lab3
This commit is contained in:
parent
9c923bdc24
commit
9b908da61c
@ -27,7 +27,8 @@ namespace ProjectAircraftCarrier.MovementStrategy
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return null;
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}
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return new ObjectParameters(_drawingWarship.GetPosX,
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_drawingWarship.GetPosY, _drawingWarship.GetWidth, _drawingWarship.GetHeight);
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_drawingWarship.GetPosY, _drawingWarship.GetWidth,
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_drawingWarship.GetHeight);
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}
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}
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public int GetStep => (int)(_drawingWarship?.EntityWarship?.Step ?? 0);
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@ -4,6 +4,7 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ProjectAircraftCarrier.Entities;
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using ProjectAircraftCarrier.MovementStrategy;
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namespace ProjectAircraftCarrier.DrawingObjects
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{
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@ -91,7 +92,6 @@ width, int height, int warshipWidth, int warshipHeight)
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_warshipHeight = warshipHeight;
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EntityWarship = new EntityWarship(speed, weight, bodyColor);
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}
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/// <summary>
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/// Установка позиции
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/// </summary>
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@ -99,13 +99,13 @@ width, int height, int warshipWidth, int warshipHeight)
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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{
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if (x < 0 || y < 0 || x + _warshipWidth > _pictureWidth || y + _warshipHeight > _pictureHeight)
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{
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x = 0;
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y = 0;
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}
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_startPosX = x;
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_startPosY = y;
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if (_startPosX < 0 || _startPosY < 0)
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{
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_startPosX = 50;
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_startPosY = 50;
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}
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}
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/// <summary>
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/// Проверка, что объект может переместится по указанному направлению
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@ -212,5 +212,9 @@ width, int height, int warshipWidth, int warshipHeight)
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g.DrawEllipse(pen, _startPosX + 138, _startPosY + 22, 11, 11);
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g.FillEllipse(brBlack, _startPosX + 138, _startPosY + 22, 11, 11);
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}
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/// <summary>
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/// Получение объекта IMoveableObject из объекта DrawningCar
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/// </summary>
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public IMoveableObject GetMoveableObject => new DrawingObjectWarship(this);
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}
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}
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@ -40,16 +40,17 @@ namespace ProjectAircraftCarrier
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comboBoxStrategy = new ComboBox();
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buttonStep = new Button();
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buttonCreateWarship = new Button();
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buttonSelectWarship = new Button();
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((System.ComponentModel.ISupportInitialize)pictureBoxAircraftCarrier).BeginInit();
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SuspendLayout();
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//
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// buttonCreateAircraftCarrier
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//
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buttonCreateAircraftCarrier.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
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buttonCreateAircraftCarrier.Location = new Point(4, 527);
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buttonCreateAircraftCarrier.Location = new Point(8, 523);
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buttonCreateAircraftCarrier.Margin = new Padding(4, 3, 4, 3);
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buttonCreateAircraftCarrier.Name = "buttonCreateAircraftCarrier";
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buttonCreateAircraftCarrier.Size = new Size(193, 37);
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buttonCreateAircraftCarrier.Size = new Size(200, 37);
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buttonCreateAircraftCarrier.TabIndex = 0;
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buttonCreateAircraftCarrier.Text = "Create Aircraft Carrier";
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buttonCreateAircraftCarrier.UseVisualStyleBackColor = true;
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@ -120,6 +121,7 @@ namespace ProjectAircraftCarrier
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//
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// comboBoxStrategy
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//
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comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
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comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
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comboBoxStrategy.FormattingEnabled = true;
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comboBoxStrategy.Items.AddRange(new object[] { "Move to center", "Move to border" });
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@ -144,20 +146,32 @@ namespace ProjectAircraftCarrier
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// buttonCreateWarship
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//
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buttonCreateWarship.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
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buttonCreateWarship.Location = new Point(206, 525);
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buttonCreateWarship.Location = new Point(216, 523);
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buttonCreateWarship.Margin = new Padding(4, 3, 4, 3);
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buttonCreateWarship.Name = "buttonCreateWarship";
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buttonCreateWarship.Size = new Size(200, 38);
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buttonCreateWarship.Size = new Size(200, 37);
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buttonCreateWarship.TabIndex = 8;
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buttonCreateWarship.Text = "Create Warship";
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buttonCreateWarship.UseVisualStyleBackColor = true;
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buttonCreateWarship.Click += ButtonCreateWarship_Click;
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//
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// buttonSelectWarship
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//
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buttonSelectWarship.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
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buttonSelectWarship.Location = new Point(424, 523);
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buttonSelectWarship.Name = "buttonSelectWarship";
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buttonSelectWarship.Size = new Size(200, 37);
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buttonSelectWarship.TabIndex = 9;
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buttonSelectWarship.Text = "Select Warship";
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buttonSelectWarship.UseVisualStyleBackColor = true;
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buttonSelectWarship.Click += ButtonSelectWarhip_Click;
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//
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// FormAircraftCarrier
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//
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AutoScaleDimensions = new SizeF(10F, 25F);
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(1103, 567);
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Controls.Add(buttonSelectWarship);
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Controls.Add(buttonCreateWarship);
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Controls.Add(buttonStep);
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Controls.Add(comboBoxStrategy);
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@ -170,7 +184,7 @@ namespace ProjectAircraftCarrier
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Margin = new Padding(4, 3, 4, 3);
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Name = "FormAircraftCarrier";
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StartPosition = FormStartPosition.CenterScreen;
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Text = "AircraftCarrier";
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Text = "Aircraft Carrier";
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((System.ComponentModel.ISupportInitialize)pictureBoxAircraftCarrier).EndInit();
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ResumeLayout(false);
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}
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@ -186,5 +200,6 @@ namespace ProjectAircraftCarrier
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private ComboBox comboBoxStrategy;
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private Button buttonStep;
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private Button buttonCreateWarship;
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private Button buttonSelectWarship;
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}
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}
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@ -15,11 +15,17 @@ namespace ProjectAircraftCarrier
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/// </summary>
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private AbstractStrategy? _abstractStrategy;
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/// <summary>
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/// Âűáđŕííűé ŕâňîěîáčëü
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/// </summary>
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public DrawingWarship? SelectedWarship { get; private set; }
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/// <summary>
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/// Èíèöèàëèçàöèÿ ôîðìû
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/// </summary>
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public FormAircraftCarrier()
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{
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InitializeComponent();
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SelectedWarship = null;
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_abstractStrategy = null;
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}
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/// <summary>
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/// Ìåòîä ïðîðèñîâêè àâèàíîñöà
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@ -44,17 +50,25 @@ namespace ProjectAircraftCarrier
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private void ButtonCreateAircraftCarrier_Click(object sender, EventArgs e)
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{
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Random random = new();
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Color bodyColor = Color.FromArgb(random.Next(0, 256),
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random.Next(0, 256), random.Next(0, 256));
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ColorDialog dialog = new();
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if (dialog.ShowDialog() == DialogResult.OK)
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{
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bodyColor = dialog.Color;
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}
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Color additColor = Color.FromArgb(random.Next(0, 256),
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random.Next(0, 256), random.Next(0, 256));
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if (dialog.ShowDialog() == DialogResult.OK)
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{
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additColor = dialog.Color;
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}
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_drawingWarship = new DrawingAircraftCarrier(random.Next(100, 300),
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random.Next(1000, 3000),
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Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
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random.Next(0, 256)),
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Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
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random.Next(0, 256)),
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Convert.ToBoolean(random.Next(0, 2)),
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random.Next(1000, 3000), bodyColor,
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additColor, Convert.ToBoolean(random.Next(0, 2)),
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Convert.ToBoolean(random.Next(0, 2)),
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pictureBoxAircraftCarrier.Width, pictureBoxAircraftCarrier.Height);
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_drawingWarship.SetPosition(random.Next(0, pictureBoxAircraftCarrier.Width),
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random.Next(0, pictureBoxAircraftCarrier.Height));
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_drawingWarship.SetPosition(random.Next(10, 100), random.Next(10, 100));
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Draw();
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}
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/// <summary>
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@ -65,9 +79,16 @@ namespace ProjectAircraftCarrier
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private void ButtonCreateWarship_Click(object sender, EventArgs e)
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{
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Random random = new();
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Color color = Color.FromArgb(random.Next(0, 256),
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random.Next(0, 256), random.Next(0, 256));
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ColorDialog dialog = new();
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if (dialog.ShowDialog() == DialogResult.OK)
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{
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color = dialog.Color;
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}
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_drawingWarship = new DrawingWarship(random.Next(100, 300),
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random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256),
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random.Next(0, 256), random.Next(0, 256)), pictureBoxAircraftCarrier.Width, pictureBoxAircraftCarrier.Height);
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random.Next(1000, 3000), color,
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pictureBoxAircraftCarrier.Width, pictureBoxAircraftCarrier.Height);
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_drawingWarship.SetPosition(random.Next(10, 100), random.Next(10, 100));
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Draw();
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}
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@ -100,6 +121,11 @@ namespace ProjectAircraftCarrier
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}
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Draw();
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}
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private void ButtonSelectWarhip_Click(object sender, EventArgs e)
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{
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SelectedWarship = _drawingWarship;
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DialogResult = DialogResult.OK;
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}
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/// <summary>
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/// Îáðàáîòêà íàæàòèÿ êíîïêè "Øàã"
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/// </summary>
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@ -121,7 +121,7 @@
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<data name="buttonLeft.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>
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iVBORw0KGgoAAAANSUhEUgAAA5gAAAOYBAMAAABC5kGOAAAABGdBTUEAALGPC/xhBQAAABJQTFRF5ubm
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////AAAAIyMjycnJiIiI9drrEwAAAAlwSFlzAAAOwQAADsEBuJFr7QAAE2hJREFUeNrtncty01wWRqUK
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////AAAAIyMjycnJiIiI9drrEwAAAAlwSFlzAAAOvQAADr0BR/uQrQAAE2hJREFUeNrtncty01wWRqUK
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nkvV9gvIZE6bMCdtmJME3v9VmkC4JU4sW/t2vqxdXdX/YqKtvUqfFZ0juxvHoftZ488Cm0VkIhOsiMhE
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JlgRv1f/8E+gADIJIWQSQsgkhJBJCCGTEEImIYRMQgiZhBAyCSFkEkLIJISQSQghkxBCJiGDLAbqIDKR
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CVZEZCITrIjIRCZYEZGJTLAiIhOZYEVEJjLBiohMZIIVsWMxUAqZhBAyCSFkEkLIJISQSQghkxBCJiGE
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@ -310,7 +310,7 @@
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<data name="buttonUp.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>
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iVBORw0KGgoAAAANSUhEUgAAA5gAAAOYBAMAAABC5kGOAAAABGdBTUEAALGPC/xhBQAAABJQTFRF5ubm
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////AAAAIyMjycnJiIiI9drrEwAAAAlwSFlzAAAOwQAADsEBuJFr7QAAFo9JREFUeNrtnc162zgSRYuf
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////AAAAIyMjycnJiIiI9drrEwAAAAlwSFlzAAAOvQAADr0BR/uQrQAAFo9JREFUeNrtnc162zgSRYuf
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23vqG+kFSHOvdpR9nHT2ktL9/q8yhghIsiPFtswf3MK5M5ujzRTrDBCAIGmLqRZ9QGE0OuEHjU74QaMT
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ftDohB+0+EsdfwKVkU44QjrhCOmEI6QTjpBOOEI64QjphCOkE46QTjhCOuEI6YQjpBOOkE44QjrhDI3D
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QBdodMIPGp3wg0Yn/KDRCT9odMIPGp3wg0Yn/KDRCT9odMIPGp3wg0Yn/KDRCT9odMIPGp3wgxwGekI6
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@ -413,7 +413,7 @@
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<data name="buttonDown.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>
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iVBORw0KGgoAAAANSUhEUgAAA5gAAAOYBAMAAABC5kGOAAAABGdBTUEAALGPC/xhBQAAABJQTFRF5ubm
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////AAAAIyMjycnJiIiI9drrEwAAAAlwSFlzAAAOwQAADsEBuJFr7QAAFRpJREFUeNrt3cGS2zYWRmGw
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////AAAAIyMjycnJiIiI9drrEwAAAAlwSFlzAAAOvQAADr0BR/uQrQAAFRpJREFUeNrt3cGS2zYWRmGw
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4uzJiv0CTXGvtuV9mEn2ouO8/6tMS6Laduva3ZJI4N4fRzWbk8WMiW+IgAAlp5Sa7vRJpw8ZORkJoWQk
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hJKREEpGQigZCaFkJISSkRBKRkIoGQmhZCSEkpEQSkZCKBkJoWQkZLLr2vkfzf+EDJtggkl6TDDBJD0m
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mGCSHhNMMEmPCSaYpMcEE0zSY4IJJukxE4eBUslICCUjIZSMhFAyEkLJSAglIyGUjIRQMhJCyUgIJSMh
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133
AircraftCarrier/AircraftCarrier/FormWarshipCollection.Designer.cs
generated
Normal file
133
AircraftCarrier/AircraftCarrier/FormWarshipCollection.Designer.cs
generated
Normal file
@ -0,0 +1,133 @@
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namespace ProjectAircraftCarrier
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{
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partial class FormWarshipCollection
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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groupBoxCollection = new GroupBox();
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maskedTextBoxNumber = new MaskedTextBox();
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buttonRefreshCollection = new Button();
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buttonRemoveWarship = new Button();
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buttonAddWarship = new Button();
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pictureBoxCollection = new PictureBox();
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groupBoxCollection.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)pictureBoxCollection).BeginInit();
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SuspendLayout();
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//
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// groupBoxCollection
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//
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groupBoxCollection.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Right;
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groupBoxCollection.Controls.Add(maskedTextBoxNumber);
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groupBoxCollection.Controls.Add(buttonRefreshCollection);
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groupBoxCollection.Controls.Add(buttonRemoveWarship);
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groupBoxCollection.Controls.Add(buttonAddWarship);
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groupBoxCollection.Location = new Point(893, 3);
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groupBoxCollection.Margin = new Padding(4, 5, 4, 5);
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groupBoxCollection.Name = "groupBoxCollection";
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groupBoxCollection.Padding = new Padding(4, 5, 4, 5);
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groupBoxCollection.Size = new Size(247, 743);
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groupBoxCollection.TabIndex = 0;
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groupBoxCollection.TabStop = false;
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groupBoxCollection.Text = "Tools";
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//
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// maskedTextBoxNumber
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//
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maskedTextBoxNumber.Location = new Point(56, 115);
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maskedTextBoxNumber.Margin = new Padding(4, 5, 4, 5);
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maskedTextBoxNumber.Name = "maskedTextBoxNumber";
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maskedTextBoxNumber.Size = new Size(141, 31);
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maskedTextBoxNumber.TabIndex = 4;
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maskedTextBoxNumber.Text = "_";
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//
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// buttonRefreshCollection
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//
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buttonRefreshCollection.Location = new Point(9, 300);
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buttonRefreshCollection.Margin = new Padding(4, 5, 4, 5);
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buttonRefreshCollection.Name = "buttonRefreshCollection";
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buttonRefreshCollection.Size = new Size(224, 45);
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buttonRefreshCollection.TabIndex = 3;
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buttonRefreshCollection.Text = "Refresh collection";
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buttonRefreshCollection.UseVisualStyleBackColor = true;
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buttonRefreshCollection.Click += ButtonRefreshCollection_Click;
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//
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// buttonRemoveWarship
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//
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buttonRemoveWarship.Location = new Point(9, 187);
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buttonRemoveWarship.Margin = new Padding(4, 5, 4, 5);
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buttonRemoveWarship.Name = "buttonRemoveWarship";
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buttonRemoveWarship.Size = new Size(224, 45);
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buttonRemoveWarship.TabIndex = 2;
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buttonRemoveWarship.Text = "Remove warship";
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buttonRemoveWarship.UseVisualStyleBackColor = true;
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buttonRemoveWarship.Click += ButtonRemoveWarship_Click;
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//
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// buttonAddWarship
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//
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buttonAddWarship.Location = new Point(9, 37);
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buttonAddWarship.Margin = new Padding(4, 5, 4, 5);
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buttonAddWarship.Name = "buttonAddWarship";
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buttonAddWarship.Size = new Size(230, 45);
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buttonAddWarship.TabIndex = 0;
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buttonAddWarship.Text = "Add warship";
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buttonAddWarship.UseVisualStyleBackColor = true;
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buttonAddWarship.Click += ButtonAddWarship_Click;
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//
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// pictureBoxCollection
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//
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pictureBoxCollection.Location = new Point(0, 2);
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pictureBoxCollection.Margin = new Padding(4, 5, 4, 5);
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pictureBoxCollection.Name = "pictureBoxCollection";
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pictureBoxCollection.Size = new Size(893, 745);
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pictureBoxCollection.TabIndex = 1;
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pictureBoxCollection.TabStop = false;
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//
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// FormWarshipCollection
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//
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AutoScaleDimensions = new SizeF(10F, 25F);
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(1143, 750);
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Controls.Add(pictureBoxCollection);
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Controls.Add(groupBoxCollection);
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Margin = new Padding(4, 5, 4, 5);
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Name = "FormWarshipCollection";
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Text = "Warship Collection";
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groupBoxCollection.ResumeLayout(false);
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groupBoxCollection.PerformLayout();
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((System.ComponentModel.ISupportInitialize)pictureBoxCollection).EndInit();
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ResumeLayout(false);
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}
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#endregion
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private GroupBox groupBoxCollection;
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private Button buttonRefreshCollection;
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private Button buttonRemoveWarship;
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private Button buttonAddWarship;
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private PictureBox pictureBoxCollection;
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private MaskedTextBox maskedTextBoxNumber;
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}
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}
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80
AircraftCarrier/AircraftCarrier/FormWarshipCollection.cs
Normal file
80
AircraftCarrier/AircraftCarrier/FormWarshipCollection.cs
Normal file
@ -0,0 +1,80 @@
|
||||
using ProjectAircraftCarrier.DrawingObjects;
|
||||
using ProjectAircraftCarrier.Generics;
|
||||
using ProjectAircraftCarrier.MovementStrategy;
|
||||
namespace ProjectAircraftCarrier
|
||||
{
|
||||
/// <summary>
|
||||
/// Форма для работы с набором объектов класса DrawningCar
|
||||
/// </summary>
|
||||
public partial class FormWarshipCollection : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly WarshipsGenericCollection<DrawingWarship,
|
||||
DrawingObjectWarship> _warships;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormWarshipCollection()
|
||||
{
|
||||
InitializeComponent();
|
||||
_warships = new WarshipsGenericCollection<DrawingWarship,
|
||||
DrawingObjectWarship>(pictureBoxCollection.Width,
|
||||
pictureBoxCollection.Height);
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddWarship_Click(object sender, EventArgs e)
|
||||
{
|
||||
FormAircraftCarrier form = new();
|
||||
if (form.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
if (_warships + form.SelectedWarship != -1)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBoxCollection.Image = _warships.ShowWarships();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRemoveWarship_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление",
|
||||
MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int pos = Convert.ToInt32(maskedTextBoxNumber.Text);
|
||||
if (_warships - pos)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBoxCollection.Image = _warships.ShowWarships();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Обновление рисунка по набору
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRefreshCollection_Click(object sender, EventArgs e)
|
||||
{
|
||||
pictureBoxCollection.Image = _warships.ShowWarships();
|
||||
}
|
||||
}
|
||||
}
|
120
AircraftCarrier/AircraftCarrier/FormWarshipCollection.resx
Normal file
120
AircraftCarrier/AircraftCarrier/FormWarshipCollection.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -11,7 +11,7 @@ namespace ProjectAircraftCarrier
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormAircraftCarrier());
|
||||
Application.Run(new FormWarshipCollection());
|
||||
}
|
||||
}
|
||||
}
|
88
AircraftCarrier/AircraftCarrier/SetGeneric.cs
Normal file
88
AircraftCarrier/AircraftCarrier/SetGeneric.cs
Normal file
@ -0,0 +1,88 @@
|
||||
namespace ProjectAircraftCarrier.Generics
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметризованный набор объектов
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
internal class SetGeneric<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Массив объектов, которые храним
|
||||
/// </summary>
|
||||
private readonly T?[] _places;
|
||||
/// <summary>
|
||||
/// Количество объектов в массиве
|
||||
/// </summary>
|
||||
public int Count => _places.Length;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="count"></param>
|
||||
public SetGeneric(int count)
|
||||
{
|
||||
_places = new T?[count];
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор
|
||||
/// </summary>
|
||||
/// <param name="warship">Добавляемый автомобиль</param>
|
||||
/// <returns></returns>
|
||||
public int Insert(T warship)
|
||||
{
|
||||
if (_places[Count - 1] != null)
|
||||
return -1;
|
||||
return Insert(warship, 0);
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор на конкретную позицию
|
||||
/// </summary>
|
||||
/// <param name="warship">Добавляемый автомобиль</param>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns></returns>
|
||||
public int Insert(T warship, int position)
|
||||
{
|
||||
int nullIndex = -1, i;
|
||||
if (position < 0 || position >= Count)
|
||||
return -1;
|
||||
for (i = position; i < Count; i++)
|
||||
{
|
||||
if (_places[i] == null)
|
||||
{
|
||||
nullIndex = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (nullIndex < 0)
|
||||
return -1;
|
||||
for (i = nullIndex; i > position; i--)
|
||||
{
|
||||
_places[i] = _places[i - 1];
|
||||
}
|
||||
_places[position] = warship;
|
||||
return position;
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора с конкретной позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public bool Remove(int position)
|
||||
{
|
||||
if (position < 0 || position >= Count) return false;
|
||||
_places[position] = null;
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта из набора по позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public T? Get(int position)
|
||||
{
|
||||
if (position < 0 || position >= Count)
|
||||
return null;
|
||||
return _places[position];
|
||||
}
|
||||
}
|
||||
}
|
136
AircraftCarrier/AircraftCarrier/WarshipsGenericCollection.cs
Normal file
136
AircraftCarrier/AircraftCarrier/WarshipsGenericCollection.cs
Normal file
@ -0,0 +1,136 @@
|
||||
using ProjectAircraftCarrier.DrawingObjects;
|
||||
using ProjectAircraftCarrier.MovementStrategy;
|
||||
|
||||
namespace ProjectAircraftCarrier.Generics
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметризованный класс для набора объектов DrawningCar
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <typeparam name="U"></typeparam>
|
||||
internal class WarshipsGenericCollection<T, U>
|
||||
where T : DrawingWarship
|
||||
where U : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Ширина окна прорисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна прорисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (ширина)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeWidth = 196;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (высота)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeHeight = 58;
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly SetGeneric<T> _collection;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="picWidth"></param>
|
||||
/// <param name="picHeight"></param>
|
||||
public WarshipsGenericCollection(int picWidth, int picHeight)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_collection = new SetGeneric<T>(width * height);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора сложения
|
||||
/// </summary>
|
||||
/// <param name="collect"></param>
|
||||
/// <param name="obj"></param>
|
||||
/// <returns></returns>
|
||||
public static int operator +(WarshipsGenericCollection<T, U> collect, T? obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
return collect._collection.Insert(obj);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора вычитания
|
||||
/// </summary>
|
||||
/// <param name="collect"></param>
|
||||
/// <param name="pos"></param>
|
||||
/// <returns></returns>
|
||||
public static bool operator -(WarshipsGenericCollection<T, U> collect, int pos)
|
||||
{
|
||||
T? obj = collect._collection.Get(pos);
|
||||
if (obj != null)
|
||||
{
|
||||
return collect._collection.Remove(pos);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта IMoveableObject
|
||||
/// </summary>
|
||||
/// <param name="pos"></param>
|
||||
/// <returns></returns>
|
||||
public U? GetU(int pos)
|
||||
{
|
||||
return (U?)_collection.Get(pos)?.GetMoveableObject;
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод всего набора объектов
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap ShowWarships()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
DrawBackground(gr);
|
||||
DrawObjects(gr);
|
||||
return bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод отрисовки фона
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.Black, 3);
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight +
|
||||
1; ++j)
|
||||
{
|
||||
g.DrawLine(pen, i * _placeSizeWidth, j *
|
||||
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
|
||||
_placeSizeHeight);
|
||||
}
|
||||
g.DrawLine(pen, i * _placeSizeWidth, 0, i *
|
||||
_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод прорисовки объектов
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawObjects(Graphics g)
|
||||
{
|
||||
int inRow = _pictureWidth / _placeSizeWidth;
|
||||
for (int i = 0; i < _collection.Count; i++)
|
||||
{
|
||||
DrawingWarship warship = _collection.Get(i);
|
||||
if (warship != null)
|
||||
{
|
||||
warship.SetPosition(i % inRow * _placeSizeWidth + 3, (_collection.Count / inRow - 1 - i / inRow) * _placeSizeHeight + 5);
|
||||
warship.DrawTransport(g);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user