Добавлены собственные исключения
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19
SelfPropelledArtilleryUnit/ArtilleryNotFoundException.cs
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19
SelfPropelledArtilleryUnit/ArtilleryNotFoundException.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.Serialization;
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using System.Text;
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using System.Threading.Tasks;
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namespace SelfPropelledArtilleryUnit
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{
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[Serializable]
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internal class ArtilleryNotFoundException : ApplicationException
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{
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public ArtilleryNotFoundException(int i) : base($"Не найден объект по позиции {i}") { }
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public ArtilleryNotFoundException() : base() { }
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public ArtilleryNotFoundException(string message) : base(message) { }
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public ArtilleryNotFoundException(string message, Exception exception) : base(message, exception) { }
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protected ArtilleryNotFoundException(SerializationInfo info, StreamingContext context) : base(info, context) { }
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}
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}
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SelfPropelledArtilleryUnit/StorageOverflowException.cs
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SelfPropelledArtilleryUnit/StorageOverflowException.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.Serialization;
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using System.Text;
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using System.Threading.Tasks;
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namespace SelfPropelledArtilleryUnit
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{
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[Serializable]
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internal class StorageOverflowException : ApplicationException
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{
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public StorageOverflowException(int count) : base($"В наборе превышенодопустимое количество: {count}") { }
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public StorageOverflowException() : base() { }
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public StorageOverflowException(string message) : base(message) { }
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public StorageOverflowException(string message, Exception exception) : base(message, exception) { }
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protected StorageOverflowException(SerializationInfo info, StreamingContext context) : base(info, context) { }
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}
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}
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