ISEbd-12 NikiforovD.A. Lab1 SImple #1
25
ProjectBus/ProjectBoat.sln
Normal file
25
ProjectBus/ProjectBoat.sln
Normal file
@ -0,0 +1,25 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.9.34728.123
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ProjectBoat", "ProjectBus\ProjectBoat.csproj", "{C59FB840-1FB7-448F-95EC-A93F736DC5A2}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{C59FB840-1FB7-448F-95EC-A93F736DC5A2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{C59FB840-1FB7-448F-95EC-A93F736DC5A2}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{C59FB840-1FB7-448F-95EC-A93F736DC5A2}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{C59FB840-1FB7-448F-95EC-A93F736DC5A2}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {0CABDAF5-45EA-451F-B8F4-E997B01147FB}
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EndGlobalSection
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EndGlobal
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@ -1,4 +1,4 @@
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namespace ProjectBus;
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namespace ProjectBoat;
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/// <summary>
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/// Направление перемещения
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/// </summary>
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219
ProjectBus/ProjectBus/DrawningBoat.cs
Normal file
219
ProjectBus/ProjectBus/DrawningBoat.cs
Normal file
@ -0,0 +1,219 @@
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using ProjectBoat;
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using System.Drawing.Drawing2D;
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using System.Security.Cryptography.Xml;
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namespace ProjectBoat;
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningBoat
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityBoat? EntityBoat { get; private set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int? _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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private int? _pictureHeight;
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/// <summary>
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/// Левая координата прорисовки автомобиля
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/// </summary>
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private int? _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки автомобиля
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/// </summary>
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private int? _startPosY;
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/// <summary>
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/// Ширина прорисовки крейсера
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/// </summary>
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private readonly int _drawningBoatWidth = 150;
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/// <summary>
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/// Высота прорисовки крейсера
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/// </summary>
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private readonly int _drawningBoatHeight = 50;
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private readonly int _drawningEnginesWidth = 3;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="motor">Признак наличия вертолетной площадки</param>
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/// <param name="boat">Признак наличия шлюпок</param>
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/// <param name="glass">Признак наличия пушки</param>
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public void Init(int speed, double weight, Color bodyColor, Color
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additionalColor, bool motor, bool boat, bool glass)
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{
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EntityBoat = new EntityBoat();
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EntityBoat.Init(speed, weight, bodyColor, additionalColor,
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motor, boat, glass);
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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/// <summary>
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/// Установка границ поля
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/// </summary>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
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public bool SetPictureSize(int width, int height)
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{
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// TODO проверка, что объект "влезает" в размеры поля
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// если влезает, сохраняем границы и корректируем позицию объекта,если она была уже установлена
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if (_drawningBoatHeight > height || _drawningBoatWidth > width)
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{
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return false;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX.HasValue && _startPosY.HasValue)
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{
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SetPosition(_startPosX.Value, _startPosY.Value);
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}
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return true;
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}
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/// <summary>
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/// Установка позиции
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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if (x < 0 || x + _drawningBoatWidth > _pictureWidth || y < 0 || y + _drawningBoatHeight > _pictureHeight)
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{
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_startPosX = _pictureWidth - _drawningBoatWidth;
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_startPosY = _pictureHeight - _drawningBoatHeight;
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}
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else
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{
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_startPosX = x;
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_startPosY = y;
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}
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}
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/// <summary>
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/// Изменение направления перемещения
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/// </summary>
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/// <param name="direction">Направление</param>
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/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX.Value - EntityBoat.Step - _drawningEnginesWidth > 0)
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{
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_startPosX -= (int)EntityBoat.Step;
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}
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntityBoat.Step > 0)
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{
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_startPosY -= (int)EntityBoat.Step;
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}
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return true;
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// вправо
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case DirectionType.Right:
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//TODO прописать логику сдвига в право
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if (_startPosX.Value + EntityBoat.Step + _drawningBoatWidth < _pictureWidth)
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{
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_startPosX += (int)EntityBoat.Step;
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}
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return true;
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//вниз
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case DirectionType.Down:
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if (_startPosY.Value + EntityBoat.Step + _drawningBoatHeight < _pictureHeight)
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{
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_startPosY += (int)EntityBoat.Step;
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}
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return true;
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default:
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return false;
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}
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}
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/// <summary>
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/// Прорисовка объекта
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/// </summary>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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{
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if (EntityBoat == null || !_startPosX.HasValue ||
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!_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(EntityBoat.BodyColor, 2);
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Brush motorBrush = new SolidBrush(Color.Black);
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Brush glassBrush = new SolidBrush(Color.Blue);
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Brush glassBrush2 = new SolidBrush(EntityBoat.AdditionalColor);
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Brush oarsBrush = new HatchBrush(HatchStyle.ZigZag, EntityBoat.AdditionalColor, Color.FromArgb(163, 163, 163));
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Brush additionalBrush = new SolidBrush(EntityBoat.AdditionalColor);
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//границы круисера
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g.DrawLine(pen, _startPosX.Value, _startPosY.Value, _startPosX.Value + 105, _startPosY.Value);
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g.DrawLine(pen, _startPosX.Value + 105, _startPosY.Value, _startPosX.Value + 147, _startPosY.Value + 24);
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g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 49, _startPosX.Value + 105, _startPosY.Value + 49);
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g.DrawLine(pen, _startPosX.Value + 105, _startPosY.Value + 49, _startPosX.Value + 147, _startPosY.Value + 24);
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g.DrawLine(pen, _startPosX.Value, _startPosY.Value, _startPosX.Value, _startPosY.Value + 49);
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//внутренности круисера
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g.DrawRectangle(pen, _startPosX.Value + 25, _startPosY.Value + 10, 80, 30);
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g.FillRectangle(additionalBrush, _startPosX.Value + 25, _startPosY.Value + 10, 80, 30);
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if (EntityBoat.Motor)
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{
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g.FillRectangle(motorBrush, _startPosX.Value - 3, _startPosY.Value + 15, 20, 17);
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}
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if (EntityBoat.Oars)
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{
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g.DrawEllipse(pen, _startPosX.Value + 45, _startPosY.Value - 15, 10, 13);
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g.FillEllipse(oarsBrush, _startPosX.Value + 45, _startPosY.Value - 15, 10, 13);
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g.FillRectangle(motorBrush, _startPosX.Value + 49, _startPosY.Value - 1 , 2, 20);
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g.DrawEllipse(pen, _startPosX.Value + 45, _startPosY.Value + 48, 10, 13);
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g.FillEllipse(oarsBrush, _startPosX.Value + 45, _startPosY.Value + 48, 10, 13);
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g.FillRectangle(motorBrush, _startPosX.Value + 49, _startPosY.Value + 30, 2, 20);
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}
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if (EntityBoat.Glass)
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{
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g.FillRectangle(glassBrush, _startPosX.Value + 100, _startPosY.Value + 7, 10, 36);
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}
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}
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}
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@ -1,239 +0,0 @@
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using ProjectBus;
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using System.Drawing.Drawing2D;
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using System.Security.Cryptography.Xml;
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namespace ProjectBus;
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningBus
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityBus? EntityBus { get; private set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int? _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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private int? _pictureHeight;
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/// <summary>
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/// Левая координата прорисовки автомобиля
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/// </summary>
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private int? _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки автомобиля
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/// </summary>
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private int? _startPosY;
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/// <summary>
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/// Ширина прорисовки крейсера
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/// </summary>
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private readonly int _drawningBusWidth = 150;
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/// <summary>
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/// Высота прорисовки крейсера
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/// </summary>
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private readonly int _drawningBusHeight = 50;
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private readonly int _drawningEnginesWidth = 3;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="secondFloor">Признак наличия второго этажа</param>
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/// <param name="ladder">Признак наличия лестнницы</param>
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/// <param name="headlights">Признак наличия фар</param>
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public void Init(int speed, double weight, Color bodyColor, Color
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additionalColor, bool secondFloor, bool ladder, bool headlights)
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{
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EntityBus = new EntityBus();
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EntityBus.Init(speed, weight, bodyColor, additionalColor,
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secondFloor, ladder, headlights);
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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/// <summary>
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/// Установка границ поля
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/// </summary>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
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/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
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public bool SetPictureSize(int width, int height)
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{
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||||
// TODO проверка, что объект "влезает" в размеры поля
|
||||
// если влезает, сохраняем границы и корректируем позицию объекта,если она была уже установлена
|
||||
|
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if (_drawningBusHeight > height || _drawningBusWidth > width)
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{
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return false;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX.HasValue && _startPosY.HasValue)
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{
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SetPosition(_startPosX.Value, _startPosY.Value);
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}
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return true;
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}
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/// <summary>
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/// Установка позиции
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
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{
|
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return;
|
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}
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if (x < 0 || x + _drawningBusWidth > _pictureWidth || y < 0 || y + _drawningBusHeight > _pictureHeight)
|
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{
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_startPosX = _pictureWidth - _drawningBusWidth;
|
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_startPosY = _pictureHeight - _drawningBusHeight;
|
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}
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else
|
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{
|
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_startPosX = x;
|
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_startPosY = y;
|
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}
|
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|
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}
|
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/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
|
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public bool MoveTransport(DirectionType direction)
|
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{
|
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if (EntityBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return false;
|
||||
}
|
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switch (direction)
|
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{
|
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//влево
|
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case DirectionType.Left:
|
||||
if (_startPosX.Value - EntityBus.Step - _drawningEnginesWidth > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityBus.Step;
|
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}
|
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return true;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
if (_startPosY.Value - EntityBus.Step > 0)
|
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{
|
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_startPosY -= (int)EntityBus.Step;
|
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}
|
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return true;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
//TODO прописать логику сдвига в право
|
||||
if (_startPosX.Value + EntityBus.Step + _drawningBusWidth < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityBus.Step;
|
||||
}
|
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return true;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
if (_startPosY.Value + EntityBus.Step + _drawningBusHeight < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityBus.Step;
|
||||
}
|
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return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityBus == null || !_startPosX.HasValue ||
|
||||
!_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(EntityBus.BodyColor, 2);
|
||||
Pen pen2 = new(Color.Black, 2);
|
||||
Brush additionalBrush = new SolidBrush(Color.Black);
|
||||
Brush headlightsBrush = new SolidBrush(Color.Yellow);
|
||||
Brush headlightsBrush2 = new SolidBrush(EntityBus.AdditionalColor);
|
||||
Brush secondFloorBrush = new HatchBrush(HatchStyle.ZigZag, EntityBus.AdditionalColor, Color.FromArgb(163, 163, 163));
|
||||
Brush ladderBrush = new SolidBrush(Color.LightBlue);
|
||||
|
||||
//границы круисера
|
||||
g.FillRectangle(secondFloorBrush, _startPosX.Value, _startPosY.Value + 50, 150, 50);
|
||||
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 50, 150, 50);
|
||||
|
||||
g.FillRectangle(headlightsBrush2, _startPosX.Value + 40, _startPosY.Value + 65, 20, 35);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 40, _startPosY.Value + 65, 20, 35);
|
||||
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 15, _startPosY.Value + 90, 22, 22);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 110, _startPosY.Value + 90, 22, 22);
|
||||
|
||||
g.FillEllipse(ladderBrush, _startPosX.Value + 130, _startPosY.Value + 55, 20, 30);
|
||||
g.FillEllipse(ladderBrush, _startPosX.Value + 108, _startPosY.Value + 55, 20, 30);
|
||||
g.FillEllipse(ladderBrush, _startPosX.Value + 86, _startPosY.Value + 55, 20, 30);
|
||||
g.FillEllipse(ladderBrush, _startPosX.Value + 64, _startPosY.Value + 55, 20, 30);
|
||||
|
||||
|
||||
|
||||
if (EntityBus.SecondFloor)
|
||||
{
|
||||
g.FillRectangle(secondFloorBrush, _startPosX.Value, _startPosY.Value, 150, 50);
|
||||
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value, 150, 50);
|
||||
g.FillEllipse(ladderBrush, _startPosX.Value + 130, _startPosY.Value + 5, 20, 30);
|
||||
g.FillEllipse(ladderBrush, _startPosX.Value + 105, _startPosY.Value + 5, 20, 30);
|
||||
g.FillEllipse(ladderBrush, _startPosX.Value + 80, _startPosY.Value + 5, 20, 30);
|
||||
g.FillEllipse(ladderBrush, _startPosX.Value + 55, _startPosY.Value + 5, 20, 30);
|
||||
g.FillEllipse(ladderBrush, _startPosX.Value + 30, _startPosY.Value + 5, 20, 30);
|
||||
//g.FillEllipse(ladderBrush, _startPosX.Value + 5, _startPosY.Value + 5, 20, 30);
|
||||
//g.FillEllipse(ladderBrush, _startPosX.Value + -2, _startPosY.Value + 5, 20, 30);
|
||||
|
||||
if (EntityBus.Ladder)
|
||||
{
|
||||
g.FillRectangle(headlightsBrush2, _startPosX.Value, _startPosY.Value + 15, 20, 35);
|
||||
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 15, 20, 35);
|
||||
g.DrawLine(pen2, _startPosX.Value, _startPosY.Value + 50, _startPosX.Value, _startPosY.Value + 100);
|
||||
g.DrawLine(pen2, _startPosX.Value + 20, _startPosY.Value + 50, _startPosX.Value + 20, _startPosY.Value + 100);
|
||||
g.DrawLine(pen2, _startPosX.Value, _startPosY.Value + 60, _startPosX.Value + 20, _startPosY.Value + 60);
|
||||
g.DrawLine(pen2, _startPosX.Value, _startPosY.Value + 70, _startPosX.Value + 20, _startPosY.Value + 70);
|
||||
g.DrawLine(pen2, _startPosX.Value, _startPosY.Value + 80, _startPosX.Value + 20, _startPosY.Value + 80);
|
||||
g.DrawLine(pen2, _startPosX.Value, _startPosY.Value + 90, _startPosX.Value + 20, _startPosY.Value + 90);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
g.FillEllipse(ladderBrush, _startPosX.Value + 5, _startPosY.Value + 5, 20, 30);
|
||||
g.FillEllipse(ladderBrush, _startPosX.Value + 5, _startPosY.Value + 55, 20, 30);
|
||||
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
g.FillEllipse(ladderBrush, _startPosX.Value + 5, _startPosY.Value + 55, 20, 30);
|
||||
}
|
||||
|
||||
|
||||
if (EntityBus.Headlights)
|
||||
{
|
||||
g.FillEllipse(headlightsBrush, _startPosX.Value + 143, _startPosY.Value + 80, 8, 15);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -1,8 +1,8 @@
|
||||
namespace ProjectBus;
|
||||
namespace ProjectBoat;
|
||||
/// <summary>
|
||||
/// Класс-сущность "автобус"
|
||||
/// </summary>
|
||||
public class EntityBus
|
||||
public class EntityBoat
|
||||
{
|
||||
//свойства
|
||||
/// <summary>
|
||||
@ -24,15 +24,15 @@ public class EntityBus
|
||||
/// <summary>
|
||||
/// Признак (опция) наличие второго этажа
|
||||
/// </summary>
|
||||
public bool SecondFloor { get; private set; }
|
||||
public bool Motor { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличие лестницы
|
||||
/// </summary>
|
||||
public bool Ladder { get; private set; }
|
||||
public bool Oars { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличие фар
|
||||
/// </summary>
|
||||
public bool Headlights { get; private set; }
|
||||
public bool Glass { get; private set; }
|
||||
//поле класса
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
@ -45,18 +45,18 @@ public class EntityBus
|
||||
/// <param name="weight">вес</param>
|
||||
/// <param name="bodyColor">основной цвет</param>
|
||||
/// <param name="additionalColor">дополнительный цвет</param>
|
||||
/// <param name="secondFloor">второй этаж</param>
|
||||
/// <param name="ladder">лестница</param>
|
||||
/// <param name="headlights">наличие фар</param>
|
||||
/// <param name="motor">второй этаж</param>
|
||||
/// <param name="oars">лестница</param>
|
||||
/// <param name="glass">наличие фар</param>
|
||||
public void Init(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool secondFloor, bool ladder, bool headlights)
|
||||
additionalColor, bool motor, bool oars, bool glass)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
SecondFloor = secondFloor;
|
||||
Ladder = ladder;
|
||||
Headlights = headlights;
|
||||
Motor = motor;
|
||||
Oars = oars;
|
||||
Glass = glass;
|
||||
}
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
namespace ProjectBus
|
||||
|
||||
namespace ProjectBoat
|
||||
{
|
||||
partial class FormBus
|
||||
partial class FormBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
@ -28,7 +29,7 @@
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormBus));
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormBoat));
|
||||
pictureBox1 = new PictureBox();
|
||||
button1 = new Button();
|
||||
buttonUp = new Button();
|
||||
@ -42,8 +43,9 @@
|
||||
//
|
||||
pictureBox1.Dock = DockStyle.Fill;
|
||||
pictureBox1.Location = new Point(0, 0);
|
||||
pictureBox1.Margin = new Padding(3, 2, 3, 2);
|
||||
pictureBox1.Name = "pictureBox1";
|
||||
pictureBox1.Size = new Size(800, 450);
|
||||
pictureBox1.Size = new Size(700, 338);
|
||||
pictureBox1.SizeMode = PictureBoxSizeMode.AutoSize;
|
||||
pictureBox1.TabIndex = 0;
|
||||
pictureBox1.TabStop = false;
|
||||
@ -51,22 +53,24 @@
|
||||
// button1
|
||||
//
|
||||
button1.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
button1.Location = new Point(12, 409);
|
||||
button1.Location = new Point(10, 307);
|
||||
button1.Margin = new Padding(3, 2, 3, 2);
|
||||
button1.Name = "button1";
|
||||
button1.Size = new Size(94, 29);
|
||||
button1.Size = new Size(82, 22);
|
||||
button1.TabIndex = 1;
|
||||
button1.Text = "создать";
|
||||
button1.UseVisualStyleBackColor = true;
|
||||
button1.Click += ButtonCreateBus_Click;
|
||||
button1.Click += ButtonCreateBoat_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackgroundImage = (Image)resources.GetObject("buttonUp.BackgroundImage");
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonUp.Location = new Point(722, 373);
|
||||
buttonUp.Location = new Point(632, 280);
|
||||
buttonUp.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(30, 30);
|
||||
buttonUp.Size = new Size(26, 22);
|
||||
buttonUp.TabIndex = 2;
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
@ -76,9 +80,10 @@
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackgroundImage = (Image)resources.GetObject("buttonDown.BackgroundImage");
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonDown.Location = new Point(722, 409);
|
||||
buttonDown.Location = new Point(632, 307);
|
||||
buttonDown.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(30, 30);
|
||||
buttonDown.Size = new Size(26, 22);
|
||||
buttonDown.TabIndex = 3;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
@ -88,9 +93,10 @@
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackgroundImage = (Image)resources.GetObject("buttonRight.BackgroundImage");
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonRight.Location = new Point(758, 409);
|
||||
buttonRight.Location = new Point(663, 307);
|
||||
buttonRight.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(30, 30);
|
||||
buttonRight.Size = new Size(26, 22);
|
||||
buttonRight.TabIndex = 4;
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
@ -100,26 +106,29 @@
|
||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonLeft.BackgroundImage = (Image)resources.GetObject("buttonLeft.BackgroundImage");
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonLeft.Location = new Point(686, 409);
|
||||
buttonLeft.Location = new Point(600, 307);
|
||||
buttonLeft.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(30, 30);
|
||||
buttonLeft.Size = new Size(26, 22);
|
||||
buttonLeft.TabIndex = 5;
|
||||
buttonLeft.UseVisualStyleBackColor = true;
|
||||
buttonLeft.Click += ButtonMove_Click;
|
||||
//
|
||||
// Form1
|
||||
// FormBoat
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(800, 450);
|
||||
ClientSize = new Size(700, 338);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(button1);
|
||||
Controls.Add(pictureBox1);
|
||||
Name = "Form1";
|
||||
Text = "FormBus";
|
||||
Margin = new Padding(3, 2, 3, 2);
|
||||
Name = "FormBoat";
|
||||
Text = "FormBoat";
|
||||
//Load += this.FormBoat_Load_1;
|
||||
Click += ButtonMove_Click;
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox1).EndInit();
|
||||
ResumeLayout(false);
|
@ -1,12 +1,12 @@
|
||||
namespace ProjectBus
|
||||
namespace ProjectBoat
|
||||
{
|
||||
public partial class FormBus : Form
|
||||
public partial class FormBoat : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект для прорисовки объекта
|
||||
/// </summary>
|
||||
private DrawningBus? _drawningBus;
|
||||
public FormBus()
|
||||
private DrawningBoat? _drawningBoat;
|
||||
public FormBoat()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
@ -17,14 +17,14 @@
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningBus == null)
|
||||
if (_drawningBoat == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBox1.Width,
|
||||
pictureBox1.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningBus.DrawTransport(gr);
|
||||
_drawningBoat.DrawTransport(gr);
|
||||
pictureBox1.Image = bmp;
|
||||
}
|
||||
/// <summary>
|
||||
@ -32,22 +32,22 @@
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateBus_Click(object sender, EventArgs e)
|
||||
private void ButtonCreateBoat_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningBus = new DrawningBus();
|
||||
_drawningBus.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
_drawningBoat = new DrawningBoat();
|
||||
_drawningBoat.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
_drawningBus.SetPictureSize(pictureBox1.Width,
|
||||
_drawningBoat.SetPictureSize(pictureBox1.Width,
|
||||
pictureBox1.Height);
|
||||
|
||||
//начальное положение круисера
|
||||
_drawningBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
_drawningBoat.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
@ -57,7 +57,7 @@
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningBus == null)
|
||||
if (_drawningBoat == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -67,19 +67,19 @@
|
||||
{
|
||||
case "buttonUp":
|
||||
result =
|
||||
_drawningBus.MoveTransport(DirectionType.Up);
|
||||
_drawningBoat.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result =
|
||||
_drawningBus.MoveTransport(DirectionType.Down);
|
||||
_drawningBoat.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result =
|
||||
_drawningBus.MoveTransport(DirectionType.Left);
|
||||
_drawningBoat.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result =
|
||||
_drawningBus.MoveTransport(DirectionType.Right);
|
||||
_drawningBoat.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
if (result)
|
@ -121,7 +121,7 @@
|
||||
<data name="buttonUp.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAABGsAAAZACAYAAADO3c9BAAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAO
|
||||
vwAADr8BOAVTJAAAVu1JREFUeF7s3XHE5XXe//HcstZKkiRJMpIkSZIkSZJkJUmSlSRZK1lJxkokK0mS
|
||||
vQAADr0BR/uQrQAAVu1JREFUeF7s3XHE5XXe//HcstZKkiRJMpIkSZIkSZJkJUmSlSRZK1lJxkokK0mS
|
||||
JGtkJUmSJEkykiRJMpIkyRgjY4wxxhhjjN/v9dnd7rutz3xmrus61/uc8z2PJw+/2++/na7rnO/3dZ3z
|
||||
+Z4iSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIk
|
||||
SZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIk
|
||||
@ -498,7 +498,7 @@
|
||||
<data name="buttonDown.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAABGsAAAZACAYAAADO3c9BAAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAO
|
||||
vwAADr8BOAVTJAAAVmJJREFUeF7s3XGk5nX+//98ZK2VJEkykpEkSZKsJEmyspIkyUqSrJWsJGMlkpUk
|
||||
vQAADr0BR/uQrQAAVmJJREFUeF7s3XGk5nX+//98ZK2VJEkykpEkSZKsJEmyspIkyUqSrJWsJGMlkpUk
|
||||
SZKVrCRZSVYyVpIkSZKRJEnGGBljjDHGGGP8fo/37mc/36199WzOnHOe531d1+3Ozf69zTnX9X4/znW9
|
||||
3qdJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJ
|
||||
kiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJkiRJ
|
||||
@ -873,7 +873,7 @@
|
||||
<data name="buttonRight.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAABkAAAARrCAYAAADb+Gp7AAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAO
|
||||
vwAADr8BOAVTJAAASClJREFUeF7s3Q+k3vX///F85SNJJjMzk0ySyXwkk8nMJEkyyWQySSaZZGYmGUmS
|
||||
vQAADr0BR/uQrQAASClJREFUeF7s3Q+k3vX///F85SNJJjMzk0ySyXwkk8nMJEkyyWQySSaZZGYmGUmS
|
||||
ZJJJZpLMJJlkJjOZj5mZmZmZyczMzBwzxxzHMcfv93hXq7ad/+d9Xdf7/Xrf7tx8vt+vjy/V2RXn4Xq+
|
||||
7pMkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIk
|
||||
SZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIk
|
||||
@ -1187,7 +1187,7 @@
|
||||
<data name="buttonLeft.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAABkAAAARrCAYAAADb+Gp7AAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAO
|
||||
vwAADr8BOAVTJAAAUVNJREFUeF7s3X/E34X+//F85DiSTDKTSSbJJEcySZIkSZJkkiTJ5EiSZJJIkiRJ
|
||||
vQAADr0BR/uQrQAAUVNJREFUeF7s3X/E34X+//F85DiSTDKTSSbJJEcySZIkSZJkkiTJ5EiSZJJIkiRJ
|
||||
JpkkSZJMMpNM5pjMzMzMTGZmZmZmZuZymcv3+3idTufU9tyuX+8frx+3OzfO+bPrer9fF8+Hvd9XSZIk
|
||||
SZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIk
|
||||
SZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIkSZIk
|
@ -1,4 +1,4 @@
|
||||
namespace ProjectBus
|
||||
namespace ProjectBoat
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
@ -11,7 +11,7 @@ namespace ProjectBus
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormBus());
|
||||
Application.Run(new FormBoat());
|
||||
}
|
||||
}
|
||||
}
|
11
ProjectBus/ProjectBus/ProjectBoat.csproj
Normal file
11
ProjectBus/ProjectBus/ProjectBoat.csproj
Normal file
@ -0,0 +1,11 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net8.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
Loading…
x
Reference in New Issue
Block a user