Этап 1. Смена массива на список.
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@ -49,13 +49,11 @@ namespace Bus
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public Bitmap ShowOnMap()
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{
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Shaking();
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for (int i = 0; i< _setBus.Count; i++)
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foreach (var bus in _setBus.GetBuses())
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{
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var bus = _setBus.Get(i);
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if (bus != null)
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{
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return _map.CreateMap(_pictureWidth, _pictureHeight, bus);
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}
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return _map.CreateMap(_pictureWidth, _pictureHeight, bus);
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}
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return new(_pictureWidth, _pictureHeight);
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}
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@ -74,11 +72,11 @@ namespace Bus
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int j = _setBus.Count - 1;
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for (int i = 0; i<_setBus.Count;i++)
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{
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if(_setBus.Get(i) == null)
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if(_setBus[i] == null)
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{
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for(; j > i; j--)
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{
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var bus = _setBus.Get(j);
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var bus = _setBus[j];
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if (bus != null)
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{
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_setBus.Insert(bus, i);
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@ -125,12 +123,12 @@ namespace Bus
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int currentWidth = width - 1;
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int currentHeight = 0;
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for (int i = 0; i < _setBus.Count; i++)
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foreach (var bus in _setBus.GetBuses())
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{
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_setBus.Get(i)?.SetObject(currentWidth * _placeSizeWidth,
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bus?.SetObject(currentWidth * _placeSizeWidth,
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currentHeight * _placeSizeHeight,
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_pictureWidth, _pictureHeight);
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_setBus.Get(i)?.DrawingObject(g);
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bus?.DrawingObject(g);
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if (currentWidth > 0)
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currentWidth--;
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@ -9,13 +9,16 @@ namespace Bus
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internal class SetDoubleDeckerBusGeneric<T>
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where T : class
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{
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private readonly T[] _places;
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public int Count => _places.Length;
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private readonly List<T> _places;
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public int Count => _places.Count;
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private int BusPlaces = 0;
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private readonly int _maxCount;
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public SetDoubleDeckerBusGeneric(int count)
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{
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_places = new T[count];
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_maxCount = count;
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_places = new List<T>();
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}
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public int Insert(T bus)
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@ -25,14 +28,14 @@ namespace Bus
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public int Insert(T bus, int position)
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{
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if (position < 0 || position >= _places.Length || BusPlaces == _places.Length)
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if (position < 0 || position >= _maxCount || BusPlaces == _maxCount)
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{
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return -1;
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}
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BusPlaces++;
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while (_places[position] != null)
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{
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for (int i = _places.Length - 1; i > 0; --i)
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for (int i = _places.Count - 1; i > 0; --i)
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{
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if (_places[i] == null && _places[i - 1] != null)
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{
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@ -47,16 +50,37 @@ namespace Bus
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public T Remove(int position)
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{
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if (position < 0 || position >= _places.Length) return null;
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if (position < 0 || position >= _maxCount) return null;
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T savedBus = _places[position];
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_places[position] = null;
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return savedBus;
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}
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public T Get(int position)
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public T this[int position]
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{
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if (position < 0 || position >= _places.Length) return null;
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return _places[position];
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get
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{
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return _places[position];
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}
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set
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{
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// todo
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}
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}
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public IEnumerable<T> GetBuses()
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{
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foreach (var bus in _places)
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{
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if (bus != null)
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{
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yield return bus;
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}
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else
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{
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yield break;
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}
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}
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}
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}
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}
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