192 lines
8.0 KiB
C#
192 lines
8.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace WarmlyLocomotive
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{
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningLocomotive
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityLocomotive Locomotive { get; protected set; }
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/// <summary>
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/// Левая координата отрисовки локомотива
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/// </summary>
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protected float _startPosX;
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/// <summary>
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/// Верхняя кооридната отрисовки локомотива
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/// </summary>
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protected float _startPosY;
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/// <summary>
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/// Ширина окна отрисовки
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/// </summary>
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private int? _pictureWidth = null;
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/// <summary>
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/// Высота окна отрисовки
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/// </summary>
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private int? _pictureHeight = null;
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/// <summary>
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/// Ширина отрисовки локомотива
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/// </summary>
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private readonly int _locomotiveWidth = 210;
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/// <summary>
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/// Высота отрисовки локомотива
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/// </summary>
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private readonly int _locomotiveHeight = 105;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес локомотива</param>
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/// <param name="bodyColor">Цвет кузова</param>
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public DrawningLocomotive(int speed, float weight, Color bodyColor)
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{
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Locomotive = new EntityLocomotive(speed, weight, bodyColor);
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}
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protected DrawningLocomotive(int speed, float weight, Color bodyColor, int locomotiveWidth, int locomotiveHeight) : this(speed, weight, bodyColor)
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{
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_locomotiveWidth = locomotiveWidth;
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_locomotiveHeight = locomotiveHeight;
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}
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/// <summary>
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/// Установка позиции локомотива
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public void SetPosition(int x, int y, int width, int height)
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{
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if (x + _locomotiveWidth <= width && y + _locomotiveHeight <= height && x >= 0 && y >= 0)
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{
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_startPosX = x;
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_startPosY = y;
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_pictureWidth = width;
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_pictureHeight = height;
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}
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}
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/// <summary>
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/// Изменение направления пермещения
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/// </summary>
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/// <param name="direction">Направление</param>
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public void MoveTransport(Direction direction)
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{
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if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
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{
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return;
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}
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switch (direction)
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{
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// вправо
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case Direction.Right:
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if (_startPosX + _locomotiveWidth + Locomotive.Step < _pictureWidth)
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{
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_startPosX += Locomotive.Step;
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}
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break;
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//влево
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case Direction.Left:
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if (_startPosX - Locomotive.Step > 0)
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{
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_startPosX -= Locomotive.Step;
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}
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break;
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//вверх
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case Direction.Up:
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if (_startPosY - Locomotive.Step > 0)
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{
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_startPosY -= Locomotive.Step;
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}
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break;
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//вниз
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case Direction.Down:
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if (_startPosY + _locomotiveHeight + Locomotive.Step < _pictureHeight)
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{
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_startPosY += Locomotive.Step;
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}
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break;
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}
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}
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/// <summary>
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/// Отрисовка локомотива
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/// </summary>
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/// <param name="g"></param>
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public virtual void DrawTransport(Graphics g)
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{
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if (_startPosX < 0 || _startPosY < 0
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|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush br = new SolidBrush(Locomotive?.BodyColor ?? Color.Black);
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//кузов
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PointF[] polygonPoints = new PointF[4];
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polygonPoints[0] = new PointF(_startPosX + 10, _startPosY);
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polygonPoints[1] = new PointF(_startPosX + 190, _startPosY);
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polygonPoints[2] = new PointF(_startPosX + 210, _startPosY + 40);
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polygonPoints[3] = new PointF(_startPosX + 10, _startPosY + 40);
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g.FillPolygon(br, polygonPoints);
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g.DrawPolygon(pen, polygonPoints);
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g.FillRectangle(br, _startPosX + 10, _startPosY + 40, 200, 40);
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g.DrawRectangle(pen, _startPosX + 10, _startPosY + 40, 200, 40);
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//колеса
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Brush brGray = new SolidBrush(Color.Gray);
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g.FillEllipse(brGray, _startPosX + 30, _startPosY + 80, 30, 25);
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g.FillEllipse(brGray, _startPosX + 70, _startPosY + 80, 30, 25);
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g.FillEllipse(brGray, _startPosX + 130, _startPosY + 80, 30, 25);
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g.FillEllipse(brGray, _startPosX + 170, _startPosY + 80, 30, 25);
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Pen dopPen = new(Color.Black, 2);
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g.DrawEllipse(dopPen, _startPosX + 30, _startPosY + 80, 30, 25);
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g.DrawEllipse(dopPen, _startPosX + 70, _startPosY + 80, 30, 25);
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g.DrawEllipse(dopPen, _startPosX + 130, _startPosY + 80, 30, 25);
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g.DrawEllipse(dopPen, _startPosX + 170, _startPosY + 80, 30, 25);
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//стекла и дверь
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Brush brBrown = new SolidBrush(Color.Brown);
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g.FillRectangle(brBrown, _startPosX + 100, _startPosY + 20, 25, 45);
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g.DrawRectangle(pen, _startPosX + 100, _startPosY + 20, 25, 45);
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pen = new Pen(Color.Blue);
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g.DrawRectangle(pen, _startPosX + 20, _startPosY + 10, 15, 20);
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g.DrawRectangle(pen, _startPosX + 140, _startPosY + 10, 15, 20);
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g.DrawRectangle(pen, _startPosX + 170, _startPosY + 10, 15, 20);
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//задняя часть
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Brush brBlack = new SolidBrush(Color.Black);
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g.FillRectangle(brBlack, _startPosX, _startPosY + 10, 10, 60);
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}
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/// <summary>
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/// Смена границ формы отрисовки
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/// </summary>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public void ChangeBorders(int width, int height)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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if (_pictureWidth <= _locomotiveWidth || _pictureHeight <= _locomotiveHeight)
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{
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_pictureWidth = null;
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_pictureHeight = null;
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return;
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}
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if (_startPosX + _locomotiveWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth.Value - _locomotiveWidth;
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}
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if (_startPosY + _locomotiveHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight.Value - _locomotiveHeight;
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}
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}
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public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
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{
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return (_startPosX, _startPosY, _startPosX + _locomotiveWidth, _startPosY + _locomotiveHeight);
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}
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}
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}
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