PIbd-21_Putintsev_D.M._Road.../RoadTrain/DrawningRoadTrain.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RoadTrain
{
public class DrawningRoadTrain
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityRoadTrain? EntityRoadTrain { get; private set; }
/// <summary>
/// Ширина окна
/// </summary>
private int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int _pictureHeight;
/// <summary>
/// Левая координата прорисовки автомобиля
/// </summary>
private int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки автомобиля
/// </summary>
private int _startPosY;
/// <summary>
/// Ширина прорисовки автомобиля
/// </summary>
private readonly int _trainWidth = 70;
/// <summary>
/// Высота прорисовки автомобиля
/// </summary>
private readonly int _trainHeight = 30;
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="WaterContainer">Признак наличия контейнера для воды</param>
/// <param name="SweepingBrush">Признак наличия щетки</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
public bool Init(EntityRoadTrain entityRoadTrain, int width, int height)
{
if (width < _trainWidth) { return false; }
if (height < _trainHeight) { return false; }
_pictureWidth = width;
_pictureHeight = height;
EntityRoadTrain = entityRoadTrain;
return true;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (x < 0) { x = 0; }
if (y < 0) { y = 0; }
if (x > 200) { x = 200; }
if (y > 200) { y = 200; }
_startPosX = x;
_startPosY = y;
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
{
if (EntityRoadTrain == null)
{
return;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX - EntityRoadTrain.Step > 0)
{
_startPosX -= (int)EntityRoadTrain.Step;
}
break;
//вверх
case DirectionType.Up:
if (_startPosY - EntityRoadTrain.Step > 0)
{
_startPosY -= (int)EntityRoadTrain.Step;
}
break;
// вправо
case DirectionType.Right:
if (_startPosX + EntityRoadTrain.Step + _trainWidth < _pictureWidth)
{
_startPosX += (int)EntityRoadTrain.Step;
}
break;
//вниз
case DirectionType.Down:
if (_startPosY + EntityRoadTrain.Step + _trainHeight < _pictureHeight)
{
_startPosY += (int)EntityRoadTrain.Step;
}
break;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
{
if (EntityRoadTrain == null)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(EntityRoadTrain.AdditionalColor);
//Контейнер с водой
if (EntityRoadTrain.WaterContainer)
{
g.DrawEllipse(pen, _startPosX + 30, _startPosY, 10, 20);
g.FillEllipse(additionalBrush, _startPosX + 30, _startPosY, 10, 20);
}
if (EntityRoadTrain.SweepingBrush)
{
g.DrawLine(pen, _startPosX + 30, _startPosY + 10, _startPosX + 20, _startPosY + 10);
g.DrawLine(pen, _startPosX + 20, _startPosY + 10, _startPosX + 10, _startPosY + 30);
g.DrawLine(pen, _startPosX + 17, _startPosY + 30, _startPosX + 3, _startPosY + 30);
}
Brush br = new SolidBrush(EntityRoadTrain.BodyColor);
g.DrawLine(pen, _startPosX + 20, _startPosY + 20, _startPosX + 70, _startPosY + 20);
g.DrawEllipse(pen, _startPosX + 20, _startPosY + 20, 10, 10);
g.DrawEllipse(pen, _startPosX + 30, _startPosY + 20, 10, 10);
g.DrawEllipse(pen, _startPosX + 60, _startPosY + 20, 10, 10);
g.DrawRectangle(pen, _startPosX + 60, _startPosY, 10, 20);
g.FillEllipse(br, _startPosX + 20, _startPosY + 20, 10, 10);
g.FillEllipse(br, _startPosX + 30, _startPosY + 20, 10, 10);
g.FillEllipse(br, _startPosX + 60, _startPosY + 20, 10, 10);
g.FillRectangle(br, _startPosX + 60, _startPosY, 10, 20);
}
}
}