270 lines
10 KiB
C#
270 lines
10 KiB
C#
using ProjectStormtrooper.Entites;
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namespace ProjectStormtrooper.Drawnings;
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public class DrawningAirplane
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityAirplane? EntityAirplane { get; protected set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int? _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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private int? _pictureHeight;
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/// <summary>
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/// Левая координата прорисовки самолета
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/// </summary>
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protected int? _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки самолета
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/// </summary>
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protected int? _startPosY;
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/// <summary>
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/// Ширина прорисовки самолета
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/// </summary>
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private readonly int _drawningAirplaneWidth = 153;
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/// <summary>
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/// Высота прорисовки самолета
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/// </summary>
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private readonly int _drawningAirplaneHeight = 110;
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/// <summary>
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/// Координата X объекта
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/// </summary>
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public int? GetPosX => _startPosX;
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/// <summary>
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/// Координата Y объекта
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/// </summary>
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public int? GetPosY => _startPosY;
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/// <summary>
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/// Ширина объекта
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/// </summary>
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public int GetWidth => _drawningAirplaneWidth;
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/// <summary>
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/// Высота объекта
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/// </summary>
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public int GetHeight => _drawningAirplaneHeight;
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/// <summary>
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/// пустой конструктор
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/// </summary>
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private DrawningAirplane()
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{
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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/// <summary>
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/// конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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public DrawningAirplane(int speed, double weight, Color bodyColor) : this()
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{
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EntityAirplane = new EntityAirplane(speed, weight, bodyColor);
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}
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/// <summary>
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/// конструктор для наследников
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/// </summary>
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/// <param name="drawningAirplaneWidth">Ширина прорисовки самолета</param>
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/// <param name="drawningAirplaneHeight">Высота прорисовки самолета</param>
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protected DrawningAirplane(int drawningAirplaneWidth, int drawningAirplaneHeight) : this()
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{
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this._drawningAirplaneWidth = drawningAirplaneWidth;
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this._pictureHeight = drawningAirplaneHeight;
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}
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/// <summary>
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/// Установка границ поля
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/// </summary>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
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public bool SetPictureSize(int width, int height)
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{
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// TODO проверка, что объект "влезает" в размеры поля
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// если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
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if (width < _drawningAirplaneWidth || height < _drawningAirplaneHeight) return false;
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX != null || _startPosY != null)
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{
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if (_startPosX + _drawningAirplaneWidth > _pictureWidth)
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{
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_startPosX = _startPosX - (_startPosX + _drawningAirplaneWidth - _pictureWidth);
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}
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else if (_startPosX < 0) _startPosX = 0;
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if (_startPosY + _drawningAirplaneHeight > _pictureHeight)
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{
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_startPosY = _startPosY - (_startPosY + _drawningAirplaneHeight - _pictureHeight);
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}
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else if (_startPosY < 0) _startPosY = 0;
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}
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return true;
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}
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/// <summary>
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/// Установка позиции
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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// TODO если при установке объекта в эти координаты, он будет "выходить" за границы формы
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// то надо изменить координаты, чтобы он оставался в этих границах
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if (x + _drawningAirplaneWidth > _pictureWidth)
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{
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_startPosX = x - (x + _drawningAirplaneWidth - _pictureWidth);
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}
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else if (x < 0) _startPosX = 0;
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else _startPosX = x;
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if (y + _drawningAirplaneHeight > _pictureHeight)
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{
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_startPosY = y - (y + _drawningAirplaneHeight - _pictureHeight);
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}
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else if (y < 0) _startPosY = 0;
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else _startPosY = y;
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}
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/// <summary>
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/// Изменение направления перемещения
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/// </summary>
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/// <param name="direction">Направление</param>
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/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityAirplane == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX.Value - EntityAirplane.Step > 0)
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_startPosX -= (int)EntityAirplane.Step;
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntityAirplane.Step > 0)
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_startPosY -= (int)EntityAirplane.Step;
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return true;
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// вправо
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case DirectionType.Right:
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if (_startPosX.Value + _drawningAirplaneWidth + EntityAirplane.Step < _pictureWidth)
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_startPosX += (int)EntityAirplane.Step;
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return true;
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//вниз
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case DirectionType.Down:
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if (_startPosY.Value + _drawningAirplaneHeight + EntityAirplane.Step < _pictureHeight)
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_startPosY += (int)EntityAirplane.Step;
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return true;
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default:
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return false;
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}
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}
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/// <summary>
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/// Прорисовка объекта
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/// </summary>
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/// <param name="g"></param>
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public virtual void DrawTransport(Graphics g)
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{
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if (EntityAirplane == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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///отрисовка носа
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Point p = new Point(_startPosX.Value, _startPosY.Value + 50);
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Point p2 = new Point(_startPosX.Value + 20, _startPosY.Value + 40);
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Point p3 = new Point(_startPosX.Value + 20, _startPosY.Value + 60);
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Point p4 = new Point(_startPosX.Value, _startPosY.Value + 50);
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Brush bortBrush = new SolidBrush(EntityAirplane.BodyColor);
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///отрисовка борта
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g.FillRectangle(bortBrush, _startPosX.Value + 20, _startPosY.Value + 40, 120, 20);
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g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 40, 120, 20);
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///отрисовка вепхнего крыла
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Point p5 = new Point(_startPosX.Value + 40, _startPosY.Value);
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Point p6 = new Point(_startPosX.Value + 55, _startPosY.Value);
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Point p7 = new Point(_startPosX.Value + 70, _startPosY.Value + 40);
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Point p8 = new Point(_startPosX.Value + 40, _startPosY.Value + 40);
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Point p9 = new Point(_startPosX.Value + 40, _startPosY.Value);
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///отрисовка нижнего крыла
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Point p10 = new Point(_startPosX.Value + 40, _startPosY.Value + 60);
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Point p11 = new Point(_startPosX.Value + 70, _startPosY.Value + 60);
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Point p12 = new Point(_startPosX.Value + 55, _startPosY.Value + 110);
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Point p13 = new Point(_startPosX.Value + 40, _startPosY.Value + 110);
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Point p14 = new Point(_startPosX.Value + 40, _startPosY.Value + 60);
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///отрисовка верхнего хвоста
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Point p15 = new Point(_startPosX.Value + 115, _startPosY.Value + 40);
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Point p16 = new Point(_startPosX.Value + 115, _startPosY.Value + 27);
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Point p17 = new Point(_startPosX.Value + 140, _startPosY.Value + 10);
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Point p18 = new Point(_startPosX.Value + 140, _startPosY.Value + 40);
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Point p19 = new Point(_startPosX.Value + 115, _startPosY.Value + 40);
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///отрисовка нижнего хвоста
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Point p20 = new Point(_startPosX.Value + 115, _startPosY.Value + 60);
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Point p21 = new Point(_startPosX.Value + 115, _startPosY.Value + 73);
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Point p22 = new Point(_startPosX.Value + 140, _startPosY.Value + 90);
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Point p23 = new Point(_startPosX.Value + 140, _startPosY.Value + 60);
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Point p24 = new Point(_startPosX.Value + 115, _startPosY.Value + 60);
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Point[] p_nos = { p, p2, p3, p4, };
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Point[] p_krilo1 = { p5, p6, p7, p8, p9 };
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Point[] p_krilo2 = { p10, p11, p12, p13, p14 };
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Point[] p_hvost1 = { p15, p16, p17, p18, p19 };
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Point[] p_hvost2 = { p20, p21, p22, p23, p24 };
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g.FillPolygon(bortBrush, p_nos);
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g.FillPolygon(bortBrush, p_krilo1);
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g.FillPolygon(bortBrush, p_krilo2);
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g.FillPolygon(bortBrush, p_hvost1);
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g.FillPolygon(bortBrush, p_hvost2);
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g.DrawPolygon(pen, p_nos);
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g.DrawPolygon(pen, p_krilo1);
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g.DrawPolygon(pen, p_krilo2);
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g.DrawPolygon(pen, p_hvost1);
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g.DrawPolygon(pen, p_hvost2);
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}
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}
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