92 lines
2.9 KiB
C#
92 lines
2.9 KiB
C#
namespace RoadTrain
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{
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public partial class FormRoadTrain : Form
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{
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/// <summary>
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/// Ïîëå-îáúåêò äëÿ ïðîðèñîâêè îáúåêòà
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/// </summary>
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private DrawningRoadTrain? _drawningRoadTrain;
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/// <summary>
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/// Èíèöèàëèçàöèÿ ôîðìû
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/// </summary>
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public FormRoadTrain()
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{
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InitializeComponent();
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}
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/// <summary>
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/// Ìåòîä ïðîðèñîâêè ìàøèíû
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/// </summary>
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private void Draw()
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{
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if (_drawningRoadTrain == null)
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{
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return;
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}
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Bitmap bmp = new(pictureBoxRoadTrain.Width,
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pictureBoxRoadTrain.Height);
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Graphics gr = Graphics.FromImage(bmp);
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_drawningRoadTrain.DrawTransport(gr);
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pictureBoxRoadTrain.Image = bmp;
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}
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/// <summary>
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/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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/// <summary>
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/// Èçìåíåíèå ðàçìåðîâ ôîðìû
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private void ButtonMove_Click(object sender, EventArgs e)
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{
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if (_drawningRoadTrain == null)
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{
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return;
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}
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string name = ((Button)sender)?.Name ?? string.Empty;
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switch (name)
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{
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case "buttonUp":
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_drawningRoadTrain.MoveTransport(DirectionType.Up);
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break;
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case "buttonDown":
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_drawningRoadTrain.MoveTransport(DirectionType.Down);
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break;
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case "buttonLeft":
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_drawningRoadTrain.MoveTransport(DirectionType.Left);
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break;
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case "buttonRight":
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_drawningRoadTrain.MoveTransport(DirectionType.Right);
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break;
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}
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Draw();
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}
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private void buttonCreate_Click(object sender, EventArgs e)
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{
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Random random = new();
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_drawningRoadTrain = new DrawningRoadTrain();
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EntityRoadTrain entityRoadTrain = new EntityRoadTrain();
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entityRoadTrain.Init(random.Next(100, 300),
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random.Next(1000, 3000),
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Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
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random.Next(0, 256)),
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Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
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random.Next(0, 256)),
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Convert.ToBoolean(random.Next(0, 2)),
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Convert.ToBoolean(random.Next(0, 2)));
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_drawningRoadTrain.Init(entityRoadTrain, pictureBoxRoadTrain.Width, pictureBoxRoadTrain.Height);
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_drawningRoadTrain.SetPosition(random.Next(10, 100),
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random.Next(10, 100));
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Draw();
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}
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}
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}
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