лаб - 3
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AircraftCarrier
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{
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internal class MapWithSetAircraftCarriersGeneric<T, U>
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where T : class, IDrawningObject
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where U : AbstractMap
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{
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/// Ширина окна отрисовки
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/// </summary>
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private readonly int _pictureWidth;
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/// <summary>
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/// Высота окна отрисовки
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/// </summary>
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private readonly int _pictureHeight;
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/// <summary>
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/// Размер занимаемого объектом места (ширина)
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/// </summary>
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private readonly int _placeSizeWidth = 250;
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/// <summary>
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/// Размер занимаемого объектом места (высота)
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/// </summary>
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private readonly int _placeSizeHeight = 100;
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/// <summary>
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/// Набор объектов
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/// </summary>
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private readonly SetAircraftCarriersGeneric<T> _setAircraftCarriers;
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/// <summary>
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/// Карта
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/// </summary>
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private readonly U _map;
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth"></param>
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/// <param name="picHeight"></param>
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/// <param name="map"></param>
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public MapWithSetAircraftCarriersGeneric(int picWidth, int picHeight, U map)
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{
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int width = picWidth / _placeSizeWidth;
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int height = picHeight / _placeSizeHeight;
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_setAircraftCarriers = new SetAircraftCarriersGeneric<T>(width * height);
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_map = map;
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}
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/// <summary>
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/// Перегрузка оператора сложения
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/// </summary>
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/// <param name="map"></param>
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/// <param name="car"></param>
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/// <returns></returns>
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public static int operator +(MapWithSetAircraftCarriersGeneric<T, U> map, T AircraftCarrier)
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{
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return map._setAircraftCarriers.Insert(AircraftCarrier);
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}
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/// <summary>
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/// Перегрузка оператора вычитания
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/// </summary>
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/// <param name="map"></param>
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/// <param name="position"></param>
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/// <returns></returns>
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public static T operator -(MapWithSetAircraftCarriersGeneric<T, U> map, int
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position)
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{
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return map._setAircraftCarriers.Remove(position);
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}
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/// <summary>
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/// Вывод всего набора объектов
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/// </summary>
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/// <returns></returns>
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public Bitmap ShowSet()
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{
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Bitmap bmp = new(_pictureWidth, _pictureHeight);
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Graphics gr = Graphics.FromImage(bmp);
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DrawBackground(gr);
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DrawAircraftCarriers(gr);
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return bmp;
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}
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/// <summary>
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/// Просмотр объекта на карте
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/// </summary>
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/// <returns></returns>
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public Bitmap ShowOnMap()
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{
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Shaking();
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for (int i = 0; i < _setAircraftCarriers.Count; i++)
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{
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var aircraftcarrier = _setAircraftCarriers.Get(i);
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if (aircraftcarrier != null)
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{
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return _map.CreateMap(_pictureWidth, _pictureHeight, aircraftcarrier);
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}
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}
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return new(_pictureWidth, _pictureHeight);
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}
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/// <summary>
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/// Перемещение объекта по крате
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/// </summary>
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/// <param name="direction"></param>
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/// <returns></returns>
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public Bitmap MoveObject(Direction direction)
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{
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if (_map != null)
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{
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return _map.MoveObject(direction);
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}
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return new(_pictureWidth, _pictureHeight);
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}
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/// <summary>
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/// "Взбалтываем" набор, чтобы все элементы оказались в начале
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/// </summary>
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private void Shaking()
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{
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int j = _setAircraftCarriers.Count - 1;
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for (int i = 0; i < _setAircraftCarriers.Count; i++)
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{
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if (_setAircraftCarriers.Get(i) == null)
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{
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for (; j > i; j--)
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{
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var aircraftcarrier = _setAircraftCarriers.Get(j);
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if (aircraftcarrier != null)
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{
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_setAircraftCarriers.Insert(aircraftcarrier, i);
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_setAircraftCarriers.Remove(j);
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break;
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}
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}
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if (j <= i)
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{
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return;
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}
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}
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}
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}
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/// <summary>
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/// Метод отрисовки фона
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/// </summary>
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/// <param name="g"></param>
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private void DrawBackground(Graphics g)
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{
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Pen pen = new(Color.Black, 3);
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for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
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{
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for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
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{//линия рамзетки места
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g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i *
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_placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight);
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}
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g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth,
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(_pictureHeight / _placeSizeHeight) * _placeSizeHeight);
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}
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}
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/// <summary>
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/// Метод прорисовки объектов
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/// </summary>
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/// <param name="g"></param>
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private void DrawAircraftCarriers(Graphics g)
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{
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int yNumOfPlaces = _pictureHeight / _placeSizeHeight;
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int xNumOfPlaces = _pictureWidth / _placeSizeWidth;
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int rowNum = yNumOfPlaces - 1;
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int columnNum = 0;
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for (int i = 0; i < _setAircraftCarriers.Count; i++)
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{
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if (_setAircraftCarriers.Get(i) != null)
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{
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(float Left, float Top, float Right, float Bottom) = _setAircraftCarriers.Get(i).GetCurrentPosition();
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_setAircraftCarriers.Get(i).SetObject(columnNum * _placeSizeWidth, rowNum * _placeSizeHeight + (_placeSizeHeight - (int)(Bottom - Top)), _pictureWidth, _pictureHeight);
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_setAircraftCarriers.Get(i).DrawningObject(g);
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}
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if (columnNum == xNumOfPlaces - 1)
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{
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columnNum = 0;
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rowNum--;
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}
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else
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{
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columnNum++;
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}
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}
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}
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}
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}
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@ -11,7 +11,7 @@ namespace AircraftCarrier
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// To customize application configuration such as set high DPI settings or default font,
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// see https://aka.ms/applicationconfiguration.
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ApplicationConfiguration.Initialize();
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Application.Run(new FormMap());
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Application.Run(new FormMapWithSetAircraftCarriers());
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}
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}
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}
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@ -0,0 +1,99 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AircraftCarrier
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{
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internal class SetAircraftCarriersGeneric<T>
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where T : class
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{
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private readonly T[] _places;
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/// <summary>
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/// Количество объектов в массиве
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/// </summary>
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public int Count => _places.Length;
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="count"></param>
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public SetAircraftCarriersGeneric(int count)
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{
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_places = new T[count];
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}
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/// <summary>
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/// Добавление объекта в набор
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/// </summary>
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/// <param name="car">Добавляемый автомобиль</param>
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/// <returns></returns>
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public int Insert(T AircraftCarrier)
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{
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return Insert(AircraftCarrier, 0);
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}
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/// <summary>
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/// Добавление объекта в набор на конкретную позицию
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/// </summary>
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/// <param name="car">Добавляемый автомобиль</param>
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/// <param name="position">Позиция</param>
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/// <returns></returns>
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public int Insert(T AircraftCarrier, int position)
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{
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// TODO проверка позиции
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if (position >= _places.Length || position < 0)
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return -1;
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// TODO проверка, что элемент массива по этой позиции пустой, если нет, то
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if (_places[position] == null)
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{
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_places[position] = AircraftCarrier;
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return position;
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}
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// проверка, что после вставляемого элемента в массиве есть пустой элемент
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int findEmptyPos = -1;
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for (int i = position + 1; i < Count; i++)
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{
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if (_places[i] == null)
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{
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findEmptyPos = i;
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break;
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}
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}
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if (findEmptyPos < 0) return -1;
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// сдвиг всех объектов, находящихся справа от позиции до первого пустого элемента
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for (int i = findEmptyPos; i > position; i--)
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{
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_places[i] = _places[i - 1];
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}
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// TODO вставка по позиции
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_places[position] = AircraftCarrier;
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return position;
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}
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/// <summary>
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/// Удаление объекта из набора с конкретной позиции
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/// </summary>
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/// <param name="position"></param>
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/// <returns></returns>
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public T Remove(int position)
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{
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// TODO проверка позиции
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if (position >= _places.Length || position < 0) return null;
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// TODO удаление объекта из массива, присовив элементу массива значение null
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T temp = _places[position];
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_places[position] = null;
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return temp;
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}
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/// <summary>
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/// Получение объекта из набора по позиции
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/// </summary>
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/// <param name="position"></param>
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/// <returns></returns>
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public T Get(int position)
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{
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if (position >= _places.Length || position < 0)
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return null;
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return _places[position];
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}
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}
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}
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@ -36,7 +36,7 @@ namespace AircraftCarrier
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_map[i, j] = _freeRoad;
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}
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}
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while (counter < 10)
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while (counter < 5)
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{
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int x = _random.Next(0, 100);
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int y = _random.Next(0, 100);
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@ -47,5 +47,6 @@ namespace AircraftCarrier
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}
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}
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}
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}
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}
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