#1.1
This commit is contained in:
parent
0425857c40
commit
b4e8aadc1f
19
ShoeStore/ShoeStore/Entities/Enums/Manufacturer.cs
Normal file
19
ShoeStore/ShoeStore/Entities/Enums/Manufacturer.cs
Normal file
@ -0,0 +1,19 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ShoeStore.Entities.Enums
|
||||
{
|
||||
public enum Manufacturer
|
||||
{
|
||||
None = 0,
|
||||
|
||||
China = 1,
|
||||
|
||||
USA = 2,
|
||||
|
||||
Russia = 3
|
||||
}
|
||||
}
|
18
ShoeStore/ShoeStore/Entities/Enums/ShoesType.cs
Normal file
18
ShoeStore/ShoeStore/Entities/Enums/ShoesType.cs
Normal file
@ -0,0 +1,18 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ShoeStore.Entities.Enums
|
||||
{
|
||||
[Flags]
|
||||
public enum ShoesType
|
||||
{
|
||||
None = 0,
|
||||
Classic_Shoe = 1,
|
||||
Sneakers = 2,
|
||||
HighHeelShoes = 4,
|
||||
Sandals = 8
|
||||
}
|
||||
}
|
27
ShoeStore/ShoeStore/Entities/Factory.cs
Normal file
27
ShoeStore/ShoeStore/Entities/Factory.cs
Normal file
@ -0,0 +1,27 @@
|
||||
using ShoeStore.Entities.Enums;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ShoeStore.Entities;
|
||||
|
||||
public class Factory
|
||||
{
|
||||
public int Id { get; private set; }
|
||||
public string FactoryName { get; private set; } = string.Empty;
|
||||
public string LastName { get; private set; } = string.Empty;
|
||||
public Manufacturer Manufacturer { get; private set; }
|
||||
public static Factory CreateEntity(int id, string factoryName, string last,
|
||||
Manufacturer manufacturer)
|
||||
{
|
||||
return new Factory
|
||||
{
|
||||
Id = id,
|
||||
FactoryName = factoryName ?? string.Empty,
|
||||
LastName = last ?? string.Empty,
|
||||
Manufacturer = manufacturer
|
||||
};
|
||||
}
|
||||
}
|
23
ShoeStore/ShoeStore/Entities/Shoes.cs
Normal file
23
ShoeStore/ShoeStore/Entities/Shoes.cs
Normal file
@ -0,0 +1,23 @@
|
||||
using ShoeStore.Entities.Enums;
|
||||
|
||||
namespace ShoeStore.Entities;
|
||||
|
||||
public class Shoes
|
||||
{
|
||||
public int Id { get; private set; }
|
||||
public ShoesType ShoesType { get; private set; } /*= ShoesType.Classic_Shoe | ShoesType.Sandals;*/
|
||||
public string Name { get; private set; } = string.Empty;
|
||||
public string Description { get; private set; } = string.Empty;
|
||||
|
||||
public static Shoes CreateEntity(int id, ShoesType shoesType, string name, string description)
|
||||
{
|
||||
return new Shoes
|
||||
{
|
||||
Id = id,
|
||||
ShoesType = shoesType,
|
||||
Name = name,
|
||||
Description = description
|
||||
};
|
||||
}
|
||||
}
|
||||
|
30
ShoeStore/ShoeStore/Entities/ShoesReplenishment.cs
Normal file
30
ShoeStore/ShoeStore/Entities/ShoesReplenishment.cs
Normal file
@ -0,0 +1,30 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ShoeStore.Entities;
|
||||
|
||||
public class ShoesReplenishment
|
||||
{
|
||||
public int Id { get; private set; }
|
||||
public int FactoryId { get; private set; }
|
||||
public DateTime DateReceipt { get; private set; }
|
||||
public IEnumerable<ShoesShoesReplenishment> ShoesShoesReplenishment
|
||||
{
|
||||
get;
|
||||
private set;
|
||||
} = [];
|
||||
public static ShoesReplenishment CreateOpeartion(int id, int factoryId,
|
||||
IEnumerable<ShoesShoesReplenishment> shoesShoesReplenishment)
|
||||
{
|
||||
return new ShoesReplenishment
|
||||
{
|
||||
Id = id,
|
||||
FactoryId = factoryId,
|
||||
DateReceipt = DateTime.Now,
|
||||
ShoesShoesReplenishment = shoesShoesReplenishment
|
||||
};
|
||||
}
|
||||
}
|
30
ShoeStore/ShoeStore/Entities/ShoesSale.cs
Normal file
30
ShoeStore/ShoeStore/Entities/ShoesSale.cs
Normal file
@ -0,0 +1,30 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ShoeStore.Entities;
|
||||
|
||||
public class ShoesSale
|
||||
{
|
||||
public int Id { get; private set; }
|
||||
public int ShoesId { get; private set; }
|
||||
public int FactoryId { get; private set; }
|
||||
public int StoreId { get; private set; }
|
||||
public DateTime SaleDate { get; private set; }
|
||||
public int Specificity { get; private set; }
|
||||
public static ShoesSale CreateOpeartion(int id, int shoesId, int
|
||||
factoryId, int storeId, int specificity)
|
||||
{
|
||||
return new ShoesSale
|
||||
{
|
||||
Id = id,
|
||||
ShoesId = shoesId,
|
||||
FactoryId = factoryId,
|
||||
StoreId = storeId,
|
||||
SaleDate = DateTime.Now,
|
||||
Specificity = specificity
|
||||
};
|
||||
}
|
||||
}
|
24
ShoeStore/ShoeStore/Entities/ShoesShoesReplenishment.cs
Normal file
24
ShoeStore/ShoeStore/Entities/ShoesShoesReplenishment.cs
Normal file
@ -0,0 +1,24 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ShoeStore.Entities;
|
||||
|
||||
public class ShoesShoesReplenishment
|
||||
{
|
||||
public int Id { get; private set; }
|
||||
public int ShoesId { get; private set; }
|
||||
public int Count { get; private set; }
|
||||
public static ShoesShoesReplenishment CreateElement(int id, int shoesId, int
|
||||
count)
|
||||
{
|
||||
return new ShoesShoesReplenishment
|
||||
{
|
||||
Id = id,
|
||||
ShoesId = shoesId,
|
||||
Count = count
|
||||
};
|
||||
}
|
||||
}
|
29
ShoeStore/ShoeStore/Entities/Store.cs
Normal file
29
ShoeStore/ShoeStore/Entities/Store.cs
Normal file
@ -0,0 +1,29 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ShoeStore.Entities;
|
||||
|
||||
public class Store
|
||||
{
|
||||
public int Id { get; private set; }
|
||||
public string StoreType { get; private set; } = string.Empty;
|
||||
public string StoreName { get; private set; } = string.Empty;
|
||||
public int Employees { get; private set; }
|
||||
public double Visitors { get; private set; }
|
||||
public static Store CreateEntity(int id, string StoreType, string
|
||||
StoreName, int employees, double visitors)
|
||||
{
|
||||
return new Store
|
||||
{
|
||||
Id = id,
|
||||
StoreType = StoreType ?? string.Empty,
|
||||
StoreName = StoreName ?? string.Empty,
|
||||
Employees = employees,
|
||||
Visitors = visitors
|
||||
};
|
||||
}
|
||||
|
||||
}
|
132
ShoeStore/ShoeStore/FormStorage.Designer.cs
generated
Normal file
132
ShoeStore/ShoeStore/FormStorage.Designer.cs
generated
Normal file
@ -0,0 +1,132 @@
|
||||
namespace ShoeStore
|
||||
{
|
||||
partial class FormStorage
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
menuStrip1 = new MenuStrip();
|
||||
справочникиToolStripMenuItem = new ToolStripMenuItem();
|
||||
фабрикиToolStripMenuItem = new ToolStripMenuItem();
|
||||
магазиныToolStripMenuItem = new ToolStripMenuItem();
|
||||
обувьToolStripMenuItem = new ToolStripMenuItem();
|
||||
операцииToolStripMenuItem = new ToolStripMenuItem();
|
||||
продажаОбувиToolStripMenuItem = new ToolStripMenuItem();
|
||||
закупкаОбувиToolStripMenuItem = new ToolStripMenuItem();
|
||||
отчетыToolStripMenuItem = new ToolStripMenuItem();
|
||||
menuStrip1.SuspendLayout();
|
||||
SuspendLayout();
|
||||
//
|
||||
// menuStrip1
|
||||
//
|
||||
menuStrip1.Items.AddRange(new ToolStripItem[] { справочникиToolStripMenuItem, операцииToolStripMenuItem, отчетыToolStripMenuItem });
|
||||
menuStrip1.Location = new Point(0, 0);
|
||||
menuStrip1.Name = "menuStrip1";
|
||||
menuStrip1.Size = new Size(784, 24);
|
||||
menuStrip1.TabIndex = 0;
|
||||
menuStrip1.Text = "menuStrip1";
|
||||
//
|
||||
// справочникиToolStripMenuItem
|
||||
//
|
||||
справочникиToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { фабрикиToolStripMenuItem, магазиныToolStripMenuItem, обувьToolStripMenuItem });
|
||||
справочникиToolStripMenuItem.Name = "справочникиToolStripMenuItem";
|
||||
справочникиToolStripMenuItem.Size = new Size(94, 20);
|
||||
справочникиToolStripMenuItem.Text = "Справочники";
|
||||
//
|
||||
// фабрикиToolStripMenuItem
|
||||
//
|
||||
фабрикиToolStripMenuItem.Name = "фабрикиToolStripMenuItem";
|
||||
фабрикиToolStripMenuItem.Size = new Size(130, 22);
|
||||
фабрикиToolStripMenuItem.Text = "Фабрики";
|
||||
//
|
||||
// магазиныToolStripMenuItem
|
||||
//
|
||||
магазиныToolStripMenuItem.Name = "магазиныToolStripMenuItem";
|
||||
магазиныToolStripMenuItem.Size = new Size(130, 22);
|
||||
магазиныToolStripMenuItem.Text = "Магазины";
|
||||
//
|
||||
// обувьToolStripMenuItem
|
||||
//
|
||||
обувьToolStripMenuItem.Name = "обувьToolStripMenuItem";
|
||||
обувьToolStripMenuItem.Size = new Size(130, 22);
|
||||
обувьToolStripMenuItem.Text = "Обувь";
|
||||
//
|
||||
// операцииToolStripMenuItem
|
||||
//
|
||||
операцииToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { продажаОбувиToolStripMenuItem, закупкаОбувиToolStripMenuItem });
|
||||
операцииToolStripMenuItem.Name = "операцииToolStripMenuItem";
|
||||
операцииToolStripMenuItem.Size = new Size(75, 20);
|
||||
операцииToolStripMenuItem.Text = "Операции";
|
||||
//
|
||||
// продажаОбувиToolStripMenuItem
|
||||
//
|
||||
продажаОбувиToolStripMenuItem.Name = "продажаОбувиToolStripMenuItem";
|
||||
продажаОбувиToolStripMenuItem.Size = new Size(160, 22);
|
||||
продажаОбувиToolStripMenuItem.Text = "Продажа обуви";
|
||||
//
|
||||
// закупкаОбувиToolStripMenuItem
|
||||
//
|
||||
закупкаОбувиToolStripMenuItem.Name = "закупкаОбувиToolStripMenuItem";
|
||||
закупкаОбувиToolStripMenuItem.Size = new Size(160, 22);
|
||||
закупкаОбувиToolStripMenuItem.Text = "Закупка обуви";
|
||||
//
|
||||
// отчетыToolStripMenuItem
|
||||
//
|
||||
отчетыToolStripMenuItem.Name = "отчетыToolStripMenuItem";
|
||||
отчетыToolStripMenuItem.Size = new Size(60, 20);
|
||||
отчетыToolStripMenuItem.Text = "Отчеты";
|
||||
//
|
||||
// FormStorage
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
BackgroundImage = Properties.Resources.fb3882d00f3138e7a504134cff73630f;
|
||||
BackgroundImageLayout = ImageLayout.Stretch;
|
||||
ClientSize = new Size(784, 411);
|
||||
Controls.Add(menuStrip1);
|
||||
MainMenuStrip = menuStrip1;
|
||||
Name = "FormStorage";
|
||||
StartPosition = FormStartPosition.CenterScreen;
|
||||
Text = "Склад";
|
||||
menuStrip1.ResumeLayout(false);
|
||||
menuStrip1.PerformLayout();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private MenuStrip menuStrip1;
|
||||
private ToolStripMenuItem справочникиToolStripMenuItem;
|
||||
private ToolStripMenuItem фабрикиToolStripMenuItem;
|
||||
private ToolStripMenuItem магазиныToolStripMenuItem;
|
||||
private ToolStripMenuItem обувьToolStripMenuItem;
|
||||
private ToolStripMenuItem операцииToolStripMenuItem;
|
||||
private ToolStripMenuItem продажаОбувиToolStripMenuItem;
|
||||
private ToolStripMenuItem закупкаОбувиToolStripMenuItem;
|
||||
private ToolStripMenuItem отчетыToolStripMenuItem;
|
||||
}
|
||||
}
|
@ -1,8 +1,8 @@
|
||||
namespace ShoeStore
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
public partial class FormStorage : Form
|
||||
{
|
||||
public Form1()
|
||||
public FormStorage()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
123
ShoeStore/ShoeStore/FormStorage.resx
Normal file
123
ShoeStore/ShoeStore/FormStorage.resx
Normal file
@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="menuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
@ -1,14 +1,14 @@
|
||||
namespace ShoeStore
|
||||
namespace ShoeStore.Forms
|
||||
{
|
||||
partial class Form1
|
||||
partial class FormStore
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
@ -23,15 +23,22 @@
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
SuspendLayout();
|
||||
//
|
||||
// FormStore
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(800, 450);
|
||||
Name = "FormStore";
|
||||
Text = "FormStore";
|
||||
Load += FormStore_Load;
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
87
ShoeStore/ShoeStore/Forms/FormStore.cs
Normal file
87
ShoeStore/ShoeStore/Forms/FormStore.cs
Normal file
@ -0,0 +1,87 @@
|
||||
using ShoeStore.Forms;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace ShoeStore.Forms
|
||||
{
|
||||
public partial class FormStore : Form
|
||||
{
|
||||
private readonly IStoreRepository _storeRepository;
|
||||
private int? _storeId;
|
||||
public int Id
|
||||
{
|
||||
set
|
||||
{
|
||||
try
|
||||
{
|
||||
var store =
|
||||
_storeRepository.ReadStoreById(value);
|
||||
if (store == null)
|
||||
{
|
||||
|
||||
|
||||
|
||||
throw new InvalidDataException(nameof(store));
|
||||
}
|
||||
textBoxAnimalSpecies.Text = store.AnimalSpecies;
|
||||
textBoxAnimalNickName.Text =
|
||||
store.AnimalNickName;
|
||||
numericUpDownAge.Value = store.Age;
|
||||
numericUpDownWeight.Value =
|
||||
(decimal)store.Weight;
|
||||
_storeId = value;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show(ex.Message, "Ошибка при получении данных", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
public FormAnimal(IAnimalRepository storeRepository)
|
||||
{
|
||||
InitializeComponent();
|
||||
_storeRepository = storeRepository ??
|
||||
throw new
|
||||
ArgumentNullException(nameof(storeRepository));
|
||||
}
|
||||
private void ButtonSave_Click(object sender, EventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(textBoxAnimalSpecies.Text) || string.IsNullOrWhiteSpace(textBoxAnimalNickName.Text))
|
||||
{
|
||||
throw new Exception("Имеются незаполненные поля");
|
||||
}
|
||||
if (_storeId.HasValue)
|
||||
{
|
||||
_storeRepository.UpdateAnimal(CreateAnimal(_storeId.Value));
|
||||
}
|
||||
else
|
||||
{
|
||||
_storeRepository.CreateAnimal(CreateAnimal(0));
|
||||
}
|
||||
Close();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show(ex.Message, "Ошибка при сохранении",
|
||||
MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
}
|
||||
private void ButtonCancel_Click(object sender, EventArgs e) =>
|
||||
Close();
|
||||
private Animal CreateAnimal(int id) => Animal.CreateEntity(id,
|
||||
textBoxAnimalSpecies.Text,
|
||||
textBoxAnimalNickName.Text,
|
||||
Convert.ToInt32(numericUpDownAge.Value),
|
||||
Convert.ToDouble(numericUpDownWeight.Value));
|
||||
}
|
||||
}
|
@ -1,9 +1,14 @@
|
||||
using ShoeStore.Repositories.Implementations;
|
||||
using ShoeStore.Repositories;
|
||||
using Unity.Lifetime;
|
||||
using Unity;
|
||||
|
||||
namespace ShoeStore
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
@ -11,7 +16,22 @@ namespace ShoeStore
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
Application.Run(CreateContainer().Resolve<FormStorage>());
|
||||
}
|
||||
private static IUnityContainer CreateContainer()
|
||||
{
|
||||
var container = new UnityContainer();
|
||||
container.RegisterType<IFactoryRepository,
|
||||
FactoryRepository>(new TransientLifetimeManager());
|
||||
container.RegisterType<IStoreRepository,
|
||||
StoreRepository>(new TransientLifetimeManager());
|
||||
container.RegisterType<IShoesRepository, ShoesRepository>(new
|
||||
TransientLifetimeManager());
|
||||
container.RegisterType<IShoesSaleRepository,
|
||||
ShoesSaleRepository>(new TransientLifetimeManager());
|
||||
container.RegisterType<IShoesReplenishmentRepository,
|
||||
ShoesReplenishmentRepository>(new TransientLifetimeManager());
|
||||
return container;
|
||||
}
|
||||
}
|
||||
}
|
73
ShoeStore/ShoeStore/Properties/Resources.Designer.cs
generated
Normal file
73
ShoeStore/ShoeStore/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,73 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ShoeStore.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ShoeStore.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap fb3882d00f3138e7a504134cff73630f {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("fb3882d00f3138e7a504134cff73630f", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
124
ShoeStore/ShoeStore/Properties/Resources.resx
Normal file
124
ShoeStore/ShoeStore/Properties/Resources.resx
Normal file
@ -0,0 +1,124 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="fb3882d00f3138e7a504134cff73630f" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\fb3882d00f3138e7a504134cff73630f.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
17
ShoeStore/ShoeStore/Repositories/IFactoryRepository.cs
Normal file
17
ShoeStore/ShoeStore/Repositories/IFactoryRepository.cs
Normal file
@ -0,0 +1,17 @@
|
||||
using ShoeStore.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ShoeStore.Repositories;
|
||||
|
||||
public interface IFactoryRepository
|
||||
{
|
||||
IEnumerable<Factory> ReadFactorys();
|
||||
Factory ReadFactoryById(int id);
|
||||
void CreateFactory(Factory factory);
|
||||
void UpdateFactory(Factory factory);
|
||||
void DeleteFactory(int id);
|
||||
}
|
@ -0,0 +1,17 @@
|
||||
using ShoeStore.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ShoeStore.Repositories;
|
||||
|
||||
public interface IShoesReplenishmentRepository
|
||||
{
|
||||
IEnumerable<ShoesReplenishment> ReadShoesReplenishment(DateTime? dateForm =
|
||||
null, DateTime? dateTo = null,
|
||||
int? shoesId = null, int? factoryId = null);
|
||||
void CreateShoesReplenishment(ShoesReplenishment shoesReplenishment);
|
||||
void DeleteShoesReplenishment(int id);
|
||||
}
|
17
ShoeStore/ShoeStore/Repositories/IShoesRepository.cs
Normal file
17
ShoeStore/ShoeStore/Repositories/IShoesRepository.cs
Normal file
@ -0,0 +1,17 @@
|
||||
using ShoeStore.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ShoeStore.Repositories;
|
||||
|
||||
public interface IShoesRepository
|
||||
{
|
||||
IEnumerable<Shoes> ReadShoess();
|
||||
Shoes ReadShoesById(int id);
|
||||
void CreateShoes(Shoes shoes);
|
||||
void UpdateShoes(Shoes shoes);
|
||||
void DeleteShoes(int id);
|
||||
}
|
16
ShoeStore/ShoeStore/Repositories/IShoesSaleRepository.cs
Normal file
16
ShoeStore/ShoeStore/Repositories/IShoesSaleRepository.cs
Normal file
@ -0,0 +1,16 @@
|
||||
using ShoeStore.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ShoeStore.Repositories;
|
||||
|
||||
public interface IShoesSaleRepository
|
||||
{
|
||||
IEnumerable<ShoesSale> ReadShoesSales(DateTime? dateForm = null,
|
||||
DateTime? dateTo = null, int? shoesId = null,
|
||||
int? factoryId = null, int? storeId = null);
|
||||
void CreateShoesSale(ShoesSale shoesSale);
|
||||
}
|
17
ShoeStore/ShoeStore/Repositories/IStoreRepository.cs
Normal file
17
ShoeStore/ShoeStore/Repositories/IStoreRepository.cs
Normal file
@ -0,0 +1,17 @@
|
||||
using ShoeStore.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ShoeStore.Repositories;
|
||||
|
||||
public interface IStoreRepository
|
||||
{
|
||||
IEnumerable<Store> ReadStores();
|
||||
Store ReadStoreById(int id);
|
||||
void CreateStore(Store store);
|
||||
void UpdateStore(Store store);
|
||||
void DeleteStore(int id);
|
||||
}
|
@ -0,0 +1,35 @@
|
||||
using ShoeStore.Entities;
|
||||
using ShoeStore.Entities.Enums;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ShoeStore.Repositories.Implementations;
|
||||
|
||||
public class FactoryRepository : IFactoryRepository
|
||||
{
|
||||
public void CreateFactory(Factory factory)
|
||||
{
|
||||
}
|
||||
|
||||
public void DeleteFactory(int id)
|
||||
{
|
||||
}
|
||||
|
||||
public Factory ReadFactoryById(int id)
|
||||
{
|
||||
return Factory.CreateEntity(0, string.Empty, string.Empty,
|
||||
Manufacturer.None);
|
||||
}
|
||||
|
||||
public IEnumerable<Factory> ReadFactorys()
|
||||
{
|
||||
return [];
|
||||
}
|
||||
|
||||
public void UpdateFactory(Factory factory)
|
||||
{
|
||||
}
|
||||
}
|
@ -0,0 +1,25 @@
|
||||
using ShoeStore.Entities;
|
||||
using ShoeStore.Entities.Enums;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ShoeStore.Repositories.Implementations;
|
||||
|
||||
public class ShoesReplenishmentRepository : IShoesReplenishmentRepository
|
||||
{
|
||||
public void CreateShoesReplenishment(ShoesReplenishment shoesReplenishment)
|
||||
{
|
||||
}
|
||||
|
||||
public void DeleteShoesReplenishment(int id)
|
||||
{
|
||||
}
|
||||
|
||||
public IEnumerable<ShoesReplenishment> ReadShoesReplenishment(DateTime? dateForm = null, DateTime? dateTo = null, int? shoesId = null, int? factoryId = null)
|
||||
{
|
||||
return [];
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
using Microsoft.VisualBasic.FileIO;
|
||||
using ShoeStore.Entities;
|
||||
using ShoeStore.Entities.Enums;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ShoeStore.Repositories.Implementations;
|
||||
|
||||
public class ShoesRepository : IShoesRepository
|
||||
{
|
||||
public void CreateShoes(Shoes shoes)
|
||||
{
|
||||
}
|
||||
|
||||
public void DeleteShoes(int id)
|
||||
{
|
||||
}
|
||||
|
||||
public Shoes ReadShoesById(int id)
|
||||
{
|
||||
return Shoes.CreateEntity(0, ShoesType.None, string.Empty,
|
||||
string.Empty);
|
||||
}
|
||||
|
||||
public IEnumerable<Shoes> ReadShoess()
|
||||
{
|
||||
return [];
|
||||
}
|
||||
|
||||
public void UpdateShoes(Shoes shoes)
|
||||
{
|
||||
}
|
||||
}
|
@ -0,0 +1,20 @@
|
||||
using ShoeStore.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ShoeStore.Repositories.Implementations;
|
||||
|
||||
public class ShoesSaleRepository : IShoesSaleRepository
|
||||
{
|
||||
public void CreateShoesSale(ShoesSale shoesSale)
|
||||
{
|
||||
}
|
||||
|
||||
public IEnumerable<ShoesSale> ReadShoesSales(DateTime? dateForm = null, DateTime? dateTo = null, int? shoesId = null, int? factoryId = null, int? storeId = null)
|
||||
{
|
||||
return [];
|
||||
}
|
||||
}
|
@ -0,0 +1,34 @@
|
||||
using ShoeStore.Entities;
|
||||
using ShoeStore.Entities.Enums;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ShoeStore.Repositories.Implementations;
|
||||
|
||||
public class StoreRepository : IStoreRepository
|
||||
{
|
||||
public void CreateStore(Store store)
|
||||
{
|
||||
}
|
||||
|
||||
public void DeleteStore(int id)
|
||||
{
|
||||
}
|
||||
|
||||
public Store ReadStoreById(int id)
|
||||
{
|
||||
return Store.CreateEntity(0, string.Empty, string.Empty, 0, 0);
|
||||
}
|
||||
|
||||
public IEnumerable<Store> ReadStores()
|
||||
{
|
||||
return [];
|
||||
}
|
||||
|
||||
public void UpdateStore(Store store)
|
||||
{
|
||||
}
|
||||
}
|
Binary file not shown.
After Width: | Height: | Size: 110 KiB |
@ -8,4 +8,23 @@
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Unity" Version="5.11.10" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user