using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Artilleries { internal class EntityAdvancedArtillery : EntityArtillery { public Color DopColor { get; private set; } public bool Weapon { get; private set; } public bool SalvoBattery { get; private set; } public EntityAdvancedArtillery(int speed, float weight, Color bodyColor, Color dopColor, bool weapon, bool salvoBattery) : base(speed, weight, bodyColor) { DopColor = dopColor; Weapon = weapon; SalvoBattery = salvoBattery; } } }