Added class EntityArtillery
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31
EntityArtillery.java
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31
EntityArtillery.java
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import java.awt.*;
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import java.util.Random;
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public class EntityArtillery {
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private int speed;
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private float weight;
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private Color bodyColor;
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public void Init(int speed, float weight, Color bodyColor) {
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Random rnd = new Random();
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this.speed = speed <= 0 ? rnd.nextInt(50, 150) : speed;
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this.weight = weight <= 0 ? rnd.nextInt(40, 70) : weight;
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this.bodyColor = bodyColor;
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}
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public int getSpeed() {
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return speed;
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}
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public float getWeight() {
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return weight;
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}
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public Color getBodyColor() {
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return bodyColor;
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}
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public float getStep() {
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return speed * 100 / weight;
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}
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}
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