лаб - 3

This commit is contained in:
Daniya_Youdakova 2022-12-15 21:59:21 +04:00
parent 274bfc284a
commit b0b97b53e0
4 changed files with 292 additions and 2 deletions

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@ -0,0 +1,190 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AircraftCarrier
{
internal class MapWithSetAircraftCarriersGeneric<T, U>
where T : class, IDrawningObject
where U : AbstractMap
{
/// Ширина окна отрисовки
/// </summary>
private readonly int _pictureWidth;
/// <summary>
/// Высота окна отрисовки
/// </summary>
private readonly int _pictureHeight;
/// <summary>
/// Размер занимаемого объектом места (ширина)
/// </summary>
private readonly int _placeSizeWidth = 250;
/// <summary>
/// Размер занимаемого объектом места (высота)
/// </summary>
private readonly int _placeSizeHeight = 100;
/// <summary>
/// Набор объектов
/// </summary>
private readonly SetAircraftCarriersGeneric<T> _setAircraftCarriers;
/// <summary>
/// Карта
/// </summary>
private readonly U _map;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
/// <param name="map"></param>
public MapWithSetAircraftCarriersGeneric(int picWidth, int picHeight, U map)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_setAircraftCarriers = new SetAircraftCarriersGeneric<T>(width * height);
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_map = map;
}
/// <summary>
/// Перегрузка оператора сложения
/// </summary>
/// <param name="map"></param>
/// <param name="car"></param>
/// <returns></returns>
public static int operator +(MapWithSetAircraftCarriersGeneric<T, U> map, T AircraftCarrier)
{
return map._setAircraftCarriers.Insert(AircraftCarrier);
}
/// <summary>
/// Перегрузка оператора вычитания
/// </summary>
/// <param name="map"></param>
/// <param name="position"></param>
/// <returns></returns>
public static T operator -(MapWithSetAircraftCarriersGeneric<T, U> map, int
position)
{
return map._setAircraftCarriers.Remove(position);
}
/// <summary>
/// Вывод всего набора объектов
/// </summary>
/// <returns></returns>
public Bitmap ShowSet()
{
Bitmap bmp = new(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
DrawBackground(gr);
DrawAircraftCarriers(gr);
return bmp;
}
/// <summary>
/// Просмотр объекта на карте
/// </summary>
/// <returns></returns>
public Bitmap ShowOnMap()
{
Shaking();
for (int i = 0; i < _setAircraftCarriers.Count; i++)
{
var aircraftcarrier = _setAircraftCarriers.Get(i);
if (aircraftcarrier != null)
{
return _map.CreateMap(_pictureWidth, _pictureHeight, aircraftcarrier);
}
}
return new(_pictureWidth, _pictureHeight);
}
/// <summary>
/// Перемещение объекта по крате
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
public Bitmap MoveObject(Direction direction)
{
if (_map != null)
{
return _map.MoveObject(direction);
}
return new(_pictureWidth, _pictureHeight);
}
/// <summary>
/// "Взбалтываем" набор, чтобы все элементы оказались в начале
/// </summary>
private void Shaking()
{
int j = _setAircraftCarriers.Count - 1;
for (int i = 0; i < _setAircraftCarriers.Count; i++)
{
if (_setAircraftCarriers.Get(i) == null)
{
for (; j > i; j--)
{
var aircraftcarrier = _setAircraftCarriers.Get(j);
if (aircraftcarrier != null)
{
_setAircraftCarriers.Insert(aircraftcarrier, i);
_setAircraftCarriers.Remove(j);
break;
}
}
if (j <= i)
{
return;
}
}
}
}
/// <summary>
/// Метод отрисовки фона
/// </summary>
/// <param name="g"></param>
private void DrawBackground(Graphics g)
{
Pen pen = new(Color.Black, 3);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
{//линия рамзетки места
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i *
_placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight);
}
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth,
(_pictureHeight / _placeSizeHeight) * _placeSizeHeight);
}
}
/// <summary>
/// Метод прорисовки объектов
/// </summary>
/// <param name="g"></param>
private void DrawAircraftCarriers(Graphics g)
{
int yNumOfPlaces = _pictureHeight / _placeSizeHeight;
int xNumOfPlaces = _pictureWidth / _placeSizeWidth;
int rowNum = yNumOfPlaces - 1;
int columnNum = 0;
for (int i = 0; i < _setAircraftCarriers.Count; i++)
{
if (_setAircraftCarriers.Get(i) != null)
{
(float Left, float Top, float Right, float Bottom) = _setAircraftCarriers.Get(i).GetCurrentPosition();
_setAircraftCarriers.Get(i).SetObject(columnNum * _placeSizeWidth, rowNum * _placeSizeHeight + (_placeSizeHeight - (int)(Bottom - Top)), _pictureWidth, _pictureHeight);
_setAircraftCarriers.Get(i).DrawningObject(g);
}
if (columnNum == xNumOfPlaces - 1)
{
columnNum = 0;
rowNum--;
}
else
{
columnNum++;
}
}
}
}
}

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@ -11,7 +11,7 @@ namespace AircraftCarrier
// To customize application configuration such as set high DPI settings or default font, // To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration. // see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize(); ApplicationConfiguration.Initialize();
Application.Run(new FormMap()); Application.Run(new FormMapWithSetAircraftCarriers());
} }
} }
} }

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@ -0,0 +1,99 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AircraftCarrier
{
internal class SetAircraftCarriersGeneric<T>
where T : class
{
private readonly T[] _places;
/// <summary>
/// Количество объектов в массиве
/// </summary>
public int Count => _places.Length;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="count"></param>
public SetAircraftCarriersGeneric(int count)
{
_places = new T[count];
}
/// <summary>
/// Добавление объекта в набор
/// </summary>
/// <param name="car">Добавляемый автомобиль</param>
/// <returns></returns>
public int Insert(T AircraftCarrier)
{
return Insert(AircraftCarrier, 0);
}
/// <summary>
/// Добавление объекта в набор на конкретную позицию
/// </summary>
/// <param name="car">Добавляемый автомобиль</param>
/// <param name="position">Позиция</param>
/// <returns></returns>
public int Insert(T AircraftCarrier, int position)
{
// TODO проверка позиции
if (position >= _places.Length || position < 0)
return -1;
// TODO проверка, что элемент массива по этой позиции пустой, если нет, то
if (_places[position] == null)
{
_places[position] = AircraftCarrier;
return position;
}
// проверка, что после вставляемого элемента в массиве есть пустой элемент
int findEmptyPos = -1;
for (int i = position + 1; i < Count; i++)
{
if (_places[i] == null)
{
findEmptyPos = i;
break;
}
}
if (findEmptyPos < 0) return -1;
// сдвиг всех объектов, находящихся справа от позиции до первого пустого элемента
for (int i = findEmptyPos; i > position; i--)
{
_places[i] = _places[i - 1];
}
// TODO вставка по позиции
_places[position] = AircraftCarrier;
return position;
}
/// <summary>
/// Удаление объекта из набора с конкретной позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T Remove(int position)
{
// TODO проверка позиции
if (position >= _places.Length || position < 0) return null;
// TODO удаление объекта из массива, присовив элементу массива значение null
T temp = _places[position];
_places[position] = null;
return temp;
}
/// <summary>
/// Получение объекта из набора по позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T Get(int position)
{
if (position >= _places.Length || position < 0)
return null;
return _places[position];
}
}
}

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@ -36,7 +36,7 @@ namespace AircraftCarrier
_map[i, j] = _freeRoad; _map[i, j] = _freeRoad;
} }
} }
while (counter < 10) while (counter < 5)
{ {
int x = _random.Next(0, 100); int x = _random.Next(0, 100);
int y = _random.Next(0, 100); int y = _random.Next(0, 100);
@ -47,5 +47,6 @@ namespace AircraftCarrier
} }
} }
} }
} }
} }