Доделана отрисовка артиллерии

This commit is contained in:
Сергей Полевой 2022-09-26 20:23:23 +04:00
parent 0b3de31bdb
commit cf030e5d6b

View File

@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.AccessControl;
using System.Text;
using System.Threading.Tasks;
@ -27,10 +28,12 @@ namespace Artilleries
{
g.DrawLine(pen, _startPosX + _artilleryWidth / 2, _startPosY + _artilleryHeight / 10, _startPosX + _artilleryWidth, _startPosY);
}
pen.Width = 6;
if (advancedArtillery.SalvoBattery)
{
g.DrawLine(pen, _startPosX + _artilleryWidth / 4, _startPosY + _artilleryHeight / 4, _startPosX + _artilleryWidth / 4 + _artilleryHeight / 4, _startPosY - 5);
g.DrawLine(pen, _startPosX + _artilleryWidth / 4 - _artilleryHeight / 4, _startPosY + _artilleryHeight / 4, _startPosX + _artilleryWidth / 4, _startPosY - 5);
g.DrawLine(pen, _startPosX + _artilleryWidth / 4 - _artilleryHeight / 2, _startPosY + _artilleryHeight / 4, _startPosX + _artilleryWidth / 4 - _artilleryHeight / 4, _startPosY - 5);
}
base.DrawTransport(g);