PIbd-23_Polevoy_S.V._SelfPr.../SelfPropelledArtilleryUnit/DrawingObjectArtillery.cs

103 lines
2.7 KiB
C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Artilleries
{
internal class DrawingObjectArtillery : IDrawingObject
{
private DrawingArtillery _artillery = null;
public DrawingObjectArtillery(DrawingArtillery artillery)
{
_artillery = artillery;
}
public float Step => _artillery?.Artillery?.Step ?? 0;
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
{
return _artillery?.GetCurrentPosition() ?? default;
}
public void MoveObject(Direction direction)
{
_artillery?.MoveTransport(direction);
}
public void SetObject(int x, int y, int width, int height)
{
_artillery.SetPosition(x, y, width, height);
}
public void DrawingObject(Graphics g)
{
_artillery.DrawTransport(g);
}
public string GetInfo() => _artillery?.GetDateForSave();
public static IDrawingObject Create(string data) => new DrawingObjectArtillery(data.CreateDrawingArtillery());
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public bool Equals(IDrawingObject? other)
{
if (other == null)
{
return false;
}
var otherArtillery = other as DrawingObjectArtillery;
if (otherArtillery == null)
{
return false;
}
var artillery = _artillery.Artillery;
var otherArtilleryArtillery = otherArtillery._artillery.Artillery;
if (artillery.GetType() != otherArtilleryArtillery.GetType())
{
return false;
}
if (artillery.Speed != otherArtilleryArtillery.Speed)
{
return false;
}
if (artillery.Weight != otherArtilleryArtillery.Weight)
{
return false;
}
if (artillery.BodyColor != otherArtilleryArtillery.BodyColor)
{
return false;
}
if (artillery is EntityAdvancedArtillery advanced && otherArtilleryArtillery is EntityAdvancedArtillery otherAdvanced)
{
if (advanced.DopColor != otherAdvanced.DopColor)
{
return false;
}
if (advanced.Weapon != otherAdvanced.Weapon)
{
return false;
}
if (advanced.SalvoBattery != otherAdvanced.SalvoBattery)
{
return false;
}
}
return true;
}
}
}