Изменены типы возвращаемых значений
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@ -52,7 +52,7 @@ namespace Artilleries
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if (form.ShowDialog() == DialogResult.OK)
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if (form.ShowDialog() == DialogResult.OK)
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{
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{
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DrawingObjectArtillery car = new(form.SelectedArtillery);
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DrawingObjectArtillery car = new(form.SelectedArtillery);
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if (_mapArtilleriesCollectionGeneric + car)
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if (_mapArtilleriesCollectionGeneric + car != -1)
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{
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{
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MessageBox.Show("Объект добавлен");
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MessageBox.Show("Объект добавлен");
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pictureBoxArtilleries.Image = _mapArtilleriesCollectionGeneric.ShowSet();
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pictureBoxArtilleries.Image = _mapArtilleriesCollectionGeneric.ShowSet();
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@ -75,7 +75,7 @@ namespace Artilleries
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return;
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return;
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}
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}
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int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
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int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
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if (_mapArtilleriesCollectionGeneric - pos)
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if (_mapArtilleriesCollectionGeneric - pos != null)
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{
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{
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MessageBox.Show("Объект удален");
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MessageBox.Show("Объект удален");
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pictureBoxArtilleries.Image = _mapArtilleriesCollectionGeneric.ShowSet();
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pictureBoxArtilleries.Image = _mapArtilleriesCollectionGeneric.ShowSet();
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@ -27,14 +27,14 @@ namespace Artilleries
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_map = map;
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_map = map;
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}
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}
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public static bool operator +(MapWithSetArtilleriesGeneric<T, U> map, T artillery)
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public static int operator +(MapWithSetArtilleriesGeneric<T, U> map, T artillery)
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{
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{
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return map._setArtilleries.Insert(artillery); // TODO
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return map._setArtilleries.Insert(artillery);
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}
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}
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public static bool operator -(MapWithSetArtilleriesGeneric<T, U> map, int position)
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public static T operator -(MapWithSetArtilleriesGeneric<T, U> map, int position)
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{
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{
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return map._setArtilleries.Remove(position); // TODO
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return map._setArtilleries.Remove(position);
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}
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}
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public Bitmap ShowSet()
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public Bitmap ShowSet()
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@ -17,22 +17,22 @@ namespace Artilleries
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_places = new T[count];
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_places = new T[count];
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}
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}
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public bool Insert(T artillery)
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public int Insert(T artillery)
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{
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{
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return Insert(artillery, 0);
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return Insert(artillery, 0);
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}
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}
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public bool Insert(T artillery, int position)
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public int Insert(T artillery, int position)
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{
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{
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if (position < 0 || position >= Count)
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if (position < 0 || position >= Count)
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{
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{
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return false;
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return -1;
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}
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}
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if (_places[position] == null)
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if (_places[position] == null)
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{
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{
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_places[position] = artillery;
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_places[position] = artillery;
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return true;
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return position;
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}
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}
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int firstNull = -1;
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int firstNull = -1;
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@ -48,27 +48,29 @@ namespace Artilleries
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if (firstNull == -1)
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if (firstNull == -1)
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{
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{
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return false;
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return -1;
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}
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}
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for (int i = firstNull; i > position; i--)
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for (int i = firstNull; i > position; i--)
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{
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{
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(_places[i], _places[i - 1]) = (_places[i - 1], _places[i]);
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_places[i] = _places[i - 1];
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}
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}
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_places[position] = artillery;
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_places[position] = artillery;
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return true;
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return position;
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}
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}
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public bool Remove(int position)
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public T Remove(int position)
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{
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{
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if (position < 0 || position >= Count || _places[position] == null)
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if (position < 0 || position >= Count)
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{
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{
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return false;
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return null;
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}
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}
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var result = _places[position];
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_places[position] = null;
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_places[position] = null;
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return true;
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return result;
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}
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}
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public T Get(int position)
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public T Get(int position)
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