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20 changed files with 614 additions and 50 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Locomative
{
internal enum Direction
{
Up = 1,
Down = 2,
Left = 3,
Right = 4
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Locomative
{
internal class DrawningLocomative
{
public EntityLocomative Locomative { get; private set; }
private float _startPosX;
private float _startPosY;
private int? _pictureWidth = null;
private int? _pictureHeight = null;
protected readonly int _locomativeWidth = 110;
protected readonly int _locomativeHeight = 40;
public void Init(int speed, float weight, Color bodyColor)
{
Locomative = new EntityLocomative();
Locomative.Init(speed, weight, bodyColor);
}
public void SetPosition(int x, int y, int width, int height)
{
Random rnd1 = new();
if (width < 120 || height < 50) return;
if (x > width - _locomativeWidth)
{
x = rnd1.Next(10, width - _locomativeWidth - 1);
}
if( y > height- _locomativeHeight)
{
y = rnd1.Next(10, height - _locomativeHeight - 1);
}
_startPosX = x;
_startPosY = y;
_pictureHeight = height;
_pictureWidth = width;
}
public void MoveTransport(Direction direction)
{
switch (direction)
{
case Direction.Right:
if (_startPosX + _locomativeWidth + Locomative.Step < _pictureWidth)
{
_startPosX += Locomative.Step;
}
break;
case Direction.Left:
if (_startPosX - Locomative.Step > 0)
{
_startPosX -= Locomative.Step;
}
break;
case Direction.Up:
if (_startPosY - Locomative.Step > 0)
{
_startPosY -= Locomative.Step;
}
break;
case Direction.Down:
if (_startPosY + _locomativeHeight + Locomative.Step < _pictureHeight)
{
_startPosY += Locomative.Step;
}
break;
}
}
public void DrawTransport(Graphics g)
{
if (_startPosX <= 0 || _startPosY <= 0 || !_pictureWidth.HasValue || !_pictureHeight.HasValue) return;
//кисти
Pen pen = new(Color.Black);
Brush brRed = new SolidBrush(Color.Red);
Brush brBlue = new SolidBrush(Color.Blue);
Brush brGray = new SolidBrush(Color.Gray);
Brush brBlack = new SolidBrush(Color.Black);
//Платформа поезда
g.FillRectangle(brBlack, _startPosX, _startPosY, 90, 40);
//котёл
g.FillRectangle(brBlue, _startPosX + 30, _startPosY + 10, 60, 20);
g.DrawLine(pen, _startPosX + 30, _startPosY + 10, _startPosX + 70, _startPosY + 10);
g.DrawLine(pen, _startPosX + 70, _startPosY + 10, _startPosX + 70, _startPosY + 30);
g.DrawLine(pen, _startPosX + 70, _startPosY + 30, _startPosX + 30, _startPosY + 30);
g.DrawLine(pen, _startPosX + 30, _startPosY + 30, _startPosX + 30, _startPosY + 10);
//крыша поезда
g.FillRectangle(brRed, _startPosX - 2, _startPosY - 2, 34, 44);
g.DrawLine(pen, _startPosX - 2, _startPosY - 2, _startPosX + 32, _startPosY - 2);
g.DrawLine(pen, _startPosX + 32, _startPosY - 2, _startPosX + 32, _startPosY + 42);
g.DrawLine(pen, _startPosX + 32, _startPosY + 42, _startPosX - 2, _startPosY + 42);
g.DrawLine(pen, _startPosX - 2, _startPosY + 42, _startPosX - 2, _startPosY - 2);
//трубы
g.FillEllipse(brGray, _startPosX + 36, _startPosY + 16, 8, 8);
g.FillEllipse(brBlack, _startPosX + 35, _startPosY + 15, 10, 10);
g.FillEllipse(brGray, _startPosX + 56, _startPosY + 16, 8, 8);
g.FillEllipse(brBlack, _startPosX + 55, _startPosY + 15, 10, 10);
g.FillEllipse(brGray, _startPosX + 70, _startPosY + 10, 20, 20);
g.FillEllipse(brBlack, _startPosX + 73, _startPosY + 13, 14, 14);
//бампер
Point point1 = new Point(Convert.ToInt32(_startPosX + 90), Convert.ToInt32(_startPosY));
Point point2 = new Point(Convert.ToInt32(_startPosX + 110), Convert.ToInt32(_startPosY + 20));
Point point3 = new Point(Convert.ToInt32(_startPosX + 90), Convert.ToInt32(_startPosY + 40));
Point[] points = { point1, point2, point3 };
g.FillPolygon(brGray, points);
}
public void ChangeBorders(int width, int height)
{
_pictureWidth = width;
_pictureHeight = height;
if(_pictureWidth<=_locomativeWidth || _pictureHeight <= _locomativeHeight)
{
_pictureHeight = null;
_pictureWidth = null;
return;
}
if (_startPosX + _locomativeWidth > _pictureWidth)
{
_startPosX = _pictureWidth.Value - _locomativeWidth;
}
if (_startPosY + _locomativeHeight > _pictureHeight)
{
_startPosY = _pictureHeight.Value - _locomativeHeight;
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Locomative
{
internal class EntityLocomative
{
public int Speed { get; private set; }
public float Weight { get; private set; }
public Color BodyColor { get; private set; }
public float Step => Speed * 100 / Weight;
public void Init(int speed, float weight, Color bodyColor)
{
Random rnd = new Random();
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
Weight = weight <= 0 ? rnd.Next(40, 70) : weight; ;
BodyColor = bodyColor;
}
}
}

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@ -1,39 +0,0 @@
namespace Locomative
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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@ -1,10 +0,0 @@
namespace Locomative
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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@ -8,4 +8,19 @@
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

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namespace Locomative
{
partial class LocomativeForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.buttonСreate = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.pictureBoxLocomative = new System.Windows.Forms.PictureBox();
this.statusStrip1 = new System.Windows.Forms.StatusStrip();
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelColor = new System.Windows.Forms.ToolStripStatusLabel();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxLocomative)).BeginInit();
this.statusStrip1.SuspendLayout();
this.SuspendLayout();
//
// buttonСreate
//
this.buttonСreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonСreate.Location = new System.Drawing.Point(12, 393);
this.buttonСreate.Name = "buttonСreate";
this.buttonСreate.Size = new System.Drawing.Size(75, 23);
this.buttonСreate.TabIndex = 0;
this.buttonСreate.Text = "Создание";
this.buttonСreate.UseVisualStyleBackColor = true;
this.buttonСreate.Click += new System.EventHandler(this.buttonСreate_Click);
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::Locomative.Properties.Resources.arrow_down;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonDown.Location = new System.Drawing.Point(711, 381);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(35, 35);
this.buttonDown.TabIndex = 1;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.buttonMove_Click);
//
// pictureBoxLocomative
//
this.pictureBoxLocomative.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxLocomative.Location = new System.Drawing.Point(0, 0);
this.pictureBoxLocomative.Name = "pictureBoxLocomative";
this.pictureBoxLocomative.Size = new System.Drawing.Size(800, 428);
this.pictureBoxLocomative.TabIndex = 2;
this.pictureBoxLocomative.TabStop = false;
this.pictureBoxLocomative.Click += new System.EventHandler(this.pictureBoxLocomative_Click);
this.pictureBoxLocomative.Resize += new System.EventHandler(this.PictureBoxResize);
//
// statusStrip1
//
this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.toolStripStatusLabelSpeed,
this.toolStripStatusLabelWeight,
this.toolStripStatusLabelColor});
this.statusStrip1.Location = new System.Drawing.Point(0, 428);
this.statusStrip1.Name = "statusStrip1";
this.statusStrip1.Size = new System.Drawing.Size(800, 22);
this.statusStrip1.TabIndex = 3;
this.statusStrip1.Text = "statusStrip1";
//
// toolStripStatusLabelSpeed
//
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(55, 17);
this.toolStripStatusLabelSpeed.Text = "Скорость";
//
// toolStripStatusLabelWeight
//
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(24, 17);
this.toolStripStatusLabelWeight.Text = "Вес";
//
// toolStripStatusLabelColor
//
this.toolStripStatusLabelColor.Name = "toolStripStatusLabelColor";
this.toolStripStatusLabelColor.Size = new System.Drawing.Size(33, 17);
this.toolStripStatusLabelColor.Text = "Цвет";
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::Locomative.Properties.Resources.arrow_left;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonLeft.Location = new System.Drawing.Point(670, 381);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(35, 35);
this.buttonLeft.TabIndex = 4;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::Locomative.Properties.Resources.arrow_right;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonRight.Location = new System.Drawing.Point(752, 381);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(35, 35);
this.buttonRight.TabIndex = 5;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::Locomative.Properties.Resources.arrow_up;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonUp.Location = new System.Drawing.Point(711, 340);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(35, 35);
this.buttonUp.TabIndex = 6;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.buttonMove_Click);
//
// LocomativeForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonСreate);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.pictureBoxLocomative);
this.Controls.Add(this.statusStrip1);
this.Name = "LocomativeForm";
this.Text = "Локоматив";
this.Load += new System.EventHandler(this.LocomativeForm_Load);
((System.ComponentModel.ISupportInitialize)(this.pictureBoxLocomative)).EndInit();
this.statusStrip1.ResumeLayout(false);
this.statusStrip1.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private Button buttonСreate;
private Button buttonDown;
private PictureBox pictureBoxLocomative;
private StatusStrip statusStrip1;
private ToolStripStatusLabel toolStripStatusLabelSpeed;
private ToolStripStatusLabel toolStripStatusLabelWeight;
private ToolStripStatusLabel toolStripStatusLabelColor;
private Button buttonLeft;
private Button buttonRight;
private Button buttonUp;
}
}

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namespace Locomative
{
public partial class LocomativeForm : Form
{
private DrawningLocomative _loco;
public LocomativeForm()
{
InitializeComponent();
}
private void Draw()
{
Bitmap bmp = new(pictureBoxLocomative.Width, pictureBoxLocomative.Height);
Graphics gr = Graphics.FromImage(bmp);
_loco?.DrawTransport(gr);
pictureBoxLocomative.Image = bmp;
}
private void LocomativeForm_Load(object sender, EventArgs e)
{
}
private void buttonÑreate_Click(object sender, EventArgs e)
{
Random rnd = new();
_loco = new DrawningLocomative();
_loco.Init(rnd.Next(1, 200), rnd.Next(10, 300), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
_loco.SetPosition(rnd.Next(10, 300), rnd.Next(10, 300), pictureBoxLocomative.Width, pictureBoxLocomative.Height);
toolStripStatusLabelColor.Text = $"Öâåò:{_loco.Locomative?.BodyColor.Name}";
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü:{_loco.Locomative?.Speed}";
toolStripStatusLabelWeight.Text = $"Âåñ:{_loco.Locomative?.Weight}";
Draw();
}
private void buttonMove_Click(object sender, EventArgs e)
{
buttonMove_Click(sender, e, _loco);
}
private void buttonMove_Click(object sender, EventArgs e, DrawningLocomative _loco)
{
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonUp":
_loco?.MoveTransport(Direction.Up);
break;
case "buttonDown":
_loco?.MoveTransport(Direction.Down);
break;
case "buttonLeft":
_loco?.MoveTransport(Direction.Left);
break;
case "buttonRight":
_loco?.MoveTransport(Direction.Right);
break;
}
Draw();
}
private void pictureBoxLocomative_Click(object sender, EventArgs e)
{
}
private void PictureBoxResize(object sender, EventArgs e)
{
_loco?.ChangeBorders(pictureBoxLocomative.Width, pictureBoxLocomative.Height);
Draw();
}
}
}

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<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>

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@ -11,7 +11,7 @@ namespace Locomative
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
Application.Run(new LocomativeForm());
}
}
}

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//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Locomative.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Locomative.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrow_down {
get {
object obj = ResourceManager.GetObject("arrow_down", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrow_left {
get {
object obj = ResourceManager.GetObject("arrow_left", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrow_right {
get {
object obj = ResourceManager.GetObject("arrow_right", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrow_up {
get {
object obj = ResourceManager.GetObject("arrow_up", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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@ -117,4 +117,17 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="arrow_down" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrow_down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrow_left" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrow_left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrow_right" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrow_right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrow_up" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrow_up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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