From a97a85a7a2c89318492ddbe4f366a90ad8f5333c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=A1=D0=B5=D1=80=D0=B3=D0=B5=D0=B9=20=D0=9F=D0=BE=D0=BB?= =?UTF-8?q?=D0=B5=D0=B2=D0=BE=D0=B9?= Date: Mon, 26 Sep 2022 21:05:31 +0400 Subject: [PATCH] =?UTF-8?q?=D0=94=D0=BE=D0=B1=D0=B0=D0=B2=D0=BB=D0=B5?= =?UTF-8?q?=D0=BD=D0=B0=20=D0=BF=D1=80=D0=BE=D1=81=D1=82=D0=B0=D1=8F=20?= =?UTF-8?q?=D0=BA=D0=B0=D1=80=D1=82=D0=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- SelfPropelledArtilleryUnit/SimpleMap.cs | 46 +++++++++++++++++++++++++ 1 file changed, 46 insertions(+) create mode 100644 SelfPropelledArtilleryUnit/SimpleMap.cs diff --git a/SelfPropelledArtilleryUnit/SimpleMap.cs b/SelfPropelledArtilleryUnit/SimpleMap.cs new file mode 100644 index 0000000..2240c46 --- /dev/null +++ b/SelfPropelledArtilleryUnit/SimpleMap.cs @@ -0,0 +1,46 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Artilleries +{ + internal class SimpleMap : AbstractMap + { + private readonly Brush barrierColor = new SolidBrush(Color.Black); + private readonly Brush roadColor = new SolidBrush(Color.Gray); + protected override void DrawBarrierPart(Graphics g, int i, int j) + { + g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1)); + } + protected override void DrawRoadPart(Graphics g, int i, int j) + { + g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1)); + } + protected override void GenerateMap() + { + _map = new int[100, 100]; + _size_x = (float)_width / _map.GetLength(0); + _size_y = (float)_height / _map.GetLength(1); + int counter = 0; + for (int i = 0; i < _map.GetLength(0); ++i) + { + for (int j = 0; j < _map.GetLength(1); ++j) + { + _map[i, j] = _freeRoad; + } + } + while (counter < 50) + { + int x = _random.Next(0, 100); + int y = _random.Next(0, 100); + if (_map[x, y] == _freeRoad) + { + _map[x, y] = _barrier; + counter++; + } + } + } + } +}