49 lines
1.5 KiB
C#
49 lines
1.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Artilleries
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{
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internal class MapsCollection
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{
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readonly Dictionary<string, MapWithSetArtilleriesGeneric<DrawingObjectArtillery, AbstractMap>> _mapsStorage;
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public List<string> Keys => _mapsStorage.Keys.ToList();
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private readonly int _pictureWidth;
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private readonly int _pictureHeight;
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public MapsCollection(int pictureWidth, int pictureHeight)
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{
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_mapsStorage = new Dictionary<string, MapWithSetArtilleriesGeneric<DrawingObjectArtillery, AbstractMap>>();
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_pictureWidth = pictureWidth;
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_pictureHeight = pictureHeight;
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}
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public void AddMap(string name, AbstractMap map)
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{
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if (!_mapsStorage.ContainsKey(name))
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{
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_mapsStorage.Add(name, new MapWithSetArtilleriesGeneric<DrawingObjectArtillery, AbstractMap>(_pictureWidth, _pictureHeight, map));
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}
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}
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public void DelMap(string name)
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{
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if (_mapsStorage.ContainsKey(name))
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{
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_mapsStorage.Remove(name);
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}
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}
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public MapWithSetArtilleriesGeneric<DrawingObjectArtillery, AbstractMap> this[string index]
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{
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get
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{
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return _mapsStorage.ContainsKey(index) ? _mapsStorage[index] : null;
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}
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}
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}
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}
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