лабораторная 3
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@ -10,6 +10,7 @@
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<ItemGroup>
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<Compile Remove="Class1.cs" />
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<Compile Remove="GenericClass.cs" />
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</ItemGroup>
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</Project>
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@ -1,5 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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@ -15,8 +14,8 @@ namespace AirplaneWithRadar.Generics
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{
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private readonly int pictWidth;
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private readonly int pictHeight;
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private readonly int placeSizeWidth = 210;
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private readonly int placeSizeHeight = 90;
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private readonly int placeSizeWidth = 200;
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private readonly int placeSizeHeight = 70;
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private readonly SetGeneric<T> collection;
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public AirplanesGenericCollection(int picWidth, int picHeight)
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@ -78,14 +77,23 @@ namespace AirplaneWithRadar.Generics
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int width = pictWidth / placeSizeWidth;
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int height = pictHeight / placeSizeHeight;
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int j = 3;
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int k = 0;
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for (int i = 0; i < collection.Count; i++)
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{
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PaintAirplane? airplane = collection.Get(i);
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if (j < 0)
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{
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j += 4;
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k++;
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}
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if (airplane != null)
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{
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airplane.SetPosition(placeSizeWidth - (i % 2 * placeSizeWidth), i / 2 * placeSizeHeight);
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airplane.SetPosition(placeSizeWidth * j, placeSizeHeight * k);
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airplane.DrawTransport(g);
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}
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j--;
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}
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}
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}
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@ -44,7 +44,7 @@
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groupBox1.Controls.Add(ButtonRefreshCollection);
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groupBox1.Controls.Add(ButtonDeleteAirplane);
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groupBox1.Controls.Add(ButtonAddAirplane);
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groupBox1.Location = new Point(574, 3);
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groupBox1.Location = new Point(749, 9);
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groupBox1.Name = "groupBox1";
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groupBox1.Size = new Size(223, 440);
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groupBox1.TabIndex = 0;
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@ -90,9 +90,10 @@
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//
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// pictureBoxCollection
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//
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pictureBoxCollection.Location = new Point(4, 3);
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pictureBoxCollection.Dock = DockStyle.Fill;
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pictureBoxCollection.Location = new Point(0, 0);
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pictureBoxCollection.Name = "pictureBoxCollection";
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pictureBoxCollection.Size = new Size(567, 440);
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pictureBoxCollection.Size = new Size(984, 461);
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pictureBoxCollection.TabIndex = 1;
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pictureBoxCollection.TabStop = false;
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//
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@ -100,9 +101,9 @@
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//
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AutoScaleDimensions = new SizeF(7F, 15F);
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(800, 450);
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Controls.Add(pictureBoxCollection);
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ClientSize = new Size(984, 461);
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Controls.Add(groupBox1);
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Controls.Add(pictureBoxCollection);
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Name = "FormAirplaneCollection";
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Text = "FormAirplaneCollection";
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groupBox1.ResumeLayout(false);
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@ -1,64 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing"">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<root>
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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15
AirplaneWithRadar/AirplaneWithRadar/GenericClass.cs
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15
AirplaneWithRadar/AirplaneWithRadar/GenericClass.cs
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@ -0,0 +1,15 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AirplaneWithRadar
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{
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internal class GenericClass<T>
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where T : AirplaneWithRadar.PaintObjects.PaintAirplaneWithRadar
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{
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}
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}
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|
@ -1,5 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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