Переход на конструкторы
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@ -45,10 +45,9 @@ namespace WarmlyLocomotive
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/// <param name="speed">Скорость</param>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес локомотива</param>
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/// <param name="weight">Вес локомотива</param>
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/// <param name="bodyColor">Цвет кузова</param>
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/// <param name="bodyColor">Цвет кузова</param>
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public void Init(int speed, float weight, Color bodyColor)
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public DrawningLocomotive(int speed, float weight, Color bodyColor)
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{
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{
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Locomotive = new EntityLocomotive();
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Locomotive = new EntityLocomotive(speed, weight, bodyColor);
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Locomotive.Init(speed, weight, bodyColor);
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}
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}
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/// <summary>
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/// <summary>
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/// Установка позиции локомотива
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/// Установка позиции локомотива
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@ -31,7 +31,7 @@ namespace WarmlyLocomotive
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/// <param name="weight"></param>
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/// <param name="weight"></param>
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/// <param name="bodyColor"></param>
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/// <param name="bodyColor"></param>
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/// <returns></returns>
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/// <returns></returns>
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public void Init(int speed, float weight, Color bodyColor)
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public EntityLocomotive(int speed, float weight, Color bodyColor)
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{
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{
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Random rnd = new();
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Random rnd = new();
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Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
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Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
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@ -25,8 +25,7 @@ namespace WarmlyLocomotive
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private void ButtonCreate_Click(object sender, EventArgs e)
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private void ButtonCreate_Click(object sender, EventArgs e)
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{
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{
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Random rnd = new();
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Random rnd = new();
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_locomotive = new DrawningLocomotive();
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_locomotive = new DrawningLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
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_locomotive.Init(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
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_locomotive.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
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_locomotive.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
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toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_locomotive.Locomotive.Speed}";
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toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_locomotive.Locomotive.Speed}";
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toolStripStatusLabelWeight.Text = $"Âåñ: {_locomotive.Locomotive.Weight}";
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toolStripStatusLabelWeight.Text = $"Âåñ: {_locomotive.Locomotive.Weight}";
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