор набора
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ListBoxObjects_SelectedIndexChanged(object sender,
|
||||
EventArgs e)
|
||||
{
|
||||
pictureBoxCollection.Image =
|
||||
_storage[listBoxStorages.SelectedItem?.ToString() ??
|
||||
string.Empty]?.ShowWarships();
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление набора
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonDelObject_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxStorages.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show($"Delete an object" +
|
||||
$"{ listBoxStorages.SelectedItem}?",
|
||||
"Deletion", MessageBoxButtons.YesNo, MessageBoxIcon.Question)
|
||||
== DialogResult.Yes)
|
||||
{
|
||||
_storage.DelSet(listBoxStorages.SelectedItem.ToString()
|
||||
?? string.Empty);
|
||||
ReloadObjects();
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddWarship_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxStorages.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var obj = _storage[listBoxStorages.SelectedItem.ToString() ??
|
||||
string.Empty];
|
||||
if (obj == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
FormWarshipConfig form = new();
|
||||
form.Show();
|
||||
Action<DrawingWarship>? warshipDelegate = new((warship) => {
|
||||
if (obj + warship)
|
||||
{
|
||||
MessageBox.Show("Object added");
|
||||
pictureBoxCollection.Image = obj.ShowWarships();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Failed to add an object");
|
||||
}
|
||||
});
|
||||
form.AddEvent(warshipDelegate);
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRemoveWarship_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxStorages.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var obj = _storage[listBoxStorages.SelectedItem.ToString() ??
|
||||
string.Empty];
|
||||
if (obj == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show("Delete an object?", "Deletion",
|
||||
MessageBoxButtons.YesNo, MessageBoxIcon.Question) ==
|
||||
DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int pos = Convert.ToInt32(maskedTextBoxNumber.Text);
|
||||
if (obj - pos != null)
|
||||
{
|
||||
MessageBox.Show("Object deleted");
|
||||
pictureBoxCollection.Image = obj.ShowWarships();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Failed to delete an object");
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Обновление рисунка по набору
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRefreshCollection_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxStorages.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var obj = _storage[listBoxStorages.SelectedItem.ToString() ??
|
||||
string.Empty];
|
||||
if (obj == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBoxCollection.Image = obj.ShowWarships();
|
||||
}
|
||||
/// <summary>
|
||||
/// Обработка нажатия "Сохранение"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void SaveToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (saveFileDialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
if (_storage.SaveData(saveFileDialog.FileName))
|
||||
{
|
||||
MessageBox.Show("Save was successful", "Result",
|
||||
MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Not preserved", "Result",
|
||||
MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Обработка нажатия "Загрузка"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void LoadToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (openFileDialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
if (_storage.LoadData(openFileDialog.FileName))
|
||||
{
|
||||
MessageBox.Show("Load was successful",
|
||||
"Result", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||
foreach (var collection in _storage.Keys)
|
||||
{
|
||||
listBoxStorages.Items.Add(collection);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Not loaded", "Result",
|
||||
MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,123 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="menuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
@ -1,370 +0,0 @@
|
||||
namespace ProjectAircraftCarrier
|
||||
{
|
||||
partial class FormWarshipConfig
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
groupBoxCreationParameters = new GroupBox();
|
||||
labelModifiedObject = new Label();
|
||||
labelSimpleObject = new Label();
|
||||
groupBoxCreationColors = new GroupBox();
|
||||
panelBlack = new Panel();
|
||||
panelWhite = new Panel();
|
||||
panelPurple = new Panel();
|
||||
panelBlue = new Panel();
|
||||
panelGreen = new Panel();
|
||||
panelRed = new Panel();
|
||||
panelGray = new Panel();
|
||||
panelYellow = new Panel();
|
||||
checkBoxCabin = new CheckBox();
|
||||
checkBoxRunway = new CheckBox();
|
||||
numericUpDownWeight = new NumericUpDown();
|
||||
labelSpeed = new Label();
|
||||
numericUpDownSpeed = new NumericUpDown();
|
||||
labelWeight = new Label();
|
||||
pictureBoxObject = new PictureBox();
|
||||
panelObject = new Panel();
|
||||
labelAddColor = new Label();
|
||||
labelColor = new Label();
|
||||
buttonAddWarship = new Button();
|
||||
buttonCancel = new Button();
|
||||
groupBoxCreationParameters.SuspendLayout();
|
||||
groupBoxCreationColors.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
|
||||
panelObject.SuspendLayout();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBoxCreationParameters
|
||||
//
|
||||
groupBoxCreationParameters.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
groupBoxCreationParameters.Controls.Add(labelModifiedObject);
|
||||
groupBoxCreationParameters.Controls.Add(labelSimpleObject);
|
||||
groupBoxCreationParameters.Controls.Add(groupBoxCreationColors);
|
||||
groupBoxCreationParameters.Controls.Add(checkBoxCabin);
|
||||
groupBoxCreationParameters.Controls.Add(checkBoxRunway);
|
||||
groupBoxCreationParameters.Controls.Add(numericUpDownWeight);
|
||||
groupBoxCreationParameters.Controls.Add(labelSpeed);
|
||||
groupBoxCreationParameters.Controls.Add(numericUpDownSpeed);
|
||||
groupBoxCreationParameters.Controls.Add(labelWeight);
|
||||
groupBoxCreationParameters.Location = new Point(12, 12);
|
||||
groupBoxCreationParameters.Name = "groupBoxCreationParameters";
|
||||
groupBoxCreationParameters.Size = new Size(684, 306);
|
||||
groupBoxCreationParameters.TabIndex = 0;
|
||||
groupBoxCreationParameters.TabStop = false;
|
||||
groupBoxCreationParameters.Text = "Parameters";
|
||||
//
|
||||
// labelModifiedObject
|
||||
//
|
||||
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelModifiedObject.Location = new Point(518, 229);
|
||||
labelModifiedObject.Name = "labelModifiedObject";
|
||||
labelModifiedObject.Size = new Size(140, 50);
|
||||
labelModifiedObject.TabIndex = 8;
|
||||
labelModifiedObject.Text = "Modified";
|
||||
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelModifiedObject.MouseDown += LabelObject_MouseDown;
|
||||
//
|
||||
// labelSimpleObject
|
||||
//
|
||||
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelSimpleObject.Location = new Point(358, 229);
|
||||
labelSimpleObject.Name = "labelSimpleObject";
|
||||
labelSimpleObject.Size = new Size(140, 50);
|
||||
labelSimpleObject.TabIndex = 7;
|
||||
labelSimpleObject.Text = "Simple";
|
||||
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelSimpleObject.MouseDown += LabelObject_MouseDown;
|
||||
//
|
||||
// groupBoxCreationColors
|
||||
//
|
||||
groupBoxCreationColors.Controls.Add(panelBlack);
|
||||
groupBoxCreationColors.Controls.Add(panelWhite);
|
||||
groupBoxCreationColors.Controls.Add(panelPurple);
|
||||
groupBoxCreationColors.Controls.Add(panelBlue);
|
||||
groupBoxCreationColors.Controls.Add(panelGreen);
|
||||
groupBoxCreationColors.Controls.Add(panelRed);
|
||||
groupBoxCreationColors.Controls.Add(panelGray);
|
||||
groupBoxCreationColors.Controls.Add(panelYellow);
|
||||
groupBoxCreationColors.Location = new Point(346, 24);
|
||||
groupBoxCreationColors.Name = "groupBoxCreationColors";
|
||||
groupBoxCreationColors.Size = new Size(327, 190);
|
||||
groupBoxCreationColors.TabIndex = 1;
|
||||
groupBoxCreationColors.TabStop = false;
|
||||
groupBoxCreationColors.Text = "Colors";
|
||||
//
|
||||
// panelBlack
|
||||
//
|
||||
panelBlack.BackColor = Color.Black;
|
||||
panelBlack.Location = new Point(172, 110);
|
||||
panelBlack.Name = "panelBlack";
|
||||
panelBlack.Size = new Size(60, 60);
|
||||
panelBlack.TabIndex = 7;
|
||||
panelBlack.MouseDown += PanelColor_MouseDown;
|
||||
//
|
||||
// panelWhite
|
||||
//
|
||||
panelWhite.BackColor = Color.White;
|
||||
panelWhite.Location = new Point(12, 110);
|
||||
panelWhite.Name = "panelWhite";
|
||||
panelWhite.Size = new Size(60, 60);
|
||||
panelWhite.TabIndex = 6;
|
||||
panelWhite.MouseDown += PanelColor_MouseDown;
|
||||
//
|
||||
// panelPurple
|
||||
//
|
||||
panelPurple.BackColor = Color.Purple;
|
||||
panelPurple.Location = new Point(252, 110);
|
||||
panelPurple.Name = "panelPurple";
|
||||
panelPurple.Size = new Size(60, 60);
|
||||
panelPurple.TabIndex = 5;
|
||||
panelPurple.MouseDown += PanelColor_MouseDown;
|
||||
//
|
||||
// panelBlue
|
||||
//
|
||||
panelBlue.BackColor = Color.Blue;
|
||||
panelBlue.Location = new Point(172, 30);
|
||||
panelBlue.Name = "panelBlue";
|
||||
panelBlue.Size = new Size(60, 60);
|
||||
panelBlue.TabIndex = 4;
|
||||
panelBlue.MouseDown += PanelColor_MouseDown;
|
||||
//
|
||||
// panelGreen
|
||||
//
|
||||
panelGreen.BackColor = Color.Green;
|
||||
panelGreen.Location = new Point(92, 30);
|
||||
panelGreen.Name = "panelGreen";
|
||||
panelGreen.Size = new Size(60, 60);
|
||||
panelGreen.TabIndex = 3;
|
||||
panelGreen.MouseDown += PanelColor_MouseDown;
|
||||
//
|
||||
// panelRed
|
||||
//
|
||||
panelRed.BackColor = Color.Red;
|
||||
panelRed.Location = new Point(12, 30);
|
||||
panelRed.Name = "panelRed";
|
||||
panelRed.Size = new Size(60, 60);
|
||||
panelRed.TabIndex = 2;
|
||||
panelRed.MouseDown += PanelColor_MouseDown;
|
||||
//
|
||||
// panelGray
|
||||
//
|
||||
panelGray.BackColor = Color.Gray;
|
||||
panelGray.Location = new Point(92, 110);
|
||||
panelGray.Name = "panelGray";
|
||||
panelGray.Size = new Size(60, 60);
|
||||
panelGray.TabIndex = 1;
|
||||
panelGray.MouseDown += PanelColor_MouseDown;
|
||||
//
|
||||
// panelYellow
|
||||
//
|
||||
panelYellow.BackColor = Color.Yellow;
|
||||
panelYellow.Location = new Point(252, 30);
|
||||
panelYellow.Name = "panelYellow";
|
||||
panelYellow.Size = new Size(60, 60);
|
||||
panelYellow.TabIndex = 0;
|
||||
panelYellow.MouseDown += PanelColor_MouseDown;
|
||||
//
|
||||
// checkBoxCabin
|
||||
//
|
||||
checkBoxCabin.AutoSize = true;
|
||||
checkBoxCabin.Location = new Point(25, 198);
|
||||
checkBoxCabin.Name = "checkBoxCabin";
|
||||
checkBoxCabin.Size = new Size(272, 29);
|
||||
checkBoxCabin.TabIndex = 6;
|
||||
checkBoxCabin.Text = "Indication of cabin availability";
|
||||
checkBoxCabin.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkBoxRunway
|
||||
//
|
||||
checkBoxRunway.AutoSize = true;
|
||||
checkBoxRunway.Location = new Point(25, 145);
|
||||
checkBoxRunway.Name = "checkBoxRunway";
|
||||
checkBoxRunway.Size = new Size(287, 29);
|
||||
checkBoxRunway.TabIndex = 5;
|
||||
checkBoxRunway.Text = "Indication of runway availability";
|
||||
checkBoxRunway.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// numericUpDownWeight
|
||||
//
|
||||
numericUpDownWeight.Location = new Point(116, 85);
|
||||
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
numericUpDownWeight.Name = "numericUpDownWeight";
|
||||
numericUpDownWeight.Size = new Size(180, 31);
|
||||
numericUpDownWeight.TabIndex = 4;
|
||||
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
//
|
||||
// labelSpeed
|
||||
//
|
||||
labelSpeed.AutoSize = true;
|
||||
labelSpeed.Location = new Point(16, 43);
|
||||
labelSpeed.Name = "labelSpeed";
|
||||
labelSpeed.Size = new Size(66, 25);
|
||||
labelSpeed.TabIndex = 1;
|
||||
labelSpeed.Text = "Speed:";
|
||||
//
|
||||
// numericUpDownSpeed
|
||||
//
|
||||
numericUpDownSpeed.Location = new Point(116, 41);
|
||||
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
numericUpDownSpeed.Name = "numericUpDownSpeed";
|
||||
numericUpDownSpeed.Size = new Size(180, 31);
|
||||
numericUpDownSpeed.TabIndex = 3;
|
||||
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
//
|
||||
// labelWeight
|
||||
//
|
||||
labelWeight.AutoSize = true;
|
||||
labelWeight.Location = new Point(17, 87);
|
||||
labelWeight.Name = "labelWeight";
|
||||
labelWeight.Size = new Size(72, 25);
|
||||
labelWeight.TabIndex = 2;
|
||||
labelWeight.Text = "Weight:";
|
||||
//
|
||||
// pictureBoxObject
|
||||
//
|
||||
pictureBoxObject.Location = new Point(16, 70);
|
||||
pictureBoxObject.Name = "pictureBoxObject";
|
||||
pictureBoxObject.Size = new Size(331, 157);
|
||||
pictureBoxObject.TabIndex = 1;
|
||||
pictureBoxObject.TabStop = false;
|
||||
//
|
||||
// panelObject
|
||||
//
|
||||
panelObject.AllowDrop = true;
|
||||
panelObject.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
panelObject.Controls.Add(labelAddColor);
|
||||
panelObject.Controls.Add(labelColor);
|
||||
panelObject.Controls.Add(pictureBoxObject);
|
||||
panelObject.Location = new Point(708, 12);
|
||||
panelObject.Name = "panelObject";
|
||||
panelObject.Size = new Size(366, 242);
|
||||
panelObject.TabIndex = 2;
|
||||
panelObject.DragDrop += PanelObject_DragDrop;
|
||||
panelObject.DragEnter += PanelObject_DragEnter;
|
||||
//
|
||||
// labelAddColor
|
||||
//
|
||||
labelAddColor.AllowDrop = true;
|
||||
labelAddColor.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
labelAddColor.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelAddColor.Location = new Point(195, 13);
|
||||
labelAddColor.Name = "labelAddColor";
|
||||
labelAddColor.Size = new Size(152, 50);
|
||||
labelAddColor.TabIndex = 3;
|
||||
labelAddColor.Text = "Add. color";
|
||||
labelAddColor.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelAddColor.DragDrop += LabelAddColor_DragDrop;
|
||||
labelAddColor.DragEnter += LabelColor_DragEnter;
|
||||
//
|
||||
// labelColor
|
||||
//
|
||||
labelColor.AllowDrop = true;
|
||||
labelColor.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
labelColor.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelColor.Location = new Point(16, 13);
|
||||
labelColor.Name = "labelColor";
|
||||
labelColor.Size = new Size(156, 50);
|
||||
labelColor.TabIndex = 2;
|
||||
labelColor.Text = "Color";
|
||||
labelColor.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelColor.DragDrop += LabelColor_DragDrop;
|
||||
labelColor.DragEnter += LabelColor_DragEnter;
|
||||
//
|
||||
// buttonAddWarship
|
||||
//
|
||||
buttonAddWarship.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonAddWarship.Location = new Point(724, 260);
|
||||
buttonAddWarship.Name = "buttonAddWarship";
|
||||
buttonAddWarship.Size = new Size(156, 50);
|
||||
buttonAddWarship.TabIndex = 4;
|
||||
buttonAddWarship.Text = "Add";
|
||||
buttonAddWarship.UseVisualStyleBackColor = true;
|
||||
buttonAddWarship.Click += ButtonAdd_Click;
|
||||
//
|
||||
// buttonCancel
|
||||
//
|
||||
buttonCancel.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonCancel.Location = new Point(903, 260);
|
||||
buttonCancel.Name = "buttonCancel";
|
||||
buttonCancel.Size = new Size(152, 50);
|
||||
buttonCancel.TabIndex = 5;
|
||||
buttonCancel.Text = "Cancel";
|
||||
buttonCancel.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// FormWarshipConfig
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(10F, 25F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(1084, 322);
|
||||
Controls.Add(buttonCancel);
|
||||
Controls.Add(panelObject);
|
||||
Controls.Add(buttonAddWarship);
|
||||
Controls.Add(groupBoxCreationParameters);
|
||||
Name = "FormWarshipConfig";
|
||||
Text = "Object creation";
|
||||
groupBoxCreationParameters.ResumeLayout(false);
|
||||
groupBoxCreationParameters.PerformLayout();
|
||||
groupBoxCreationColors.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
|
||||
panelObject.ResumeLayout(false);
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxCreationParameters;
|
||||
private Label labelSpeed;
|
||||
private Label labelWeight;
|
||||
private NumericUpDown numericUpDownSpeed;
|
||||
private NumericUpDown numericUpDownWeight;
|
||||
private GroupBox groupBoxCreationColors;
|
||||
private CheckBox checkBoxCabin;
|
||||
private CheckBox checkBoxRunway;
|
||||
private Panel panelBlack;
|
||||
private Panel panelWhite;
|
||||
private Panel panelPurple;
|
||||
private Panel panelBlue;
|
||||
private Panel panelGreen;
|
||||
private Panel panelRed;
|
||||
private Panel panelGray;
|
||||
private Panel panelYellow;
|
||||
private Label labelModifiedObject;
|
||||
private Label labelSimpleObject;
|
||||
private PictureBox pictureBoxObject;
|
||||
private Panel panelObject;
|
||||
private Button buttonAddWarship;
|
||||
private Label labelAddColor;
|
||||
private Label labelColor;
|
||||
private Button buttonCancel;
|
||||
}
|
||||
}
|
@ -1,153 +0,0 @@
|
||||
using ProjectAircraftCarrier.DrawingObjects;
|
||||
using ProjectAircraftCarrier.Entities;
|
||||
|
||||
namespace ProjectAircraftCarrier
|
||||
{
|
||||
public partial class FormWarshipConfig : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Переменная-выбранный военный корабль
|
||||
/// </summary>
|
||||
DrawingWarship? _warship = null;
|
||||
private event Action<DrawingWarship>? EventAddWarship;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormWarshipConfig()
|
||||
{
|
||||
InitializeComponent();
|
||||
panelBlack.MouseDown += PanelColor_MouseDown;
|
||||
panelPurple.MouseDown += PanelColor_MouseDown;
|
||||
panelGray.MouseDown += PanelColor_MouseDown;
|
||||
panelGreen.MouseDown += PanelColor_MouseDown;
|
||||
panelRed.MouseDown += PanelColor_MouseDown;
|
||||
panelWhite.MouseDown += PanelColor_MouseDown;
|
||||
panelYellow.MouseDown += PanelColor_MouseDown;
|
||||
panelBlue.MouseDown += PanelColor_MouseDown;
|
||||
buttonCancel.Click += (s, e) => Close();
|
||||
}
|
||||
/// <summary>
|
||||
/// Отрисовать военний корабль
|
||||
/// </summary>
|
||||
private void DrawWarship()
|
||||
{
|
||||
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_warship?.SetPosition(5, 5);
|
||||
_warship?.DrawTransport(gr);
|
||||
pictureBoxObject.Image = bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление события
|
||||
/// </summary>
|
||||
/// <param name="ev">Привязанный метод</param>
|
||||
public void AddEvent(Action<DrawingWarship>? ev)
|
||||
{
|
||||
if (EventAddWarship == null)
|
||||
{
|
||||
EventAddWarship = ev;
|
||||
}
|
||||
else
|
||||
{
|
||||
EventAddWarship += ev;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Передаем информацию при нажатии на Label
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void LabelObject_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
(sender as Label)?.DoDragDrop((sender as Label)?.Name,
|
||||
DragDropEffects.Move | DragDropEffects.Copy);
|
||||
}
|
||||
/// <summary>
|
||||
/// Проверка получаемой информации (ее типа на соответствие требуемому)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PanelObject_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
if (e.Data?.GetDataPresent(DataFormats.Text) ?? false)
|
||||
{
|
||||
e.Effect = DragDropEffects.Copy;
|
||||
}
|
||||
else
|
||||
{
|
||||
e.Effect = DragDropEffects.None;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Действия при приеме перетаскиваемой информации
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PanelObject_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
switch (e.Data?.GetData(DataFormats.Text).ToString())
|
||||
{
|
||||
case "labelSimpleObject":
|
||||
_warship = new DrawingWarship(
|
||||
(int)numericUpDownSpeed.Value,
|
||||
(int)numericUpDownWeight.Value, Color.White,
|
||||
pictureBoxObject.Width, pictureBoxObject.Height);
|
||||
break;
|
||||
case "labelModifiedObject":
|
||||
_warship = new DrawingAircraftCarrier(
|
||||
(int)numericUpDownSpeed.Value,
|
||||
(int)numericUpDownWeight.Value, Color.White,
|
||||
Color.Black, checkBoxCabin.Checked,
|
||||
checkBoxRunway.Checked,
|
||||
pictureBoxObject.Width,pictureBoxObject.Height);
|
||||
break;
|
||||
}
|
||||
DrawWarship();
|
||||
}
|
||||
private void PanelColor_MouseDown(object? sender, MouseEventArgs e)
|
||||
{
|
||||
(sender as Panel)?.DoDragDrop((sender as Panel)?.BackColor,
|
||||
DragDropEffects.Move | DragDropEffects.Copy);
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление военного корабля
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAdd_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_warship == null)
|
||||
return;
|
||||
EventAddWarship?.Invoke(_warship);
|
||||
Close();
|
||||
}
|
||||
private void LabelColor_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
if (_warship?.EntityWarship == null)
|
||||
return;
|
||||
Color bodyColor = (Color)e.Data.GetData(typeof(Color));
|
||||
_warship.EntityWarship.ChangeColor(bodyColor);
|
||||
DrawWarship();
|
||||
}
|
||||
private void LabelAddColor_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
if ((_warship?.EntityWarship == null) || (_warship is
|
||||
DrawingAircraftCarrier == false))
|
||||
return;
|
||||
Color additionalColor = (Color)e.Data.GetData(typeof(Color));
|
||||
((EntityAircraftCarrier)_warship.EntityWarship).ChangeAddColor(additionalColor);
|
||||
DrawWarship();
|
||||
}
|
||||
private void LabelColor_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
if (e.Data.GetDataPresent(typeof(Color)))
|
||||
{
|
||||
e.Effect = DragDropEffects.Copy;
|
||||
}
|
||||
else
|
||||
{
|
||||
e.Effect = DragDropEffects.None;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,35 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectAircraftCarrier.DrawingObjects;
|
||||
|
||||
namespace ProjectAircraftCarrier.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты X объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
/// <summary>
|
||||
/// Проверка, можно ли переместиться по нужному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction"></param>
|
||||
/// <returns></returns>
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
void MoveObject(DirectionType direction);
|
||||
}
|
||||
}
|
@ -1,44 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectAircraftCarrier.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в центр экрана
|
||||
/// </summary>
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
var diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,59 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectAircraftCarrier.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в центр экрана
|
||||
/// </summary>
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,57 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectAircraftCarrier.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметры-координаты объекта
|
||||
/// </summary>
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина</param>
|
||||
/// <param name="height">Высота</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
namespace ProjectAircraftCarrier
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
@ -11,7 +11,7 @@ namespace ProjectAircraftCarrier
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormWarshipCollection());
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,103 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ProjectAircraftCarrier.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AircraftCarrier.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap down {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("down", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap left {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("left", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap right {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("right", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap up {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("up", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,133 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="left" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="right" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
Binary file not shown.
Before Width: | Height: | Size: 5.4 KiB |
Binary file not shown.
Before Width: | Height: | Size: 5.0 KiB |
Binary file not shown.
Before Width: | Height: | Size: 4.1 KiB |
Binary file not shown.
Before Width: | Height: | Size: 5.8 KiB |
@ -1,105 +0,0 @@
|
||||
using System.Numerics;
|
||||
|
||||
namespace ProjectAircraftCarrier.Generics
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметризованный набор объектов
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
internal class SetGeneric<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Массив объектов, которые храним
|
||||
/// </summary>
|
||||
private readonly List<T?> _places;
|
||||
/// <summary>
|
||||
/// Количество объектов в массиве
|
||||
/// </summary>
|
||||
public int Count => _places.Count;
|
||||
/// <summary>
|
||||
/// Максимальное количество объектов в списке
|
||||
/// </summary>
|
||||
private readonly int _maxCount;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="count"></param>
|
||||
public SetGeneric(int count)
|
||||
{
|
||||
_maxCount = count;
|
||||
_places = new List<T?>(count);
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор
|
||||
/// </summary>
|
||||
/// <param name="warship">Добавляемый автомобиль</param>
|
||||
/// <returns></returns>
|
||||
public bool Insert(T warship)
|
||||
{
|
||||
if (_places.Count == _maxCount)
|
||||
return false;
|
||||
Insert(warship, 0);
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор на конкретную позицию
|
||||
/// </summary>
|
||||
/// <param name="warship">Добавляемый автомобиль</param>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns></returns>
|
||||
public bool Insert(T warship, int position)
|
||||
{
|
||||
if (!(position >= 0 && position <= Count && _places.Count <
|
||||
_maxCount))
|
||||
return false;
|
||||
_places.Insert(position, warship);
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора с конкретной позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public bool Remove(int position)
|
||||
{
|
||||
if (!(position >= 0 && position < Count))
|
||||
return false;
|
||||
_places.RemoveAt(position);
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта из набора по позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public T? this[int position]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!(position >= 0 && position <= Count))
|
||||
return null;
|
||||
return _places[position];
|
||||
}
|
||||
set
|
||||
{
|
||||
if (!(position >= 0 && position <= Count))
|
||||
return;
|
||||
_places.Insert(position, value);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Проход по списку
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public IEnumerable<T?> GetWarships(int? maxWarships = null)
|
||||
{
|
||||
for (int i = 0; i < _places.Count; ++i)
|
||||
{
|
||||
yield return _places[i];
|
||||
if (maxWarships.HasValue && i == maxWarships.Value)
|
||||
yield break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,18 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectAircraftCarrier.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Статус выполнения операции перемещения
|
||||
/// </summary>
|
||||
public enum Status
|
||||
{
|
||||
NotInit,
|
||||
InProgress,
|
||||
Finish
|
||||
}
|
||||
}
|
@ -1,142 +0,0 @@
|
||||
using ProjectAircraftCarrier.DrawingObjects;
|
||||
using ProjectAircraftCarrier.MovementStrategy;
|
||||
|
||||
namespace ProjectAircraftCarrier.Generics
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметризованный класс для набора объектов DrawningCar
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <typeparam name="U"></typeparam>
|
||||
internal class WarshipsGenericCollection<T, U>
|
||||
where T : DrawingWarship
|
||||
where U : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Ширина окна прорисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна прорисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (ширина)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeWidth = 196;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (высота)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeHeight = 58;
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly SetGeneric<T> _collection;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="picWidth"></param>
|
||||
/// <param name="picHeight"></param>
|
||||
public WarshipsGenericCollection(int picWidth, int picHeight)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_collection = new SetGeneric<T>(width * height);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора сложения
|
||||
/// </summary>
|
||||
/// <param name="collect"></param>
|
||||
/// <param name="obj"></param>
|
||||
/// <returns></returns>
|
||||
public static bool operator +(WarshipsGenericCollection<T, U>?
|
||||
collect, T? obj)
|
||||
{
|
||||
if (obj == null || collect == null)
|
||||
return false;
|
||||
return collect._collection.Insert(obj);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора вычитания
|
||||
/// </summary>
|
||||
/// <param name="collect"></param>
|
||||
/// <param name="pos"></param>
|
||||
/// <returns></returns>
|
||||
public static T? operator -(WarshipsGenericCollection<T, U>
|
||||
collect, int pos)
|
||||
{
|
||||
T? obj = collect._collection[pos];
|
||||
if (obj != null)
|
||||
{
|
||||
collect._collection.Remove(pos);
|
||||
}
|
||||
return obj;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта IMoveableObject
|
||||
/// </summary>
|
||||
/// <param name="pos"></param>
|
||||
/// <returns></returns>
|
||||
public U? GetU(int pos)
|
||||
{
|
||||
return (U?)_collection[pos]?.GetMoveableObject;
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод всего набора объектов
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap ShowWarships()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
DrawBackground(gr);
|
||||
DrawObjects(gr);
|
||||
return bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объектов коллекции
|
||||
/// </summary>
|
||||
public IEnumerable<T?> GetWarships => _collection.GetWarships();
|
||||
/// <summary>
|
||||
/// Метод отрисовки фона
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.Black, 3);
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
|
||||
{
|
||||
g.DrawLine(pen, i * _placeSizeWidth, j *
|
||||
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth
|
||||
/ 2, j * _placeSizeHeight);
|
||||
}
|
||||
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth,
|
||||
_pictureHeight / _placeSizeHeight * _placeSizeHeight);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод прорисовки объектов
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawObjects(Graphics g)
|
||||
{
|
||||
int i = 0;
|
||||
foreach (var warship in _collection.GetWarships())
|
||||
{
|
||||
if (warship != null)
|
||||
{
|
||||
int inRow = _pictureWidth / _placeSizeWidth;
|
||||
warship.SetPosition(i % inRow * _placeSizeWidth,
|
||||
_pictureHeight - _pictureHeight % _placeSizeHeight
|
||||
- (i / inRow + 1) * _placeSizeHeight);
|
||||
warship.DrawTransport(g);
|
||||
}
|
||||
i++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,193 +0,0 @@
|
||||
using ProjectAircraftCarrier.DrawingObjects;
|
||||
using ProjectAircraftCarrier.MovementStrategy;
|
||||
using System.Text;
|
||||
namespace ProjectAircraftCarrier.Generics
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс для хранения коллекции
|
||||
/// </summary>
|
||||
internal class WarshipsGenericStorage
|
||||
{
|
||||
/// <summary>
|
||||
/// Словарь (хранилище)
|
||||
/// </summary>
|
||||
readonly Dictionary<string, WarshipsGenericCollection<DrawingWarship,
|
||||
DrawingObjectWarship>> _warshipStorages;
|
||||
/// <summary>
|
||||
/// Возвращение списка названий наборов
|
||||
/// </summary>
|
||||
public List<string> Keys => _warshipStorages.Keys.ToList();
|
||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Разделитель для записи ключа и значения элемента словаря
|
||||
/// </summary>
|
||||
private static readonly char _separatorForKeyValue = '|';
|
||||
/// <summary>
|
||||
/// Разделитель для записей коллекции данных в файл
|
||||
/// </summary>
|
||||
private readonly char _separatorRecords = ';';
|
||||
/// <summary>
|
||||
/// Разделитель для записи информации по объекту в файл
|
||||
/// </summary>
|
||||
private static readonly char _separatorForObject = ':';
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="pictureWidth"></param>
|
||||
/// <param name="pictureHeight"></param>
|
||||
public WarshipsGenericStorage(int pictureWidth, int pictureHeight)
|
||||
{
|
||||
_warshipStorages = new Dictionary<string,
|
||||
WarshipsGenericCollection<DrawingWarship,
|
||||
DrawingObjectWarship>>();
|
||||
_pictureWidth = pictureWidth;
|
||||
_pictureHeight = pictureHeight;
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление набора
|
||||
/// </summary>
|
||||
/// <param name="name">Название набора</param>
|
||||
public void AddSet(string name)
|
||||
{
|
||||
if (!_warshipStorages.ContainsKey(name))
|
||||
{
|
||||
_warshipStorages.Add(name, new WarshipsGenericCollection
|
||||
<DrawingWarship, DrawingObjectWarship>(_pictureWidth,
|
||||
_pictureHeight));
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("This set already exists");
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление набора
|
||||
/// </summary>
|
||||
/// <param name="name">Название набора</param>
|
||||
public void DelSet(string name)
|
||||
{
|
||||
if (!_warshipStorages.ContainsKey(name))
|
||||
return;
|
||||
_warshipStorages.Remove(name);
|
||||
}
|
||||
/// <summary>
|
||||
/// Доступ к набору
|
||||
/// </summary>
|
||||
/// <param name="ind"></param>
|
||||
/// <returns></returns>
|
||||
public WarshipsGenericCollection<DrawingWarship, DrawingObjectWarship>
|
||||
?this[string ind]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_warshipStorages.ContainsKey(ind))
|
||||
return _warshipStorages[ind];
|
||||
return null;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Сохранение информации по кораблям в хранилище в файл
|
||||
/// </summary>
|
||||
/// <param name="filename">Путь и имя файла</param>
|
||||
/// <returns>true - сохранение прошло успешно, false - ошибка при сохранении данных</returns>
|
||||
public bool SaveData(string filename)
|
||||
{
|
||||
if (File.Exists(filename))
|
||||
{
|
||||
File.Delete(filename);
|
||||
}
|
||||
StringBuilder data = new();
|
||||
foreach (KeyValuePair<string, WarshipsGenericCollection
|
||||
<DrawingWarship, DrawingObjectWarship>> record in
|
||||
_warshipStorages)
|
||||
{
|
||||
StringBuilder records = new();
|
||||
foreach (DrawingWarship? elem in record.Value.GetWarships)
|
||||
{
|
||||
records.Append($"" +
|
||||
$"{elem?.GetDataForSave(_separatorForObject)}" +
|
||||
$"{_separatorRecords}");
|
||||
}
|
||||
data.AppendLine($"{record.Key}{_separatorForKeyValue}" +
|
||||
$"{records}");
|
||||
}
|
||||
if (data.Length == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
using FileStream fs = new(filename, FileMode.Create);
|
||||
byte[] info = new UTF8Encoding(true).GetBytes($"WarshipStorage" +
|
||||
$"{Environment.NewLine}{data}");
|
||||
fs.Write(info, 0, info.Length);
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Загрузка информации по кораблям в хранилище из файла
|
||||
/// </summary>
|
||||
/// <param name="filename">Путь и имя файла</param>
|
||||
/// <returns>true - загрузка прошла успешно, false - ошибка при загрузке данных</returns>
|
||||
public bool LoadData(string filename)
|
||||
{
|
||||
if (!File.Exists(filename))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
string bufferTextFromFile = "";
|
||||
using (FileStream fs = new(filename, FileMode.Open))
|
||||
{
|
||||
byte[] b = new byte[fs.Length];
|
||||
UTF8Encoding temp = new(true);
|
||||
while (fs.Read(b, 0, b.Length) > 0)
|
||||
{
|
||||
bufferTextFromFile += temp.GetString(b);
|
||||
}
|
||||
}
|
||||
var strs = bufferTextFromFile.Split(new char[] { '\n', '\r' },
|
||||
StringSplitOptions.RemoveEmptyEntries);
|
||||
if (strs == null || strs.Length == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (!strs[0].StartsWith("WarshipStorage"))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
_warshipStorages.Clear();
|
||||
foreach (string data in strs)
|
||||
{
|
||||
string[] record = data.Split(_separatorForKeyValue,
|
||||
StringSplitOptions.RemoveEmptyEntries);
|
||||
if (record.Length != 2)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
WarshipsGenericCollection<DrawingWarship, DrawingObjectWarship>
|
||||
collection = new(_pictureWidth, _pictureHeight);
|
||||
string[] set = record[1].Split(_separatorRecords,
|
||||
StringSplitOptions.RemoveEmptyEntries);
|
||||
foreach (string elem in set)
|
||||
{
|
||||
DrawingWarship? warship =
|
||||
elem?.CreateDrawingWarship(_separatorForObject,
|
||||
_pictureWidth, _pictureHeight);
|
||||
if (warship != null)
|
||||
{
|
||||
if (!(collection + warship))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
_warshipStorages.Add(record[0], collection);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user