Compare commits

...

6 Commits
main ... Lab03

Author SHA1 Message Date
artur-kalimullin
9daa025f96 переправка вставки обьекта 2024-03-26 22:44:58 +04:00
artur-kalimullin
a1f80b6ca7 Компания 2024-03-19 15:19:07 +04:00
artur-kalimullin
343dbf9f6d Код без ТЗ 2024-03-13 14:10:53 +04:00
artur-kalimullin
8c3119f6c3 Поправочка 2024-03-11 20:10:34 +04:00
artur-kalimullin
b179213a1f Лаб_2 2024-03-09 20:13:54 +04:00
artur-kalimullin
779ea324f8 Лабораторная работа №1 2024-02-15 19:27:37 +04:00
33 changed files with 2363 additions and 75 deletions

View File

@ -0,0 +1,117 @@
using ProjectAirFighter.Drawnings;
namespace ProjectAirFighter.CollectionGenericObjects;
/// <summary>
/// Абстракция компании, хранящий коллекцию самолётов
/// </summary>
public abstract class AbstractCompany
{
/// <summary>
/// Размер места (ширина)
/// </summary>
protected readonly int _placeSizeWidth = 100;
/// <summary>
/// Размер места (высота)
/// </summary>
protected readonly int _placeSizeHeight = 86;
/// <summary>
/// Ширина окна
/// </summary>
protected readonly int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
protected readonly int _pictureHeight;
/// <summary>
/// Коллекция самолётов
/// </summary>
protected ICollectionGenericObjects<DrawningAirCraft>? _collection = null;
/// <summary>
/// Вычисление максимального количества элементов, который можно разместить в окне
/// </summary>
private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth">Ширина окна</param>
/// <param name="picHeight">Высота окна</param>
/// <param name="collection">Коллекция самолётов</param>
public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawningAirCraft> collection)
{
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = collection;
_collection.SetMaxCount = GetMaxCount;
}
/// <summary>
/// Перегрузка оператора сложения для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="aircraft">Добавляемый объект</param>
/// <returns></returns>
public static int operator +(AbstractCompany company, DrawningAirCraft aircraft)
{
return company._collection.Insert(aircraft);
}
/// <summary>
/// Перегрузка оператора удаления для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="position">Номер удаляемого объекта</param>
/// <returns></returns>
public static DrawningAirCraft? operator -(AbstractCompany company, int position)
{
return company._collection?.Remove(position);
}
/// <summary>
/// Получение случайного объекта из коллекции
/// </summary>
/// <returns></returns>
public DrawningAirCraft? GetRandomObject()
{
Random rnd = new();
return _collection?.Get(rnd.Next(GetMaxCount));
}
/// <summary>
/// Вывод всей коллекции
/// </summary>
/// <returns></returns>
public Bitmap? Show()
{
Bitmap bitmap = new(_pictureWidth, _pictureHeight);
Graphics graphics = Graphics.FromImage(bitmap);
DrawBackgound(graphics);
SetObjectsPosition();
for (int i = 0; i < (_collection?.Count ?? 0); ++i)
{
DrawningAirCraft? obj = _collection?.Get(i);
obj?.DrawTransport(graphics);
}
return bitmap;
}
/// <summary>
/// Вывод заднего фона
/// </summary>
/// <param name="g"></param>
protected abstract void DrawBackgound(Graphics g);
/// <summary>
/// Расстановка объектов
/// </summary>
protected abstract void SetObjectsPosition();
}

View File

@ -0,0 +1,64 @@
using ProjectAirFighter.Drawnings;
namespace ProjectAirFighter.CollectionGenericObjects;
/// <summary>
/// Реализация абстрактной компании - СимбирФлот
/// </summary>
public class AirCraftAngar : AbstractCompany
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
/// <param name="collection"></param>
public AirCraftAngar(int picWidth, int picHeight, ICollectionGenericObjects<DrawningAirCraft> collection) : base(picWidth, picHeight, collection)
{
}
/// <summary>
/// Отрисовка хранилища
/// </summary>
/// <param name="g">Графика</param>
int pamat_i = 0;
int pamat_j = 0;
protected override void DrawBackgound(Graphics g)
{
Pen pen = new(Color.Black, 4);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
pamat_i = i;
for (int j = 0; j < _pictureHeight / _placeSizeHeight; j++)
{
pamat_j = j;
g.DrawLine(pen, new(_placeSizeWidth * i, _placeSizeHeight * j), new((int)(_placeSizeWidth * (i + 0.5f)), _placeSizeHeight * j));
g.DrawLine(pen, new(_placeSizeWidth * i, _placeSizeHeight * j), new(_placeSizeWidth * i, _placeSizeHeight * (j + 1)));
}
g.DrawLine(pen, new(_placeSizeWidth * i, _placeSizeHeight * (_pictureHeight / _placeSizeHeight)), new((int)(_placeSizeWidth * (i + 0.5f)), _placeSizeHeight * (_pictureHeight / _placeSizeHeight)));
}
}
/// <summary>
/// Установка объекта в Ангар
/// </summary>
protected override void SetObjectsPosition()
{
int currentIndex = -1;
for (int j = pamat_j; j >= 0; j--)
{
for (int i = pamat_i; i >= 0; i--)
{
currentIndex++;
if (_collection?.Get(currentIndex) == null) continue;
_collection.Get(currentIndex)?.SetPictureSize(_pictureWidth, _pictureHeight);
_collection.Get(currentIndex)?.SetPosition(i * _placeSizeWidth + 5, j * _placeSizeHeight + 5);
}
}
}
}

View File

@ -0,0 +1,53 @@
namespace ProjectAirFighter.CollectionGenericObjects;
/// <summary>
/// Интерфейс описания действий для набора хранимых объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
/// <summary>
/// Интерфейс описания действий для набора хранимых объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public interface ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Количество объектов в коллекции
/// </summary>
int Count { get; }
/// <summary>
/// Установка максимального количества элементов
/// </summary>
int SetMaxCount { set; }
/// <summary>
/// Добавление объекта в коллекцию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj);
/// <summary>
/// Добавление объекта в коллекцию на конкретную позицию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <param name="position">Позиция</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj, int position);
/// <summary>
/// Удаление объекта из коллекции с конкретной позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
T? Remove(int position);
/// <summary>
/// Получение объекта по позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>Объект</returns>
T? Get(int position);
}

View File

@ -0,0 +1,116 @@
namespace ProjectAirFighter.CollectionGenericObjects;
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private T?[] _collection;
public int Count => _collection.Length;
public int SetMaxCount
{
set
{
if (value > 0)
{
if (_collection.Length > 0)
{
Array.Resize(ref _collection, value);
}
else
{
_collection = new T?[value];
}
}
}
}
/// <summary>
/// Конструктор
/// </summary>
public MassiveGenericObjects()
{
_collection = Array.Empty<T?>();
}
public T? Get(int position)
{
if (position >= 0 && position < Count)
{
return _collection[position];
}
return null;
}
public int Insert(T obj)
{
return Insert(obj, 0);
}
public int Insert(T obj, int position)
{
if (position < 0 || position >= Count)
{
return -1;
}
if (_collection[position] != null)
{
bool pushed = false;
for (int index = position + 1; index < Count; index++)
{
if (_collection[index] == null)
{
position = index;
pushed = true;
break;
}
}
if (!pushed)
{
for (int index = position - 1; index >= 0; index--)
{
if (_collection[index] == null)
{
position = index;
pushed = true;
break;
}
}
}
if (!pushed)
{
return position;
}
}
_collection[position] = obj;
return position;
}
public T? Remove(int position)
{
if (position < 0 || position >= Count)
{
return null;
}
if (_collection[position] == null) return null;
T? temp = _collection[position];
_collection[position] = null;
return temp;
}
}

View File

@ -0,0 +1,32 @@
namespace ProjectAirFighter.Drawnings;
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// Неизвестное направление
/// </summary>
Unknow = -1,
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

View File

@ -0,0 +1,297 @@
using ProjectAirFighter.Entities;
namespace ProjectAirFighter.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение базового объекта-сущности
/// </summary>
public class DrawningAirCraft
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityAirCraft? EntityAirCraft { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int? _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки самолёта
/// </summary>
protected int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки самолёта
/// </summary>
protected int? _startPosY;
/// <summary>
/// Ширина прорисовки самолёта
/// </summary>
private readonly int _drawningAirFighterWidth = 66;
/// <summary>
/// Высота прорисовки самолёта
/// </summary>
private readonly int _drawningAirFighterHeight = 74;
/// <summary>
/// Координата X объекта
/// </summary>
public int? GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawningAirFighterWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawningAirFighterHeight;
/// <summary>
/// Пустой конструктор
/// </summary>
private DrawningAirCraft()
{
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawningAirCraft(int speed, double weight, Color bodyColor) : this()
{
EntityAirCraft = new EntityAirCraft(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор для наследников
/// </summary>
/// <param name="drawningAirFighterWidth">Ширина прорисовки самолёта</param>
/// <param name="drawningAirFighterHeight">Высота прорисовки самолёта</param>
protected DrawningAirCraft(int drawningAirFighterWidth, int drawningAirFighterHeight) : this()
{
_drawningAirFighterWidth = drawningAirFighterWidth;
_drawningAirFighterHeight = drawningAirFighterHeight;
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
{
if (_drawningAirFighterWidth > width || _drawningAirFighterHeight > height)
{
return false;
}
_pictureWidth = width;
_pictureHeight = height;
if (_startPosX.HasValue && _startPosY.HasValue)
{
SetPosition(_startPosX.Value, _startPosY.Value);
}
return true;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
///
public void SetPosition(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
if (x < 0)
{
x = 0;
}
else if (x > _pictureWidth - _drawningAirFighterWidth)
{
x = _pictureWidth.Value - _drawningAirFighterWidth;
}
if (y < 0)
{
y = 0;
}
else if (y > _pictureHeight - _drawningAirFighterHeight)
{
y = _pictureHeight.Value - _drawningAirFighterHeight;
}
_startPosX = x;
_startPosY = y;
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntityAirCraft == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX.Value - EntityAirCraft.Step > 0)
{
_startPosX -= (int)EntityAirCraft.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntityAirCraft.Step > 0)
{
_startPosY -= (int)EntityAirCraft.Step;
}
return true;
// вправо
case DirectionType.Right:
if (_startPosX.Value + EntityAirCraft.Step < _pictureWidth - _drawningAirFighterWidth)
{
_startPosX += (int)EntityAirCraft.Step;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY.Value + EntityAirCraft.Step < _pictureHeight - _drawningAirFighterHeight)
{
_startPosY += (int)EntityAirCraft.Step;
}
return true;
default:
return false;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityAirCraft == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
//фюзеляж
Brush br = new SolidBrush(EntityAirCraft.BodyColor);
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 25, 50, 24);
g.FillRectangle(br, _startPosX.Value, _startPosY.Value + 25, 50, 24);
Point[] nose = new Point[] {
new Point { X = _startPosX.Value + 50, Y = _startPosY.Value + 25},
new Point { X = _startPosX.Value + 66, Y = _startPosY.Value + 37},
new Point { X = _startPosX.Value + 50, Y = _startPosY.Value + 49}
};
g.DrawPolygon(pen, nose);
Brush brgray = new SolidBrush(Color.Gray);
g.FillPolygon(brgray, nose);
//левое крыло
Point[] wingl = new Point[] {
new Point { X = _startPosX.Value + 35, Y = _startPosY.Value + 25},
new Point { X = _startPosX.Value + 35, Y = _startPosY.Value},
new Point { X = _startPosX.Value + 27, Y = _startPosY.Value},
new Point { X = _startPosX.Value + 20, Y = _startPosY.Value + 25}
};
g.DrawPolygon(pen, wingl);
g.FillPolygon(br, wingl);
//правое крыло
Point[] wingr = new Point[] {
new Point { X = _startPosX.Value + 35, Y = _startPosY.Value + 49},
new Point { X = _startPosX.Value + 35, Y = _startPosY.Value + 74},
new Point { X = _startPosX.Value + 27, Y = _startPosY.Value + 74},
new Point { X = _startPosX.Value + 20, Y = _startPosY.Value + 49}
};
g.DrawPolygon(pen, wingr);
g.FillPolygon(br, wingr);
//левый хвост
Point[] ltail = new Point[] {
new Point { X = _startPosX.Value, Y = _startPosY.Value + 49},
new Point { X = _startPosX.Value, Y = _startPosY.Value + 66},
new Point { X = _startPosX.Value + 10, Y = _startPosY.Value + 57},
new Point { X = _startPosX.Value + 10, Y = _startPosY.Value + 49}
};
g.DrawPolygon(pen, ltail);
g.FillPolygon(br, ltail);
//правый хвост
Point[] rtail = new Point[] {
new Point { X = _startPosX.Value, Y = _startPosY.Value + 25},
new Point { X = _startPosX.Value, Y = _startPosY.Value + 8},
new Point { X = _startPosX.Value + 10, Y = _startPosY.Value + 17},
new Point { X = _startPosX.Value + 10, Y = _startPosY.Value + 25}
};
g.DrawPolygon(pen, rtail);
g.FillPolygon(br, rtail);
//обводка
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 25, 50, 24);
g.DrawLine(pen, _startPosX.Value + 50, _startPosY.Value + 25, _startPosX.Value + 66, _startPosY.Value + 37);
g.DrawLine(pen, _startPosX.Value + 66, _startPosY.Value + 37, _startPosX.Value + 50, _startPosY.Value + 49);
g.DrawLine(pen, _startPosX.Value + 35, _startPosY.Value + 25, _startPosX.Value + 35, _startPosY.Value);
g.DrawLine(pen, _startPosX.Value + 35, _startPosY.Value, _startPosX.Value + 27, _startPosY.Value);
g.DrawLine(pen, _startPosX.Value + 27, _startPosY.Value, _startPosX.Value + 20, _startPosY.Value + 25);
g.DrawLine(pen, _startPosX.Value + 35, _startPosY.Value + 49, _startPosX.Value + 35, _startPosY.Value + 74);
g.DrawLine(pen, _startPosX.Value + 35, _startPosY.Value + 74, _startPosX.Value + 27, _startPosY.Value + 74);
g.DrawLine(pen, _startPosX.Value + 27, _startPosY.Value + 74, _startPosX.Value + 20, _startPosY.Value + 49);
g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 49, _startPosX.Value, _startPosY.Value + 66);
g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 66, _startPosX.Value + 10, _startPosY.Value + 57);
g.DrawLine(pen, _startPosX.Value + 10, _startPosY.Value + 57, _startPosX.Value + 10, _startPosY.Value + 49);
g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 25, _startPosX.Value, _startPosY.Value + 8);
g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 8, _startPosX.Value + 10, _startPosY.Value + 17);
g.DrawLine(pen, _startPosX.Value + 10, _startPosY.Value + 17, _startPosX.Value + 10, _startPosY.Value + 25);
}
}

View File

@ -0,0 +1,113 @@
using ProjectAirFighter.Entities;
namespace ProjectAirFighter.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningAirFighter : DrawningAirCraft
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="pgo">Признак наличия ПГО</param>
/// <param name="rockets">Признак наличия ракет</param>
public DrawningAirFighter(int speed, double weight, Color bodyColor, Color additionalColor, bool pgo, bool rockets) : base(66, 74)
{
EntityAirCraft = new EntityAirFighter(speed, weight, bodyColor, additionalColor, pgo, rockets);
}
public override void DrawTransport(Graphics g)
{
if (EntityAirCraft == null || EntityAirCraft is not EntityAirFighter airFighter || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(airFighter.AdditionalColor);
//ПГО
if (airFighter.Pgo)
{
Point[] pgo1 = new Point[] {
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 25},
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 15},
new Point { X = _startPosX.Value + 45, Y = _startPosY.Value + 25}
};
g.DrawPolygon(pen, pgo1);
g.FillPolygon(additionalBrush, pgo1);
Point[] pgo2 = new Point[] {
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 49},
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 59},
new Point { X = _startPosX.Value + 45, Y = _startPosY.Value + 49}
};
g.DrawPolygon(pen, pgo2);
g.FillPolygon(additionalBrush, pgo2);
}
// ракеты
if (airFighter.Rockets)
{
Point[] rocket1 = new Point[] {
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 71},
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 74},
new Point { X = _startPosX.Value + 45, Y = _startPosY.Value + 69},
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 64}
};
g.DrawPolygon(pen, rocket1);
g.FillPolygon(additionalBrush, rocket1);
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 67, 5, 4);
g.FillRectangle(additionalBrush, _startPosX.Value + 35, _startPosY.Value + 67, 5, 4);
Point[] rocket2 = new Point[] {
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value +7},
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 10},
new Point { X = _startPosX.Value + 45, Y = _startPosY.Value + 5},
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value}
};
g.DrawPolygon(pen, rocket2);
g.FillPolygon(additionalBrush, rocket2);
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 3, 5, 4);
g.FillRectangle(additionalBrush, _startPosX.Value + 35, _startPosY.Value + 3, 5, 4);
}
//обводка
if (airFighter.Rockets)
{
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 67, 5, 4);
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 71, _startPosX.Value + 40, _startPosY.Value + 74);
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 74, _startPosX.Value + 45, _startPosY.Value + 69);
g.DrawLine(pen, _startPosX.Value + 45, _startPosY.Value + 69, _startPosX.Value + 40, _startPosY.Value + 64);
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 64, _startPosX.Value + 40, _startPosY.Value + 71);
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 3, 5, 4);
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 7, _startPosX.Value + 40, _startPosY.Value + 10);
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 10, _startPosX.Value + 45, _startPosY.Value + 5);
g.DrawLine(pen, _startPosX.Value + 45, _startPosY.Value + 5, _startPosX.Value + 40, _startPosY.Value);
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value, _startPosX.Value + 40, _startPosY.Value + 7);
}
if (airFighter.Pgo)
{
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 25, _startPosX.Value + 40, _startPosY.Value + 15);
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 15, _startPosX.Value + 45, _startPosY.Value + 25);
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 49, _startPosX.Value + 40, _startPosY.Value + 59);
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 59, _startPosX.Value + 45, _startPosY.Value + 49);
}
base.DrawTransport(g);
}
}

View File

@ -0,0 +1,39 @@
namespace ProjectAirFighter.Entities;
/// <summary>
/// Класс-сущность "Самолёт"
/// </summary>
public class EntityAirCraft
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения самолёта
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес самолёта</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityAirCraft(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}

View File

@ -0,0 +1,39 @@
namespace ProjectAirFighter.Entities;
/// <summary>
/// Класс-сущность "Истребитель"
/// </summary>
public class EntityAirFighter : EntityAirCraft
{
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия Переднего Горизонтального Оперения(ПГО)
/// </summary>
public bool Pgo { get; private set; }
/// <summary>
/// Признак (опция) наличия ракет
/// </summary>
public bool Rockets { get; private set; }
/// <summary>
/// Инициализация полей объекта-класса истребителя
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес истребителя</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="pgo">Признак наличия ПГО</param>
/// <param name="rockets">Признак наличия ракет"</param>
public EntityAirFighter(int speed, double weight, Color bodyColor, Color additionalColor, bool pgo, bool rockets) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
Pgo = pgo;
Rockets = rockets;
}
}

View File

@ -1,39 +0,0 @@
namespace ProjectAirFighter
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

View File

@ -1,10 +0,0 @@
namespace ProjectAirFighter
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

View File

@ -0,0 +1,173 @@
namespace ProjectAirFighter
{
partial class FormAirCraftCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxTools = new GroupBox();
buttonRefresh = new Button();
buttonGoToCheck = new Button();
buttonRemoveAirCraft = new Button();
maskedTextBoxPosition = new MaskedTextBox();
buttonAddAirFighter = new Button();
buttonAddAirCraft = new Button();
comboBoxSelectorCompany = new ComboBox();
pictureBox = new PictureBox();
groupBoxTools.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
SuspendLayout();
//
// groupBoxTools
//
groupBoxTools.Controls.Add(buttonRefresh);
groupBoxTools.Controls.Add(buttonGoToCheck);
groupBoxTools.Controls.Add(buttonRemoveAirCraft);
groupBoxTools.Controls.Add(maskedTextBoxPosition);
groupBoxTools.Controls.Add(buttonAddAirFighter);
groupBoxTools.Controls.Add(buttonAddAirCraft);
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
groupBoxTools.Dock = DockStyle.Right;
groupBoxTools.Location = new Point(828, 0);
groupBoxTools.Name = "groupBoxTools";
groupBoxTools.Size = new Size(215, 622);
groupBoxTools.TabIndex = 0;
groupBoxTools.TabStop = false;
groupBoxTools.Text = "Инструменты";
//
// buttonRefresh
//
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonRefresh.Location = new Point(17, 536);
buttonRefresh.Name = "buttonRefresh";
buttonRefresh.Size = new Size(186, 49);
buttonRefresh.TabIndex = 6;
buttonRefresh.Text = "Обновить";
buttonRefresh.UseVisualStyleBackColor = true;
buttonRefresh.Click += ButtonRefresh_Click;
//
// buttonGoToCheck
//
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonGoToCheck.Location = new Point(17, 381);
buttonGoToCheck.Name = "buttonGoToCheck";
buttonGoToCheck.Size = new Size(186, 49);
buttonGoToCheck.TabIndex = 5;
buttonGoToCheck.Text = "Передать на тесты";
buttonGoToCheck.UseVisualStyleBackColor = true;
buttonGoToCheck.Click += ButtonGoToCheck_Click;
//
// buttonRemoveAirCraft
//
buttonRemoveAirCraft.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonRemoveAirCraft.Location = new Point(17, 287);
buttonRemoveAirCraft.Name = "buttonRemoveAirCraft";
buttonRemoveAirCraft.Size = new Size(186, 49);
buttonRemoveAirCraft.TabIndex = 4;
buttonRemoveAirCraft.Text = "Удаление самолёта";
buttonRemoveAirCraft.UseVisualStyleBackColor = true;
buttonRemoveAirCraft.Click += ButtonRemoveAirCraft_Click;
//
// maskedTextBoxPosition
//
maskedTextBoxPosition.Location = new Point(17, 222);
maskedTextBoxPosition.Mask = "00";
maskedTextBoxPosition.Name = "maskedTextBoxPosition";
maskedTextBoxPosition.Size = new Size(186, 27);
maskedTextBoxPosition.TabIndex = 3;
maskedTextBoxPosition.ValidatingType = typeof(int);
//
// buttonAddAirFighter
//
buttonAddAirFighter.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonAddAirFighter.Location = new Point(17, 147);
buttonAddAirFighter.Name = "buttonAddAirFighter";
buttonAddAirFighter.Size = new Size(186, 49);
buttonAddAirFighter.TabIndex = 2;
buttonAddAirFighter.Text = "Добавление истребителя";
buttonAddAirFighter.UseVisualStyleBackColor = true;
buttonAddAirFighter.Click += ButtonAddAirFighter_Click;
//
// buttonAddAirCraft
//
buttonAddAirCraft.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonAddAirCraft.Location = new Point(17, 92);
buttonAddAirCraft.Name = "buttonAddAirCraft";
buttonAddAirCraft.Size = new Size(186, 49);
buttonAddAirCraft.TabIndex = 1;
buttonAddAirCraft.Text = "Добавление военного самолёта";
buttonAddAirCraft.UseVisualStyleBackColor = true;
buttonAddAirCraft.Click += ButtonAddAirCraft_Click;
//
// comboBoxSelectorCompany
//
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxSelectorCompany.FormattingEnabled = true;
comboBoxSelectorCompany.Items.AddRange(new object[] { "Ангар" });
comboBoxSelectorCompany.Location = new Point(17, 26);
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
comboBoxSelectorCompany.Size = new Size(186, 28);
comboBoxSelectorCompany.TabIndex = 0;
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
//
// pictureBox
//
pictureBox.Dock = DockStyle.Fill;
pictureBox.Location = new Point(0, 0);
pictureBox.Name = "pictureBox";
pictureBox.Size = new Size(828, 622);
pictureBox.TabIndex = 1;
pictureBox.TabStop = false;
//
// FormAirCraftCollection
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1043, 622);
Controls.Add(pictureBox);
Controls.Add(groupBoxTools);
Name = "FormAirCraftCollection";
Text = "Коллекция самолётов";
groupBoxTools.ResumeLayout(false);
groupBoxTools.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
ResumeLayout(false);
}
#endregion
private GroupBox groupBoxTools;
private ComboBox comboBoxSelectorCompany;
private Button buttonAddAirCraft;
private Button buttonAddAirFighter;
private PictureBox pictureBox;
private Button buttonRemoveAirCraft;
private MaskedTextBox maskedTextBoxPosition;
private Button buttonRefresh;
private Button buttonGoToCheck;
}
}

View File

@ -0,0 +1,189 @@
using ProjectAirFighter.CollectionGenericObjects;
using ProjectAirFighter.Drawnings;
namespace ProjectAirFighter;
/// <summary>
/// Форма работы с компанией и ее коллекцией
/// </summary>
public partial class FormAirCraftCollection : Form
{
/// <summary>
/// Компания
/// </summary>
private AbstractCompany? _company = null;
/// <summary>
/// Конструктор
/// </summary>
public FormAirCraftCollection()
{
InitializeComponent();
}
/// <summary>
/// Выбор компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
{
switch (comboBoxSelectorCompany.Text)
{
case "Ангар":
_company = new AirCraftAngar(pictureBox.Width, pictureBox.Height, new MassiveGenericObjects<DrawningAirCraft>());
break;
}
}
/// <summary>
/// Добавление самолёта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddAirCraft_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningAirCraft));
/// <summary>
/// Добавление истебителя
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddAirFighter_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningAirFighter));
/// <summary>
/// Создание объекта класса-перемещения
/// </summary>
/// <param name="type">Тип создаваемого объекта</param>
private void CreateObject(string type)
{
if (_company == null)
{
return;
}
Random random = new();
DrawningAirCraft drawningAirCraft;
switch (type)
{
case nameof(DrawningAirCraft):
drawningAirCraft = new DrawningAirCraft(random.Next(100, 300), random.Next(1000, 3000), GetColor(random));
break;
case nameof(DrawningAirFighter):
// TODO вызов диалогового окна для выбора цвета
drawningAirCraft = new DrawningAirFighter(random.Next(100, 300), random.Next(1000, 3000),
GetColor(random),
GetColor(random),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
if (_company + drawningAirCraft != -1)
{
MessageBox.Show("Объект добавлен");
pictureBox.Image = _company.Show();
}
else
{
_ = MessageBox.Show(drawningAirCraft.ToString());
}
}
/// <summary>
/// Получение цвета
/// </summary>
/// <param name="random">Генератор случайных чисел</param>
/// <returns></returns>
private static Color GetColor(Random random)
{
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
return color;
}
/// <summary>
/// Удаление объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRemoveAirCraft_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text) || _company == null)
{
return;
}
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
{
return;
}
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
if (_company - pos != null)
{
MessageBox.Show("Объект удален");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
/// <summary>
/// Передача объекта в другую форму
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonGoToCheck_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
DrawningAirCraft? aircraft = null;
int counter = 100;
while (aircraft == null)
{
aircraft = _company.GetRandomObject();
counter--;
if (counter <= 0)
{
break;
}
}
if (aircraft == null)
{
return;
}
FormAirFighter form = new()
{
SetAirCraft = aircraft
};
form.ShowDialog();
}
/// <summary>
/// Перерисовка коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRefresh_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
pictureBox.Image = _company.Show();
}
}

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->

View File

@ -0,0 +1,147 @@
namespace ProjectAirFighter
{
partial class FormAirFighter
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
pictureBoxAirFighter = new PictureBox();
buttonLeft = new Button();
buttonUp = new Button();
buttonRight = new Button();
buttonDown = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxAirFighter).BeginInit();
SuspendLayout();
//
// pictureBoxAirFighter
//
pictureBoxAirFighter.Dock = DockStyle.Fill;
pictureBoxAirFighter.Location = new Point(0, 0);
pictureBoxAirFighter.Name = "pictureBoxAirFighter";
pictureBoxAirFighter.Size = new Size(800, 521);
pictureBoxAirFighter.TabIndex = 0;
pictureBoxAirFighter.TabStop = false;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.left;
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(602, 459);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(50, 50);
buttonLeft.TabIndex = 2;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.up;
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(657, 403);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(50, 50);
buttonUp.TabIndex = 3;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.right;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(712, 459);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(50, 50);
buttonRight.TabIndex = 4;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.down;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(657, 459);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(50, 50);
buttonDown.TabIndex = 5;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(637, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(151, 28);
comboBoxStrategy.TabIndex = 7;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(694, 59);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(94, 29);
buttonStrategyStep.TabIndex = 8;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += buttonStrategyStep_Click;
//
// FormAirFighter
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 521);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonDown);
Controls.Add(buttonRight);
Controls.Add(buttonUp);
Controls.Add(buttonLeft);
Controls.Add(pictureBoxAirFighter);
Name = "FormAirFighter";
Text = "Истребитель";
Click += ButtonMove_Click;
((System.ComponentModel.ISupportInitialize)pictureBoxAirFighter).EndInit();
ResumeLayout(false);
}
#endregion
private PictureBox pictureBoxAirFighter;
private Button buttonLeft;
private Button buttonUp;
private Button buttonRight;
private Button buttonDown;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
}
}

View File

@ -0,0 +1,134 @@
using ProjectAirFighter.Drawnings;
using ProjectAirFighter.MovementStrategy;
namespace ProjectAirFighter;
/// <summary>
/// Форма работы с объектом "Истребитель"
/// </summary>
public partial class FormAirFighter : Form
{
/// <summary>
/// Поле-объект для прорисовки объекта
/// </summary>
private DrawningAirCraft? _drawningAirCraft;
/// <summary>
/// Стратегия перемещения
/// </summary>
private AbstractStrategy? _strategy;
/// <summary>
/// Получение объекта
/// </summary>
public DrawningAirCraft SetAirCraft
{
set
{
_drawningAirCraft = value;
_drawningAirCraft.SetPictureSize(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
comboBoxStrategy.Enabled = true;
_strategy = null;
Draw();
}
}
/// <summary>
/// Конструктор формы
/// </summary>
public FormAirFighter()
{
InitializeComponent();
_strategy = null;
}
/// <summary>
/// Метод прорисовки истребителя
/// </summary>
private void Draw()
{
if (_drawningAirCraft == null)
{
return;
}
Bitmap bmp = new(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningAirCraft.DrawTransport(gr);
pictureBoxAirFighter.Image = bmp;
}
/// <summary>
/// Перемещение объекта по форме (нажатие кнопок навигации)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningAirCraft == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result = _drawningAirCraft.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawningAirCraft.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result = _drawningAirCraft.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result = _drawningAirCraft.MoveTransport(DirectionType.Right);
break;
}
if (result)
{
Draw();
}
}
private void buttonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningAirCraft == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetData(new MoveableAirCraft(_drawningAirCraft), pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
}
if (_strategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
}

View File

@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -0,0 +1,139 @@
namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDirection">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}

View File

@ -0,0 +1,26 @@
using ProjectAirFighter.MovementStrategy;
namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
bool TryMoveObject(MovementDirection direction);
}

View File

@ -0,0 +1,53 @@
namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта в край экрана
/// </summary>
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder + GetStep() >= FieldWidth && objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.RightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.DownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > GetStep())
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

View File

@ -0,0 +1,53 @@
namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

View File

@ -0,0 +1,63 @@
using ProjectAirFighter.Drawnings;
using ProjectAirFighter.MovementStrategy;
/// <summary>
/// Класс-реализация IMoveableObject с использованием DrawningAirCraft
/// </summary>
public class MoveableAirCraft : IMoveableObject
{
/// <summary>
/// Поле-объект класса DrawningAirCraft или его наследника
/// </summary>
private readonly DrawningAirCraft? _airCraft = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="car">Объект класса DrawningAirCraft</param>
public MoveableAirCraft(DrawningAirCraft airCraft)
{
_airCraft = airCraft;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_airCraft == null || _airCraft.EntityAirCraft == null || !_airCraft.GetPosX.HasValue || !_airCraft.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_airCraft.GetPosX.Value, _airCraft.GetPosY.Value, _airCraft.GetWidth, _airCraft.GetHeight);
}
}
public int GetStep => (int)(_airCraft?.EntityAirCraft?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_airCraft == null || _airCraft.EntityAirCraft == null)
{
return false;
}
return _airCraft.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}

View File

@ -0,0 +1,26 @@
namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// Направление перемещения
/// </summary>
public enum MovementDirection
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

View File

@ -0,0 +1,71 @@
namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина объекта</param>
/// <param name="height">Высота объекта</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

View File

@ -0,0 +1,22 @@
namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum StrategyStatus
{
/// <summary>
/// Всё готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}

View File

@ -11,7 +11,7 @@ namespace ProjectAirFighter
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
Application.Run(new FormAirCraftCollection());
}
}
}

View File

@ -8,4 +8,19 @@
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

View File

@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ProjectAirFighter.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectAirFighter.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap down {
get {
object obj = ResourceManager.GetObject("down", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap left {
get {
object obj = ResourceManager.GetObject("left", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap right {
get {
object obj = ResourceManager.GetObject("right", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap up {
get {
object obj = ResourceManager.GetObject("up", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

View File

@ -0,0 +1,133 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="up" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\up.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="right" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\right.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="left" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\left.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\down.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 KiB