diff --git a/SelfPropelledArtilleryUnit/FormArtillery.cs b/SelfPropelledArtilleryUnit/FormArtillery.cs index b053a9a..0335929 100644 --- a/SelfPropelledArtilleryUnit/FormArtillery.cs +++ b/SelfPropelledArtilleryUnit/FormArtillery.cs @@ -21,10 +21,10 @@ namespace Artilleries Random rnd = new(); _artillery = new DrawingArtillery(); _artillery.Init(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256))); - _artillery.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxArtilleries.Width, pictureBoxArtilleries.Height); - SpeedStatusLabel.Text = $"Скорость: {_artillery.Artillery.Speed}"; - WeightStatusLabel.Text = $"Вес: {_artillery.Artillery.Weight}"; - ColorStatusLabel.Text = $"Цвет: {_artillery.Artillery.BodyColor.Name}"; + _artillery.SetPosition(rnd.Next(pictureBoxArtilleries.Width - 161, pictureBoxArtilleries.Width - 81), rnd.Next(10, 100), pictureBoxArtilleries.Width, pictureBoxArtilleries.Height); + SpeedStatusLabel.Text = $"Скорость: {_artillery.Artillery.Speed}"; + WeightStatusLabel.Text = $"Вес: {_artillery.Artillery.Weight}"; + ColorStatusLabel.Text = $"Цвет: {_artillery.Artillery.BodyColor.Name}"; Draw(); }