PIbd-23_Polevoy_S.V._SelfPr.../FormArtillery.java

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Java
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import javax.swing.*;
import java.awt.*;
import java.awt.event.ComponentAdapter;
import java.awt.event.ComponentEvent;
import java.util.Random;
public class FormArtillery extends JFrame {
private JPanel artilleryPane;
private JLabel speedLabel;
private JLabel weightLabel;
private JLabel colorLabel;
private JPanel pictureBox;
private JButton createButton;
private JButton buttonUp;
private JButton buttonDown;
private JButton buttonLeft;
private JButton buttonRight;
private DrawingArtillery _artillery;
public FormArtillery() {
this.setTitle("Artillery");
this.setContentPane(artilleryPane);
createButton.addActionListener(e -> {
Random rnd = new Random();
_artillery = new DrawingArtillery();
_artillery.Init(
rnd.nextInt(100, 300),
rnd.nextInt(1000, 2000),
new Color(
rnd.nextInt(0, 256),
rnd.nextInt(0, 256),
rnd.nextInt(0, 256)),
rnd.nextInt(4, 7)
);
_artillery.SetPosition(10 + rnd.nextInt(90), 10 + rnd.nextInt(90), pictureBox.getWidth(), pictureBox.getHeight());
speedLabel.setText(String.format("Скорость: %s", _artillery.getArtillery().getSpeed()));
weightLabel.setText(String.format("Вес: %s", _artillery.getArtillery().getWeight()));
colorLabel.setText(String.format("Цвет: %x", _artillery.getArtillery().getBodyColor().getRGB()));
repaint();
});
pictureBox.addComponentListener(new ComponentAdapter() {
@Override
public void componentResized(ComponentEvent e) {
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if (_artillery != null) _artillery.changeBorders(pictureBox.getWidth(), pictureBox.getHeight());
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repaint();
}
});
buttonLeft.addActionListener(e -> {
if (_artillery != null) _artillery.moveTransport(Direction.Left);
repaint();
});
buttonRight.addActionListener(e -> {
if (_artillery != null) _artillery.moveTransport(Direction.Right);
repaint();
});
buttonUp.addActionListener(e -> {
if (_artillery != null) _artillery.moveTransport(Direction.Up);
repaint();
});
buttonDown.addActionListener(e -> {
if (_artillery != null) _artillery.moveTransport(Direction.Down);
repaint();
});
}
@Override
public void paint(Graphics g) {
super.paint(g);
Graphics2D g2d = (Graphics2D) artilleryPane.getGraphics();
if (_artillery != null) {
_artillery.drawTransport(g2d);
}
}
}