diff --git a/SelfPropelledArtilleryUnit/Direction.cs b/SelfPropelledArtilleryUnit/Direction.cs new file mode 100644 index 0000000..8d54af8 --- /dev/null +++ b/SelfPropelledArtilleryUnit/Direction.cs @@ -0,0 +1,16 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Artilleries +{ + internal enum Direction + { + Up = 1, + Down = 2, + Left = 3, + Right = 4 + } +} diff --git a/SelfPropelledArtilleryUnit/DrawingArtillery.cs b/SelfPropelledArtilleryUnit/DrawingArtillery.cs new file mode 100644 index 0000000..bc793c4 --- /dev/null +++ b/SelfPropelledArtilleryUnit/DrawingArtillery.cs @@ -0,0 +1,118 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Artilleries +{ + internal class DrawingArtillery + { + public EntityArtillery Artillery { private set; get; } + private float _startPosX; + private float _startPosY; + private int? _pictureWidth = null; + private int? _pictureHeight = null; + private readonly int _artilleryWidth = 80; + private readonly int _artilleryHeight = 50; + public void Init(int speed, float weight, Color bodyColor) + { + Artillery = new EntityArtillery(); + Artillery.Init(speed, weight, bodyColor); + } + public void SetPosition(int x, int y, int width, int height) + { + if (x < 0 || x + _artilleryWidth >= width) + { + return; + } + if (y < 0 || y + _artilleryHeight >= height) + { + return; + } + _startPosX = x; + _startPosY = y; + _pictureWidth = width; + _pictureHeight = height; + } + + public void MoveTransport(Direction direction) + { + if (!_pictureWidth.HasValue || !_pictureHeight.HasValue) + { + return; + } + switch (direction) + { + case Direction.Right: + if (_startPosX + _artilleryWidth + Artillery.Step < _pictureWidth) + { + _startPosX += Artillery.Step; + } + break; + + case Direction.Left: + if (_startPosX - Artillery.Step >= 0) + { + _startPosX -= Artillery.Step; + } + break; + + case Direction.Up: + if (_startPosY - Artillery.Step >= 0) + { + _startPosY -= Artillery.Step; + } + break; + + case Direction.Down: + if (_startPosY + _artilleryHeight + Artillery.Step < _pictureHeight) + { + _startPosY += Artillery.Step; + } + break; + } + } + + public void DrawTransport(Graphics g) + { + if (_startPosX < 0 || _startPosY < 0 || !_pictureHeight.HasValue || !_pictureWidth.HasValue) + { + return; + } + Brush brush = new SolidBrush(Artillery?.BodyColor ?? Color.Black); + g.FillRectangle(brush, _startPosX + _artilleryWidth / 8 * 2, _startPosY, _artilleryWidth / 8 * 4, _artilleryWidth / 5); + g.FillRectangle(brush, _startPosX, _startPosY + _artilleryHeight / 5, _artilleryWidth, _artilleryHeight / 3); + + Brush blackBrush = new SolidBrush(Color.Black); + Brush grayBrush = new SolidBrush(Color.Gray); + g.FillEllipse(grayBrush, _startPosX, _startPosY + _artilleryHeight * 2 / 5, _artilleryWidth, _artilleryHeight * 2 / 5); + g.FillEllipse(blackBrush, _startPosX + _artilleryWidth / 20, _startPosY + _artilleryHeight * 7 / 15, _artilleryWidth * 4 / 20, _artilleryHeight * 10 / 32); + g.FillEllipse(blackBrush, _startPosX + _artilleryWidth * 5 / 20, _startPosY + _artilleryHeight * 9 / 16, _artilleryWidth * 3 / 20, _artilleryHeight * 8 / 32); + g.FillEllipse(blackBrush, _startPosX + _artilleryWidth * 8 / 20, _startPosY + _artilleryHeight * 10 / 16, _artilleryWidth * 2 / 20, _artilleryHeight * 6 / 32); + g.FillEllipse(blackBrush, _startPosX + _artilleryWidth * 10 / 20, _startPosY + _artilleryHeight * 10 / 16, _artilleryWidth * 2 / 20, _artilleryHeight * 6 / 32); + g.FillEllipse(blackBrush, _startPosX + _artilleryWidth * 12 / 20, _startPosY + _artilleryHeight * 9 / 16, _artilleryWidth * 3 / 20, _artilleryHeight * 8 / 32); + g.FillEllipse(blackBrush, _startPosX + _artilleryWidth * 15 / 20, _startPosY + _artilleryHeight * 7 / 15, _artilleryWidth * 4 / 20, _artilleryHeight * 10 / 32); + } + + public void ChangeBorders(int width, int height) + { + _pictureWidth = width; + _pictureHeight = height; + if (_pictureWidth <= _artilleryWidth || _pictureHeight <= _artilleryHeight) + { + _pictureWidth = null; + _pictureHeight = null; + return; + } + if (_startPosX + _artilleryWidth > _pictureWidth) + { + _startPosX = _pictureWidth.Value - _artilleryWidth; + } + if (_startPosY + _artilleryHeight > _pictureHeight) + { + _startPosY = _pictureHeight.Value - _artilleryHeight; + } + } + } +} diff --git a/SelfPropelledArtilleryUnit/EntityArtillery.cs b/SelfPropelledArtilleryUnit/EntityArtillery.cs new file mode 100644 index 0000000..d3254ca --- /dev/null +++ b/SelfPropelledArtilleryUnit/EntityArtillery.cs @@ -0,0 +1,24 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Artilleries +{ + internal class EntityArtillery + { + public int Speed { get; private set; } + public float Weight { get; private set; } + public Color BodyColor { get; private set; } + public float Step => Speed * 100 / Weight; + public void Init(int speed, float weight, Color bodyColor) + { + Random rnd = new(); + Speed = speed <= 0 ? rnd.Next(50, 150) : speed; + Weight = weight <= 0 ? rnd.Next(40, 70) : weight; + BodyColor = bodyColor; + } + + } +} diff --git a/SelfPropelledArtilleryUnit/Form1.Designer.cs b/SelfPropelledArtilleryUnit/Form1.Designer.cs deleted file mode 100644 index 09ae2e1..0000000 --- a/SelfPropelledArtilleryUnit/Form1.Designer.cs +++ /dev/null @@ -1,39 +0,0 @@ -namespace SelfPropelledArtilleryUnit -{ - partial class Form1 - { - /// - /// Required designer variable. - /// - private System.ComponentModel.IContainer components = null; - - /// - /// Clean up any resources being used. - /// - /// true if managed resources should be disposed; otherwise, false. - protected override void Dispose(bool disposing) - { - if (disposing && (components != null)) - { - components.Dispose(); - } - base.Dispose(disposing); - } - - #region Windows Form Designer generated code - - /// - /// Required method for Designer support - do not modify - /// the contents of this method with the code editor. - /// - private void InitializeComponent() - { - this.components = new System.ComponentModel.Container(); - this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; - this.ClientSize = new System.Drawing.Size(800, 450); - this.Text = "Form1"; - } - - #endregion - } -} \ No newline at end of file diff --git a/SelfPropelledArtilleryUnit/Form1.cs b/SelfPropelledArtilleryUnit/Form1.cs deleted file mode 100644 index bb036a8..0000000 --- a/SelfPropelledArtilleryUnit/Form1.cs +++ /dev/null @@ -1,10 +0,0 @@ -namespace SelfPropelledArtilleryUnit -{ - public partial class Form1 : Form - { - public Form1() - { - InitializeComponent(); - } - } -} \ No newline at end of file diff --git a/SelfPropelledArtilleryUnit/FormArtillery.Designer.cs b/SelfPropelledArtilleryUnit/FormArtillery.Designer.cs new file mode 100644 index 0000000..04e9c76 --- /dev/null +++ b/SelfPropelledArtilleryUnit/FormArtillery.Designer.cs @@ -0,0 +1,187 @@ +namespace Artilleries +{ + partial class FormArtillery + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + this.statusStrip1 = new System.Windows.Forms.StatusStrip(); + this.SpeedStatusLabel = new System.Windows.Forms.ToolStripStatusLabel(); + this.WeightStatusLabel = new System.Windows.Forms.ToolStripStatusLabel(); + this.ColorStatusLabel = new System.Windows.Forms.ToolStripStatusLabel(); + this.toolStripStatusLabel1 = new System.Windows.Forms.ToolStripStatusLabel(); + this.pictureBoxArtilleries = new System.Windows.Forms.PictureBox(); + this.buttonCreate = new System.Windows.Forms.Button(); + this.buttonLeft = new System.Windows.Forms.Button(); + this.buttonUp = new System.Windows.Forms.Button(); + this.buttonDown = new System.Windows.Forms.Button(); + this.buttonRight = new System.Windows.Forms.Button(); + this.statusStrip1.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.pictureBoxArtilleries)).BeginInit(); + this.SuspendLayout(); + // + // statusStrip1 + // + this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] { + this.SpeedStatusLabel, + this.WeightStatusLabel, + this.ColorStatusLabel}); + this.statusStrip1.Location = new System.Drawing.Point(0, 419); + this.statusStrip1.Name = "statusStrip1"; + this.statusStrip1.Size = new System.Drawing.Size(624, 22); + this.statusStrip1.TabIndex = 0; + // + // SpeedStatusLabel + // + this.SpeedStatusLabel.Name = "SpeedStatusLabel"; + this.SpeedStatusLabel.Size = new System.Drawing.Size(62, 17); + this.SpeedStatusLabel.Text = "Скорость:"; + // + // WeightStatusLabel + // + this.WeightStatusLabel.Name = "WeightStatusLabel"; + this.WeightStatusLabel.Size = new System.Drawing.Size(29, 17); + this.WeightStatusLabel.Text = "Вес:"; + // + // ColorStatusLabel + // + this.ColorStatusLabel.Name = "ColorStatusLabel"; + this.ColorStatusLabel.Size = new System.Drawing.Size(36, 17); + this.ColorStatusLabel.Text = "Цвет:"; + // + // toolStripStatusLabel1 + // + this.toolStripStatusLabel1.Name = "toolStripStatusLabel1"; + this.toolStripStatusLabel1.Size = new System.Drawing.Size(23, 23); + // + // pictureBoxArtilleries + // + this.pictureBoxArtilleries.Dock = System.Windows.Forms.DockStyle.Fill; + this.pictureBoxArtilleries.Location = new System.Drawing.Point(0, 0); + this.pictureBoxArtilleries.Name = "pictureBoxArtilleries"; + this.pictureBoxArtilleries.Size = new System.Drawing.Size(624, 419); + this.pictureBoxArtilleries.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize; + this.pictureBoxArtilleries.TabIndex = 1; + this.pictureBoxArtilleries.TabStop = false; + this.pictureBoxArtilleries.SizeChanged += new System.EventHandler(this.pictureBoxArtilleries_Resize); + // + // buttonCreate + // + this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left))); + this.buttonCreate.Location = new System.Drawing.Point(12, 382); + this.buttonCreate.Name = "buttonCreate"; + this.buttonCreate.Size = new System.Drawing.Size(75, 23); + this.buttonCreate.TabIndex = 2; + this.buttonCreate.Text = "Создать"; + this.buttonCreate.UseVisualStyleBackColor = true; + this.buttonCreate.Click += new System.EventHandler(this.buttonCreate_Click); + // + // buttonLeft + // + this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); + this.buttonLeft.BackgroundImage = global::SelfPropelledArtilleryUnit.Properties.Resources.ArrowLeft; + this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; + this.buttonLeft.Location = new System.Drawing.Point(509, 375); + this.buttonLeft.Name = "buttonLeft"; + this.buttonLeft.Size = new System.Drawing.Size(30, 30); + this.buttonLeft.TabIndex = 3; + this.buttonLeft.UseVisualStyleBackColor = true; + this.buttonLeft.Click += new System.EventHandler(this.buttonMove_Click); + // + // buttonUp + // + this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); + this.buttonUp.BackgroundImage = global::SelfPropelledArtilleryUnit.Properties.Resources.ArrowUp; + this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; + this.buttonUp.Location = new System.Drawing.Point(543, 342); + this.buttonUp.Name = "buttonUp"; + this.buttonUp.Size = new System.Drawing.Size(30, 30); + this.buttonUp.TabIndex = 4; + this.buttonUp.UseVisualStyleBackColor = true; + this.buttonUp.Click += new System.EventHandler(this.buttonMove_Click); + // + // buttonDown + // + this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); + this.buttonDown.BackgroundImage = global::SelfPropelledArtilleryUnit.Properties.Resources.ArrowDown; + this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; + this.buttonDown.Location = new System.Drawing.Point(543, 375); + this.buttonDown.Name = "buttonDown"; + this.buttonDown.Size = new System.Drawing.Size(30, 30); + this.buttonDown.TabIndex = 5; + this.buttonDown.UseVisualStyleBackColor = true; + this.buttonDown.Click += new System.EventHandler(this.buttonMove_Click); + // + // buttonRight + // + this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); + this.buttonRight.BackgroundImage = global::SelfPropelledArtilleryUnit.Properties.Resources.ArrowRight; + this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; + this.buttonRight.Location = new System.Drawing.Point(579, 375); + this.buttonRight.Name = "buttonRight"; + this.buttonRight.Size = new System.Drawing.Size(30, 30); + this.buttonRight.TabIndex = 6; + this.buttonRight.UseVisualStyleBackColor = true; + this.buttonRight.Click += new System.EventHandler(this.buttonMove_Click); + // + // FormArtillery + // + this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.ClientSize = new System.Drawing.Size(624, 441); + this.Controls.Add(this.buttonRight); + this.Controls.Add(this.buttonDown); + this.Controls.Add(this.buttonUp); + this.Controls.Add(this.buttonLeft); + this.Controls.Add(this.buttonCreate); + this.Controls.Add(this.pictureBoxArtilleries); + this.Controls.Add(this.statusStrip1); + this.Name = "FormArtillery"; + this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; + this.Text = "Artillery"; + this.statusStrip1.ResumeLayout(false); + this.statusStrip1.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.pictureBoxArtilleries)).EndInit(); + this.ResumeLayout(false); + this.PerformLayout(); + + } + + #endregion + + private StatusStrip statusStrip1; + private ToolStripStatusLabel toolStripStatusLabel1; + private ToolStripStatusLabel SpeedStatusLabel; + private ToolStripStatusLabel WeightStatusLabel; + private ToolStripStatusLabel ColorStatusLabel; + private PictureBox pictureBoxArtilleries; + private Button buttonCreate; + private Button buttonLeft; + private Button buttonUp; + private Button buttonDown; + private Button buttonRight; + } +} \ No newline at end of file diff --git a/SelfPropelledArtilleryUnit/FormArtillery.cs b/SelfPropelledArtilleryUnit/FormArtillery.cs new file mode 100644 index 0000000..718c34a --- /dev/null +++ b/SelfPropelledArtilleryUnit/FormArtillery.cs @@ -0,0 +1,59 @@ +namespace Artilleries +{ + public partial class FormArtillery : Form + { + private DrawingArtillery _artillery; + + public FormArtillery() + { + InitializeComponent(); + } + + private void Draw() + { + Bitmap bmp = new(pictureBoxArtilleries.Width, pictureBoxArtilleries.Height); + Graphics gr = Graphics.FromImage(bmp); + _artillery?.DrawTransport(gr); + pictureBoxArtilleries.Image = bmp; + } + + private void buttonCreate_Click(object sender, EventArgs e) + { + Random rnd = new(); + _artillery = new DrawingArtillery(); + _artillery.Init(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256))); + _artillery.SetPosition(rnd.Next(pictureBoxArtilleries.Width - 161, pictureBoxArtilleries.Width - 81), rnd.Next(10, 100), pictureBoxArtilleries.Width, pictureBoxArtilleries.Height); + SpeedStatusLabel.Text = $"Скорость: {_artillery.Artillery.Speed}"; + WeightStatusLabel.Text = $"Вес: {_artillery.Artillery.Weight}"; + ColorStatusLabel.Text = $"Цвет: {_artillery.Artillery.BodyColor.Name}"; + Draw(); + } + + private void buttonMove_Click(object sender, EventArgs e) + { + string name = ((Button)sender)?.Name ?? string.Empty; + switch (name) + { + case "buttonUp": + _artillery?.MoveTransport(Direction.Up); + break; + case "buttonDown": + _artillery?.MoveTransport(Direction.Down); + break; + case "buttonLeft": + _artillery?.MoveTransport(Direction.Left); + break; + case "buttonRight": + _artillery?.MoveTransport(Direction.Right); + break; + } + Draw(); + } + + private void pictureBoxArtilleries_Resize(object sender, EventArgs e) + { + _artillery?.ChangeBorders(pictureBoxArtilleries.Width, pictureBoxArtilleries.Height); + Draw(); + } + } +} \ No newline at end of file diff --git a/SelfPropelledArtilleryUnit/FormArtillery.resx b/SelfPropelledArtilleryUnit/FormArtillery.resx new file mode 100644 index 0000000..5cb320f --- /dev/null +++ b/SelfPropelledArtilleryUnit/FormArtillery.resx @@ -0,0 +1,63 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + 17, 17 + + \ No newline at end of file diff --git a/SelfPropelledArtilleryUnit/Program.cs b/SelfPropelledArtilleryUnit/Program.cs index a145761..e993022 100644 --- a/SelfPropelledArtilleryUnit/Program.cs +++ b/SelfPropelledArtilleryUnit/Program.cs @@ -1,17 +1,12 @@ -namespace SelfPropelledArtilleryUnit +namespace Artilleries { internal static class Program { - /// - /// The main entry point for the application. - /// [STAThread] static void Main() { - // To customize application configuration such as set high DPI settings or default font, - // see https://aka.ms/applicationconfiguration. ApplicationConfiguration.Initialize(); - Application.Run(new Form1()); + Application.Run(new FormArtillery()); } } } \ No newline at end of file diff --git a/SelfPropelledArtilleryUnit/Properties/Resources.Designer.cs b/SelfPropelledArtilleryUnit/Properties/Resources.Designer.cs new file mode 100644 index 0000000..5225a0c --- /dev/null +++ b/SelfPropelledArtilleryUnit/Properties/Resources.Designer.cs @@ -0,0 +1,103 @@ +//------------------------------------------------------------------------------ +// +// Этот код создан программой. +// Исполняемая версия:4.0.30319.42000 +// +// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае +// повторной генерации кода. +// +//------------------------------------------------------------------------------ + +namespace SelfPropelledArtilleryUnit.Properties { + using System; + + + /// + /// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д. + /// + // Этот класс создан автоматически классом StronglyTypedResourceBuilder + // с помощью такого средства, как ResGen или Visual Studio. + // Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen + // с параметром /str или перестройте свой проект VS. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class Resources { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Resources() { + } + + /// + /// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SelfPropelledArtilleryUnit.Properties.Resources", typeof(Resources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Перезаписывает свойство CurrentUICulture текущего потока для всех + /// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ArrowDown { + get { + object obj = ResourceManager.GetObject("ArrowDown", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ArrowLeft { + get { + object obj = ResourceManager.GetObject("ArrowLeft", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ArrowRight { + get { + object obj = ResourceManager.GetObject("ArrowRight", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ArrowUp { + get { + object obj = ResourceManager.GetObject("ArrowUp", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + } +} diff --git a/SelfPropelledArtilleryUnit/Form1.resx b/SelfPropelledArtilleryUnit/Properties/Resources.resx similarity index 83% rename from SelfPropelledArtilleryUnit/Form1.resx rename to SelfPropelledArtilleryUnit/Properties/Resources.resx index 1af7de1..7b1a077 100644 --- a/SelfPropelledArtilleryUnit/Form1.resx +++ b/SelfPropelledArtilleryUnit/Properties/Resources.resx @@ -117,4 +117,17 @@ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + ..\Resources\ArrowDown.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\Resources\ArrowUp.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\Resources\ArrowLeft.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\Resources\ArrowRight.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + \ No newline at end of file diff --git a/SelfPropelledArtilleryUnit/Resources/ArrowDown.png b/SelfPropelledArtilleryUnit/Resources/ArrowDown.png new file mode 100644 index 0000000..5edca36 Binary files /dev/null and b/SelfPropelledArtilleryUnit/Resources/ArrowDown.png differ diff --git a/SelfPropelledArtilleryUnit/Resources/ArrowLeft.png b/SelfPropelledArtilleryUnit/Resources/ArrowLeft.png new file mode 100644 index 0000000..7aff8f8 Binary files /dev/null and b/SelfPropelledArtilleryUnit/Resources/ArrowLeft.png differ diff --git a/SelfPropelledArtilleryUnit/Resources/ArrowRight.png b/SelfPropelledArtilleryUnit/Resources/ArrowRight.png new file mode 100644 index 0000000..5561cac Binary files /dev/null and b/SelfPropelledArtilleryUnit/Resources/ArrowRight.png differ diff --git a/SelfPropelledArtilleryUnit/Resources/ArrowUp.png b/SelfPropelledArtilleryUnit/Resources/ArrowUp.png new file mode 100644 index 0000000..d8bd667 Binary files /dev/null and b/SelfPropelledArtilleryUnit/Resources/ArrowUp.png differ diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit.sln b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit.sln new file mode 100644 index 0000000..1b8bcb7 --- /dev/null +++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit.sln @@ -0,0 +1,25 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 17 +VisualStudioVersion = 17.3.32825.248 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SelfPropelledArtilleryUnit", "SelfPropelledArtilleryUnit.csproj", "{D1201BA2-52D4-4FD2-BCCE-A7384854E785}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {D1201BA2-52D4-4FD2-BCCE-A7384854E785}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {D1201BA2-52D4-4FD2-BCCE-A7384854E785}.Debug|Any CPU.Build.0 = Debug|Any CPU + {D1201BA2-52D4-4FD2-BCCE-A7384854E785}.Release|Any CPU.ActiveCfg = Release|Any CPU + {D1201BA2-52D4-4FD2-BCCE-A7384854E785}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {4AC84756-85D9-4983-96C9-641A2590F78D} + EndGlobalSection +EndGlobal