PIbd-23_Polevoy_S.V._SelfPr.../SelfPropelledArtilleryUnit/EntityAdvancedArtillery.cs

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660 B
C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Artilleries
{
internal class EntityAdvancedArtillery : EntityArtillery
{
public Color DopColor { get; private set; }
public bool Weapon { get; private set; }
public bool SalvoBattery { get; private set; }
public EntityAdvancedArtillery(int speed, float weight, Color bodyColor, Color dopColor, bool weapon, bool salvoBattery) : base(speed, weight, bodyColor)
{
DopColor = dopColor;
Weapon = weapon;
SalvoBattery = salvoBattery;
}
}
}