PIbd-12_Bugrov_D.A._Simple LabWork03 #3
@ -0,0 +1,116 @@
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using ProjectElectricLocomotive.Drawnings;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectElectricLocomotive.CollectionGenericObjects;
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public abstract class AbstractCompany
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{
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/// <summary>
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/// Размер места (ширина)
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/// </summary>
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protected readonly int _placeSizeWidth = 147;
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/// <summary>
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/// Размер места (высота)
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/// </summary>
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protected readonly int _placeSizeHeight = 64;
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/// <summary>
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/// Ширина окна
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/// </summary>
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protected readonly int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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protected readonly int _pictureHeight;
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/// <summary>
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/// Коллекция автомобилей
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/// </summary>
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protected ICollectionGenericObjects<DrawningLocomotive>? _collection = null;
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/// <summary>
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/// Вычисление максимального количества элементов, который можно разместить в окне
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/// </summary>
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private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth">Ширина окна</param>
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/// <param name="picHeight">Высота окна</param>
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/// <param name="collection">Коллекция грузовиков</param>
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public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawningLocomotive> collection)
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{
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_collection = collection;
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_collection.SetMaxCount = GetMaxCount;
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}
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/// <summary>
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/// Перегрузка оператора сложения для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="car">Добавляемый объект</param>
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/// <returns></returns>
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public static int operator +(AbstractCompany company, DrawningLocomotive truck)
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{
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return company._collection.Insert(truck);
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}
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// <summary>
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// Перегрузка оператора удаления для класса
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// </summary>
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// <param name = "company" > Компания </ param >
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// < param name="position">Номер удаляемого объекта</param>
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// <returns></returns>
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public static DrawningLocomotive operator -(AbstractCompany company, int position)
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{
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return company._collection.Remove(position);
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}
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/// <summary>
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/// Получение случайного объекта из коллекции
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/// </summary>
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/// <returns></returns>
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public DrawningLocomotive? GetRandomObject()
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{
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Random rnd = new();
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return _collection?.Get(rnd.Next(GetMaxCount));
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}
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/// <summary>
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/// Вывод всей коллекции
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/// </summary>
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/// <returns></returns>
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public Bitmap? Show()
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{
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Bitmap bitmap = new(_pictureWidth, _pictureHeight);
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Graphics graphics = Graphics.FromImage(bitmap);
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DrawBackgound(graphics);
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SetObjectsPosition();
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for (int i = 0; i < (_collection?.Count ?? 0); ++i)
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{
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DrawningLocomotive? obj = _collection?.Get(i);
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obj?.DrawTransport(graphics);
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}
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return bitmap;
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}
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/// <summary>
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/// Вывод заднего фона
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/// </summary>
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/// <param name="g"></param>
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protected abstract void DrawBackgound(Graphics g);
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/// <summary>
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/// Расстановка объектов
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/// </summary>
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protected abstract void SetObjectsPosition();
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}
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@ -0,0 +1,49 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectElectricLocomotive.CollectionGenericObjects;
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/// <summary>
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/// Интерфейс описания действий для набора хранимых объектов
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/// </summary>
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/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
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public interface ICollectionGenericObjects<T>
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where T : class
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{
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/// <summary>
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/// Количество объектов в коллекции
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/// </summary>
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int Count { get; }
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/// <summary>
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/// Установка максимального количества элементов
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/// </summary>
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int SetMaxCount { set; }
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/// <summary>
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/// Добавление объекта в коллекцию
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/// </summary>
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/// <param name="obj">Добавляемый объект</param>
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/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
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int Insert(T obj);
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/// <summary>
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/// Добавление объекта в коллекцию на конкретную позицию
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/// /// <param name="obj">Добавляемый объект</param>
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/// <param name="position">Позиция</param>
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/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
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int Insert(T obj, int position);
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/// <summary>
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/// Удаление объекта из коллекции с конкретной позиции
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/// </summary>
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/// <param name="position">Позиция</param>
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/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
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T? Remove(int position);
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/// <summary>
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/// Получение объекта по позиции
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/// </summary>
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/// <param name="position">Позиция</param>
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/// <returns>Объект</returns>
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T? Get(int position);
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}
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@ -0,0 +1,74 @@
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using ProjectElectricLocomotive.Drawnings;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectElectricLocomotive.CollectionGenericObjects;
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public class LocomotiveDepot : AbstractCompany
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{
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth">Ширина</param>
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/// <param name="picHeight">Высота</param>
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/// <param name="collection">Коллекция</param>
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public LocomotiveDepot(int picWidth, int picHeight, ICollectionGenericObjects<DrawningLocomotive> collection) : base(picWidth, picHeight, collection)
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{
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}
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protected override void DrawBackgound(Graphics g)
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{
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int count_width = _pictureWidth / _placeSizeWidth; // кол-во мест в ширину
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int count_height = _pictureHeight / _placeSizeHeight; // кол-во мест в длинну
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Pen pen = new(Color.Black, 3);
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for (int i = 0; i < count_width; i++)
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{
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for (int j = 0; j < count_height + 1; ++j)
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{
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g.DrawLine(pen, i * _placeSizeWidth + 10, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth - 50, j * _placeSizeHeight);
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g.DrawLine(pen, i * _placeSizeWidth + 10, j * _placeSizeHeight, i * _placeSizeWidth + 10, j * _placeSizeHeight + _placeSizeHeight);
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}
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}
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}
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protected override void SetObjectsPosition()
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{
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int width = _pictureWidth / _placeSizeWidth;
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int height = _pictureHeight / _placeSizeHeight;
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int positionWidth = 0;
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int positionHeight = height - 1;
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if (_collection?.Count != null)
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{
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for (int i = 0; i < (_collection.Count); i++)
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{
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if (_collection.Get(i) != null)
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{
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_collection.Get(i).SetPictureSize(_pictureWidth, _pictureHeight);
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_collection.Get(i).SetPosition(_placeSizeWidth * positionWidth + 25, positionHeight * _placeSizeHeight + 10);
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}
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if (positionWidth < width - 1)
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{
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positionWidth++;
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}
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else
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{
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positionWidth = 0;
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positionHeight--;
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}
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if (positionHeight < 0)
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{
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return;
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}
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}
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}
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}
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}
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@ -0,0 +1,107 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectElectricLocomotive.CollectionGenericObjects;
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/// <summary>
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/// Параметризованный набор объектов
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/// </summary>
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/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
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public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
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where T : class
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{
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/// <summary>
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/// Массив объектов, которые храним
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/// </summary>
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private T?[] _collection;
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public int Count => _collection.Length;
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public int SetMaxCount { set { if (value > 0) { _collection = new T?[value]; } } }
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/// <summary>
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/// Конструктор
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/// </summary>
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public MassiveGenericObjects()
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{
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_collection = Array.Empty<T?>();
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}
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public T? Get(int position)
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{
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// проверка позиции
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if (position >= Count || position < 0)
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{
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return null;
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}
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return _collection[position];
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}
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public int Insert(T obj)
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{
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// вставка в свободное место набора
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for (int i = 0; i < Count; ++i)
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{
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if (_collection[i] == null)
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{
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_collection[i] = obj;
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return i;
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}
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}
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return -1;
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}
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public int Insert(T obj, int position)
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{
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// проверка позиции
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// проверка, что элемент массива по этой позиции пустой, если нет, то
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// ищется свободное место после этой позиции и идет вставка туда, если нет после, ищем до
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// вставка
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if (position >= Count || position < 0)
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{
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return -1;
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}
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if (_collection[position] == null)
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{
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_collection[position] = obj;
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return position;
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}
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else
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{
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for (int i = 1; i < Count; ++i)
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{
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if (_collection[position + i] == null)
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{
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_collection[position + i] = obj;
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return position + i;
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}
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for (i = position - 1; i >= 0; i--)
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{
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if (_collection[i] == null)
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{
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_collection[i] = obj;
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return i;
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}
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}
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}
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}
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return -1;
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}
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public T? Remove(int position)
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{
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//// проверка позиции
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//// удаление объекта из массива, присвоив элементу массива значение null
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if (position >= Count || position < 0 || _collection[position] == null) return null;
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T removedObject = _collection[position];
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_collection[position] = null;
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return removedObject;
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}
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}
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@ -29,12 +29,10 @@
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private void InitializeComponent()
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{
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pictureBoxElectricLocomotive = new PictureBox();
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buttonCreate = new Button();
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buttonLeft = new Button();
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buttonDown = new Button();
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buttonRight = new Button();
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buttonUp = new Button();
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buttonCreateLocomotive = new Button();
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comboBoxStrategy = new ComboBox();
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buttonStrategyStep = new Button();
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((System.ComponentModel.ISupportInitialize)pictureBoxElectricLocomotive).BeginInit();
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@ -49,17 +47,6 @@
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pictureBoxElectricLocomotive.TabIndex = 0;
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pictureBoxElectricLocomotive.TabStop = false;
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//
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// buttonCreate
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//
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buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
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buttonCreate.Location = new Point(12, 436);
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buttonCreate.Name = "buttonCreate";
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buttonCreate.Size = new Size(150, 31);
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buttonCreate.TabIndex = 1;
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buttonCreate.Text = "Создать электровоз";
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buttonCreate.UseVisualStyleBackColor = true;
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buttonCreate.Click += ButtonCreate_Click;
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//
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// buttonLeft
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//
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buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
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@ -112,17 +99,6 @@
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buttonUp.UseVisualStyleBackColor = false;
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buttonUp.Click += ButtonMove_Click;
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//
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// buttonCreateLocomotive
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//
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buttonCreateLocomotive.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
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buttonCreateLocomotive.Location = new Point(187, 436);
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buttonCreateLocomotive.Name = "buttonCreateLocomotive";
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buttonCreateLocomotive.Size = new Size(150, 31);
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buttonCreateLocomotive.TabIndex = 6;
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buttonCreateLocomotive.Text = "Создать локомотив";
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buttonCreateLocomotive.UseVisualStyleBackColor = true;
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buttonCreateLocomotive.Click += buttonCreateLocomotive_Click;
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//
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// comboBoxStrategy
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//
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comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
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@ -150,12 +126,10 @@
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ClientSize = new Size(866, 479);
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Controls.Add(buttonStrategyStep);
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Controls.Add(comboBoxStrategy);
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Controls.Add(buttonCreateLocomotive);
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Controls.Add(buttonUp);
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Controls.Add(buttonRight);
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Controls.Add(buttonDown);
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Controls.Add(buttonLeft);
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Controls.Add(buttonCreate);
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Controls.Add(pictureBoxElectricLocomotive);
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Name = "FormElectricLocomotive";
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Text = "Электровоз";
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@ -166,12 +140,10 @@
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#endregion
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private PictureBox pictureBoxElectricLocomotive;
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private Button buttonCreate;
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private Button buttonLeft;
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private Button buttonDown;
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private Button buttonRight;
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private Button buttonUp;
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private Button buttonCreateLocomotive;
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private ComboBox comboBoxStrategy;
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private Button buttonStrategyStep;
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}
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|
@ -21,6 +21,22 @@ public partial class FormElectricLocomotive : Form
|
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|
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private AbstractStrategy? _strategy;
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|
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|
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/// <summary>
|
||||
/// Получение объекта
|
||||
/// </summary>
|
||||
public DrawningLocomotive SetLocomotive
|
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{
|
||||
set
|
||||
{
|
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_drawningLocomotive = value;
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_drawningLocomotive.SetPictureSize(pictureBoxElectricLocomotive.Width, pictureBoxElectricLocomotive.Height);
|
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comboBoxStrategy.Enabled = true;
|
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_strategy = null;
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Draw();
|
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}
|
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}
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||||
|
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/// <summary>
|
||||
/// Конструктор формы
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/// </summary>
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@ -46,50 +62,6 @@ public partial class FormElectricLocomotive : Form
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||||
pictureBoxElectricLocomotive.Image = bmp;
|
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}
|
||||
|
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/// <summary>
|
||||
/// Создание объекта класса-перемещения
|
||||
/// </summary>
|
||||
/// <param name="type"></param>
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
Random random = new();
|
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switch (type)
|
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{
|
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case nameof(DrawningLocomotive):
|
||||
_drawningLocomotive = new DrawningLocomotive(random.Next(100, 300), random.Next(1000, 3000),
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Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
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break;
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case nameof(DrawningElectricLocomotive):
|
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_drawningLocomotive = new DrawningElectricLocomotive(random.Next(100, 300), random.Next(1000, 3000),
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Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
_drawningLocomotive.SetPictureSize(pictureBoxElectricLocomotive.Width, pictureBoxElectricLocomotive.Height);
|
||||
_drawningLocomotive.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
_strategy = null;
|
||||
comboBoxStrategy.Enabled = true;
|
||||
Draw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать электровоз"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreate_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningElectricLocomotive));
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать локомотив"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonCreateLocomotive_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningLocomotive));
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||
/// </summary>
|
||||
|
171
ProjectElectricLocomotive/ProjectElectricLocomotive/FormLocomotiveCollection.Designer.cs
generated
Normal file
171
ProjectElectricLocomotive/ProjectElectricLocomotive/FormLocomotiveCollection.Designer.cs
generated
Normal file
@ -0,0 +1,171 @@
|
||||
namespace ProjectElectricLocomotive
|
||||
{
|
||||
partial class FormLocomotiveCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
groupBoxTools = new GroupBox();
|
||||
buttonRefresh = new Button();
|
||||
buttonGoToCheck = new Button();
|
||||
buttonRemoveLocomotive = new Button();
|
||||
maskedTextBoxPosition = new MaskedTextBox();
|
||||
buttonAddElectricLocomotiv = new Button();
|
||||
buttonAddLocomotive = new Button();
|
||||
comboBoxSelectorCompany = new ComboBox();
|
||||
pictureBox = new PictureBox();
|
||||
colorDialog1 = new ColorDialog();
|
||||
groupBoxTools.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBoxTools
|
||||
//
|
||||
groupBoxTools.Controls.Add(buttonRefresh);
|
||||
groupBoxTools.Controls.Add(buttonGoToCheck);
|
||||
groupBoxTools.Controls.Add(buttonRemoveLocomotive);
|
||||
groupBoxTools.Controls.Add(maskedTextBoxPosition);
|
||||
groupBoxTools.Controls.Add(buttonAddElectricLocomotiv);
|
||||
groupBoxTools.Controls.Add(buttonAddLocomotive);
|
||||
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
|
||||
groupBoxTools.Dock = DockStyle.Right;
|
||||
groupBoxTools.Location = new Point(600, 0);
|
||||
groupBoxTools.Name = "groupBoxTools";
|
||||
groupBoxTools.Size = new Size(200, 450);
|
||||
groupBoxTools.TabIndex = 0;
|
||||
groupBoxTools.TabStop = false;
|
||||
groupBoxTools.Text = "Инструменты";
|
||||
//
|
||||
// buttonRefresh
|
||||
//
|
||||
buttonRefresh.Location = new Point(6, 336);
|
||||
buttonRefresh.Name = "buttonRefresh";
|
||||
buttonRefresh.Size = new Size(188, 32);
|
||||
buttonRefresh.TabIndex = 6;
|
||||
buttonRefresh.Text = "Обновить";
|
||||
buttonRefresh.UseVisualStyleBackColor = true;
|
||||
buttonRefresh.Click += ButtonRefresh_Click;
|
||||
//
|
||||
// buttonGoToCheck
|
||||
//
|
||||
buttonGoToCheck.Location = new Point(6, 265);
|
||||
buttonGoToCheck.Name = "buttonGoToCheck";
|
||||
buttonGoToCheck.Size = new Size(188, 32);
|
||||
buttonGoToCheck.TabIndex = 5;
|
||||
buttonGoToCheck.Text = "Поставить на пути";
|
||||
buttonGoToCheck.UseVisualStyleBackColor = true;
|
||||
buttonGoToCheck.Click += ButtonGoToCheck_Click;
|
||||
//
|
||||
// buttonRemoveLocomotive
|
||||
//
|
||||
buttonRemoveLocomotive.Location = new Point(6, 193);
|
||||
buttonRemoveLocomotive.Name = "buttonRemoveLocomotive";
|
||||
buttonRemoveLocomotive.Size = new Size(188, 32);
|
||||
buttonRemoveLocomotive.TabIndex = 4;
|
||||
buttonRemoveLocomotive.Text = "Удалить локомотив";
|
||||
buttonRemoveLocomotive.UseVisualStyleBackColor = true;
|
||||
buttonRemoveLocomotive.Click += ButtonRemoveLocomotive_Click;
|
||||
//
|
||||
// maskedTextBoxPosition
|
||||
//
|
||||
maskedTextBoxPosition.Location = new Point(6, 164);
|
||||
maskedTextBoxPosition.Mask = "00";
|
||||
maskedTextBoxPosition.Name = "maskedTextBoxPosition";
|
||||
maskedTextBoxPosition.Size = new Size(188, 23);
|
||||
maskedTextBoxPosition.TabIndex = 3;
|
||||
maskedTextBoxPosition.ValidatingType = typeof(int);
|
||||
//
|
||||
// buttonAddElectricLocomotiv
|
||||
//
|
||||
buttonAddElectricLocomotiv.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonAddElectricLocomotiv.Location = new Point(6, 104);
|
||||
buttonAddElectricLocomotiv.Name = "buttonAddElectricLocomotiv";
|
||||
buttonAddElectricLocomotiv.Size = new Size(188, 32);
|
||||
buttonAddElectricLocomotiv.TabIndex = 2;
|
||||
buttonAddElectricLocomotiv.Text = "Добавить электровоз";
|
||||
buttonAddElectricLocomotiv.UseVisualStyleBackColor = true;
|
||||
buttonAddElectricLocomotiv.Click += ButtonAddElectricLocomotive_Click;
|
||||
//
|
||||
// buttonAddLocomotive
|
||||
//
|
||||
buttonAddLocomotive.Location = new Point(6, 66);
|
||||
buttonAddLocomotive.Name = "buttonAddLocomotive";
|
||||
buttonAddLocomotive.Size = new Size(188, 32);
|
||||
buttonAddLocomotive.TabIndex = 1;
|
||||
buttonAddLocomotive.Text = "Добавить локомотив";
|
||||
buttonAddLocomotive.UseVisualStyleBackColor = true;
|
||||
buttonAddLocomotive.Click += ButtonAddLocomotive_Click;
|
||||
//
|
||||
// comboBoxSelectorCompany
|
||||
//
|
||||
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxSelectorCompany.FormattingEnabled = true;
|
||||
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
|
||||
comboBoxSelectorCompany.Location = new Point(6, 22);
|
||||
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
|
||||
comboBoxSelectorCompany.Size = new Size(188, 23);
|
||||
comboBoxSelectorCompany.TabIndex = 0;
|
||||
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
|
||||
//
|
||||
// pictureBox
|
||||
//
|
||||
pictureBox.Dock = DockStyle.Fill;
|
||||
pictureBox.Location = new Point(0, 0);
|
||||
pictureBox.Name = "pictureBox";
|
||||
pictureBox.Size = new Size(600, 450);
|
||||
pictureBox.TabIndex = 1;
|
||||
pictureBox.TabStop = false;
|
||||
//
|
||||
// FormLocomotiveCollection
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(800, 450);
|
||||
Controls.Add(pictureBox);
|
||||
Controls.Add(groupBoxTools);
|
||||
Name = "FormLocomotiveCollection";
|
||||
Text = "FormLocomotiveCollection";
|
||||
groupBoxTools.ResumeLayout(false);
|
||||
groupBoxTools.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxTools;
|
||||
private ComboBox comboBoxSelectorCompany;
|
||||
private Button buttonAddLocomotive;
|
||||
private Button buttonRemoveLocomotive;
|
||||
private MaskedTextBox maskedTextBoxPosition;
|
||||
private Button buttonAddElectricLocomotiv;
|
||||
private PictureBox pictureBox;
|
||||
private Button buttonGoToCheck;
|
||||
private Button buttonRefresh;
|
||||
private ColorDialog colorDialog1;
|
||||
}
|
||||
}
|
@ -0,0 +1,184 @@
|
||||
using ProjectElectricLocomotive.CollectionGenericObjects;
|
||||
using ProjectElectricLocomotive.Drawnings;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace ProjectElectricLocomotive;
|
||||
|
||||
public partial class FormLocomotiveCollection : Form
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Компания
|
||||
/// </summary>
|
||||
private AbstractCompany? _company = null;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormLocomotiveCollection()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Выбор компании
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
switch (comboBoxSelectorCompany.Text)
|
||||
{
|
||||
case "Хранилище":
|
||||
_company = new LocomotiveDepot(pictureBox.Width, pictureBox.Height, new MassiveGenericObjects<DrawningLocomotive>());
|
||||
break;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление грузовика
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddLocomotive_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningLocomotive));
|
||||
/// <summary>
|
||||
/// Добавление бензовоза
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddElectricLocomotive_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningElectricLocomotive));
|
||||
|
||||
/// <summary>
|
||||
/// Создание объекта класса-перемещения
|
||||
/// </summary>
|
||||
/// <param name="type">Тип создаваемого объекта</param>
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Random random = new();
|
||||
DrawningLocomotive DrawningLocomotive;
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawningLocomotive):
|
||||
DrawningLocomotive = new DrawningLocomotive(random.Next(100, 300), random.Next(1000, 3000), GetColor(random));
|
||||
break;
|
||||
case nameof(DrawningElectricLocomotive):
|
||||
DrawningLocomotive = new DrawningElectricLocomotive(random.Next(100, 300), random.Next(1000, 5000), GetColor(random), GetColor(random),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
if (_company + DrawningLocomotive != -1)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение цвета
|
||||
/// </summary>
|
||||
/// <param name="random">Генератор случайных чисел</param>
|
||||
/// <returns></returns>
|
||||
private static Color GetColor(Random random)
|
||||
{
|
||||
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0,
|
||||
256), random.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
return color;
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRemoveLocomotive_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text) || _company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
|
||||
if (_company - pos != null)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перерисовка коллекции
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRefresh_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Передача объекта в другую форму
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
|
||||
private void ButtonGoToCheck_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
DrawningLocomotive? locomotive = null;
|
||||
int counter = 100;
|
||||
while (locomotive == null)
|
||||
{
|
||||
locomotive = _company.GetRandomObject();
|
||||
counter--;
|
||||
if (counter <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (locomotive == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
FormElectricLocomotive form = new()
|
||||
{
|
||||
SetLocomotive = locomotive
|
||||
};
|
||||
form.ShowDialog();
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="colorDialog1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
@ -11,7 +11,7 @@ namespace ProjectElectricLocomotive
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormElectricLocomotive());
|
||||
Application.Run(new FormLocomotiveCollection());
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user
Правильнее было вызвать Insert(T obj, 0);