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...
5e1d237096
@ -1,31 +0,0 @@
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|||||||
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||||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
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||||||
# Visual Studio Version 17
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|
||||||
VisualStudioVersion = 17.7.34024.191
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|
||||||
MinimumVisualStudioVersion = 10.0.40219.1
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|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Project1", "Project1\Project1.vcxproj", "{51322AFD-5D22-49A7-BC85-AC24DACBAEE8}"
|
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||||||
EndProject
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|
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Global
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|
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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|
||||||
Debug|x64 = Debug|x64
|
|
||||||
Debug|x86 = Debug|x86
|
|
||||||
Release|x64 = Release|x64
|
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||||||
Release|x86 = Release|x86
|
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||||||
EndGlobalSection
|
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
|
||||||
{51322AFD-5D22-49A7-BC85-AC24DACBAEE8}.Debug|x64.ActiveCfg = Debug|x64
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|
||||||
{51322AFD-5D22-49A7-BC85-AC24DACBAEE8}.Debug|x64.Build.0 = Debug|x64
|
|
||||||
{51322AFD-5D22-49A7-BC85-AC24DACBAEE8}.Debug|x86.ActiveCfg = Debug|Win32
|
|
||||||
{51322AFD-5D22-49A7-BC85-AC24DACBAEE8}.Debug|x86.Build.0 = Debug|Win32
|
|
||||||
{51322AFD-5D22-49A7-BC85-AC24DACBAEE8}.Release|x64.ActiveCfg = Release|x64
|
|
||||||
{51322AFD-5D22-49A7-BC85-AC24DACBAEE8}.Release|x64.Build.0 = Release|x64
|
|
||||||
{51322AFD-5D22-49A7-BC85-AC24DACBAEE8}.Release|x86.ActiveCfg = Release|Win32
|
|
||||||
{51322AFD-5D22-49A7-BC85-AC24DACBAEE8}.Release|x86.Build.0 = Release|Win32
|
|
||||||
EndGlobalSection
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|
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GlobalSection(SolutionProperties) = preSolution
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|
||||||
HideSolutionNode = FALSE
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|
||||||
EndGlobalSection
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|
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GlobalSection(ExtensibilityGlobals) = postSolution
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|
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SolutionGuid = {188BD3AE-A59B-46F9-AEC9-A67BF38B0430}
|
|
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EndGlobalSection
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|
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EndGlobal
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@ -1,135 +0,0 @@
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|||||||
<?xml version="1.0" encoding="utf-8"?>
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|
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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|
||||||
<ProjectConfiguration Include="Debug|Win32">
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|
||||||
<Configuration>Debug</Configuration>
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|
||||||
<Platform>Win32</Platform>
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|
||||||
</ProjectConfiguration>
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|
||||||
<ProjectConfiguration Include="Release|Win32">
|
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||||||
<Configuration>Release</Configuration>
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||||||
<Platform>Win32</Platform>
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||||||
</ProjectConfiguration>
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|
||||||
<ProjectConfiguration Include="Debug|x64">
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||||||
<Configuration>Debug</Configuration>
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||||||
<Platform>x64</Platform>
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||||||
</ProjectConfiguration>
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||||||
<ProjectConfiguration Include="Release|x64">
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||||||
<Configuration>Release</Configuration>
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||||||
<Platform>x64</Platform>
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||||||
</ProjectConfiguration>
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|
||||||
</ItemGroup>
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|
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<PropertyGroup Label="Globals">
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|
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<VCProjectVersion>17.0</VCProjectVersion>
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|
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{51322afd-5d22-49a7-bc85-ac24dacbaee8}</ProjectGuid>
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<RootNamespace>Project1</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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|
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<PlatformToolset>v143</PlatformToolset>
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|
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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|
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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|
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<SDLCheck>true</SDLCheck>
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|
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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|
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<ConformanceMode>true</ConformanceMode>
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|
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</ClCompile>
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|
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<Link>
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<SubSystem>Console</SubSystem>
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|
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<GenerateDebugInformation>true</GenerateDebugInformation>
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|
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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|
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<ConformanceMode>true</ConformanceMode>
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|
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</ClCompile>
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|
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<Link>
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|
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<SubSystem>Console</SubSystem>
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|
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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|
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<OptimizeReferences>true</OptimizeReferences>
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|
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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|
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<ClCompile>
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|
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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|
||||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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|
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<ConformanceMode>true</ConformanceMode>
|
|
||||||
</ClCompile>
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|
||||||
<Link>
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|
||||||
<SubSystem>Console</SubSystem>
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|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
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|
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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|
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<FunctionLevelLinking>true</FunctionLevelLinking>
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|
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<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
||||||
<SDLCheck>true</SDLCheck>
|
|
||||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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|
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<ConformanceMode>true</ConformanceMode>
|
|
||||||
</ClCompile>
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|
||||||
<Link>
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|
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<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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|
||||||
<OptimizeReferences>true</OptimizeReferences>
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|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
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|
||||||
</Link>
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|
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</ItemDefinitionGroup>
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|
||||||
<ItemGroup>
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|
||||||
<ClCompile Include="sove.cpp" />
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|
||||||
</ItemGroup>
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|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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|
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<ImportGroup Label="ExtensionTargets">
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|
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</ImportGroup>
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|
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</Project>
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|
@ -1,22 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
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|
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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|
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<ItemGroup>
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|
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<Filter Include="Исходные файлы">
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|
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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|
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<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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|
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</Filter>
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|
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<Filter Include="Файлы заголовков">
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|
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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|
||||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
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|
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</Filter>
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|
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<Filter Include="Файлы ресурсов">
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|
||||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
|
||||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
|
||||||
</Filter>
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|
||||||
</ItemGroup>
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|
||||||
<ItemGroup>
|
|
||||||
<ClCompile Include="sove.cpp">
|
|
||||||
<Filter>Исходные файлы</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
</ItemGroup>
|
|
||||||
</Project>
|
|
@ -1,56 +0,0 @@
|
|||||||
#define _USE_MATH_DEFINES
|
|
||||||
#define _CRT_SECURE_NO_WARNINGS
|
|
||||||
#include <iostream>
|
|
||||||
#include <cstdio>
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|
||||||
#include <stack>
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|
||||||
#include <vector>
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|
||||||
#include <iomanip>
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|
||||||
#include <algorithm>
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|
||||||
#include <string>
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|
||||||
#include <cmath>
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|
||||||
#include <queue>
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|
||||||
#include <set>
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|
||||||
#include <map>
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|
||||||
#include <cassert>
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|
||||||
#include <math.h>
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|
||||||
#include <numeric>
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|
||||||
#include <ctime>
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|
||||||
#include <time.h>
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|
||||||
#include <deque>
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|
||||||
#include <tuple>
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|
||||||
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|
||||||
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|
||||||
using namespace std;
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|
||||||
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|
||||||
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|
||||||
typedef long long ll;
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|
||||||
typedef unsigned long long ull;
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|
||||||
typedef unsigned int uint;
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|
||||||
typedef long double ld;
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|
||||||
typedef pair<long long, long long> pll;
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|
||||||
typedef pair<int, int> pii;
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|
||||||
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|
||||||
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|
||||||
const ll LINF = 100090009990;
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|
||||||
const int INF = 1009000999;
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|
||||||
const int N = 1002;
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|
||||||
const int M = 1002;
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|
||||||
const ld PI = 3.1415926535;
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|
||||||
const ld E = 2.7182818284;
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|
||||||
const ll MOD = 1000000007;
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|
||||||
const int MAX = 150010;
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||||||
const ld EPS = 1e-10;
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||||||
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||||||
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||||||
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||||||
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||||||
int main()
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|
||||||
{
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||||||
vector<string> Buttons{ "A", "B","C", "D", "L1", "L2", "R1", "R2" };
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||||||
vector<string> ButtonsAns{ "A", "B","C", "D", "L1", "L2", "R1", "R2" };
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||||||
vector<string> used, unused;
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||||||
int stick;
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||||||
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||||||
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||||||
return 0;
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||||||
}
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@ -4,15 +4,10 @@ using System.Linq;
|
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using System.Text;
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using System.Text;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
|
||||||
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|
||||||
namespace ProjectElectricLocomotive.Drawnings;
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namespace ProjectElectricLocomotive;
|
||||||
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||||||
public enum DirectionType
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public enum DirectionType
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||||||
{
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{
|
||||||
/// <summary>
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|
||||||
/// Неизвестное направление
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|
||||||
/// </summary>
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|
||||||
Unknow = -1,
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||||||
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||||||
/// <summary>
|
/// <summary>
|
||||||
/// Вверх
|
/// Вверх
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||||||
/// </summary>
|
/// </summary>
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@ -1,18 +1,15 @@
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|||||||
using ProjectElectricLocomotive.Entities;
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||||||
using System;
|
namespace ProjectElectricLocomotive;
|
||||||
using System.Collections.Generic;
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|
||||||
using System.Linq;
|
|
||||||
using System.Text;
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|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectElectricLocomotive.Drawnings;
|
/// <summary>
|
||||||
|
/// Класс, отвечающий за прорисовку и перемещение объекта - сущности
|
||||||
public class DrawningLocomotive
|
/// </summary>
|
||||||
|
public class DrawningElectricLocomotive
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Класс-сущность
|
/// Класс-сущность
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public EntityLocomotive? EntityLocomotive { get; protected set; }
|
public EntityElectricLocomotive? EntityElectricLocomotive { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Ширина окна
|
/// Ширина окна
|
||||||
@ -25,79 +22,45 @@ public class DrawningLocomotive
|
|||||||
private int? _pictureHeight;
|
private int? _pictureHeight;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Левая координата прорисовки локомотива
|
/// Левая координата прорисовки электровоза
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected int? _startPosX;
|
private int? _startPosX;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Верхняя координата прорисовки локомотива
|
/// Верхняя координата прорисовки электровоза
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected int? _startPosY;
|
private int? _startPosY;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Ширина прорисовки локомотива
|
/// Ширина прорисовки электровоза
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private readonly int _drawningLocomotiveWidth = 83;
|
private readonly int _drawningElectricLocomotiveWidth = 83;
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Высота прорисовки локомотива
|
/// Высота прорисовки электровоза
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private readonly int _drawningLocomotiveHeight = 40;
|
private readonly int _drawningElectricLocomotiveHeight = 45;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Координата X объекта
|
/// Инициализация свойств
|
||||||
/// </summary>
|
|
||||||
public int? GetPosX => _startPosX;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Координата Y объекта
|
|
||||||
/// </summary>
|
|
||||||
public int? GetPosY => _startPosY;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Ширина объекта
|
|
||||||
/// </summary>
|
|
||||||
public int GetWidth => _drawningLocomotiveWidth;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Высота объекта
|
|
||||||
/// </summary>
|
|
||||||
public int GetHeight => _drawningLocomotiveHeight;
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Пустой конструктор
|
|
||||||
/// </summary>
|
|
||||||
private DrawningLocomotive()
|
|
||||||
{
|
|
||||||
_pictureWidth = null;
|
|
||||||
_pictureHeight = null;
|
|
||||||
_startPosX = null;
|
|
||||||
_startPosY = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="speed"></param>
|
/// <param name="speed"></param>
|
||||||
/// <param name="weight"></param>
|
/// <param name="weight"></param>
|
||||||
/// <param name="bodyColor"></param>
|
/// <param name="bodyColor"></param>
|
||||||
public DrawningLocomotive(int speed, double weight, Color bodyColor) : this()
|
/// <param name="additionalColor"></param>
|
||||||
|
/// <param name="bodyKit"></param>
|
||||||
|
/// <param name="electricHorns"></param>
|
||||||
|
/// <param name="batteryPlacement"></param>
|
||||||
|
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool electricHorns, bool batteryPlacement)
|
||||||
{
|
{
|
||||||
EntityLocomotive = new EntityLocomotive(speed, weight, bodyColor);
|
EntityElectricLocomotive = new EntityElectricLocomotive();
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
EntityElectricLocomotive.Init(speed, weight, bodyColor, additionalColor, electricHorns, batteryPlacement);
|
||||||
/// Конструктор для наследников
|
_pictureWidth = null;
|
||||||
/// </summary>
|
_pictureHeight = null;
|
||||||
/// <param name="drawningLocomotiveWidth">Ширина прорисовки локомотива</param>
|
_startPosX = null;
|
||||||
/// <param name="drawningLocomotiveHeight">Высота прорисовки локомотива</param>
|
_startPosY = null;
|
||||||
protected DrawningLocomotive(int drawningLocomotiveWidth, int drawningLocomotiveHeight) : this()
|
|
||||||
{
|
|
||||||
_drawningLocomotiveWidth = drawningLocomotiveWidth;
|
|
||||||
_drawningLocomotiveHeight = drawningLocomotiveHeight;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -108,19 +71,19 @@ public class DrawningLocomotive
|
|||||||
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
||||||
public bool SetPictureSize(int width, int height)
|
public bool SetPictureSize(int width, int height)
|
||||||
{
|
{
|
||||||
if (_drawningLocomotiveHeight > height || _drawningLocomotiveWidth > width)
|
if(_drawningElectricLocomotiveHeight > height || _drawningElectricLocomotiveWidth > width)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
_pictureWidth = width;
|
_pictureWidth = width;
|
||||||
_pictureHeight = height;
|
_pictureHeight = height;
|
||||||
if (_startPosY.HasValue && _startPosY + _drawningLocomotiveHeight < _pictureHeight)
|
if (_startPosY.HasValue && _startPosY + _drawningElectricLocomotiveHeight < _pictureHeight )
|
||||||
{
|
{
|
||||||
_startPosY = _pictureHeight - _drawningLocomotiveHeight;
|
_startPosY = _pictureHeight - _drawningElectricLocomotiveHeight;
|
||||||
}
|
}
|
||||||
if (_startPosX.HasValue && _startPosX + _drawningLocomotiveWidth < _pictureWidth)
|
if (_startPosX.HasValue && _startPosX + _drawningElectricLocomotiveWidth < _pictureWidth )
|
||||||
{
|
{
|
||||||
_startPosX = _pictureWidth - _drawningLocomotiveWidth;
|
_startPosX = _pictureWidth - _drawningElectricLocomotiveWidth;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@ -132,8 +95,7 @@ public class DrawningLocomotive
|
|||||||
/// <param name="y">Координата Y</param>
|
/// <param name="y">Координата Y</param>
|
||||||
public void SetPosition(int x, int y)
|
public void SetPosition(int x, int y)
|
||||||
{
|
{
|
||||||
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
if(!_pictureHeight.HasValue || !_pictureWidth.HasValue) {
|
||||||
{
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -142,14 +104,14 @@ public class DrawningLocomotive
|
|||||||
_startPosY = y;
|
_startPosY = y;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if (_drawningLocomotiveHeight + y > _pictureHeight)
|
if ( _drawningElectricLocomotiveHeight + y > _pictureHeight)
|
||||||
{
|
{
|
||||||
_startPosY = _pictureHeight - _drawningLocomotiveHeight;
|
_startPosY = _pictureHeight - _drawningElectricLocomotiveHeight;
|
||||||
}
|
}
|
||||||
if (_drawningLocomotiveWidth + x > _pictureWidth)
|
if ( _drawningElectricLocomotiveWidth + x > _pictureWidth)
|
||||||
{
|
{
|
||||||
_startPosX = _pictureWidth - _drawningLocomotiveWidth;
|
_startPosX = _pictureWidth - _drawningElectricLocomotiveWidth;
|
||||||
}
|
}
|
||||||
if (x < 0)
|
if (x < 0)
|
||||||
{
|
{
|
||||||
@ -171,39 +133,39 @@ public class DrawningLocomotive
|
|||||||
/// <returns>true - перемещение выполнено, false - перемещение невозможно</returns>
|
/// <returns>true - перемещение выполнено, false - перемещение невозможно</returns>
|
||||||
public bool MoveTransport(DirectionType direction)
|
public bool MoveTransport(DirectionType direction)
|
||||||
{
|
{
|
||||||
if (EntityLocomotive == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
if(EntityElectricLocomotive == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
switch (direction)
|
switch(direction)
|
||||||
{
|
{
|
||||||
//влево
|
//влево
|
||||||
case DirectionType.Left:
|
case DirectionType.Left:
|
||||||
if (_startPosX.Value - EntityLocomotive.Step > 0)
|
if(_startPosX.Value - EntityElectricLocomotive.Step > 0)
|
||||||
{
|
{
|
||||||
_startPosX -= (int)EntityLocomotive.Step;
|
_startPosX -= (int)EntityElectricLocomotive.Step;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
//вверх
|
//вверх
|
||||||
case DirectionType.Up:
|
case DirectionType.Up:
|
||||||
if (_startPosY.Value - EntityLocomotive.Step > 0)
|
if(_startPosY.Value - EntityElectricLocomotive.Step > 0)
|
||||||
{
|
{
|
||||||
_startPosY -= (int)EntityLocomotive.Step;
|
_startPosY -= (int)EntityElectricLocomotive.Step;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
//вправо
|
//вправо
|
||||||
case DirectionType.Right:
|
case DirectionType.Right:
|
||||||
if (_startPosX.Value + _drawningLocomotiveWidth + EntityLocomotive.Step < _pictureWidth)
|
if (_startPosX.Value + _drawningElectricLocomotiveWidth + EntityElectricLocomotive.Step < _pictureWidth)
|
||||||
{
|
{
|
||||||
_startPosX += (int)EntityLocomotive.Step;
|
_startPosX += (int)EntityElectricLocomotive.Step;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
//вниз
|
//вниз
|
||||||
case DirectionType.Down:
|
case DirectionType.Down:
|
||||||
if (_startPosY.Value + _drawningLocomotiveHeight + EntityLocomotive.Step < _pictureHeight)
|
if (_startPosY.Value + _drawningElectricLocomotiveHeight + EntityElectricLocomotive.Step < _pictureHeight)
|
||||||
{
|
{
|
||||||
_startPosY += (int)EntityLocomotive.Step;
|
_startPosY += (int)EntityElectricLocomotive.Step;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
default:
|
default:
|
||||||
@ -215,9 +177,9 @@ public class DrawningLocomotive
|
|||||||
/// Прорисовка объекта
|
/// Прорисовка объекта
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="g"></param>
|
/// <param name="g"></param>
|
||||||
public virtual void DrawTransport(Graphics g)
|
public void DrawTransport(Graphics g)
|
||||||
{
|
{
|
||||||
if (EntityLocomotive == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
if (EntityElectricLocomotive == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -227,33 +189,34 @@ public class DrawningLocomotive
|
|||||||
Pen penSolid = new(Color.Black, 2);
|
Pen penSolid = new(Color.Black, 2);
|
||||||
Pen penSolidYellow = new(Color.Yellow, 0.5f);
|
Pen penSolidYellow = new(Color.Yellow, 0.5f);
|
||||||
Pen windowPen = new(Color.DeepSkyBlue);
|
Pen windowPen = new(Color.DeepSkyBlue);
|
||||||
|
Brush additionalBrush = new SolidBrush(EntityElectricLocomotive.AdditionalColor);
|
||||||
Brush blackBrush = new SolidBrush(Color.Black);
|
Brush blackBrush = new SolidBrush(Color.Black);
|
||||||
Brush whiteBrush = new SolidBrush(Color.White);
|
Brush whiteBrush = new SolidBrush(Color.White);
|
||||||
|
|
||||||
//Инициализация опорных точек для прорисовки корпуса
|
//Инициализация опорных точек для прорисовки корпуса
|
||||||
Point pointStart = new Point(_startPosX.Value + 75, _startPosY.Value + 15);
|
Point pointStart = new Point(_startPosX.Value + 75, _startPosY.Value + 20);
|
||||||
Point point1 = new Point(_startPosX.Value + 75, _startPosY.Value);
|
Point point1 = new Point(_startPosX.Value + 75, _startPosY.Value + 5);
|
||||||
Point point2 = new Point(_startPosX.Value + 10, _startPosY.Value);
|
Point point2 = new Point(_startPosX.Value + 10, _startPosY.Value + 5);
|
||||||
Point pointFinish = new Point(_startPosX.Value + 5, _startPosY.Value + 15);
|
Point pointFinish = new Point(_startPosX.Value + 5, _startPosY.Value + 20);
|
||||||
|
|
||||||
//Инициализация опорных точек для прорисовки первой "юбки"
|
//Инициализация опорных точек для прорисовки первой "юбки"
|
||||||
Point point3 = new Point(_startPosX.Value + 7, _startPosY.Value + 32);
|
Point point3 = new Point(_startPosX.Value + 7, _startPosY.Value + 37);
|
||||||
Point point4 = new Point(_startPosX.Value, _startPosY.Value + 32 + 6);
|
Point point4 = new Point(_startPosX.Value + 0, _startPosY.Value + 37 +6 );
|
||||||
Point point5 = new Point(_startPosX.Value + 7, _startPosY.Value + 32 + 6);
|
Point point5 = new Point(_startPosX.Value + 7, _startPosY.Value + 37 + 6 );
|
||||||
|
|
||||||
//Инициализация опорных точек для прорисовки второй "юбки"
|
//Инициализация опорных точек для прорисовки второй "юбки"
|
||||||
Point point6 = new Point(_startPosX.Value + 69, _startPosY.Value + 32);
|
Point point6 = new Point(_startPosX.Value + 69, _startPosY.Value + 37);
|
||||||
Point point7 = new Point(_startPosX.Value + 75 + 7, _startPosY.Value + 32 + 6);
|
Point point7 = new Point(_startPosX.Value + 75 + 7, _startPosY.Value + 37 + 6);
|
||||||
Point point8 = new Point(_startPosX.Value + 69, _startPosY.Value + 32 + 6);
|
Point point8 = new Point(_startPosX.Value + 69, _startPosY.Value + 37 + 6);
|
||||||
|
|
||||||
//Совокупность точек полигона уголка первой "юбки"
|
//Совокупность точек полигона уголка первой "юбки"
|
||||||
Point[] firstTrianglePoints =
|
Point[] firstTrianglePoints =
|
||||||
{
|
{
|
||||||
|
|
||||||
point3,
|
point3,
|
||||||
point4,
|
point4,
|
||||||
point5,
|
point5,
|
||||||
|
|
||||||
};
|
};
|
||||||
//Совокупность точек полигона уголка второй "юбки"
|
//Совокупность точек полигона уголка второй "юбки"
|
||||||
Point[] secondTrianglePoints =
|
Point[] secondTrianglePoints =
|
||||||
@ -270,50 +233,77 @@ public class DrawningLocomotive
|
|||||||
g.FillPolygon(blackBrush, secondTrianglePoints);
|
g.FillPolygon(blackBrush, secondTrianglePoints);
|
||||||
|
|
||||||
//Прорисовка корпуса
|
//Прорисовка корпуса
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 15, 70, 17);
|
g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 20, 70, 17);
|
||||||
g.DrawLine(pen, point3, point4);
|
g.DrawLine(pen, point3, point4);
|
||||||
|
|
||||||
g.DrawLine(pen, pointStart, point1);
|
g.DrawLine(pen, pointStart, point1);
|
||||||
g.DrawLine(pen, point1, point2);
|
g.DrawLine(pen, point1, point2);
|
||||||
g.DrawLine(pen, point2, pointFinish);
|
g.DrawLine(pen, point2, pointFinish);
|
||||||
|
|
||||||
|
|
||||||
Brush brWhite = new SolidBrush(Color.White);
|
Brush brWhite = new SolidBrush(Color.White);
|
||||||
g.DrawRectangle(windowPen, _startPosX.Value + 24.3f, _startPosY.Value + 4, 8, 8);
|
g.DrawRectangle(windowPen, _startPosX.Value + 24.3f, _startPosY.Value + 9, 8, 8);
|
||||||
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 9, 8, 12);
|
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 14, 8, 12);
|
||||||
|
|
||||||
g.FillRectangle(brWhite, _startPosX.Value + 36, _startPosY.Value + 11, 7, 10);
|
g.FillRectangle(brWhite, _startPosX.Value + 36, _startPosY.Value + 16, 7, 10);
|
||||||
|
|
||||||
|
|
||||||
//Прорисовка передней и задней "юбки"
|
//Прорисовка передней и задней "юбки"
|
||||||
g.FillRectangle(blackBrush, _startPosX.Value + 7, _startPosY.Value + 32, 25, 5.3f);
|
g.FillRectangle(blackBrush, _startPosX.Value + 7, _startPosY.Value + 37, 25, 5.3f);
|
||||||
g.FillRectangle(blackBrush, _startPosX.Value + 47, _startPosY.Value + 32, 22, 5.3f);
|
g.FillRectangle(blackBrush, _startPosX.Value + 47, _startPosY.Value + 37, 22, 5.3f);
|
||||||
|
|
||||||
//Прорисовка двух передних колёс
|
//Прорисовка двух передних колёс
|
||||||
g.FillEllipse(whiteBrush, _startPosX.Value + 6.3f, _startPosY.Value + 32, 10, 10);
|
g.FillEllipse(whiteBrush, _startPosX.Value + 6.3f, _startPosY.Value + 37, 10, 10);
|
||||||
g.DrawEllipse(penSolid, _startPosX.Value + 9, _startPosY.Value + 32, 8, 8);
|
g.DrawEllipse(penSolid, _startPosX.Value + 9, _startPosY.Value + 37, 8, 8);
|
||||||
g.DrawEllipse(penSolid, _startPosX.Value + 24, _startPosY.Value + 32, 8, 8);
|
g.FillEllipse(additionalBrush, _startPosX.Value + 9, _startPosY.Value + 37, 8, 8);
|
||||||
|
g.DrawEllipse(penSolid, _startPosX.Value + 24, _startPosY.Value + 37, 8, 8);
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX.Value + 24, _startPosY.Value + 37, 8, 8);
|
||||||
|
|
||||||
//Прорисовка двух задних колёс
|
//Прорисовка двух задних колёс
|
||||||
g.FillEllipse(whiteBrush, _startPosX.Value + 25 + 38, _startPosY.Value + 32, 10, 10);
|
g.FillEllipse(whiteBrush, _startPosX.Value + 25 + 38, _startPosY.Value + 37, 10, 10);
|
||||||
g.DrawEllipse(penSolid, _startPosX.Value + 25 + 26, _startPosY.Value + 32, 8, 8);
|
g.DrawEllipse(penSolid, _startPosX.Value + 25 + 26, _startPosY.Value + 37, 8, 8);
|
||||||
g.DrawEllipse(penSolid, _startPosX.Value + 25 + 37, _startPosY.Value + 32, 8, 8);
|
g.FillEllipse(additionalBrush, _startPosX.Value + 25 + 26, _startPosY.Value + 37, 8, 8);
|
||||||
|
g.DrawEllipse(penSolid, _startPosX.Value+ 25 + 37, _startPosY.Value + 37, 8, 8);
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX.Value + 25 + 37, _startPosY.Value + 37, 8, 8);
|
||||||
|
|
||||||
//Прорисовка заднего "шлюза"
|
//Прорисовка заднего "шлюза"
|
||||||
g.FillRectangle(blackBrush, _startPosX.Value + 75, _startPosY.Value + 4, 5.7f, 27.4f);
|
g.FillRectangle(blackBrush, _startPosX.Value + 75, _startPosY.Value + 9, 5.7f, 27.4f);
|
||||||
|
|
||||||
//Прорисовка первого и третьего окна
|
//Прорисовка первого и третьего окна
|
||||||
g.DrawRectangle(windowPen, _startPosX.Value + 12, _startPosY.Value + 4, 8, 8);
|
g.DrawRectangle(windowPen, _startPosX.Value + 12, _startPosY.Value + 9, 8, 8);
|
||||||
g.DrawRectangle(windowPen, _startPosX.Value + 63, _startPosY.Value + 4, 8, 8);
|
g.DrawRectangle(windowPen, _startPosX.Value + 63, _startPosY.Value + 9, 8, 8);
|
||||||
|
|
||||||
//Опциональная прорисовка цвета передних колёс
|
|
||||||
g.FillEllipse(whiteBrush, _startPosX.Value + 9, _startPosY.Value + 32, 8, 8);
|
|
||||||
g.FillEllipse(whiteBrush, _startPosX.Value + 24, _startPosY.Value + 32, 8, 8);
|
|
||||||
|
|
||||||
//Опциональная прорисовка цвета задних колёс
|
|
||||||
g.FillEllipse(whiteBrush, _startPosX.Value + 25 + 26, _startPosY.Value + 32, 8, 8);
|
if (EntityElectricLocomotive.ElectricHorns)
|
||||||
g.FillEllipse(whiteBrush, _startPosX.Value + 25 + 37, _startPosY.Value + 32, 8, 8);
|
{
|
||||||
|
|
||||||
|
|
||||||
|
//Инициализация опорных точек для прорисовки "рогов"
|
||||||
|
Point pointHorns1 = new Point(_startPosX.Value + 13, _startPosY.Value + 5);
|
||||||
|
Point pointHorns2 = new Point(_startPosX.Value + 16, _startPosY.Value + 2);
|
||||||
|
Point pointHorns3 = new Point(_startPosX.Value + 11, _startPosY.Value);
|
||||||
|
|
||||||
|
//Прорисовка "рогов" электровоза
|
||||||
|
g.DrawLine(penSolid, pointHorns1, pointHorns2);
|
||||||
|
g.DrawLine(penSolid, pointHorns2, pointHorns3);
|
||||||
|
}
|
||||||
|
if(EntityElectricLocomotive.BatteryPlacement)
|
||||||
|
{
|
||||||
|
//Инициализация опорных точек для прорисовки молнии на хранилище батарей
|
||||||
|
Point pointLightning1 = new Point(_startPosX.Value + 39, _startPosY.Value + 37);
|
||||||
|
Point pointLightning2 = new Point(_startPosX.Value + 37, _startPosY.Value + 39);
|
||||||
|
Point pointLightning3 = new Point(_startPosX.Value + 39, _startPosY.Value + 40);
|
||||||
|
Point pointLightning4 = new Point(_startPosX.Value + 37, _startPosY.Value + 41);
|
||||||
|
|
||||||
|
//Прорисовка "хранилища батарей" электровоза
|
||||||
|
g.FillRectangle(blackBrush, _startPosX.Value + 36, _startPosY.Value + 37, 8, 4.5f);
|
||||||
|
g.DrawLine(penSolidYellow, pointLightning1, pointLightning2);
|
||||||
|
g.DrawLine(penSolidYellow, pointLightning2, pointLightning3);
|
||||||
|
g.DrawLine(penSolidYellow, pointLightning3, pointLightning4);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,84 +0,0 @@
|
|||||||
|
|
||||||
using ProjectElectricLocomotive.Entities;
|
|
||||||
|
|
||||||
namespace ProjectElectricLocomotive.Drawnings;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс, отвечающий за прорисовку и перемещение объекта - сущности
|
|
||||||
/// </summary>
|
|
||||||
public class DrawningElectricLocomotive : DrawningLocomotive
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed"></param>
|
|
||||||
/// <param name="weight"></param>
|
|
||||||
/// <param name="bodyColor"></param>
|
|
||||||
/// <param name="additionalColor"></param>
|
|
||||||
/// <param name="bodyKit"></param>
|
|
||||||
/// <param name="electricHorns"></param>
|
|
||||||
/// <param name="batteryPlacement"></param>
|
|
||||||
public DrawningElectricLocomotive(int speed, double weight, Color bodyColor, Color additionalColor, bool electricHorns, bool batteryPlacement) : base(83,45)
|
|
||||||
{
|
|
||||||
EntityLocomotive = new EntityElectricLocomotive(speed, weight, bodyColor, additionalColor, electricHorns, batteryPlacement);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void DrawTransport(Graphics g)
|
|
||||||
{
|
|
||||||
if (EntityLocomotive == null || EntityLocomotive is not EntityElectricLocomotive electricLocomotive || !_startPosX.HasValue || !_startPosY.HasValue)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Создание перьев и кистей для прорисовки электровоза
|
|
||||||
Brush blackBrush = new SolidBrush(Color.Black);
|
|
||||||
Pen penSolid = new(Color.Black, 2);
|
|
||||||
Pen penSolidYellow = new(Color.Yellow, 0.5f);
|
|
||||||
Brush additionalBrush = new SolidBrush(electricLocomotive.AdditionalColor);
|
|
||||||
|
|
||||||
//Прорисовка дополнительного элемента (рогов)
|
|
||||||
if (electricLocomotive.ElectricHorns)
|
|
||||||
{
|
|
||||||
|
|
||||||
|
|
||||||
//Инициализация опорных точек для прорисовки "рогов"
|
|
||||||
Point pointHorns1 = new Point(_startPosX.Value + 13, _startPosY.Value + 5);
|
|
||||||
Point pointHorns2 = new Point(_startPosX.Value + 16, _startPosY.Value + 2);
|
|
||||||
Point pointHorns3 = new Point(_startPosX.Value + 11, _startPosY.Value);
|
|
||||||
|
|
||||||
//Прорисовка "рогов" электровоза
|
|
||||||
g.DrawLine(penSolid, pointHorns1, pointHorns2);
|
|
||||||
g.DrawLine(penSolid, pointHorns2, pointHorns3);
|
|
||||||
}
|
|
||||||
//Прорисовка дополнительного элемента (места под батарею)
|
|
||||||
if (electricLocomotive.BatteryPlacement)
|
|
||||||
{
|
|
||||||
//Инициализация опорных точек для прорисовки молнии на хранилище батарей
|
|
||||||
Point pointLightning1 = new Point(_startPosX.Value + 39, _startPosY.Value + 37);
|
|
||||||
Point pointLightning2 = new Point(_startPosX.Value + 37, _startPosY.Value + 39);
|
|
||||||
Point pointLightning3 = new Point(_startPosX.Value + 39, _startPosY.Value + 40);
|
|
||||||
Point pointLightning4 = new Point(_startPosX.Value + 37, _startPosY.Value + 41);
|
|
||||||
|
|
||||||
//Прорисовка "хранилища батарей" электровоза
|
|
||||||
g.FillRectangle(blackBrush, _startPosX.Value + 36, _startPosY.Value + 37, 8, 4.5f);
|
|
||||||
g.DrawLine(penSolidYellow, pointLightning1, pointLightning2);
|
|
||||||
g.DrawLine(penSolidYellow, pointLightning2, pointLightning3);
|
|
||||||
g.DrawLine(penSolidYellow, pointLightning3, pointLightning4);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
_startPosY += 5;
|
|
||||||
base.DrawTransport(g);
|
|
||||||
_startPosY -= 5;
|
|
||||||
|
|
||||||
//Опциональная прорисовка цвета передних колёс
|
|
||||||
g.FillEllipse(additionalBrush, _startPosX.Value + 9, _startPosY.Value + 37, 8, 8);
|
|
||||||
g.FillEllipse(additionalBrush, _startPosX.Value + 24, _startPosY.Value + 37, 8, 8);
|
|
||||||
|
|
||||||
//Опциональная прорисовка цвета задних колёс
|
|
||||||
g.FillEllipse(additionalBrush, _startPosX.Value + 25 + 26, _startPosY.Value + 37, 8, 8);
|
|
||||||
g.FillEllipse(additionalBrush, _startPosX.Value + 25 + 37, _startPosY.Value + 37, 8, 8);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
@ -1,45 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectElectricLocomotive.Entities;
|
|
||||||
/// <summary>
|
|
||||||
/// Класс-сущность "Локомотив"
|
|
||||||
/// </summary>
|
|
||||||
public class EntityLocomotive
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Скорость
|
|
||||||
/// </summary>
|
|
||||||
public int Speed { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вес
|
|
||||||
/// </summary>
|
|
||||||
public double Weight { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Основной цвет
|
|
||||||
/// </summary>
|
|
||||||
public Color BodyColor { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг перемещения объекта
|
|
||||||
/// </summary>
|
|
||||||
public double Step => Speed * 100 / Weight;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор сущности
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed"></param>
|
|
||||||
/// <param name="weight"></param>
|
|
||||||
/// <param name="bodyColor"></param>
|
|
||||||
public EntityLocomotive(int speed, double weight, Color bodyColor)
|
|
||||||
{
|
|
||||||
Speed = speed;
|
|
||||||
Weight = weight;
|
|
||||||
BodyColor = bodyColor;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,11 +1,26 @@
|
|||||||
|
|
||||||
namespace ProjectElectricLocomotive.Entities;
|
namespace ProjectElectricLocomotive;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Класс-сущность "Электровоз"
|
/// Класс-сущность "Тепловоз"
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class EntityElectricLocomotive : EntityLocomotive
|
public class EntityElectricLocomotive
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Скорость
|
||||||
|
/// </summary>
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вес
|
||||||
|
/// </summary>
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Основной цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Дополнительный цвет (для дополнительных элементов)
|
/// Дополнительный цвет (для дополнительных элементов)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -21,6 +36,11 @@ public class EntityElectricLocomotive : EntityLocomotive
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public bool BatteryPlacement { get; private set; }
|
public bool BatteryPlacement { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения объекта
|
||||||
|
/// </summary>
|
||||||
|
public double Step => Speed * 100 / Weight;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Инициализация полей объекта-класса тепловоза
|
/// Инициализация полей объекта-класса тепловоза
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -31,10 +51,14 @@ public class EntityElectricLocomotive : EntityLocomotive
|
|||||||
/// <param name="electrichorns"></param>
|
/// <param name="electrichorns"></param>
|
||||||
/// <param name="batteryplacement"></param>
|
/// <param name="batteryplacement"></param>
|
||||||
|
|
||||||
public EntityElectricLocomotive(int speed, double weight, Color bodyColor, Color additionalColor, bool electricHorns, bool batteryPlacement) : base(speed, weight, bodyColor)
|
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool electricHorns, bool batteryPlacement)
|
||||||
{
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
AdditionalColor = additionalColor;
|
AdditionalColor = additionalColor;
|
||||||
ElectricHorns = electricHorns;
|
ElectricHorns = electricHorns;
|
||||||
BatteryPlacement = batteryPlacement;
|
BatteryPlacement = batteryPlacement;
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -34,9 +34,6 @@
|
|||||||
buttonDown = new Button();
|
buttonDown = new Button();
|
||||||
buttonRight = new Button();
|
buttonRight = new Button();
|
||||||
buttonUp = new Button();
|
buttonUp = new Button();
|
||||||
buttonCreateLocomotive = new Button();
|
|
||||||
comboBoxStrategy = new ComboBox();
|
|
||||||
buttonStrategyStep = new Button();
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxElectricLocomotive).BeginInit();
|
((System.ComponentModel.ISupportInitialize)pictureBoxElectricLocomotive).BeginInit();
|
||||||
SuspendLayout();
|
SuspendLayout();
|
||||||
//
|
//
|
||||||
@ -52,11 +49,11 @@
|
|||||||
// buttonCreate
|
// buttonCreate
|
||||||
//
|
//
|
||||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
buttonCreate.Location = new Point(12, 436);
|
buttonCreate.Location = new Point(12, 430);
|
||||||
buttonCreate.Name = "buttonCreate";
|
buttonCreate.Name = "buttonCreate";
|
||||||
buttonCreate.Size = new Size(150, 31);
|
buttonCreate.Size = new Size(104, 37);
|
||||||
buttonCreate.TabIndex = 1;
|
buttonCreate.TabIndex = 1;
|
||||||
buttonCreate.Text = "Создать электровоз";
|
buttonCreate.Text = "Создать";
|
||||||
buttonCreate.UseVisualStyleBackColor = true;
|
buttonCreate.UseVisualStyleBackColor = true;
|
||||||
buttonCreate.Click += ButtonCreate_Click;
|
buttonCreate.Click += ButtonCreate_Click;
|
||||||
//
|
//
|
||||||
@ -112,45 +109,11 @@
|
|||||||
buttonUp.UseVisualStyleBackColor = false;
|
buttonUp.UseVisualStyleBackColor = false;
|
||||||
buttonUp.Click += ButtonMove_Click;
|
buttonUp.Click += ButtonMove_Click;
|
||||||
//
|
//
|
||||||
// buttonCreateLocomotive
|
|
||||||
//
|
|
||||||
buttonCreateLocomotive.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
|
||||||
buttonCreateLocomotive.Location = new Point(187, 436);
|
|
||||||
buttonCreateLocomotive.Name = "buttonCreateLocomotive";
|
|
||||||
buttonCreateLocomotive.Size = new Size(150, 31);
|
|
||||||
buttonCreateLocomotive.TabIndex = 6;
|
|
||||||
buttonCreateLocomotive.Text = "Создать локомотив";
|
|
||||||
buttonCreateLocomotive.UseVisualStyleBackColor = true;
|
|
||||||
buttonCreateLocomotive.Click += buttonCreateLocomotive_Click;
|
|
||||||
//
|
|
||||||
// comboBoxStrategy
|
|
||||||
//
|
|
||||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
|
||||||
comboBoxStrategy.FormattingEnabled = true;
|
|
||||||
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
|
||||||
comboBoxStrategy.Location = new Point(733, 24);
|
|
||||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
|
||||||
comboBoxStrategy.Size = new Size(121, 23);
|
|
||||||
comboBoxStrategy.TabIndex = 7;
|
|
||||||
//
|
|
||||||
// buttonStrategyStep
|
|
||||||
//
|
|
||||||
buttonStrategyStep.Location = new Point(764, 72);
|
|
||||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
|
||||||
buttonStrategyStep.Size = new Size(90, 33);
|
|
||||||
buttonStrategyStep.TabIndex = 8;
|
|
||||||
buttonStrategyStep.Text = "Шаг";
|
|
||||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
|
||||||
buttonStrategyStep.Click += buttonStrategyStep_Click;
|
|
||||||
//
|
|
||||||
// FormElectricLocomotive
|
// FormElectricLocomotive
|
||||||
//
|
//
|
||||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
ClientSize = new Size(866, 479);
|
ClientSize = new Size(866, 479);
|
||||||
Controls.Add(buttonStrategyStep);
|
|
||||||
Controls.Add(comboBoxStrategy);
|
|
||||||
Controls.Add(buttonCreateLocomotive);
|
|
||||||
Controls.Add(buttonUp);
|
Controls.Add(buttonUp);
|
||||||
Controls.Add(buttonRight);
|
Controls.Add(buttonRight);
|
||||||
Controls.Add(buttonDown);
|
Controls.Add(buttonDown);
|
||||||
@ -171,8 +134,5 @@
|
|||||||
private Button buttonDown;
|
private Button buttonDown;
|
||||||
private Button buttonRight;
|
private Button buttonRight;
|
||||||
private Button buttonUp;
|
private Button buttonUp;
|
||||||
private Button buttonCreateLocomotive;
|
|
||||||
private ComboBox comboBoxStrategy;
|
|
||||||
private Button buttonStrategyStep;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,6 +1,4 @@
|
|||||||
using ProjectElectricLocomotive.Drawnings;
|
using System;
|
||||||
using ProjectElectricLocomotive.MovementStrategy;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.ComponentModel;
|
using System.ComponentModel;
|
||||||
using System.Data;
|
using System.Data;
|
||||||
@ -14,20 +12,11 @@ namespace ProjectElectricLocomotive;
|
|||||||
|
|
||||||
public partial class FormElectricLocomotive : Form
|
public partial class FormElectricLocomotive : Form
|
||||||
{
|
{
|
||||||
/// <summary>
|
private DrawningElectricLocomotive? _drawningElectricLocomotive;
|
||||||
/// Поле-объект для прорисовки объекта
|
|
||||||
/// </summary>
|
|
||||||
private DrawningLocomotive? _drawningLocomotive;
|
|
||||||
|
|
||||||
private AbstractStrategy? _strategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор формы
|
|
||||||
/// </summary>
|
|
||||||
public FormElectricLocomotive()
|
public FormElectricLocomotive()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
_strategy = null;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -35,61 +24,34 @@ public partial class FormElectricLocomotive : Form
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private void Draw()
|
private void Draw()
|
||||||
{
|
{
|
||||||
if (_drawningLocomotive == null)
|
if (_drawningElectricLocomotive == null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Bitmap bmp = new(pictureBoxElectricLocomotive.Width,
|
Bitmap bmp = new(pictureBoxElectricLocomotive.Width,
|
||||||
pictureBoxElectricLocomotive.Height);
|
pictureBoxElectricLocomotive.Height);
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
_drawningLocomotive.DrawTransport(gr);
|
_drawningElectricLocomotive.DrawTransport(gr);
|
||||||
pictureBoxElectricLocomotive.Image = bmp;
|
pictureBoxElectricLocomotive.Image = bmp;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||||
/// Создание объекта класса-перемещения
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="type"></param>
|
|
||||||
private void CreateObject(string type)
|
|
||||||
{
|
{
|
||||||
Random random = new();
|
Random random = new();
|
||||||
switch (type)
|
_drawningElectricLocomotive = new DrawningElectricLocomotive();
|
||||||
{
|
_drawningElectricLocomotive.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
case nameof(DrawningLocomotive):
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
_drawningLocomotive = new DrawningLocomotive(random.Next(100, 300), random.Next(1000, 3000),
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||||
break;
|
_drawningElectricLocomotive.SetPictureSize(pictureBoxElectricLocomotive.Width, pictureBoxElectricLocomotive.Height);
|
||||||
case nameof(DrawningElectricLocomotive):
|
_drawningElectricLocomotive.SetPosition(random.Next(0,pictureBoxElectricLocomotive.Width), random.Next(0,pictureBoxElectricLocomotive.Height));
|
||||||
_drawningLocomotive = new DrawningElectricLocomotive(random.Next(100, 300), random.Next(1000, 3000),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
Bitmap bmp = new(pictureBoxElectricLocomotive.Width, pictureBoxElectricLocomotive.Height);
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
_drawningElectricLocomotive.DrawTransport(gr);
|
||||||
break;
|
pictureBoxElectricLocomotive.Image = bmp;
|
||||||
default:
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_drawningLocomotive.SetPictureSize(pictureBoxElectricLocomotive.Width, pictureBoxElectricLocomotive.Height);
|
|
||||||
_drawningLocomotive.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
|
||||||
_strategy = null;
|
|
||||||
comboBoxStrategy.Enabled = true;
|
|
||||||
Draw();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Обработка нажатия кнопки "Создать электровоз"
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonCreate_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningElectricLocomotive));
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Обработка нажатия кнопки "Создать локомотив"
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void buttonCreateLocomotive_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningLocomotive));
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -97,7 +59,7 @@ public partial class FormElectricLocomotive : Form
|
|||||||
/// <param name="e"></param>
|
/// <param name="e"></param>
|
||||||
private void ButtonMove_Click(object sender, EventArgs e)
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
if (_drawningLocomotive == null)
|
if (_drawningElectricLocomotive == null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -107,19 +69,19 @@ public partial class FormElectricLocomotive : Form
|
|||||||
{
|
{
|
||||||
case "buttonUp":
|
case "buttonUp":
|
||||||
result =
|
result =
|
||||||
_drawningLocomotive.MoveTransport(DirectionType.Up);
|
_drawningElectricLocomotive.MoveTransport(DirectionType.Up);
|
||||||
break;
|
break;
|
||||||
case "buttonDown":
|
case "buttonDown":
|
||||||
result =
|
result =
|
||||||
_drawningLocomotive.MoveTransport(DirectionType.Down);
|
_drawningElectricLocomotive.MoveTransport(DirectionType.Down);
|
||||||
break;
|
break;
|
||||||
case "buttonLeft":
|
case "buttonLeft":
|
||||||
result =
|
result =
|
||||||
_drawningLocomotive.MoveTransport(DirectionType.Left);
|
_drawningElectricLocomotive.MoveTransport(DirectionType.Left);
|
||||||
break;
|
break;
|
||||||
case "buttonRight":
|
case "buttonRight":
|
||||||
result =
|
result =
|
||||||
_drawningLocomotive.MoveTransport(DirectionType.Right);
|
_drawningElectricLocomotive.MoveTransport(DirectionType.Right);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if (result)
|
if (result)
|
||||||
@ -127,38 +89,6 @@ public partial class FormElectricLocomotive : Form
|
|||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
///
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void buttonStrategyStep_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_drawningLocomotive == null) return;
|
|
||||||
if (comboBoxStrategy.Enabled)
|
|
||||||
{
|
|
||||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
|
||||||
{
|
|
||||||
0 => new MoveToCenter(),
|
|
||||||
1 => new MoveToBorder(),
|
|
||||||
_ => null,
|
|
||||||
};
|
|
||||||
if (_strategy == null) return;
|
|
||||||
_strategy.SetData(new MoveableLocomotive(_drawningLocomotive), pictureBoxElectricLocomotive.Width, pictureBoxElectricLocomotive.Height);
|
|
||||||
}
|
|
||||||
if (_strategy == null) return;
|
|
||||||
comboBoxStrategy.Enabled = false;
|
|
||||||
_strategy.MakeStep();
|
|
||||||
Draw();
|
|
||||||
|
|
||||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
|
||||||
{
|
|
||||||
comboBoxStrategy.Enabled = true;
|
|
||||||
_strategy = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -1,140 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectElectricLocomotive.MovementStrategy;
|
|
||||||
|
|
||||||
public abstract class AbstractStrategy
|
|
||||||
{
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещаемый объект
|
|
||||||
/// </summary>
|
|
||||||
private IMoveableObject? _moveableObject;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Статус перемещения
|
|
||||||
/// </summary>
|
|
||||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Ширина поля
|
|
||||||
/// </summary>
|
|
||||||
protected int FieldWidth { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Высота поля
|
|
||||||
/// </summary>
|
|
||||||
protected int FieldHeight { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Статус перемещения
|
|
||||||
/// </summary>
|
|
||||||
public StrategyStatus GetStatus() { return _state; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Установка данных
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="moveableObject">Перемещаемый объект</param>
|
|
||||||
/// <param name="width">Ширина поля</param>
|
|
||||||
/// <param name="height">Высота поля</param>
|
|
||||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
|
||||||
{
|
|
||||||
if (moveableObject == null)
|
|
||||||
{
|
|
||||||
_state = StrategyStatus.NotInit;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_state = StrategyStatus.InProgress;
|
|
||||||
_moveableObject = moveableObject;
|
|
||||||
FieldWidth = width;
|
|
||||||
FieldHeight = height;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг перемещения
|
|
||||||
/// </summary>
|
|
||||||
public void MakeStep()
|
|
||||||
{
|
|
||||||
if (_state != StrategyStatus.InProgress)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (IsTargetDestinaion())
|
|
||||||
{
|
|
||||||
_state = StrategyStatus.Finish;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
MoveToTarget();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение влево
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение вправо
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение вверх
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение вниз
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Параметры объекта
|
|
||||||
/// </summary>
|
|
||||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <returns></returns>
|
|
||||||
protected int? GetStep()
|
|
||||||
{
|
|
||||||
if (_state != StrategyStatus.InProgress)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
return _moveableObject?.GetStep;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение к цели
|
|
||||||
/// </summary>
|
|
||||||
protected abstract void MoveToTarget();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Достигнута ли цель
|
|
||||||
/// </summary>
|
|
||||||
/// <returns></returns>
|
|
||||||
protected abstract bool IsTargetDestinaion();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Попытка перемещения в требуемом направлении
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="movementDirection">Направление</param>
|
|
||||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
private bool MoveTo(MovementDirection movementDirection)
|
|
||||||
{
|
|
||||||
if (_state != StrategyStatus.InProgress)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,27 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectElectricLocomotive.MovementStrategy;
|
|
||||||
|
|
||||||
public interface IMoveableObject
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Получение координат объекта
|
|
||||||
/// </summary>
|
|
||||||
ObjectParameters? GetObjectPosition { get; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг объекта
|
|
||||||
/// </summary>
|
|
||||||
int GetStep { get; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Попытка переместить объект в указанном направлении
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction">Направление</param>
|
|
||||||
/// <returns>True - объект перемещен, false - перемещение невозможно</returns>
|
|
||||||
bool TryMoveObject(MovementDirection direction);
|
|
||||||
}
|
|
@ -1,67 +0,0 @@
|
|||||||
using ProjectElectricLocomotive.Drawnings;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectElectricLocomotive.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс-реализация IMoveableObject c использованием DrawningLocomotive
|
|
||||||
/// </summary>
|
|
||||||
public class MoveableLocomotive : IMoveableObject
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Поле-объект класса DrawningLocomotive или его наследника
|
|
||||||
/// </summary>
|
|
||||||
private readonly DrawningLocomotive? _locomotive = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="locomotive">Объект класса DrawningLocomotive</param>
|
|
||||||
public MoveableLocomotive(DrawningLocomotive locomotive)
|
|
||||||
{
|
|
||||||
_locomotive = locomotive;
|
|
||||||
}
|
|
||||||
|
|
||||||
public ObjectParameters? GetObjectPosition
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
if (_locomotive == null || _locomotive.EntityLocomotive == null || !_locomotive.GetPosX.HasValue || !_locomotive.GetPosY.HasValue)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
return new ObjectParameters(_locomotive.GetPosX.Value, _locomotive.GetPosY.Value, _locomotive.GetWidth, _locomotive.GetHeight);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public int GetStep => (int)(_locomotive?.EntityLocomotive?.Step ?? 0);
|
|
||||||
|
|
||||||
public bool TryMoveObject(MovementDirection direction)
|
|
||||||
{
|
|
||||||
if (_locomotive == null || _locomotive.EntityLocomotive == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return _locomotive.MoveTransport(GetDirectionType(direction));
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Конвертация из MovementDirection в DirectionType
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction">MovementDirection</param>
|
|
||||||
/// <returns>DirectionType</returns>
|
|
||||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
|
||||||
{
|
|
||||||
return direction switch
|
|
||||||
{
|
|
||||||
MovementDirection.Left => DirectionType.Left,
|
|
||||||
MovementDirection.Right => DirectionType.Right,
|
|
||||||
MovementDirection.Up => DirectionType.Up,
|
|
||||||
MovementDirection.Down => DirectionType.Down,
|
|
||||||
_ => DirectionType.Unknow,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,41 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectElectricLocomotive.MovementStrategy;
|
|
||||||
|
|
||||||
public class MoveToBorder : AbstractStrategy
|
|
||||||
{
|
|
||||||
protected override bool IsTargetDestinaion()
|
|
||||||
{
|
|
||||||
ObjectParameters? objParams = GetObjectParameters;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return objParams.RightBorder + GetStep() >= FieldWidth && objParams.DownBorder + GetStep() >= FieldHeight;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void MoveToTarget()
|
|
||||||
{
|
|
||||||
ObjectParameters? objParams = GetObjectParameters;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
int diffX = objParams.RightBorder - FieldWidth;
|
|
||||||
if (Math.Abs(diffX) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffX > 0) MoveLeft();
|
|
||||||
else MoveRight();
|
|
||||||
}
|
|
||||||
int diffY = objParams.DownBorder - FieldHeight;
|
|
||||||
if (Math.Abs(diffY) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffY > 0) MoveUp();
|
|
||||||
else MoveDown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,42 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectElectricLocomotive.MovementStrategy;
|
|
||||||
|
|
||||||
public class MoveToCenter : AbstractStrategy
|
|
||||||
{
|
|
||||||
protected override bool IsTargetDestinaion()
|
|
||||||
{
|
|
||||||
ObjectParameters? objParams = GetObjectParameters;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
|
||||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void MoveToTarget()
|
|
||||||
{
|
|
||||||
ObjectParameters? objParams = GetObjectParameters;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
|
||||||
if (Math.Abs(diffX) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffX > 0) MoveLeft();
|
|
||||||
else MoveRight();
|
|
||||||
}
|
|
||||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
|
||||||
if (Math.Abs(diffY) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffY > 0) MoveUp();
|
|
||||||
else MoveDown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,31 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectElectricLocomotive.MovementStrategy;
|
|
||||||
|
|
||||||
public enum MovementDirection
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Вверх
|
|
||||||
/// </summary>
|
|
||||||
Up = 1,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вверх
|
|
||||||
/// </summary>
|
|
||||||
Down = 2,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вверх
|
|
||||||
/// </summary>
|
|
||||||
Left = 3,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вверх
|
|
||||||
/// </summary>
|
|
||||||
Right = 4,
|
|
||||||
|
|
||||||
}
|
|
@ -1,76 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectElectricLocomotive.MovementStrategy;
|
|
||||||
|
|
||||||
public class ObjectParameters
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Координата x
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _x;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Координата y
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _y;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Ширина объекта
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _width;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Высота объекта
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _height;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Левая граница
|
|
||||||
/// </summary>
|
|
||||||
public int LeftBorder => _x;
|
|
||||||
/// <summary>
|
|
||||||
/// Верхняя граница
|
|
||||||
/// </summary>
|
|
||||||
public int TopBorder => _y;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Правая граница
|
|
||||||
/// </summary>
|
|
||||||
public int RightBorder => _x + _width;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Нижняя граница
|
|
||||||
/// </summary>
|
|
||||||
public int DownBorder => _y + _height;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Середина объекта
|
|
||||||
/// </summary>
|
|
||||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
|
||||||
/// <summary>
|
|
||||||
/// Середина объекта
|
|
||||||
/// </summary>
|
|
||||||
public int ObjectMiddleVertical => _y + _height / 2;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="x">Координата x</param>
|
|
||||||
/// <param name="y">Координата y</param>
|
|
||||||
/// <param name="width">Ширина объекта</param>
|
|
||||||
/// <param name="height">Высота объекта</param>
|
|
||||||
public ObjectParameters(int x, int y, int width, int height)
|
|
||||||
{
|
|
||||||
_x = x;
|
|
||||||
_y = y;
|
|
||||||
_width = width;
|
|
||||||
_height = height;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
@ -1,26 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectElectricLocomotive.MovementStrategy;
|
|
||||||
|
|
||||||
public enum StrategyStatus
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Всё готово к началу
|
|
||||||
/// </summary>
|
|
||||||
NotInit,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Выполняется
|
|
||||||
/// </summary>
|
|
||||||
InProgress,
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Завершено
|
|
||||||
/// </summary>
|
|
||||||
Finish
|
|
||||||
}
|
|
Loading…
Reference in New Issue
Block a user