45 lines
1.2 KiB
C#
45 lines
1.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Artilleries
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{
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internal class DrawingObjectArtillery : IDrawingObject
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{
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private DrawingArtillery _artillery = null;
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public DrawingObjectArtillery(DrawingArtillery artillery)
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{
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_artillery = artillery;
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}
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public float Step => _artillery?.Artillery?.Step ?? 0;
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public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
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{
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return _artillery?.GetCurrentPosition() ?? default;
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}
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public void MoveObject(Direction direction)
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{
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_artillery?.MoveTransport(direction);
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}
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public void SetObject(int x, int y, int width, int height)
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{
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_artillery.SetPosition(x, y, width, height);
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}
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public void DrawingObject(Graphics g)
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{
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_artillery.DrawTransport(g);
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}
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public string GetInfo() => _artillery?.GetDateForSave();
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public static IDrawingObject Create(string data) => new DrawingObjectArtillery(data.CreateDrawingArtillery());
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}
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}
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