Compare commits
2 Commits
5e1d237096
...
eacd8071bb
Author | SHA1 | Date | |
---|---|---|---|
eacd8071bb | |||
3348c036dd |
31
Project1/Project1.sln
Normal file
31
Project1/Project1.sln
Normal file
@ -0,0 +1,31 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.7.34024.191
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Project1", "Project1\Project1.vcxproj", "{51322AFD-5D22-49A7-BC85-AC24DACBAEE8}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{51322AFD-5D22-49A7-BC85-AC24DACBAEE8}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{51322AFD-5D22-49A7-BC85-AC24DACBAEE8}.Debug|x64.Build.0 = Debug|x64
|
||||
{51322AFD-5D22-49A7-BC85-AC24DACBAEE8}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{51322AFD-5D22-49A7-BC85-AC24DACBAEE8}.Debug|x86.Build.0 = Debug|Win32
|
||||
{51322AFD-5D22-49A7-BC85-AC24DACBAEE8}.Release|x64.ActiveCfg = Release|x64
|
||||
{51322AFD-5D22-49A7-BC85-AC24DACBAEE8}.Release|x64.Build.0 = Release|x64
|
||||
{51322AFD-5D22-49A7-BC85-AC24DACBAEE8}.Release|x86.ActiveCfg = Release|Win32
|
||||
{51322AFD-5D22-49A7-BC85-AC24DACBAEE8}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {188BD3AE-A59B-46F9-AEC9-A67BF38B0430}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
135
Project1/Project1/Project1.vcxproj
Normal file
135
Project1/Project1/Project1.vcxproj
Normal file
@ -0,0 +1,135 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{51322afd-5d22-49a7-bc85-ac24dacbaee8}</ProjectGuid>
|
||||
<RootNamespace>Project1</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="sove.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
22
Project1/Project1/Project1.vcxproj.filters
Normal file
22
Project1/Project1/Project1.vcxproj.filters
Normal file
@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Исходные файлы">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы заголовков">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы ресурсов">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="sove.cpp">
|
||||
<Filter>Исходные файлы</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
56
Project1/Project1/sove.cpp
Normal file
56
Project1/Project1/sove.cpp
Normal file
@ -0,0 +1,56 @@
|
||||
#define _USE_MATH_DEFINES
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#include <iostream>
|
||||
#include <cstdio>
|
||||
#include <stack>
|
||||
#include <vector>
|
||||
#include <iomanip>
|
||||
#include <algorithm>
|
||||
#include <string>
|
||||
#include <cmath>
|
||||
#include <queue>
|
||||
#include <set>
|
||||
#include <map>
|
||||
#include <cassert>
|
||||
#include <math.h>
|
||||
#include <numeric>
|
||||
#include <ctime>
|
||||
#include <time.h>
|
||||
#include <deque>
|
||||
#include <tuple>
|
||||
|
||||
|
||||
using namespace std;
|
||||
|
||||
|
||||
typedef long long ll;
|
||||
typedef unsigned long long ull;
|
||||
typedef unsigned int uint;
|
||||
typedef long double ld;
|
||||
typedef pair<long long, long long> pll;
|
||||
typedef pair<int, int> pii;
|
||||
|
||||
|
||||
const ll LINF = 100090009990;
|
||||
const int INF = 1009000999;
|
||||
const int N = 1002;
|
||||
const int M = 1002;
|
||||
const ld PI = 3.1415926535;
|
||||
const ld E = 2.7182818284;
|
||||
const ll MOD = 1000000007;
|
||||
const int MAX = 150010;
|
||||
const ld EPS = 1e-10;
|
||||
|
||||
|
||||
|
||||
|
||||
int main()
|
||||
{
|
||||
vector<string> Buttons{ "A", "B","C", "D", "L1", "L2", "R1", "R2" };
|
||||
vector<string> ButtonsAns{ "A", "B","C", "D", "L1", "L2", "R1", "R2" };
|
||||
vector<string> used, unused;
|
||||
int stick;
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
@ -4,10 +4,15 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectElectricLocomotive;
|
||||
namespace ProjectElectricLocomotive.Drawnings;
|
||||
|
||||
public enum DirectionType
|
||||
{
|
||||
/// <summary>
|
||||
/// Неизвестное направление
|
||||
/// </summary>
|
||||
Unknow = -1,
|
||||
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
@ -0,0 +1,84 @@
|
||||
|
||||
using ProjectElectricLocomotive.Entities;
|
||||
|
||||
namespace ProjectElectricLocomotive.Drawnings;
|
||||
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта - сущности
|
||||
/// </summary>
|
||||
public class DrawningElectricLocomotive : DrawningLocomotive
|
||||
{
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed"></param>
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
/// <param name="additionalColor"></param>
|
||||
/// <param name="bodyKit"></param>
|
||||
/// <param name="electricHorns"></param>
|
||||
/// <param name="batteryPlacement"></param>
|
||||
public DrawningElectricLocomotive(int speed, double weight, Color bodyColor, Color additionalColor, bool electricHorns, bool batteryPlacement) : base(83,45)
|
||||
{
|
||||
EntityLocomotive = new EntityElectricLocomotive(speed, weight, bodyColor, additionalColor, electricHorns, batteryPlacement);
|
||||
}
|
||||
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityLocomotive == null || EntityLocomotive is not EntityElectricLocomotive electricLocomotive || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//Создание перьев и кистей для прорисовки электровоза
|
||||
Brush blackBrush = new SolidBrush(Color.Black);
|
||||
Pen penSolid = new(Color.Black, 2);
|
||||
Pen penSolidYellow = new(Color.Yellow, 0.5f);
|
||||
Brush additionalBrush = new SolidBrush(electricLocomotive.AdditionalColor);
|
||||
|
||||
//Прорисовка дополнительного элемента (рогов)
|
||||
if (electricLocomotive.ElectricHorns)
|
||||
{
|
||||
|
||||
|
||||
//Инициализация опорных точек для прорисовки "рогов"
|
||||
Point pointHorns1 = new Point(_startPosX.Value + 13, _startPosY.Value + 5);
|
||||
Point pointHorns2 = new Point(_startPosX.Value + 16, _startPosY.Value + 2);
|
||||
Point pointHorns3 = new Point(_startPosX.Value + 11, _startPosY.Value);
|
||||
|
||||
//Прорисовка "рогов" электровоза
|
||||
g.DrawLine(penSolid, pointHorns1, pointHorns2);
|
||||
g.DrawLine(penSolid, pointHorns2, pointHorns3);
|
||||
}
|
||||
//Прорисовка дополнительного элемента (места под батарею)
|
||||
if (electricLocomotive.BatteryPlacement)
|
||||
{
|
||||
//Инициализация опорных точек для прорисовки молнии на хранилище батарей
|
||||
Point pointLightning1 = new Point(_startPosX.Value + 39, _startPosY.Value + 37);
|
||||
Point pointLightning2 = new Point(_startPosX.Value + 37, _startPosY.Value + 39);
|
||||
Point pointLightning3 = new Point(_startPosX.Value + 39, _startPosY.Value + 40);
|
||||
Point pointLightning4 = new Point(_startPosX.Value + 37, _startPosY.Value + 41);
|
||||
|
||||
//Прорисовка "хранилища батарей" электровоза
|
||||
g.FillRectangle(blackBrush, _startPosX.Value + 36, _startPosY.Value + 37, 8, 4.5f);
|
||||
g.DrawLine(penSolidYellow, pointLightning1, pointLightning2);
|
||||
g.DrawLine(penSolidYellow, pointLightning2, pointLightning3);
|
||||
g.DrawLine(penSolidYellow, pointLightning3, pointLightning4);
|
||||
|
||||
}
|
||||
|
||||
_startPosY += 5;
|
||||
base.DrawTransport(g);
|
||||
_startPosY -= 5;
|
||||
|
||||
//Опциональная прорисовка цвета передних колёс
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 9, _startPosY.Value + 37, 8, 8);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 24, _startPosY.Value + 37, 8, 8);
|
||||
|
||||
//Опциональная прорисовка цвета задних колёс
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 25 + 26, _startPosY.Value + 37, 8, 8);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 25 + 37, _startPosY.Value + 37, 8, 8);
|
||||
|
||||
}
|
||||
|
||||
}
|
@ -1,15 +1,18 @@
|
||||
|
||||
namespace ProjectElectricLocomotive;
|
||||
using ProjectElectricLocomotive.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта - сущности
|
||||
/// </summary>
|
||||
public class DrawningElectricLocomotive
|
||||
namespace ProjectElectricLocomotive.Drawnings;
|
||||
|
||||
public class DrawningLocomotive
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityElectricLocomotive? EntityElectricLocomotive { get; private set; }
|
||||
public EntityLocomotive? EntityLocomotive { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
@ -22,47 +25,81 @@ public class DrawningElectricLocomotive
|
||||
private int? _pictureHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Левая координата прорисовки электровоза
|
||||
/// Левая координата прорисовки локомотива
|
||||
/// </summary>
|
||||
private int? _startPosX;
|
||||
protected int? _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя координата прорисовки электровоза
|
||||
/// Верхняя координата прорисовки локомотива
|
||||
/// </summary>
|
||||
private int? _startPosY;
|
||||
protected int? _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина прорисовки электровоза
|
||||
/// Ширина прорисовки локомотива
|
||||
/// </summary>
|
||||
private readonly int _drawningElectricLocomotiveWidth = 83;
|
||||
private readonly int _drawningLocomotiveWidth = 83;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Высота прорисовки электровоза
|
||||
/// Высота прорисовки локомотива
|
||||
/// </summary>
|
||||
private readonly int _drawningElectricLocomotiveHeight = 45;
|
||||
private readonly int _drawningLocomotiveHeight = 40;
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// Координата X объекта
|
||||
/// </summary>
|
||||
/// <param name="speed"></param>
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
/// <param name="additionalColor"></param>
|
||||
/// <param name="bodyKit"></param>
|
||||
/// <param name="electricHorns"></param>
|
||||
/// <param name="batteryPlacement"></param>
|
||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool electricHorns, bool batteryPlacement)
|
||||
public int? GetPosX => _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y объекта
|
||||
/// </summary>
|
||||
public int? GetPosY => _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
public int GetWidth => _drawningLocomotiveWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
public int GetHeight => _drawningLocomotiveHeight;
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Пустой конструктор
|
||||
/// </summary>
|
||||
private DrawningLocomotive()
|
||||
{
|
||||
EntityElectricLocomotive = new EntityElectricLocomotive();
|
||||
|
||||
EntityElectricLocomotive.Init(speed, weight, bodyColor, additionalColor, electricHorns, batteryPlacement);
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
_startPosX = null;
|
||||
_startPosY = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed"></param>
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
public DrawningLocomotive(int speed, double weight, Color bodyColor) : this()
|
||||
{
|
||||
EntityLocomotive = new EntityLocomotive(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор для наследников
|
||||
/// </summary>
|
||||
/// <param name="drawningLocomotiveWidth">Ширина прорисовки локомотива</param>
|
||||
/// <param name="drawningLocomotiveHeight">Высота прорисовки локомотива</param>
|
||||
protected DrawningLocomotive(int drawningLocomotiveWidth, int drawningLocomotiveHeight) : this()
|
||||
{
|
||||
_drawningLocomotiveWidth = drawningLocomotiveWidth;
|
||||
_drawningLocomotiveHeight = drawningLocomotiveHeight;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка границ поля
|
||||
/// </summary>
|
||||
@ -71,19 +108,19 @@ public class DrawningElectricLocomotive
|
||||
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
||||
public bool SetPictureSize(int width, int height)
|
||||
{
|
||||
if(_drawningElectricLocomotiveHeight > height || _drawningElectricLocomotiveWidth > width)
|
||||
if (_drawningLocomotiveHeight > height || _drawningLocomotiveWidth > width)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
if (_startPosY.HasValue && _startPosY + _drawningElectricLocomotiveHeight < _pictureHeight )
|
||||
if (_startPosY.HasValue && _startPosY + _drawningLocomotiveHeight < _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight - _drawningElectricLocomotiveHeight;
|
||||
_startPosY = _pictureHeight - _drawningLocomotiveHeight;
|
||||
}
|
||||
if (_startPosX.HasValue && _startPosX + _drawningElectricLocomotiveWidth < _pictureWidth )
|
||||
if (_startPosX.HasValue && _startPosX + _drawningLocomotiveWidth < _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth - _drawningElectricLocomotiveWidth;
|
||||
_startPosX = _pictureWidth - _drawningLocomotiveWidth;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@ -95,7 +132,8 @@ public class DrawningElectricLocomotive
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if(!_pictureHeight.HasValue || !_pictureWidth.HasValue) {
|
||||
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
@ -104,14 +142,14 @@ public class DrawningElectricLocomotive
|
||||
_startPosY = y;
|
||||
|
||||
|
||||
|
||||
if ( _drawningElectricLocomotiveHeight + y > _pictureHeight)
|
||||
|
||||
if (_drawningLocomotiveHeight + y > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight - _drawningElectricLocomotiveHeight;
|
||||
_startPosY = _pictureHeight - _drawningLocomotiveHeight;
|
||||
}
|
||||
if ( _drawningElectricLocomotiveWidth + x > _pictureWidth)
|
||||
if (_drawningLocomotiveWidth + x > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth - _drawningElectricLocomotiveWidth;
|
||||
_startPosX = _pictureWidth - _drawningLocomotiveWidth;
|
||||
}
|
||||
if (x < 0)
|
||||
{
|
||||
@ -133,39 +171,39 @@ public class DrawningElectricLocomotive
|
||||
/// <returns>true - перемещение выполнено, false - перемещение невозможно</returns>
|
||||
public bool MoveTransport(DirectionType direction)
|
||||
{
|
||||
if(EntityElectricLocomotive == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
if (EntityLocomotive == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
switch(direction)
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
if(_startPosX.Value - EntityElectricLocomotive.Step > 0)
|
||||
if (_startPosX.Value - EntityLocomotive.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityElectricLocomotive.Step;
|
||||
_startPosX -= (int)EntityLocomotive.Step;
|
||||
}
|
||||
return true;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
if(_startPosY.Value - EntityElectricLocomotive.Step > 0)
|
||||
if (_startPosY.Value - EntityLocomotive.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityElectricLocomotive.Step;
|
||||
}
|
||||
_startPosY -= (int)EntityLocomotive.Step;
|
||||
}
|
||||
return true;
|
||||
//вправо
|
||||
case DirectionType.Right:
|
||||
if (_startPosX.Value + _drawningElectricLocomotiveWidth + EntityElectricLocomotive.Step < _pictureWidth)
|
||||
if (_startPosX.Value + _drawningLocomotiveWidth + EntityLocomotive.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityElectricLocomotive.Step;
|
||||
_startPosX += (int)EntityLocomotive.Step;
|
||||
}
|
||||
return true;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
if (_startPosY.Value + _drawningElectricLocomotiveHeight + EntityElectricLocomotive.Step < _pictureHeight)
|
||||
if (_startPosY.Value + _drawningLocomotiveHeight + EntityLocomotive.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityElectricLocomotive.Step;
|
||||
_startPosY += (int)EntityLocomotive.Step;
|
||||
}
|
||||
return true;
|
||||
default:
|
||||
@ -177,9 +215,9 @@ public class DrawningElectricLocomotive
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public void DrawTransport(Graphics g)
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityElectricLocomotive == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
if (EntityLocomotive == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -189,34 +227,33 @@ public class DrawningElectricLocomotive
|
||||
Pen penSolid = new(Color.Black, 2);
|
||||
Pen penSolidYellow = new(Color.Yellow, 0.5f);
|
||||
Pen windowPen = new(Color.DeepSkyBlue);
|
||||
Brush additionalBrush = new SolidBrush(EntityElectricLocomotive.AdditionalColor);
|
||||
Brush blackBrush = new SolidBrush(Color.Black);
|
||||
Brush whiteBrush = new SolidBrush(Color.White);
|
||||
|
||||
//Инициализация опорных точек для прорисовки корпуса
|
||||
Point pointStart = new Point(_startPosX.Value + 75, _startPosY.Value + 20);
|
||||
Point point1 = new Point(_startPosX.Value + 75, _startPosY.Value + 5);
|
||||
Point point2 = new Point(_startPosX.Value + 10, _startPosY.Value + 5);
|
||||
Point pointFinish = new Point(_startPosX.Value + 5, _startPosY.Value + 20);
|
||||
Point pointStart = new Point(_startPosX.Value + 75, _startPosY.Value + 15);
|
||||
Point point1 = new Point(_startPosX.Value + 75, _startPosY.Value);
|
||||
Point point2 = new Point(_startPosX.Value + 10, _startPosY.Value);
|
||||
Point pointFinish = new Point(_startPosX.Value + 5, _startPosY.Value + 15);
|
||||
|
||||
//Инициализация опорных точек для прорисовки первой "юбки"
|
||||
Point point3 = new Point(_startPosX.Value + 7, _startPosY.Value + 37);
|
||||
Point point4 = new Point(_startPosX.Value + 0, _startPosY.Value + 37 +6 );
|
||||
Point point5 = new Point(_startPosX.Value + 7, _startPosY.Value + 37 + 6 );
|
||||
Point point3 = new Point(_startPosX.Value + 7, _startPosY.Value + 32);
|
||||
Point point4 = new Point(_startPosX.Value, _startPosY.Value + 32 + 6);
|
||||
Point point5 = new Point(_startPosX.Value + 7, _startPosY.Value + 32 + 6);
|
||||
|
||||
//Инициализация опорных точек для прорисовки второй "юбки"
|
||||
Point point6 = new Point(_startPosX.Value + 69, _startPosY.Value + 37);
|
||||
Point point7 = new Point(_startPosX.Value + 75 + 7, _startPosY.Value + 37 + 6);
|
||||
Point point8 = new Point(_startPosX.Value + 69, _startPosY.Value + 37 + 6);
|
||||
|
||||
Point point6 = new Point(_startPosX.Value + 69, _startPosY.Value + 32);
|
||||
Point point7 = new Point(_startPosX.Value + 75 + 7, _startPosY.Value + 32 + 6);
|
||||
Point point8 = new Point(_startPosX.Value + 69, _startPosY.Value + 32 + 6);
|
||||
|
||||
//Совокупность точек полигона уголка первой "юбки"
|
||||
Point[] firstTrianglePoints =
|
||||
{
|
||||
|
||||
|
||||
point3,
|
||||
point4,
|
||||
point5,
|
||||
|
||||
|
||||
};
|
||||
//Совокупность точек полигона уголка второй "юбки"
|
||||
Point[] secondTrianglePoints =
|
||||
@ -233,77 +270,50 @@ public class DrawningElectricLocomotive
|
||||
g.FillPolygon(blackBrush, secondTrianglePoints);
|
||||
|
||||
//Прорисовка корпуса
|
||||
g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 20, 70, 17);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 15, 70, 17);
|
||||
g.DrawLine(pen, point3, point4);
|
||||
|
||||
|
||||
g.DrawLine(pen, pointStart, point1);
|
||||
g.DrawLine(pen, point1, point2);
|
||||
g.DrawLine(pen, point2, pointFinish);
|
||||
|
||||
|
||||
Brush brWhite = new SolidBrush(Color.White);
|
||||
g.DrawRectangle(windowPen, _startPosX.Value + 24.3f, _startPosY.Value + 9, 8, 8);
|
||||
g.DrawRectangle(windowPen, _startPosX.Value + 24.3f, _startPosY.Value + 4, 8, 8);
|
||||
|
||||
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 14, 8, 12);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 9, 8, 12);
|
||||
|
||||
g.FillRectangle(brWhite, _startPosX.Value + 36, _startPosY.Value + 16, 7, 10);
|
||||
g.FillRectangle(brWhite, _startPosX.Value + 36, _startPosY.Value + 11, 7, 10);
|
||||
|
||||
|
||||
//Прорисовка передней и задней "юбки"
|
||||
g.FillRectangle(blackBrush, _startPosX.Value + 7, _startPosY.Value + 37, 25, 5.3f);
|
||||
g.FillRectangle(blackBrush, _startPosX.Value + 47, _startPosY.Value + 37, 22, 5.3f);
|
||||
g.FillRectangle(blackBrush, _startPosX.Value + 7, _startPosY.Value + 32, 25, 5.3f);
|
||||
g.FillRectangle(blackBrush, _startPosX.Value + 47, _startPosY.Value + 32, 22, 5.3f);
|
||||
|
||||
//Прорисовка двух передних колёс
|
||||
g.FillEllipse(whiteBrush, _startPosX.Value + 6.3f, _startPosY.Value + 37, 10, 10);
|
||||
g.DrawEllipse(penSolid, _startPosX.Value + 9, _startPosY.Value + 37, 8, 8);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 9, _startPosY.Value + 37, 8, 8);
|
||||
g.DrawEllipse(penSolid, _startPosX.Value + 24, _startPosY.Value + 37, 8, 8);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 24, _startPosY.Value + 37, 8, 8);
|
||||
g.FillEllipse(whiteBrush, _startPosX.Value + 6.3f, _startPosY.Value + 32, 10, 10);
|
||||
g.DrawEllipse(penSolid, _startPosX.Value + 9, _startPosY.Value + 32, 8, 8);
|
||||
g.DrawEllipse(penSolid, _startPosX.Value + 24, _startPosY.Value + 32, 8, 8);
|
||||
|
||||
|
||||
//Прорисовка двух задних колёс
|
||||
g.FillEllipse(whiteBrush, _startPosX.Value + 25 + 38, _startPosY.Value + 37, 10, 10);
|
||||
g.DrawEllipse(penSolid, _startPosX.Value + 25 + 26, _startPosY.Value + 37, 8, 8);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 25 + 26, _startPosY.Value + 37, 8, 8);
|
||||
g.DrawEllipse(penSolid, _startPosX.Value+ 25 + 37, _startPosY.Value + 37, 8, 8);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 25 + 37, _startPosY.Value + 37, 8, 8);
|
||||
g.FillEllipse(whiteBrush, _startPosX.Value + 25 + 38, _startPosY.Value + 32, 10, 10);
|
||||
g.DrawEllipse(penSolid, _startPosX.Value + 25 + 26, _startPosY.Value + 32, 8, 8);
|
||||
g.DrawEllipse(penSolid, _startPosX.Value + 25 + 37, _startPosY.Value + 32, 8, 8);
|
||||
|
||||
//Прорисовка заднего "шлюза"
|
||||
g.FillRectangle(blackBrush, _startPosX.Value + 75, _startPosY.Value + 9, 5.7f, 27.4f);
|
||||
g.FillRectangle(blackBrush, _startPosX.Value + 75, _startPosY.Value + 4, 5.7f, 27.4f);
|
||||
|
||||
//Прорисовка первого и третьего окна
|
||||
g.DrawRectangle(windowPen, _startPosX.Value + 12, _startPosY.Value + 9, 8, 8);
|
||||
g.DrawRectangle(windowPen, _startPosX.Value + 63, _startPosY.Value + 9, 8, 8);
|
||||
g.DrawRectangle(windowPen, _startPosX.Value + 12, _startPosY.Value + 4, 8, 8);
|
||||
g.DrawRectangle(windowPen, _startPosX.Value + 63, _startPosY.Value + 4, 8, 8);
|
||||
|
||||
//Опциональная прорисовка цвета передних колёс
|
||||
g.FillEllipse(whiteBrush, _startPosX.Value + 9, _startPosY.Value + 32, 8, 8);
|
||||
g.FillEllipse(whiteBrush, _startPosX.Value + 24, _startPosY.Value + 32, 8, 8);
|
||||
|
||||
|
||||
if (EntityElectricLocomotive.ElectricHorns)
|
||||
{
|
||||
|
||||
|
||||
//Инициализация опорных точек для прорисовки "рогов"
|
||||
Point pointHorns1 = new Point(_startPosX.Value + 13, _startPosY.Value + 5);
|
||||
Point pointHorns2 = new Point(_startPosX.Value + 16, _startPosY.Value + 2);
|
||||
Point pointHorns3 = new Point(_startPosX.Value + 11, _startPosY.Value);
|
||||
|
||||
//Прорисовка "рогов" электровоза
|
||||
g.DrawLine(penSolid, pointHorns1, pointHorns2);
|
||||
g.DrawLine(penSolid, pointHorns2, pointHorns3);
|
||||
}
|
||||
if(EntityElectricLocomotive.BatteryPlacement)
|
||||
{
|
||||
//Инициализация опорных точек для прорисовки молнии на хранилище батарей
|
||||
Point pointLightning1 = new Point(_startPosX.Value + 39, _startPosY.Value + 37);
|
||||
Point pointLightning2 = new Point(_startPosX.Value + 37, _startPosY.Value + 39);
|
||||
Point pointLightning3 = new Point(_startPosX.Value + 39, _startPosY.Value + 40);
|
||||
Point pointLightning4 = new Point(_startPosX.Value + 37, _startPosY.Value + 41);
|
||||
|
||||
//Прорисовка "хранилища батарей" электровоза
|
||||
g.FillRectangle(blackBrush, _startPosX.Value + 36, _startPosY.Value + 37, 8, 4.5f);
|
||||
g.DrawLine(penSolidYellow, pointLightning1, pointLightning2);
|
||||
g.DrawLine(penSolidYellow, pointLightning2, pointLightning3);
|
||||
g.DrawLine(penSolidYellow, pointLightning3, pointLightning4);
|
||||
|
||||
}
|
||||
|
||||
//Опциональная прорисовка цвета задних колёс
|
||||
g.FillEllipse(whiteBrush, _startPosX.Value + 25 + 26, _startPosY.Value + 32, 8, 8);
|
||||
g.FillEllipse(whiteBrush, _startPosX.Value + 25 + 37, _startPosY.Value + 32, 8, 8);
|
||||
}
|
||||
}
|
@ -1,26 +1,11 @@
|
||||
|
||||
namespace ProjectElectricLocomotive;
|
||||
namespace ProjectElectricLocomotive.Entities;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-сущность "Тепловоз"
|
||||
/// Класс-сущность "Электровоз"
|
||||
/// </summary>
|
||||
public class EntityElectricLocomotive
|
||||
public class EntityElectricLocomotive : EntityLocomotive
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для дополнительных элементов)
|
||||
/// </summary>
|
||||
@ -36,11 +21,6 @@ public class EntityElectricLocomotive
|
||||
/// </summary>
|
||||
public bool BatteryPlacement { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения объекта
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса тепловоза
|
||||
/// </summary>
|
||||
@ -51,14 +31,10 @@ public class EntityElectricLocomotive
|
||||
/// <param name="electrichorns"></param>
|
||||
/// <param name="batteryplacement"></param>
|
||||
|
||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool electricHorns, bool batteryPlacement)
|
||||
public EntityElectricLocomotive(int speed, double weight, Color bodyColor, Color additionalColor, bool electricHorns, bool batteryPlacement) : base(speed, weight, bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
ElectricHorns = electricHorns;
|
||||
BatteryPlacement = batteryPlacement;
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,45 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectElectricLocomotive.Entities;
|
||||
/// <summary>
|
||||
/// Класс-сущность "Локомотив"
|
||||
/// </summary>
|
||||
public class EntityLocomotive
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения объекта
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор сущности
|
||||
/// </summary>
|
||||
/// <param name="speed"></param>
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
public EntityLocomotive(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
@ -34,6 +34,9 @@
|
||||
buttonDown = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonCreateLocomotive = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStrategyStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxElectricLocomotive).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
@ -49,11 +52,11 @@
|
||||
// buttonCreate
|
||||
//
|
||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreate.Location = new Point(12, 430);
|
||||
buttonCreate.Location = new Point(12, 436);
|
||||
buttonCreate.Name = "buttonCreate";
|
||||
buttonCreate.Size = new Size(104, 37);
|
||||
buttonCreate.Size = new Size(150, 31);
|
||||
buttonCreate.TabIndex = 1;
|
||||
buttonCreate.Text = "Создать";
|
||||
buttonCreate.Text = "Создать электровоз";
|
||||
buttonCreate.UseVisualStyleBackColor = true;
|
||||
buttonCreate.Click += ButtonCreate_Click;
|
||||
//
|
||||
@ -109,11 +112,45 @@
|
||||
buttonUp.UseVisualStyleBackColor = false;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonCreateLocomotive
|
||||
//
|
||||
buttonCreateLocomotive.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateLocomotive.Location = new Point(187, 436);
|
||||
buttonCreateLocomotive.Name = "buttonCreateLocomotive";
|
||||
buttonCreateLocomotive.Size = new Size(150, 31);
|
||||
buttonCreateLocomotive.TabIndex = 6;
|
||||
buttonCreateLocomotive.Text = "Создать локомотив";
|
||||
buttonCreateLocomotive.UseVisualStyleBackColor = true;
|
||||
buttonCreateLocomotive.Click += buttonCreateLocomotive_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||
comboBoxStrategy.Location = new Point(733, 24);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(121, 23);
|
||||
comboBoxStrategy.TabIndex = 7;
|
||||
//
|
||||
// buttonStrategyStep
|
||||
//
|
||||
buttonStrategyStep.Location = new Point(764, 72);
|
||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||
buttonStrategyStep.Size = new Size(90, 33);
|
||||
buttonStrategyStep.TabIndex = 8;
|
||||
buttonStrategyStep.Text = "Шаг";
|
||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||
buttonStrategyStep.Click += buttonStrategyStep_Click;
|
||||
//
|
||||
// FormElectricLocomotive
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(866, 479);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonCreateLocomotive);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonDown);
|
||||
@ -134,5 +171,8 @@
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private Button buttonUp;
|
||||
private Button buttonCreateLocomotive;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStrategyStep;
|
||||
}
|
||||
}
|
@ -1,4 +1,6 @@
|
||||
using System;
|
||||
using ProjectElectricLocomotive.Drawnings;
|
||||
using ProjectElectricLocomotive.MovementStrategy;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
@ -12,11 +14,20 @@ namespace ProjectElectricLocomotive;
|
||||
|
||||
public partial class FormElectricLocomotive : Form
|
||||
{
|
||||
private DrawningElectricLocomotive? _drawningElectricLocomotive;
|
||||
/// <summary>
|
||||
/// Поле-объект для прорисовки объекта
|
||||
/// </summary>
|
||||
private DrawningLocomotive? _drawningLocomotive;
|
||||
|
||||
private AbstractStrategy? _strategy;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор формы
|
||||
/// </summary>
|
||||
public FormElectricLocomotive()
|
||||
{
|
||||
InitializeComponent();
|
||||
_strategy = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -24,34 +35,61 @@ public partial class FormElectricLocomotive : Form
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningElectricLocomotive == null)
|
||||
if (_drawningLocomotive == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxElectricLocomotive.Width,
|
||||
pictureBoxElectricLocomotive.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningElectricLocomotive.DrawTransport(gr);
|
||||
_drawningLocomotive.DrawTransport(gr);
|
||||
pictureBoxElectricLocomotive.Image = bmp;
|
||||
}
|
||||
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
/// <summary>
|
||||
/// Создание объекта класса-перемещения
|
||||
/// </summary>
|
||||
/// <param name="type"></param>
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningElectricLocomotive = new DrawningElectricLocomotive();
|
||||
_drawningElectricLocomotive.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
_drawningElectricLocomotive.SetPictureSize(pictureBoxElectricLocomotive.Width, pictureBoxElectricLocomotive.Height);
|
||||
_drawningElectricLocomotive.SetPosition(random.Next(0,pictureBoxElectricLocomotive.Width), random.Next(0,pictureBoxElectricLocomotive.Height));
|
||||
|
||||
Bitmap bmp = new(pictureBoxElectricLocomotive.Width, pictureBoxElectricLocomotive.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningElectricLocomotive.DrawTransport(gr);
|
||||
pictureBoxElectricLocomotive.Image = bmp;
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawningLocomotive):
|
||||
_drawningLocomotive = new DrawningLocomotive(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||
break;
|
||||
case nameof(DrawningElectricLocomotive):
|
||||
_drawningLocomotive = new DrawningElectricLocomotive(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
_drawningLocomotive.SetPictureSize(pictureBoxElectricLocomotive.Width, pictureBoxElectricLocomotive.Height);
|
||||
_drawningLocomotive.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
_strategy = null;
|
||||
comboBoxStrategy.Enabled = true;
|
||||
Draw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать электровоз"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreate_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningElectricLocomotive));
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать локомотив"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonCreateLocomotive_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningLocomotive));
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||
/// </summary>
|
||||
@ -59,7 +97,7 @@ public partial class FormElectricLocomotive : Form
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningElectricLocomotive == null)
|
||||
if (_drawningLocomotive == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -69,19 +107,19 @@ public partial class FormElectricLocomotive : Form
|
||||
{
|
||||
case "buttonUp":
|
||||
result =
|
||||
_drawningElectricLocomotive.MoveTransport(DirectionType.Up);
|
||||
_drawningLocomotive.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result =
|
||||
_drawningElectricLocomotive.MoveTransport(DirectionType.Down);
|
||||
_drawningLocomotive.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result =
|
||||
_drawningElectricLocomotive.MoveTransport(DirectionType.Left);
|
||||
_drawningLocomotive.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result =
|
||||
_drawningElectricLocomotive.MoveTransport(DirectionType.Right);
|
||||
_drawningLocomotive.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
if (result)
|
||||
@ -89,6 +127,38 @@ public partial class FormElectricLocomotive : Form
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonStrategyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningLocomotive == null) return;
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_strategy == null) return;
|
||||
_strategy.SetData(new MoveableLocomotive(_drawningLocomotive), pictureBoxElectricLocomotive.Width, pictureBoxElectricLocomotive.Height);
|
||||
}
|
||||
if (_strategy == null) return;
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
|
||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
@ -0,0 +1,140 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectElectricLocomotive.MovementStrategy;
|
||||
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Перемещаемый объект
|
||||
/// </summary>
|
||||
private IMoveableObject? _moveableObject;
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина поля
|
||||
/// </summary>
|
||||
protected int FieldWidth { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Высота поля
|
||||
/// </summary>
|
||||
protected int FieldHeight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
public StrategyStatus GetStatus() { return _state; }
|
||||
|
||||
/// <summary>
|
||||
/// Установка данных
|
||||
/// </summary>
|
||||
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = StrategyStatus.NotInit;
|
||||
return;
|
||||
}
|
||||
|
||||
_state = StrategyStatus.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (IsTargetDestinaion())
|
||||
{
|
||||
_state = StrategyStatus.Finish;
|
||||
return;
|
||||
}
|
||||
MoveToTarget();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение влево
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вправо
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вверх
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вниз
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||
|
||||
/// <summary>
|
||||
/// Параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
|
||||
/// <summary>
|
||||
/// Достигнута ли цель
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
|
||||
/// <summary>
|
||||
/// Попытка перемещения в требуемом направлении
|
||||
/// </summary>
|
||||
/// <param name="movementDirection">Направление</param>
|
||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||
private bool MoveTo(MovementDirection movementDirection)
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||
}
|
||||
}
|
@ -0,0 +1,27 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectElectricLocomotive.MovementStrategy;
|
||||
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координат объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Попытка переместить объект в указанном направлении
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>True - объект перемещен, false - перемещение невозможно</returns>
|
||||
bool TryMoveObject(MovementDirection direction);
|
||||
}
|
@ -0,0 +1,67 @@
|
||||
using ProjectElectricLocomotive.Drawnings;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectElectricLocomotive.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-реализация IMoveableObject c использованием DrawningLocomotive
|
||||
/// </summary>
|
||||
public class MoveableLocomotive : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект класса DrawningLocomotive или его наследника
|
||||
/// </summary>
|
||||
private readonly DrawningLocomotive? _locomotive = null;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="locomotive">Объект класса DrawningLocomotive</param>
|
||||
public MoveableLocomotive(DrawningLocomotive locomotive)
|
||||
{
|
||||
_locomotive = locomotive;
|
||||
}
|
||||
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_locomotive == null || _locomotive.EntityLocomotive == null || !_locomotive.GetPosX.HasValue || !_locomotive.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_locomotive.GetPosX.Value, _locomotive.GetPosY.Value, _locomotive.GetWidth, _locomotive.GetHeight);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetStep => (int)(_locomotive?.EntityLocomotive?.Step ?? 0);
|
||||
|
||||
public bool TryMoveObject(MovementDirection direction)
|
||||
{
|
||||
if (_locomotive == null || _locomotive.EntityLocomotive == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return _locomotive.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
/// <summary>
|
||||
/// Конвертация из MovementDirection в DirectionType
|
||||
/// </summary>
|
||||
/// <param name="direction">MovementDirection</param>
|
||||
/// <returns>DirectionType</returns>
|
||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||
{
|
||||
return direction switch
|
||||
{
|
||||
MovementDirection.Left => DirectionType.Left,
|
||||
MovementDirection.Right => DirectionType.Right,
|
||||
MovementDirection.Up => DirectionType.Up,
|
||||
MovementDirection.Down => DirectionType.Down,
|
||||
_ => DirectionType.Unknow,
|
||||
};
|
||||
}
|
||||
}
|
@ -0,0 +1,41 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectElectricLocomotive.MovementStrategy;
|
||||
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.RightBorder + GetStep() >= FieldWidth && objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0) MoveLeft();
|
||||
else MoveRight();
|
||||
}
|
||||
int diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0) MoveUp();
|
||||
else MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,42 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectElectricLocomotive.MovementStrategy;
|
||||
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0) MoveLeft();
|
||||
else MoveRight();
|
||||
}
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0) MoveUp();
|
||||
else MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectElectricLocomotive.MovementStrategy;
|
||||
|
||||
public enum MovementDirection
|
||||
{
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Right = 4,
|
||||
|
||||
}
|
@ -0,0 +1,76 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectElectricLocomotive.MovementStrategy;
|
||||
|
||||
public class ObjectParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// Координата x
|
||||
/// </summary>
|
||||
private readonly int _x;
|
||||
|
||||
/// <summary>
|
||||
/// Координата y
|
||||
/// </summary>
|
||||
private readonly int _y;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
private readonly int _width;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
private readonly int _height;
|
||||
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата x</param>
|
||||
/// <param name="y">Координата y</param>
|
||||
/// <param name="width">Ширина объекта</param>
|
||||
/// <param name="height">Высота объекта</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
@ -0,0 +1,26 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectElectricLocomotive.MovementStrategy;
|
||||
|
||||
public enum StrategyStatus
|
||||
{
|
||||
/// <summary>
|
||||
/// Всё готово к началу
|
||||
/// </summary>
|
||||
NotInit,
|
||||
|
||||
/// <summary>
|
||||
/// Выполняется
|
||||
/// </summary>
|
||||
InProgress,
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Завершено
|
||||
/// </summary>
|
||||
Finish
|
||||
}
|
Loading…
Reference in New Issue
Block a user