261 lines
12 KiB
C#
261 lines
12 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.Http.Headers;
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using System.Security.Cryptography.X509Certificates;
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using System.Text;
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using System.Threading.Tasks;
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namespace AirBomber;
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/// <summary>
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/// Класс, отвечающий за отрисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningAirBomber
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityAirBomber? EntityAirBomber { get; private set; }
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/// <summary>
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/// Ширина окна отрисовки
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/// </summary>
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private int? _pictureWidth;
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/// <summary>
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/// Высота окна отрисовки
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/// </summary>
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private int? _pictureHeight;
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/// <summary>
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/// Левая координата отрисовки бомбардировщика
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/// </summary>
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public int? _startPosX;
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/// <summary>
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/// Верхняя координата отрисовки бомбардировщика
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/// </summary>
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private int? _startPosY;
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/// <summary>
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/// Ширина отрисовки бомбардировщика
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/// </summary>
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private readonly int _drawningAirBomberWidth = 140;
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/// <summary>
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/// Высота отрисовки бомбардировщика
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/// </summary>
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private readonly int _drawningAirBomberHeight = 128;
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/// <summary>
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///
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="bombs">Признак наличия бомб</param>
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/// <param name="fuelTanks">Признак наличия дополнительный топливных баков</param>
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public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bombs, bool fuelTanks)
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{
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EntityAirBomber = new EntityAirBomber();
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EntityAirBomber.Init(speed, weight, bodyColor, additionalColor, bombs, fuelTanks);
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_pictureHeight = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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/// <summary>
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/// Установка границ поля
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/// </summary>
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/// <param name="width"><Ширина/param>
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/// <param name="height">Высота</param>
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/// <returns></returns>
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public bool SetPictureSize(int width, int height)
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{
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if (_drawningAirBomberHeight > height || _drawningAirBomberWidth > width)
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return false;
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_pictureHeight = height;
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_pictureWidth = width;
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if (_startPosX.HasValue || _startPosY.HasValue)
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{
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if (_startPosX + _drawningAirBomberWidth > _pictureWidth)
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_startPosX = _pictureWidth - _drawningAirBomberWidth;
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else if (_startPosX < 0)
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_startPosX = 0;
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if (_startPosY + _drawningAirBomberHeight > _pictureHeight)
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_startPosY = _pictureHeight - _drawningAirBomberHeight;
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else if (_startPosY < 0)
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_startPosY = 0;
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}
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return true;
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}
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/// <summary>
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/// Установка позиции
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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return;
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if (x + _drawningAirBomberWidth > _pictureWidth) _startPosX = _pictureWidth - _drawningAirBomberWidth;
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else if (x < 0) _startPosX = 0;
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else _startPosX = x;
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if (y + _drawningAirBomberHeight > _pictureHeight) _startPosY = _pictureHeight - _drawningAirBomberHeight;
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else if (y < 0) _startPosY = 0;
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else _startPosY = y;
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}
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public bool MoveAirBomber(DirectionType direction)
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{
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if (EntityAirBomber == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX.Value - EntityAirBomber.Step > 0)
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{
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_startPosX -= (int)EntityAirBomber.Step;
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}
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntityAirBomber.Step > 0)
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{
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_startPosY -= (int)EntityAirBomber.Step;
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}
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return true;
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//вправо
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case DirectionType.Right :
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if (_startPosX.Value + EntityAirBomber.Step + _drawningAirBomberWidth < _pictureWidth)
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{
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_startPosX += (int)EntityAirBomber.Step;
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}
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return true;
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//вниз
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case DirectionType.Down:
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if (_startPosY + EntityAirBomber.Step + _drawningAirBomberHeight < _pictureHeight)
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{
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_startPosY += (int)EntityAirBomber.Step;
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}
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return true;
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default:
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return false;
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}
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}
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/// <summary>
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/// Прорисовка объекта
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/// </summary>
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/// <param name="g"></param>
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public void DrawAirBomber(Graphics g)
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{
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if (EntityAirBomber == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new
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SolidBrush(EntityAirBomber.AdditionalColor);
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if (EntityAirBomber.FuelTanks)
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{
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//Дополнительные топливные баки
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g.FillEllipse(additionalBrush, _startPosX.Value + 90, _startPosY.Value + 50, 29, 29);
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g.DrawEllipse(pen, _startPosX.Value + 90, _startPosY.Value + 50, 29, 29);
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g.FillEllipse(additionalBrush, _startPosX.Value + 30, _startPosY.Value + 50, 29, 29);
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g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value + 50, 29, 29);
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}
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Brush brGreen = new SolidBrush(Color.Green);
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Brush brRed = new SolidBrush(Color.Red);
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Brush BodyBrush = new SolidBrush(EntityAirBomber.BodyColor);
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//Бомбы
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if (EntityAirBomber.Bombs)
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{
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Point[] Bomb1Point = { new Point(_startPosX.Value + 77, _startPosY.Value + 125), new Point(_startPosX.Value + 84, _startPosY.Value + 128), new Point(_startPosX.Value + 84, _startPosY.Value + 120), new Point(_startPosX.Value + 79, _startPosY.Value + 122) };
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g.FillPolygon(brGreen, Bomb1Point);
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g.DrawLine(pen, _startPosX.Value + 77, _startPosY.Value + 125, _startPosX.Value + 84, _startPosY.Value + 128);
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g.DrawLine(pen, _startPosX.Value + 84, _startPosY.Value + 128, _startPosX.Value + 84, _startPosY.Value + 120);
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g.DrawLine(pen, _startPosX.Value + 84, _startPosY.Value + 120, _startPosX.Value + 79, _startPosY.Value + 122);
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g.FillRectangle(brGreen, _startPosX.Value + 65, _startPosY.Value + 121, 5, 5);
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g.DrawRectangle(pen, _startPosX.Value + 65, _startPosY.Value + 121, 5, 5);
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Point[] BombNose1Point = { new Point(_startPosX.Value + 65, _startPosY.Value + 119), new Point(_startPosX.Value + 60, _startPosY.Value + 123), new Point(_startPosX.Value + 65, _startPosY.Value + 128) };
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g.FillPolygon(brRed, BombNose1Point);
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Point[] Bomb2Point = { new Point(_startPosX.Value + 77, _startPosY.Value + 3), new Point(_startPosX.Value + 84, _startPosY.Value), new Point(_startPosX.Value + 84, _startPosY.Value + 8), new Point(_startPosX.Value + 79, _startPosY.Value + 6) };
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g.FillPolygon(brGreen, Bomb2Point);
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g.DrawLine(pen, _startPosX.Value + 77, _startPosY.Value + 3, _startPosX.Value + 84, _startPosY.Value);
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g.DrawLine(pen, _startPosX.Value + 84, _startPosY.Value, _startPosX.Value + 84, _startPosY.Value + 8);
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g.DrawLine(pen, _startPosX.Value + 84, _startPosY.Value + 8, _startPosX.Value + 79, _startPosY.Value + 6);
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g.FillRectangle(brGreen, _startPosX.Value + 65, _startPosY.Value + 2, 5, 5);
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g.DrawRectangle(pen, _startPosX.Value + 65, _startPosY.Value + 2, 5, 5);
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Point[] BombNose2Point = { new Point(_startPosX.Value + 65, _startPosY.Value + 9), new Point(_startPosX.Value + 60, _startPosY.Value + 5), new Point(_startPosX.Value + 65, _startPosY.Value) };
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g.FillPolygon(brRed, BombNose2Point);
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}
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//Корпус
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Brush brGray = new SolidBrush(Color.Gray);
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g.FillRectangle(BodyBrush, _startPosX.Value + 20, _startPosY.Value + 55, 120, 18);
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g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 55, 120, 18);
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//Нос
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Brush brBlack = new SolidBrush(Color.Black);
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Point[] NosePoints = { new Point(_startPosX.Value + 20, _startPosY.Value + 55), new Point(_startPosX.Value, _startPosY.Value + 64), new Point(_startPosX.Value + 20, _startPosY.Value + 73) };
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g.FillPolygon(brBlack, NosePoints);
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g.DrawLine(pen, _startPosX.Value + 20, _startPosY.Value + 55, _startPosX.Value, _startPosY.Value + 64);
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g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 64, _startPosX.Value + 20, _startPosY.Value + 73);
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//Крылья
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Point[] UpperWingPoint = { new Point(_startPosX.Value + 71, _startPosY.Value + 55), new Point(_startPosX.Value + 71, _startPosY.Value + 1), new Point(_startPosX.Value + 77, _startPosY.Value + 1), new Point(_startPosX.Value + 85, _startPosY.Value + 54) };
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g.FillPolygon(BodyBrush, UpperWingPoint);
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g.DrawLine(pen, _startPosX.Value + 70, _startPosY.Value + 55, _startPosX.Value + 70, _startPosY.Value);
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g.DrawLine(pen, _startPosX.Value + 70, _startPosY.Value, _startPosX.Value + 77, _startPosY.Value);
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g.DrawLine(pen, _startPosX.Value + 77, _startPosY.Value, _startPosX.Value + 85, _startPosY.Value + 55);
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Point[] LowerWingPoint = { new Point(_startPosX.Value + 71, _startPosY.Value + 74), new Point(_startPosX.Value + 71, _startPosY.Value + 128), new Point(_startPosX.Value + 77, _startPosY.Value + 128), new Point(_startPosX.Value + 85, _startPosY.Value + 74) };
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g.FillPolygon(BodyBrush, LowerWingPoint);
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g.DrawLine(pen, _startPosX.Value + 70, _startPosY.Value + 73, _startPosX.Value + 70, _startPosY.Value + 128);
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g.DrawLine(pen, _startPosX.Value + 70, _startPosY.Value + 128, _startPosX.Value + 77, _startPosY.Value + 128);
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g.DrawLine(pen, _startPosX.Value + 77, _startPosY.Value + 128, _startPosX.Value + 85, _startPosY.Value + 73);
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//Хвост
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Point[] UpTailPoint = { new Point(_startPosX.Value + 140, _startPosY.Value + 55), new Point(_startPosX.Value + 140, _startPosY.Value + 27), new Point(_startPosX.Value + 120, _startPosY.Value + 46), new Point(_startPosX.Value + 120, _startPosY.Value + 55) };
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g.FillPolygon(BodyBrush, UpTailPoint);
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g.DrawLine(pen, _startPosX.Value + 140, _startPosY.Value + 55, _startPosX.Value + 140, _startPosY.Value + 27);
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g.DrawLine(pen, _startPosX.Value + 140, _startPosY.Value + 27, _startPosX.Value + 120, _startPosY.Value + 46);
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g.DrawLine(pen, _startPosX.Value + 120, _startPosY.Value + 46, _startPosX.Value + 120, _startPosY.Value + 55);
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Point[] LowerTailPoint = { new Point(_startPosX.Value + 140, _startPosY.Value + 73), new Point(_startPosX.Value + 140, _startPosY.Value + 102), new Point(_startPosX.Value + 120, _startPosY.Value + 83), new Point(_startPosX.Value + 120, _startPosY.Value + 55) };
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g.FillPolygon(BodyBrush, LowerTailPoint);
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g.DrawLine(pen, _startPosX.Value + 140, _startPosY.Value + 73, _startPosX.Value + 140, _startPosY.Value + 102);
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g.DrawLine(pen, _startPosX.Value + 140, _startPosY.Value + 102, _startPosX.Value + 120, _startPosY.Value + 83);
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g.DrawLine(pen, _startPosX.Value + 120, _startPosY.Value + 83, _startPosX.Value + 120, _startPosY.Value + 73);
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g.DrawLine(pen, _startPosX.Value + 140, _startPosY.Value + 73, _startPosX.Value + 100, _startPosY.Value + 73);
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}
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}
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