diff --git a/DrawingCrossRollers.java b/DrawingCrossRollers.java new file mode 100644 index 0000000..05ffd33 --- /dev/null +++ b/DrawingCrossRollers.java @@ -0,0 +1,83 @@ +import java.awt.*; +import java.awt.geom.Line2D; + +public class DrawingCrossRollers implements IDrawingRollers { + private RollersCount rollersCount; + private Color color; + + public DrawingCrossRollers(int rollersCount, Color bodyColor) { + setRollersCount(rollersCount); + color = bodyColor; + } + + public void setRollersCount(int num) { + if (num <= 4) { + rollersCount = RollersCount.Four; + } else if (num >= 6) { + rollersCount = RollersCount.Six; + } else { + rollersCount = RollersCount.Five; + } + } + + public void draw(Graphics2D g, int x, int y, int artilleryWidth, int artilleryHeight) { + g.setColor(color != null ? color : Color.BLACK); + g.fillOval(x + artilleryWidth / 20, y + artilleryHeight * 7 / 15, artilleryWidth * 4 / 20, artilleryHeight * 10 / 32); + g.fillOval(x + artilleryWidth * 15 / 20, y + artilleryHeight * 7 / 15, artilleryWidth * 4 / 20, artilleryHeight * 10 / 32); + switch (rollersCount) { + case Six: { + g.fillOval(x + artilleryWidth * 8 / 20, y + artilleryHeight * 10 / 16, artilleryWidth * 2 / 20, artilleryHeight * 6 / 32); + } + case Five: { + g.fillOval(x + artilleryWidth * 10 / 20, y + artilleryHeight * 10 / 16, artilleryWidth * 2 / 20, artilleryHeight * 6 / 32); + } + case Four: { + g.fillOval(x + artilleryWidth * 5 / 20, y + artilleryHeight * 9 / 16, artilleryWidth * 3 / 20, artilleryHeight * 8 / 32); + g.fillOval(x + artilleryWidth * 12 / 20, y + artilleryHeight * 9 / 16, artilleryWidth * 3 / 20, artilleryHeight * 8 / 32); + } + } + drawOrnament(g, x, y, artilleryWidth, artilleryHeight); + } + + private void drawOrnament(Graphics2D g, int x, int y, int artilleryWidth, int artilleryHeight) { + g.setStroke(new BasicStroke(1)); + g.setColor(Color.BLACK); + + + g.drawLine(x + artilleryWidth / 20, y + artilleryHeight * 7 / 15 + artilleryHeight * 5 / 32, x + artilleryWidth * 5 / 20 - 1, y + artilleryHeight * 7 / 15 + artilleryHeight * 5 / 32); + g.drawLine(x + artilleryWidth * 3 / 20, y + artilleryHeight * 7 / 15, x + artilleryWidth * 3 / 20, y + artilleryHeight * 7 / 15 + artilleryHeight * 10 / 32); + g.drawLine(x + artilleryWidth * 2 / 20, y + artilleryHeight * 7 / 15 + artilleryHeight * 5 / 64, x + artilleryWidth * 4 / 20, y + artilleryHeight * 7 / 15 + artilleryHeight * 15 / 64); + g.drawLine(x + artilleryWidth * 4 / 20, y + artilleryHeight * 7 / 15 + artilleryHeight * 5 / 64, x + artilleryWidth * 2 / 20, y + artilleryHeight * 7 / 15 + artilleryHeight * 15 / 64); + + g.drawLine(x + artilleryWidth * 15 / 20, y + artilleryHeight * 7 / 15 + artilleryHeight * 5 / 32, x + artilleryWidth * 19 / 20 - 1, y + artilleryHeight * 7 / 15 + artilleryHeight * 5 / 32); + g.drawLine(x + artilleryWidth * 17 / 20, y + artilleryHeight * 7 / 15, x + artilleryWidth * 17 / 20, y + artilleryHeight * 7 / 15 + artilleryHeight * 10 / 32); + g.drawLine(x + artilleryWidth * 16 / 20, y + artilleryHeight * 7 / 15 + artilleryHeight * 5 / 64, x + artilleryWidth * 18 / 20, y + artilleryHeight * 7 / 15 + artilleryHeight * 15 / 64); + g.drawLine(x + artilleryWidth * 18 / 20, y + artilleryHeight * 7 / 15 + artilleryHeight * 5 / 64, x + artilleryWidth * 16 / 20, y + artilleryHeight * 7 / 15 + artilleryHeight * 15 / 64); + + switch(rollersCount) { + case Six: { + g.drawLine(x + artilleryWidth * 8 / 20, y + artilleryHeight * 10 / 16 + artilleryHeight * 3 / 32, x + artilleryWidth * 10 / 20, y + artilleryHeight * 10 / 16 + artilleryHeight * 3 / 32); + g.drawLine(x + artilleryWidth * 9 / 20, y + artilleryHeight * 10 / 16, x + artilleryWidth * 9 / 20, y + artilleryHeight * 10 / 16 + artilleryHeight * 6 / 32); + g.drawLine(x + artilleryWidth * 8 / 20 + artilleryWidth * 2 / 80, y + artilleryHeight * 10 / 16 + artilleryHeight * 3 / 32 - artilleryHeight * 3 / 64, x + artilleryWidth * 10 / 20 - artilleryWidth * 2 / 80, y + artilleryHeight * 10 / 16 + artilleryHeight * 3 / 32 + artilleryHeight * 3 / 64); + g.drawLine(x + artilleryWidth * 9 / 20 + artilleryWidth * 2 / 80, y + artilleryHeight * 10 / 16 + artilleryHeight * 3 / 32 - artilleryHeight * 3 / 64, x + artilleryWidth * 8 / 20 + artilleryWidth * 2 / 80, y + artilleryHeight * 10 / 16 + artilleryHeight * 3 / 32 + artilleryHeight * 3 / 64); + } + case Five: { + g.drawLine(x + artilleryWidth * 10 / 20, y + artilleryHeight * 10 / 16 + artilleryHeight * 3 / 32, x + artilleryWidth * 12 / 20, y + artilleryHeight * 10 / 16 + artilleryHeight * 3 / 32); + g.drawLine(x + artilleryWidth * 11 / 20, y + artilleryHeight * 10 / 16, x + artilleryWidth * 11 / 20, y + artilleryHeight * 10 / 16 + artilleryHeight * 6 / 32); + g.drawLine(x + artilleryWidth * 12 / 20 + artilleryWidth * 2 / 80, y + artilleryHeight * 10 / 16 + artilleryHeight * 3 / 32 - artilleryHeight * 3 / 64, x + artilleryWidth * 12 / 20 - artilleryWidth * 2 / 80, y + artilleryHeight * 10 / 16 + artilleryHeight * 3 / 32 + artilleryHeight * 3 / 64); + g.drawLine(x + artilleryWidth * 11 / 20 + artilleryWidth * 2 / 80, y + artilleryHeight * 10 / 16 + artilleryHeight * 3 / 32 - artilleryHeight * 3 / 64, x + artilleryWidth * 10 / 20 + artilleryWidth * 2 / 80, y + artilleryHeight * 10 / 16 + artilleryHeight * 3 / 32 + artilleryHeight * 3 / 64); + } + case Four: { + g.drawLine(x + artilleryWidth * 5 / 20, y + artilleryHeight * 9 / 16 + artilleryHeight * 4 / 32, x + artilleryWidth * 5 / 20 + artilleryWidth * 3 / 20, y + artilleryHeight * 9 / 16 + artilleryHeight * 4 / 32); + g.drawLine(x + artilleryWidth * 5 / 20 + artilleryWidth * 3 / 40, y + artilleryHeight * 9 / 16, x + artilleryWidth * 5 / 20 + artilleryWidth * 3 / 40, y + artilleryHeight * 9 / 16 + artilleryHeight * 8 / 32); + g.drawLine(x + artilleryWidth * 5 / 20 + artilleryWidth * 3 / 80, y + artilleryHeight * 9 / 16 + artilleryHeight * 2 / 32, x + artilleryWidth * 5 / 20 + artilleryWidth * 9 / 80, y + artilleryHeight * 9 / 16 + artilleryHeight * 6 / 32); + g.drawLine(x + artilleryWidth * 5 / 20 + artilleryWidth * 9 / 80, y + artilleryHeight * 9 / 16 + artilleryHeight * 2 / 32, x + artilleryWidth * 5 / 20 + artilleryWidth * 3 / 80, y + artilleryHeight * 9 / 16 + artilleryHeight * 6 / 32); + + g.drawLine(x + artilleryWidth * 12 / 20, y + artilleryHeight * 9 / 16 + artilleryHeight * 4 / 32, x + artilleryWidth * 12 / 20 + artilleryWidth * 3 / 20, y + artilleryHeight * 9 / 16 + artilleryHeight * 4 / 32); + g.drawLine(x + artilleryWidth * 12 / 20 + artilleryWidth * 3 / 40, y + artilleryHeight * 9 / 16, x + artilleryWidth * 12 / 20 + artilleryWidth * 3 / 40, y + artilleryHeight * 9 / 16 + artilleryHeight * 8 / 32); + g.drawLine(x + artilleryWidth * 12 / 20 + artilleryWidth * 3 / 80, y + artilleryHeight * 9 / 16 + artilleryHeight * 2 / 32, x + artilleryWidth * 12 / 20 + artilleryWidth * 9 / 80, y + artilleryHeight * 9 / 16 + artilleryHeight * 6 / 32); + g.drawLine(x + artilleryWidth * 12 / 20 + artilleryWidth * 9 / 80, y + artilleryHeight * 9 / 16 + artilleryHeight * 2 / 32, x + artilleryWidth * 12 / 20 + artilleryWidth * 3 / 80, y + artilleryHeight * 9 / 16 + artilleryHeight * 6 / 32); + } + } + } +} diff --git a/DrawingSquaredRollers.java b/DrawingSquaredRollers.java new file mode 100644 index 0000000..b187b12 --- /dev/null +++ b/DrawingSquaredRollers.java @@ -0,0 +1,107 @@ +import java.awt.*; + +public class DrawingSquaredRollers implements IDrawingRollers { + private RollersCount rollersCount; + private Color color; + + public DrawingSquaredRollers(int rollersCount, Color bodyColor) { + setRollersCount(rollersCount); + color = bodyColor; + } + + public void setRollersCount(int num) { + if (num <= 4) { + rollersCount = RollersCount.Four; + } else if (num >= 6) { + rollersCount = RollersCount.Six; + } else { + rollersCount = RollersCount.Five; + } + } + + public void draw(Graphics2D g, int x, int y, int artilleryWidth, int artilleryHeight) { + g.setColor(color != null ? color : Color.BLACK); + g.fillOval(x + artilleryWidth / 20, y + artilleryHeight * 7 / 15, artilleryWidth * 4 / 20, artilleryHeight * 10 / 32); + g.fillOval(x + artilleryWidth * 15 / 20, y + artilleryHeight * 7 / 15, artilleryWidth * 4 / 20, artilleryHeight * 10 / 32); + switch (rollersCount) { + case Six: { + g.fillOval(x + artilleryWidth * 8 / 20, y + artilleryHeight * 10 / 16, artilleryWidth * 2 / 20, artilleryHeight * 6 / 32); + } + case Five: { + g.fillOval(x + artilleryWidth * 10 / 20, y + artilleryHeight * 10 / 16, artilleryWidth * 2 / 20, artilleryHeight * 6 / 32); + } + case Four: { + g.fillOval(x + artilleryWidth * 5 / 20, y + artilleryHeight * 9 / 16, artilleryWidth * 3 / 20, artilleryHeight * 8 / 32); + g.fillOval(x + artilleryWidth * 12 / 20, y + artilleryHeight * 9 / 16, artilleryWidth * 3 / 20, artilleryHeight * 8 / 32); + } + } + drawOrnament(g, x, y, artilleryWidth, artilleryHeight); + } + + private void drawOrnament(Graphics2D g, int x, int y, int artilleryWidth, int artilleryHeight) { + g.setStroke(new BasicStroke(1)); + g.setColor(Color.BLACK); + + Polygon bigRollerFirstPattern = new Polygon(); + bigRollerFirstPattern.addPoint(x + artilleryWidth / 20 + 1, y + artilleryHeight * 7 / 15 + artilleryHeight * 5 / 32); + bigRollerFirstPattern.addPoint(x + artilleryWidth * 3 / 20, y + artilleryHeight * 7 / 15 + 1); + bigRollerFirstPattern.addPoint(x + artilleryWidth * 5 / 20 - 1, y + artilleryHeight * 7 / 15 + artilleryHeight * 5 / 32); + bigRollerFirstPattern.addPoint(x + artilleryWidth * 3 / 20, y + artilleryHeight * 7 / 15 + artilleryHeight * 10 / 32 - 1); + g.drawPolygon(bigRollerFirstPattern); + bigRollerFirstPattern.translate(artilleryWidth * 14 / 20, 0); + g.drawPolygon(bigRollerFirstPattern); + + Polygon bigRollerSecondPattern = new Polygon(); + bigRollerSecondPattern.addPoint(x + artilleryWidth * 2 / 20, y + artilleryHeight * 7 / 15 + artilleryHeight * 5 / 64); + bigRollerSecondPattern.addPoint(x + artilleryWidth * 4 / 20, y + artilleryHeight * 7 / 15 + artilleryHeight * 5 / 64); + bigRollerSecondPattern.addPoint(x + artilleryWidth * 4 / 20, y + artilleryHeight * 7 / 15 + artilleryHeight * 15 / 64); + bigRollerSecondPattern.addPoint(x + artilleryWidth * 2 / 20, y + artilleryHeight * 7 / 15 + artilleryHeight * 15 / 64); + g.drawPolygon(bigRollerSecondPattern); + bigRollerSecondPattern.translate(artilleryWidth * 14 / 20, 0); + g.drawPolygon(bigRollerSecondPattern); + + Polygon smallRollerFirstPattern = new Polygon(); + smallRollerFirstPattern.addPoint(x + artilleryWidth * 8 / 20, y + artilleryHeight * 10 / 16 + artilleryHeight * 3 / 32); + smallRollerFirstPattern.addPoint(x + artilleryWidth * 9 / 20, y + artilleryHeight * 10 / 16); + smallRollerFirstPattern.addPoint(x + artilleryWidth * 10 / 20, y + artilleryHeight * 10 / 16 + artilleryHeight * 3 / 32); + smallRollerFirstPattern.addPoint(x + artilleryWidth * 9 / 20, y + artilleryHeight * 10 / 16 + artilleryHeight * 6 / 32); + + Polygon smallRollerSecondPattern = new Polygon(); + smallRollerSecondPattern.addPoint(x + artilleryWidth * 8 / 20 + artilleryWidth * 2 / 80, y + artilleryHeight * 10 / 16 + artilleryHeight * 3 / 32 - artilleryHeight * 3 / 64); + smallRollerSecondPattern.addPoint(x + artilleryWidth * 9 / 20 + artilleryWidth * 2 / 80, y + artilleryHeight * 10 / 16 + artilleryHeight * 3 / 32 - artilleryHeight * 3 / 64); + smallRollerSecondPattern.addPoint(x + artilleryWidth * 10 / 20 - artilleryWidth * 2 / 80, y + artilleryHeight * 10 / 16 + artilleryHeight * 3 / 32 + artilleryHeight * 3 / 64); + smallRollerSecondPattern.addPoint(x + artilleryWidth * 8 / 20 + artilleryWidth * 2 / 80, y + artilleryHeight * 10 / 16 + artilleryHeight * 3 / 32 + artilleryHeight * 3 / 64); + + switch(rollersCount) { + case Six: { + g.drawPolygon(smallRollerFirstPattern); + g.drawPolygon(smallRollerSecondPattern); + } + case Five: { + smallRollerFirstPattern.translate(artilleryWidth * 2 / 20, 0); + smallRollerSecondPattern.translate(artilleryWidth * 2 / 20, 0); + g.drawPolygon(smallRollerFirstPattern); + g.drawPolygon(smallRollerSecondPattern); + } + case Four: { + Polygon mediumRollerFirstPattern = new Polygon(); + mediumRollerFirstPattern.addPoint(x + artilleryWidth * 5 / 20, y + artilleryHeight * 9 / 16 + artilleryHeight * 4 / 32); + mediumRollerFirstPattern.addPoint(x + artilleryWidth * 5 / 20 + artilleryWidth * 3 / 40, y + artilleryHeight * 9 / 16); + mediumRollerFirstPattern.addPoint(x + artilleryWidth * 5 / 20 + artilleryWidth * 3 / 20, y + artilleryHeight * 9 / 16 + artilleryHeight * 4 / 32); + mediumRollerFirstPattern.addPoint(x + artilleryWidth * 5 / 20 + artilleryWidth * 3 / 40, y + artilleryHeight * 9 / 16 + artilleryHeight * 8 / 32); + g.drawPolygon(mediumRollerFirstPattern); + mediumRollerFirstPattern.translate(artilleryWidth * 7 / 20, 0); + g.drawPolygon(mediumRollerFirstPattern); + + Polygon mediumRollerSecondPattern = new Polygon(); + mediumRollerSecondPattern.addPoint(x + artilleryWidth * 5 / 20 + artilleryWidth * 3 / 80, y + artilleryHeight * 9 / 16 + artilleryHeight * 2 / 32); + mediumRollerSecondPattern.addPoint(x + artilleryWidth * 5 / 20 + artilleryWidth * 9 / 80, y + artilleryHeight * 9 / 16 + artilleryHeight * 2 / 32); + mediumRollerSecondPattern.addPoint(x + artilleryWidth * 5 / 20 + artilleryWidth * 9 / 80, y + artilleryHeight * 9 / 16 + artilleryHeight * 6 / 32); + mediumRollerSecondPattern.addPoint(x + artilleryWidth * 5 / 20 + artilleryWidth * 3 / 80, y + artilleryHeight * 9 / 16 + artilleryHeight * 6 / 32); + g.drawPolygon(mediumRollerSecondPattern); + mediumRollerSecondPattern.translate(artilleryWidth * 7 / 20, 0); + g.drawPolygon(mediumRollerSecondPattern); + } + } + } +}