This commit is contained in:
ChaZIR 2023-11-18 16:27:09 +04:00
parent 8a3e76d5fb
commit ad55a673aa
13 changed files with 713 additions and 85 deletions

View File

@ -0,0 +1,134 @@
using Liner.MovementStrategy;
using Liner;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Liner.MovementStrategy
{
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private Status _state = Status.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public Status GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(DirectionType.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(DirectionType.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(DirectionType.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(DirectionType.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="directionType">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(DirectionType directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

View File

@ -0,0 +1,70 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Cryptography;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Liner.Entities;
namespace Liner.DrawingObjects
{
public class DrawingAdditionalDeck : DrawingLiner
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="doubleDeck">Признак наличия второй палубы</param>
/// <param name="tripleDeck">Признак наличия третьей палубы</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
public DrawingAdditionalDeck(int speed, double weight, Color bodyColor, Color additionalColor, bool doubleDeck, bool tripleDeck, int width, int height) : base(speed, weight, bodyColor, width, height, 150, 95)
{
if (EntityLiner != null)
{
EntityLiner = new EntityAdditionalDeck(speed, weight, bodyColor, additionalColor, doubleDeck, tripleDeck);
}
}
public override void DrawTransport(Graphics g)
{
if (EntityLiner is not EntityAdditionalDeck additionalDeck)
{
return;
}
Brush additionalBrush = new SolidBrush(additionalDeck.AdditionalColor);
base.DrawTransport(g);
// 2 Палуба
if (additionalDeck.DoubleDeck)
{
Point point1 = new Point(_startPosX + 30, _startPosY + 35);
Point point2 = new Point(_startPosX + 110, _startPosY + 35);
Point point3 = new Point(_startPosX + 110, _startPosY + 60);
Point point4 = new Point(_startPosX + 30, _startPosY + 60);
Point[] curvePoints = { point1, point2, point3, point4 };
g.FillPolygon(additionalBrush, curvePoints);
}
// 3 Палуба
if (additionalDeck.TripleDeck)
{
Point point1 = new Point(_startPosX + 50, _startPosY + 35);
Point point2 = new Point(_startPosX + 50, _startPosY + 10);
Point point3 = new Point(_startPosX + 90, _startPosY + 10);
Point point4 = new Point(_startPosX + 90, _startPosY + 35);
Point point5 = new Point(_startPosX + 110, _startPosY + 35);
Point point6 = new Point(_startPosX + 110, _startPosY + 60);
Point point7 = new Point(_startPosX + 30, _startPosY + 60);
Point point8 = new Point(_startPosX + 30, _startPosY + 35);
Point[] curvePoints = { point1, point2, point3, point4, point5, point6, point7, point8 };
g.FillPolygon(additionalBrush, curvePoints);
}
}
}
}

View File

@ -4,16 +4,19 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Liner.Entities;
namespace Liner
namespace Liner.DrawingObjects
{
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawingLiner
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityLiner? EntityLiner { get; private set; }
public EntityLiner? EntityLiner { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
@ -25,42 +28,75 @@ namespace Liner
/// <summary>
/// Левая координата прорисовки лайнера
/// </summary>
private int _startPosX;
protected int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки лайнера
/// </summary>
private int _startPosY;
protected int _startPosY;
/// <summary>
/// Ширина прорисовки лайнера
/// </summary>
private readonly int _linerWidth = 150;
protected readonly int _linerWidth = 150;
/// <summary>
/// Высота прорисовки лайнера
/// </summary>
private readonly int _linerHeight = 95;
protected readonly int _linerHeight = 95;
/// <summary>
/// Инициализация свойств
/// Координата X объекта
/// </summary>
public int GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _linerWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _linerHeight;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="doubleDeck">Признак наличия второй палубы</param>
/// <param name="tripleDeck">Признак наличия третьей палубы</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool doubleDeck, bool tripleDeck, int width, int height)
public DrawingLiner(int speed, double weight, Color bodyColor, int width, int height)
{
if (width < _linerWidth || height < _linerHeight)
{
return false;
return;
}
_pictureWidth = width;
_pictureHeight = height;
EntityLiner = new EntityLiner();
EntityLiner.Init(speed, weight, bodyColor, additionalColor, doubleDeck, tripleDeck);
return true;
EntityLiner = new EntityLiner(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <param name="linerWidth">Ширина прорисовки лайнера</param>
/// <param name="linerHeight">Высота прорисовки лайнера</param>
protected DrawingLiner(int speed, double weight, Color bodyColor, int width, int height, int linerWidth, int linerHeight)
{
if (width < _linerWidth || height < _linerHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
_linerWidth = linerWidth;
_linerHeight = linerHeight;
EntityLiner = new EntityLiner(speed, weight, bodyColor);
}
/// <summary>
/// Установка позиции
@ -78,7 +114,7 @@ namespace Liner
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
{
if (EntityLiner == null)
if (!CanMove(direction) || EntityLiner == null)
{
return;
}
@ -105,7 +141,7 @@ namespace Liner
_startPosX += (int)EntityLiner.Step;
}
break;
// вниз
//вниз
case DirectionType.Down:
if (_startPosY + _linerHeight + EntityLiner.Step < _pictureHeight)
{
@ -118,7 +154,7 @@ namespace Liner
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
public virtual void DrawTransport(Graphics g)
{
if (EntityLiner == null)
{
@ -139,33 +175,31 @@ namespace Liner
g.FillEllipse(brBlue, _startPosX + 60, _startPosY + 70, 10, 10);
g.FillEllipse(brBlue, _startPosX + 80, _startPosY + 70, 10, 10);
g.FillEllipse(brBlue, _startPosX + 100, _startPosY + 70, 10, 10);
Brush additionalBrush = new SolidBrush(EntityLiner.AdditionalColor);
// 2 Палуба
if (EntityLiner.DoubleDeck)
{
Point point5 = new Point(_startPosX + 30, _startPosY + 35);
Point point6 = new Point(_startPosX + 110, _startPosY + 35);
Point point7 = new Point(_startPosX + 110, _startPosY + 60);
Point point8 = new Point(_startPosX + 30, _startPosY + 60);
Point[] curvePoints2 = { point5, point6, point7, point8 };
g.FillPolygon(additionalBrush, curvePoints2);
}
}
// 3 Палуба
if (EntityLiner.TripleDeck)
/// <summary>
/// Проверка, что объект может переместится по указанному направлению
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - можно переместится по указанному направлению</returns>
public bool CanMove(DirectionType direction)
{
if (EntityLiner == null)
{
Point point5 = new Point(_startPosX + 50, _startPosY + 35);
Point point6 = new Point(_startPosX + 50, _startPosY + 10);
Point point7 = new Point(_startPosX + 90, _startPosY + 10);
Point point8 = new Point(_startPosX + 90, _startPosY + 35);
Point point9 = new Point(_startPosX + 110, _startPosY + 35);
Point point10 = new Point(_startPosX + 110, _startPosY + 60);
Point point11 = new Point(_startPosX + 30, _startPosY + 60);
Point point12 = new Point(_startPosX + 30, _startPosY + 35);
Point[] curvePoints2 = { point5, point6, point7, point8, point9, point10, point11, point12 };
g.FillPolygon(additionalBrush, curvePoints2);
return false;
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - EntityLiner.Step > 0,
//вверх
DirectionType.Up => _startPosY - EntityLiner.Step > 0,
// вправо
DirectionType.Right => _startPosX + _linerWidth + EntityLiner.Step < _pictureWidth,
//вниз
DirectionType.Down => _startPosY + _linerHeight + EntityLiner.Step < _pictureHeight,
_ => false,
};
}
}
}

View File

@ -0,0 +1,34 @@
using Liner.MovementStrategy;
using Liner;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Liner.DrawingObjects;
namespace Liner.MovementStrategy
{
public class DrawingObjectLiner : IMoveableObject
{
private readonly DrawingLiner? _drawingLiner = null;
public DrawingObjectLiner(DrawingLiner drawingLiner)
{
_drawingLiner = drawingLiner;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawingLiner == null || _drawingLiner.EntityLiner == null)
{
return null;
}
return new ObjectParameters(_drawingLiner.GetPosX, _drawingLiner.GetPosY, _drawingLiner.GetWidth, _drawingLiner.GetHeight);
}
}
public int GetStep => (int)(_drawingLiner?.EntityLiner?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) => _drawingLiner?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) => _drawingLiner?.MoveTransport(direction);
}
}

View File

@ -0,0 +1,43 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Liner.Entities
{
/// <summary>
/// Класс-сущность "Лайнер"
/// </summary>
public class EntityAdditionalDeck : EntityLiner
{
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия второй палубы
/// </summary>
public bool DoubleDeck { get; private set; }
/// <summary>
/// Признак (опция) наличия третьей палубы
/// </summary>
public bool TripleDeck { get; private set; }
/// <summary>
/// Инициализация полей объекта-класса лайнер
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес лайнера</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="doubleDeck">Признак наличия второй палубы</param>
/// <param name="tripleDeck">Признак наличия третьей палубы</param>
public EntityAdditionalDeck(int speed, double weight, Color bodyColor, Color additionalColor, bool doubleDeck, bool tripleDeck) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
DoubleDeck = doubleDeck;
TripleDeck = tripleDeck;
}
}
}

View File

@ -4,8 +4,11 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Liner
namespace Liner.Entities
{
/// <summary>
/// Класс-сущность "Лайнер"
/// </summary>
public class EntityLiner
{
/// <summary>
@ -21,39 +24,20 @@ namespace Liner
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия второй палубы
/// </summary>
public bool DoubleDeck { get; private set; }
/// <summary>
/// Признак (опция) наличия третьей палубы
/// </summary>
public bool TripleDeck { get; private set; }
/// <summary>
/// Шаг перемещения лайнера
/// </summary>
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса лайнера
/// Конструктор с параметрами
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес лайнера</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="doubleDeck">Признак наличия второй палубы</param>
/// <param name="tripleDeck">Признак наличия третьей палубы</param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool doubleDeck, bool tripleDeck)
public EntityLiner(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
DoubleDeck = doubleDeck;
TripleDeck = tripleDeck;
}
}
}

View File

@ -33,11 +33,14 @@ namespace Liner
private void InitializeComponent()
{
pictureBoxLiner = new PictureBox();
buttonCreate = new Button();
buttonCreateAdditionalDeck = new Button();
buttonUp = new Button();
buttonLeft = new Button();
buttonDown = new Button();
buttonRight = new Button();
buttonCreateLiner = new Button();
comboBoxStrategy = new ComboBox();
buttonStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxLiner).BeginInit();
SuspendLayout();
//
@ -50,16 +53,16 @@ namespace Liner
pictureBoxLiner.TabIndex = 5;
pictureBoxLiner.TabStop = false;
//
// buttonCreate
// buttonCreateAdditionalDeck
//
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreate.Location = new Point(12, 409);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(90, 30);
buttonCreate.TabIndex = 6;
buttonCreate.Text = "Создать";
buttonCreate.UseVisualStyleBackColor = true;
buttonCreate.Click += ButtonCreate_Click;
buttonCreateAdditionalDeck.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateAdditionalDeck.Location = new Point(12, 389);
buttonCreateAdditionalDeck.Name = "buttonCreateAdditionalDeck";
buttonCreateAdditionalDeck.Size = new Size(120, 50);
buttonCreateAdditionalDeck.TabIndex = 6;
buttonCreateAdditionalDeck.Text = "Создать усложнённый лайнер";
buttonCreateAdditionalDeck.UseVisualStyleBackColor = true;
buttonCreateAdditionalDeck.Click += ButtonCreateAdditionalDeck_Click;
//
// buttonUp
//
@ -109,16 +112,52 @@ namespace Liner
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
// buttonCreateLiner
//
buttonCreateLiner.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateLiner.Location = new Point(138, 389);
buttonCreateLiner.Name = "buttonCreateLiner";
buttonCreateLiner.Size = new Size(120, 50);
buttonCreateLiner.TabIndex = 11;
buttonCreateLiner.Text = "Создать простой лайнер";
buttonCreateLiner.UseVisualStyleBackColor = true;
buttonCreateLiner.Click += ButtonCreateLiner_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "В центр", "В правый нижний угол" });
comboBoxStrategy.Location = new Point(719, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(151, 28);
comboBoxStrategy.TabIndex = 12;
//
// buttonStep
//
buttonStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
buttonStep.Location = new Point(748, 46);
buttonStep.Name = "buttonStep";
buttonStep.Size = new Size(94, 29);
buttonStep.TabIndex = 13;
buttonStep.Text = "Шаг";
buttonStep.UseVisualStyleBackColor = true;
buttonStep.Click += ButtonStep_Click;
//
// FormLiner
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(882, 453);
Controls.Add(buttonStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonCreateLiner);
Controls.Add(buttonRight);
Controls.Add(buttonDown);
Controls.Add(buttonLeft);
Controls.Add(buttonUp);
Controls.Add(buttonCreate);
Controls.Add(buttonCreateAdditionalDeck);
Controls.Add(pictureBoxLiner);
Name = "FormLiner";
Text = "Лайнер";
@ -129,10 +168,13 @@ namespace Liner
#endregion
private PictureBox pictureBoxLiner;
private Button buttonCreate;
private Button buttonCreateAdditionalDeck;
private Button buttonUp;
private Button buttonLeft;
private Button buttonDown;
private Button buttonRight;
private Button buttonCreateLiner;
private ComboBox comboBoxStrategy;
private Button buttonStep;
}
}

View File

@ -1,4 +1,6 @@
using Liner;
using Liner.DrawingObjects;
using Liner.MovementStrategy;
using Liner;
namespace Liner
{
@ -11,13 +13,17 @@ namespace Liner
/// Поле-объект для прорисовки объекта
/// </summary>
private DrawingLiner? _drawingLiner;
/// <summary>
/// Стратегия перемещения
/// </summary>
private AbstractStrategy? _abstractStrategy;
public FormLiner()
{
InitializeComponent();
}
/// <summary>
/// Метод прорисовки лайнера
/// </summary>>
/// </summary>
private void Draw()
{
if (_drawingLiner == null)
@ -30,15 +36,14 @@ namespace Liner
pictureBoxLiner.Image = bmp;
}
/// <summary>
/// Обработка нажатия кнопки "Создать лайнер"
/// Обработка нажатия кнопки "Создать усложненный лайнер"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreate_Click(object sender, EventArgs e)
private void ButtonCreateAdditionalDeck_Click(object sender, EventArgs e)
{
Random random = new();
_drawingLiner = new DrawingLiner();
_drawingLiner.Init(random.Next(100, 300),
_drawingLiner = new DrawingAdditionalDeck(random.Next(100, 300),
random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
@ -49,6 +54,22 @@ namespace Liner
Draw();
}
/// <summary>
/// Обработка нажатия кнопки "Создать простой лайнер"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateLiner_Click(object sender, EventArgs e)
{
Random random = new();
_drawingLiner = new DrawingLiner(random.Next(100, 300),
random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
pictureBoxLiner.Width, pictureBoxLiner.Height);
_drawingLiner.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
/// <summary>
/// Обработка нажатия кнопок движения
/// </summary>
/// <param name="sender"></param>
@ -77,5 +98,44 @@ namespace Liner
}
Draw();
}
/// <summary>
/// Обработка нажатия кнопки "Шаг"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonStep_Click(object sender, EventArgs e)
{
if (_drawingLiner == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_abstractStrategy = comboBoxStrategy.SelectedIndex
switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(new DrawingObjectLiner(_drawingLiner), pictureBoxLiner.Width, pictureBoxLiner.Height);
comboBoxStrategy.Enabled = false;
}
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBoxStrategy.Enabled = true;
_abstractStrategy = null;
}
}
}
}

View File

@ -0,0 +1,37 @@
using Liner.MovementStrategy;
using Liner;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Liner.DrawingObjects;
namespace Liner.MovementStrategy
{
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты X объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Проверка, можно ли переместиться по нужному направлению
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
bool CheckCanMove(DirectionType direction);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(DirectionType direction);
}
}

View File

@ -0,0 +1,57 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Liner.MovementStrategy
{
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder <= FieldWidth &&
objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder <= FieldHeight &&
objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.RightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.DownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

View File

@ -0,0 +1,60 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Liner.MovementStrategy
{
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

View File

@ -0,0 +1,58 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Liner.MovementStrategy
{
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

15
Liner/Liner/Status.cs Normal file
View File

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Liner.MovementStrategy
{
public enum Status
{
NotInit,
InProgress,
Finish
}
}