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6 Commits
Author | SHA1 | Date | |
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9daa025f96 | ||
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a1f80b6ca7 | ||
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343dbf9f6d | ||
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8c3119f6c3 | ||
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b179213a1f | ||
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779ea324f8 |
@ -0,0 +1,117 @@
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using ProjectAirFighter.Drawnings;
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namespace ProjectAirFighter.CollectionGenericObjects;
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/// <summary>
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/// Абстракция компании, хранящий коллекцию самолётов
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/// </summary>
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public abstract class AbstractCompany
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{
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/// <summary>
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/// Размер места (ширина)
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/// </summary>
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protected readonly int _placeSizeWidth = 100;
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/// <summary>
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/// Размер места (высота)
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/// </summary>
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protected readonly int _placeSizeHeight = 86;
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/// <summary>
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/// Ширина окна
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/// </summary>
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protected readonly int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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protected readonly int _pictureHeight;
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/// <summary>
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/// Коллекция самолётов
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/// </summary>
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protected ICollectionGenericObjects<DrawningAirCraft>? _collection = null;
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/// <summary>
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/// Вычисление максимального количества элементов, который можно разместить в окне
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/// </summary>
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private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth">Ширина окна</param>
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/// <param name="picHeight">Высота окна</param>
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/// <param name="collection">Коллекция самолётов</param>
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public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawningAirCraft> collection)
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{
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_collection = collection;
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_collection.SetMaxCount = GetMaxCount;
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}
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/// <summary>
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/// Перегрузка оператора сложения для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="aircraft">Добавляемый объект</param>
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/// <returns></returns>
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public static int operator +(AbstractCompany company, DrawningAirCraft aircraft)
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{
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return company._collection.Insert(aircraft);
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}
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/// <summary>
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/// Перегрузка оператора удаления для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="position">Номер удаляемого объекта</param>
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/// <returns></returns>
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public static DrawningAirCraft? operator -(AbstractCompany company, int position)
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{
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return company._collection?.Remove(position);
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}
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/// <summary>
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/// Получение случайного объекта из коллекции
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/// </summary>
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/// <returns></returns>
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public DrawningAirCraft? GetRandomObject()
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{
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Random rnd = new();
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return _collection?.Get(rnd.Next(GetMaxCount));
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}
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/// <summary>
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/// Вывод всей коллекции
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/// </summary>
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/// <returns></returns>
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public Bitmap? Show()
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{
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Bitmap bitmap = new(_pictureWidth, _pictureHeight);
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Graphics graphics = Graphics.FromImage(bitmap);
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DrawBackgound(graphics);
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SetObjectsPosition();
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for (int i = 0; i < (_collection?.Count ?? 0); ++i)
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{
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DrawningAirCraft? obj = _collection?.Get(i);
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obj?.DrawTransport(graphics);
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}
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return bitmap;
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}
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/// <summary>
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/// Вывод заднего фона
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/// </summary>
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/// <param name="g"></param>
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protected abstract void DrawBackgound(Graphics g);
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/// <summary>
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/// Расстановка объектов
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/// </summary>
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protected abstract void SetObjectsPosition();
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}
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@ -0,0 +1,64 @@
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using ProjectAirFighter.Drawnings;
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namespace ProjectAirFighter.CollectionGenericObjects;
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/// <summary>
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/// Реализация абстрактной компании - СимбирФлот
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/// </summary>
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public class AirCraftAngar : AbstractCompany
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{
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth"></param>
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/// <param name="picHeight"></param>
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/// <param name="collection"></param>
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public AirCraftAngar(int picWidth, int picHeight, ICollectionGenericObjects<DrawningAirCraft> collection) : base(picWidth, picHeight, collection)
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{
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}
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/// <summary>
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/// Отрисовка хранилища
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/// </summary>
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/// <param name="g">Графика</param>
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int pamat_i = 0;
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int pamat_j = 0;
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protected override void DrawBackgound(Graphics g)
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{
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Pen pen = new(Color.Black, 4);
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for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
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{
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pamat_i = i;
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for (int j = 0; j < _pictureHeight / _placeSizeHeight; j++)
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{
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pamat_j = j;
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g.DrawLine(pen, new(_placeSizeWidth * i, _placeSizeHeight * j), new((int)(_placeSizeWidth * (i + 0.5f)), _placeSizeHeight * j));
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g.DrawLine(pen, new(_placeSizeWidth * i, _placeSizeHeight * j), new(_placeSizeWidth * i, _placeSizeHeight * (j + 1)));
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}
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g.DrawLine(pen, new(_placeSizeWidth * i, _placeSizeHeight * (_pictureHeight / _placeSizeHeight)), new((int)(_placeSizeWidth * (i + 0.5f)), _placeSizeHeight * (_pictureHeight / _placeSizeHeight)));
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}
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}
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/// <summary>
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/// Установка объекта в Ангар
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/// </summary>
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protected override void SetObjectsPosition()
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{
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int currentIndex = -1;
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for (int j = pamat_j; j >= 0; j--)
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{
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for (int i = pamat_i; i >= 0; i--)
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{
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currentIndex++;
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if (_collection?.Get(currentIndex) == null) continue;
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_collection.Get(currentIndex)?.SetPictureSize(_pictureWidth, _pictureHeight);
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_collection.Get(currentIndex)?.SetPosition(i * _placeSizeWidth + 5, j * _placeSizeHeight + 5);
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}
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}
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}
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}
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@ -0,0 +1,53 @@
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namespace ProjectAirFighter.CollectionGenericObjects;
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/// <summary>
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/// Интерфейс описания действий для набора хранимых объектов
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/// </summary>
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/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
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/// <summary>
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/// Интерфейс описания действий для набора хранимых объектов
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/// </summary>
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/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
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public interface ICollectionGenericObjects<T>
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where T : class
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{
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/// <summary>
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/// Количество объектов в коллекции
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/// </summary>
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int Count { get; }
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/// <summary>
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/// Установка максимального количества элементов
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/// </summary>
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int SetMaxCount { set; }
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/// <summary>
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/// Добавление объекта в коллекцию
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/// </summary>
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/// <param name="obj">Добавляемый объект</param>
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/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
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int Insert(T obj);
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/// <summary>
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/// Добавление объекта в коллекцию на конкретную позицию
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/// </summary>
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/// <param name="obj">Добавляемый объект</param>
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/// <param name="position">Позиция</param>
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/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
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int Insert(T obj, int position);
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/// <summary>
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/// Удаление объекта из коллекции с конкретной позиции
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/// </summary>
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/// <param name="position">Позиция</param>
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/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
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T? Remove(int position);
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/// <summary>
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/// Получение объекта по позиции
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/// </summary>
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/// <param name="position">Позиция</param>
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/// <returns>Объект</returns>
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T? Get(int position);
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}
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@ -0,0 +1,116 @@
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namespace ProjectAirFighter.CollectionGenericObjects;
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/// <summary>
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/// Параметризованный набор объектов
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/// </summary>
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/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
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public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
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where T : class
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{
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/// <summary>
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/// Массив объектов, которые храним
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/// </summary>
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private T?[] _collection;
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public int Count => _collection.Length;
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public int SetMaxCount
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{
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set
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{
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if (value > 0)
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{
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if (_collection.Length > 0)
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{
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Array.Resize(ref _collection, value);
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}
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else
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{
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_collection = new T?[value];
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}
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}
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}
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}
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/// <summary>
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/// Конструктор
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/// </summary>
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public MassiveGenericObjects()
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{
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_collection = Array.Empty<T?>();
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}
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public T? Get(int position)
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{
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if (position >= 0 && position < Count)
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{
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return _collection[position];
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}
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return null;
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}
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public int Insert(T obj)
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{
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return Insert(obj, 0);
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}
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public int Insert(T obj, int position)
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{
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if (position < 0 || position >= Count)
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{
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return -1;
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}
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if (_collection[position] != null)
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{
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bool pushed = false;
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for (int index = position + 1; index < Count; index++)
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{
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if (_collection[index] == null)
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{
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position = index;
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pushed = true;
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break;
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}
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}
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if (!pushed)
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{
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for (int index = position - 1; index >= 0; index--)
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{
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if (_collection[index] == null)
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{
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position = index;
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pushed = true;
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break;
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}
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}
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}
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if (!pushed)
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{
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return position;
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}
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}
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_collection[position] = obj;
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return position;
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}
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public T? Remove(int position)
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{
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if (position < 0 || position >= Count)
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{
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return null;
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}
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if (_collection[position] == null) return null;
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T? temp = _collection[position];
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_collection[position] = null;
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return temp;
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}
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}
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@ -0,0 +1,32 @@
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namespace ProjectAirFighter.Drawnings;
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/// <summary>
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/// Направление перемещения
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/// </summary>
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public enum DirectionType
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{
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/// <summary>
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/// Неизвестное направление
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/// </summary>
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Unknow = -1,
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/// <summary>
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/// Вверх
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/// </summary>
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Up = 1,
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/// <summary>
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/// Вниз
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/// </summary>
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Down = 2,
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/// <summary>
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/// Влево
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/// </summary>
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Left = 3,
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/// <summary>
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/// Вправо
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/// </summary>
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Right = 4
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}
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@ -0,0 +1,297 @@
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using ProjectAirFighter.Entities;
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namespace ProjectAirFighter.Drawnings;
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение базового объекта-сущности
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/// </summary>
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public class DrawningAirCraft
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityAirCraft? EntityAirCraft { get; protected set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
|
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private int? _pictureWidth;
|
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|
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/// <summary>
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/// Высота окна
|
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/// </summary>
|
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private int? _pictureHeight;
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|
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/// <summary>
|
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/// Левая координата прорисовки самолёта
|
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/// </summary>
|
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protected int? _startPosX;
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|
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/// <summary>
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/// Верхняя кооридната прорисовки самолёта
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/// </summary>
|
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protected int? _startPosY;
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|
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/// <summary>
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/// Ширина прорисовки самолёта
|
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/// </summary>
|
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private readonly int _drawningAirFighterWidth = 66;
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|
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/// <summary>
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/// Высота прорисовки самолёта
|
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/// </summary>
|
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private readonly int _drawningAirFighterHeight = 74;
|
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|
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/// <summary>
|
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/// Координата X объекта
|
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/// </summary>
|
||||
public int? GetPosX => _startPosX;
|
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|
||||
/// <summary>
|
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/// Координата Y объекта
|
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/// </summary>
|
||||
public int? GetPosY => _startPosY;
|
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|
||||
/// <summary>
|
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/// Ширина объекта
|
||||
/// </summary>
|
||||
public int GetWidth => _drawningAirFighterWidth;
|
||||
|
||||
/// <summary>
|
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/// Высота объекта
|
||||
/// </summary>
|
||||
public int GetHeight => _drawningAirFighterHeight;
|
||||
/// <summary>
|
||||
/// Пустой конструктор
|
||||
/// </summary>
|
||||
private DrawningAirCraft()
|
||||
{
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
_startPosX = null;
|
||||
_startPosY = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public DrawningAirCraft(int speed, double weight, Color bodyColor) : this()
|
||||
{
|
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EntityAirCraft = new EntityAirCraft(speed, weight, bodyColor);
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор для наследников
|
||||
/// </summary>
|
||||
/// <param name="drawningAirFighterWidth">Ширина прорисовки самолёта</param>
|
||||
/// <param name="drawningAirFighterHeight">Высота прорисовки самолёта</param>
|
||||
protected DrawningAirCraft(int drawningAirFighterWidth, int drawningAirFighterHeight) : this()
|
||||
{
|
||||
_drawningAirFighterWidth = drawningAirFighterWidth;
|
||||
_drawningAirFighterHeight = drawningAirFighterHeight;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка границ поля
|
||||
/// </summary>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
||||
public bool SetPictureSize(int width, int height)
|
||||
{
|
||||
|
||||
if (_drawningAirFighterWidth > width || _drawningAirFighterHeight > height)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
|
||||
if (_startPosX.HasValue && _startPosY.HasValue)
|
||||
{
|
||||
SetPosition(_startPosX.Value, _startPosY.Value);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
///
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
{
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (x < 0)
|
||||
{
|
||||
x = 0;
|
||||
}
|
||||
else if (x > _pictureWidth - _drawningAirFighterWidth)
|
||||
{
|
||||
x = _pictureWidth.Value - _drawningAirFighterWidth;
|
||||
}
|
||||
|
||||
if (y < 0)
|
||||
{
|
||||
y = 0;
|
||||
}
|
||||
else if (y > _pictureHeight - _drawningAirFighterHeight)
|
||||
{
|
||||
y = _pictureHeight.Value - _drawningAirFighterHeight;
|
||||
}
|
||||
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
|
||||
public bool MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (EntityAirCraft == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
if (_startPosX.Value - EntityAirCraft.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityAirCraft.Step;
|
||||
}
|
||||
return true;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
if (_startPosY.Value - EntityAirCraft.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityAirCraft.Step;
|
||||
}
|
||||
return true;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
if (_startPosX.Value + EntityAirCraft.Step < _pictureWidth - _drawningAirFighterWidth)
|
||||
{
|
||||
_startPosX += (int)EntityAirCraft.Step;
|
||||
}
|
||||
return true;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
if (_startPosY.Value + EntityAirCraft.Step < _pictureHeight - _drawningAirFighterHeight)
|
||||
{
|
||||
_startPosY += (int)EntityAirCraft.Step;
|
||||
}
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityAirCraft == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
|
||||
//фюзеляж
|
||||
Brush br = new SolidBrush(EntityAirCraft.BodyColor);
|
||||
|
||||
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 25, 50, 24);
|
||||
g.FillRectangle(br, _startPosX.Value, _startPosY.Value + 25, 50, 24);
|
||||
|
||||
Point[] nose = new Point[] {
|
||||
new Point { X = _startPosX.Value + 50, Y = _startPosY.Value + 25},
|
||||
new Point { X = _startPosX.Value + 66, Y = _startPosY.Value + 37},
|
||||
new Point { X = _startPosX.Value + 50, Y = _startPosY.Value + 49}
|
||||
};
|
||||
|
||||
g.DrawPolygon(pen, nose);
|
||||
Brush brgray = new SolidBrush(Color.Gray);
|
||||
g.FillPolygon(brgray, nose);
|
||||
|
||||
//левое крыло
|
||||
Point[] wingl = new Point[] {
|
||||
new Point { X = _startPosX.Value + 35, Y = _startPosY.Value + 25},
|
||||
new Point { X = _startPosX.Value + 35, Y = _startPosY.Value},
|
||||
new Point { X = _startPosX.Value + 27, Y = _startPosY.Value},
|
||||
new Point { X = _startPosX.Value + 20, Y = _startPosY.Value + 25}
|
||||
};
|
||||
|
||||
g.DrawPolygon(pen, wingl);
|
||||
g.FillPolygon(br, wingl);
|
||||
|
||||
//правое крыло
|
||||
Point[] wingr = new Point[] {
|
||||
new Point { X = _startPosX.Value + 35, Y = _startPosY.Value + 49},
|
||||
new Point { X = _startPosX.Value + 35, Y = _startPosY.Value + 74},
|
||||
new Point { X = _startPosX.Value + 27, Y = _startPosY.Value + 74},
|
||||
new Point { X = _startPosX.Value + 20, Y = _startPosY.Value + 49}
|
||||
};
|
||||
|
||||
g.DrawPolygon(pen, wingr);
|
||||
g.FillPolygon(br, wingr);
|
||||
|
||||
//левый хвост
|
||||
Point[] ltail = new Point[] {
|
||||
new Point { X = _startPosX.Value, Y = _startPosY.Value + 49},
|
||||
new Point { X = _startPosX.Value, Y = _startPosY.Value + 66},
|
||||
new Point { X = _startPosX.Value + 10, Y = _startPosY.Value + 57},
|
||||
new Point { X = _startPosX.Value + 10, Y = _startPosY.Value + 49}
|
||||
};
|
||||
|
||||
g.DrawPolygon(pen, ltail);
|
||||
g.FillPolygon(br, ltail);
|
||||
|
||||
//правый хвост
|
||||
Point[] rtail = new Point[] {
|
||||
new Point { X = _startPosX.Value, Y = _startPosY.Value + 25},
|
||||
new Point { X = _startPosX.Value, Y = _startPosY.Value + 8},
|
||||
new Point { X = _startPosX.Value + 10, Y = _startPosY.Value + 17},
|
||||
new Point { X = _startPosX.Value + 10, Y = _startPosY.Value + 25}
|
||||
};
|
||||
|
||||
g.DrawPolygon(pen, rtail);
|
||||
g.FillPolygon(br, rtail);
|
||||
|
||||
//обводка
|
||||
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 25, 50, 24);
|
||||
g.DrawLine(pen, _startPosX.Value + 50, _startPosY.Value + 25, _startPosX.Value + 66, _startPosY.Value + 37);
|
||||
g.DrawLine(pen, _startPosX.Value + 66, _startPosY.Value + 37, _startPosX.Value + 50, _startPosY.Value + 49);
|
||||
|
||||
g.DrawLine(pen, _startPosX.Value + 35, _startPosY.Value + 25, _startPosX.Value + 35, _startPosY.Value);
|
||||
g.DrawLine(pen, _startPosX.Value + 35, _startPosY.Value, _startPosX.Value + 27, _startPosY.Value);
|
||||
g.DrawLine(pen, _startPosX.Value + 27, _startPosY.Value, _startPosX.Value + 20, _startPosY.Value + 25);
|
||||
|
||||
g.DrawLine(pen, _startPosX.Value + 35, _startPosY.Value + 49, _startPosX.Value + 35, _startPosY.Value + 74);
|
||||
g.DrawLine(pen, _startPosX.Value + 35, _startPosY.Value + 74, _startPosX.Value + 27, _startPosY.Value + 74);
|
||||
g.DrawLine(pen, _startPosX.Value + 27, _startPosY.Value + 74, _startPosX.Value + 20, _startPosY.Value + 49);
|
||||
|
||||
g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 49, _startPosX.Value, _startPosY.Value + 66);
|
||||
g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 66, _startPosX.Value + 10, _startPosY.Value + 57);
|
||||
g.DrawLine(pen, _startPosX.Value + 10, _startPosY.Value + 57, _startPosX.Value + 10, _startPosY.Value + 49);
|
||||
|
||||
g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 25, _startPosX.Value, _startPosY.Value + 8);
|
||||
g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 8, _startPosX.Value + 10, _startPosY.Value + 17);
|
||||
g.DrawLine(pen, _startPosX.Value + 10, _startPosY.Value + 17, _startPosX.Value + 10, _startPosY.Value + 25);
|
||||
}
|
||||
}
|
@ -0,0 +1,113 @@
|
||||
using ProjectAirFighter.Entities;
|
||||
|
||||
namespace ProjectAirFighter.Drawnings;
|
||||
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawningAirFighter : DrawningAirCraft
|
||||
{
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="pgo">Признак наличия ПГО</param>
|
||||
/// <param name="rockets">Признак наличия ракет</param>
|
||||
public DrawningAirFighter(int speed, double weight, Color bodyColor, Color additionalColor, bool pgo, bool rockets) : base(66, 74)
|
||||
{
|
||||
EntityAirCraft = new EntityAirFighter(speed, weight, bodyColor, additionalColor, pgo, rockets);
|
||||
}
|
||||
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityAirCraft == null || EntityAirCraft is not EntityAirFighter airFighter || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush additionalBrush = new SolidBrush(airFighter.AdditionalColor);
|
||||
|
||||
//ПГО
|
||||
if (airFighter.Pgo)
|
||||
{
|
||||
Point[] pgo1 = new Point[] {
|
||||
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 25},
|
||||
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 15},
|
||||
new Point { X = _startPosX.Value + 45, Y = _startPosY.Value + 25}
|
||||
};
|
||||
|
||||
g.DrawPolygon(pen, pgo1);
|
||||
g.FillPolygon(additionalBrush, pgo1);
|
||||
|
||||
Point[] pgo2 = new Point[] {
|
||||
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 49},
|
||||
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 59},
|
||||
new Point { X = _startPosX.Value + 45, Y = _startPosY.Value + 49}
|
||||
};
|
||||
|
||||
g.DrawPolygon(pen, pgo2);
|
||||
g.FillPolygon(additionalBrush, pgo2);
|
||||
}
|
||||
// ракеты
|
||||
if (airFighter.Rockets)
|
||||
{
|
||||
Point[] rocket1 = new Point[] {
|
||||
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 71},
|
||||
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 74},
|
||||
new Point { X = _startPosX.Value + 45, Y = _startPosY.Value + 69},
|
||||
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 64}
|
||||
};
|
||||
|
||||
g.DrawPolygon(pen, rocket1);
|
||||
g.FillPolygon(additionalBrush, rocket1);
|
||||
|
||||
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 67, 5, 4);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 35, _startPosY.Value + 67, 5, 4);
|
||||
|
||||
Point[] rocket2 = new Point[] {
|
||||
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value +7},
|
||||
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 10},
|
||||
new Point { X = _startPosX.Value + 45, Y = _startPosY.Value + 5},
|
||||
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value}
|
||||
};
|
||||
|
||||
g.DrawPolygon(pen, rocket2);
|
||||
g.FillPolygon(additionalBrush, rocket2);
|
||||
|
||||
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 3, 5, 4);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 35, _startPosY.Value + 3, 5, 4);
|
||||
}
|
||||
|
||||
//обводка
|
||||
if (airFighter.Rockets)
|
||||
{
|
||||
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 67, 5, 4);
|
||||
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 71, _startPosX.Value + 40, _startPosY.Value + 74);
|
||||
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 74, _startPosX.Value + 45, _startPosY.Value + 69);
|
||||
g.DrawLine(pen, _startPosX.Value + 45, _startPosY.Value + 69, _startPosX.Value + 40, _startPosY.Value + 64);
|
||||
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 64, _startPosX.Value + 40, _startPosY.Value + 71);
|
||||
|
||||
|
||||
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 3, 5, 4);
|
||||
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 7, _startPosX.Value + 40, _startPosY.Value + 10);
|
||||
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 10, _startPosX.Value + 45, _startPosY.Value + 5);
|
||||
g.DrawLine(pen, _startPosX.Value + 45, _startPosY.Value + 5, _startPosX.Value + 40, _startPosY.Value);
|
||||
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value, _startPosX.Value + 40, _startPosY.Value + 7);
|
||||
}
|
||||
|
||||
if (airFighter.Pgo)
|
||||
{
|
||||
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 25, _startPosX.Value + 40, _startPosY.Value + 15);
|
||||
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 15, _startPosX.Value + 45, _startPosY.Value + 25);
|
||||
|
||||
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 49, _startPosX.Value + 40, _startPosY.Value + 59);
|
||||
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 59, _startPosX.Value + 45, _startPosY.Value + 49);
|
||||
}
|
||||
|
||||
base.DrawTransport(g);
|
||||
}
|
||||
}
|
@ -0,0 +1,39 @@
|
||||
namespace ProjectAirFighter.Entities;
|
||||
/// <summary>
|
||||
/// Класс-сущность "Самолёт"
|
||||
/// </summary>
|
||||
public class EntityAirCraft
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения самолёта
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор сущности
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес самолёта</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public EntityAirCraft(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
@ -0,0 +1,39 @@
|
||||
namespace ProjectAirFighter.Entities;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-сущность "Истребитель"
|
||||
/// </summary>
|
||||
public class EntityAirFighter : EntityAirCraft
|
||||
{
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия Переднего Горизонтального Оперения(ПГО)
|
||||
/// </summary>
|
||||
public bool Pgo { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия ракет
|
||||
/// </summary>
|
||||
public bool Rockets { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса истребителя
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес истребителя</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="pgo">Признак наличия ПГО</param>
|
||||
/// <param name="rockets">Признак наличия ракет"</param>
|
||||
public EntityAirFighter(int speed, double weight, Color bodyColor, Color additionalColor, bool pgo, bool rockets) : base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
Pgo = pgo;
|
||||
Rockets = rockets;
|
||||
}
|
||||
|
||||
}
|
@ -1,39 +0,0 @@
|
||||
namespace ProjectAirFighter
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace ProjectAirFighter
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
173
ProjectAirFighter/ProjectAirFighter/FormAirCraftCollection.Designer.cs
generated
Normal file
173
ProjectAirFighter/ProjectAirFighter/FormAirCraftCollection.Designer.cs
generated
Normal file
@ -0,0 +1,173 @@
|
||||
namespace ProjectAirFighter
|
||||
{
|
||||
partial class FormAirCraftCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
groupBoxTools = new GroupBox();
|
||||
buttonRefresh = new Button();
|
||||
buttonGoToCheck = new Button();
|
||||
buttonRemoveAirCraft = new Button();
|
||||
maskedTextBoxPosition = new MaskedTextBox();
|
||||
buttonAddAirFighter = new Button();
|
||||
buttonAddAirCraft = new Button();
|
||||
comboBoxSelectorCompany = new ComboBox();
|
||||
pictureBox = new PictureBox();
|
||||
groupBoxTools.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBoxTools
|
||||
//
|
||||
groupBoxTools.Controls.Add(buttonRefresh);
|
||||
groupBoxTools.Controls.Add(buttonGoToCheck);
|
||||
groupBoxTools.Controls.Add(buttonRemoveAirCraft);
|
||||
groupBoxTools.Controls.Add(maskedTextBoxPosition);
|
||||
groupBoxTools.Controls.Add(buttonAddAirFighter);
|
||||
groupBoxTools.Controls.Add(buttonAddAirCraft);
|
||||
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
|
||||
groupBoxTools.Dock = DockStyle.Right;
|
||||
groupBoxTools.Location = new Point(828, 0);
|
||||
groupBoxTools.Name = "groupBoxTools";
|
||||
groupBoxTools.Size = new Size(215, 622);
|
||||
groupBoxTools.TabIndex = 0;
|
||||
groupBoxTools.TabStop = false;
|
||||
groupBoxTools.Text = "Инструменты";
|
||||
//
|
||||
// buttonRefresh
|
||||
//
|
||||
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonRefresh.Location = new Point(17, 536);
|
||||
buttonRefresh.Name = "buttonRefresh";
|
||||
buttonRefresh.Size = new Size(186, 49);
|
||||
buttonRefresh.TabIndex = 6;
|
||||
buttonRefresh.Text = "Обновить";
|
||||
buttonRefresh.UseVisualStyleBackColor = true;
|
||||
buttonRefresh.Click += ButtonRefresh_Click;
|
||||
//
|
||||
// buttonGoToCheck
|
||||
//
|
||||
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonGoToCheck.Location = new Point(17, 381);
|
||||
buttonGoToCheck.Name = "buttonGoToCheck";
|
||||
buttonGoToCheck.Size = new Size(186, 49);
|
||||
buttonGoToCheck.TabIndex = 5;
|
||||
buttonGoToCheck.Text = "Передать на тесты";
|
||||
buttonGoToCheck.UseVisualStyleBackColor = true;
|
||||
buttonGoToCheck.Click += ButtonGoToCheck_Click;
|
||||
//
|
||||
// buttonRemoveAirCraft
|
||||
//
|
||||
buttonRemoveAirCraft.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonRemoveAirCraft.Location = new Point(17, 287);
|
||||
buttonRemoveAirCraft.Name = "buttonRemoveAirCraft";
|
||||
buttonRemoveAirCraft.Size = new Size(186, 49);
|
||||
buttonRemoveAirCraft.TabIndex = 4;
|
||||
buttonRemoveAirCraft.Text = "Удаление самолёта";
|
||||
buttonRemoveAirCraft.UseVisualStyleBackColor = true;
|
||||
buttonRemoveAirCraft.Click += ButtonRemoveAirCraft_Click;
|
||||
//
|
||||
// maskedTextBoxPosition
|
||||
//
|
||||
maskedTextBoxPosition.Location = new Point(17, 222);
|
||||
maskedTextBoxPosition.Mask = "00";
|
||||
maskedTextBoxPosition.Name = "maskedTextBoxPosition";
|
||||
maskedTextBoxPosition.Size = new Size(186, 27);
|
||||
maskedTextBoxPosition.TabIndex = 3;
|
||||
maskedTextBoxPosition.ValidatingType = typeof(int);
|
||||
//
|
||||
// buttonAddAirFighter
|
||||
//
|
||||
buttonAddAirFighter.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonAddAirFighter.Location = new Point(17, 147);
|
||||
buttonAddAirFighter.Name = "buttonAddAirFighter";
|
||||
buttonAddAirFighter.Size = new Size(186, 49);
|
||||
buttonAddAirFighter.TabIndex = 2;
|
||||
buttonAddAirFighter.Text = "Добавление истребителя";
|
||||
buttonAddAirFighter.UseVisualStyleBackColor = true;
|
||||
buttonAddAirFighter.Click += ButtonAddAirFighter_Click;
|
||||
//
|
||||
// buttonAddAirCraft
|
||||
//
|
||||
buttonAddAirCraft.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonAddAirCraft.Location = new Point(17, 92);
|
||||
buttonAddAirCraft.Name = "buttonAddAirCraft";
|
||||
buttonAddAirCraft.Size = new Size(186, 49);
|
||||
buttonAddAirCraft.TabIndex = 1;
|
||||
buttonAddAirCraft.Text = "Добавление военного самолёта";
|
||||
buttonAddAirCraft.UseVisualStyleBackColor = true;
|
||||
buttonAddAirCraft.Click += ButtonAddAirCraft_Click;
|
||||
//
|
||||
// comboBoxSelectorCompany
|
||||
//
|
||||
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxSelectorCompany.FormattingEnabled = true;
|
||||
comboBoxSelectorCompany.Items.AddRange(new object[] { "Ангар" });
|
||||
comboBoxSelectorCompany.Location = new Point(17, 26);
|
||||
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
|
||||
comboBoxSelectorCompany.Size = new Size(186, 28);
|
||||
comboBoxSelectorCompany.TabIndex = 0;
|
||||
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
|
||||
//
|
||||
// pictureBox
|
||||
//
|
||||
pictureBox.Dock = DockStyle.Fill;
|
||||
pictureBox.Location = new Point(0, 0);
|
||||
pictureBox.Name = "pictureBox";
|
||||
pictureBox.Size = new Size(828, 622);
|
||||
pictureBox.TabIndex = 1;
|
||||
pictureBox.TabStop = false;
|
||||
//
|
||||
// FormAirCraftCollection
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(1043, 622);
|
||||
Controls.Add(pictureBox);
|
||||
Controls.Add(groupBoxTools);
|
||||
Name = "FormAirCraftCollection";
|
||||
Text = "Коллекция самолётов";
|
||||
groupBoxTools.ResumeLayout(false);
|
||||
groupBoxTools.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxTools;
|
||||
private ComboBox comboBoxSelectorCompany;
|
||||
private Button buttonAddAirCraft;
|
||||
private Button buttonAddAirFighter;
|
||||
private PictureBox pictureBox;
|
||||
private Button buttonRemoveAirCraft;
|
||||
private MaskedTextBox maskedTextBoxPosition;
|
||||
private Button buttonRefresh;
|
||||
private Button buttonGoToCheck;
|
||||
}
|
||||
}
|
189
ProjectAirFighter/ProjectAirFighter/FormAirCraftCollection.cs
Normal file
189
ProjectAirFighter/ProjectAirFighter/FormAirCraftCollection.cs
Normal file
@ -0,0 +1,189 @@
|
||||
using ProjectAirFighter.CollectionGenericObjects;
|
||||
using ProjectAirFighter.Drawnings;
|
||||
|
||||
namespace ProjectAirFighter;
|
||||
|
||||
/// <summary>
|
||||
/// Форма работы с компанией и ее коллекцией
|
||||
/// </summary>
|
||||
public partial class FormAirCraftCollection : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Компания
|
||||
/// </summary>
|
||||
private AbstractCompany? _company = null;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormAirCraftCollection()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Выбор компании
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
switch (comboBoxSelectorCompany.Text)
|
||||
{
|
||||
case "Ангар":
|
||||
_company = new AirCraftAngar(pictureBox.Width, pictureBox.Height, new MassiveGenericObjects<DrawningAirCraft>());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Добавление самолёта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddAirCraft_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningAirCraft));
|
||||
|
||||
/// <summary>
|
||||
/// Добавление истебителя
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddAirFighter_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningAirFighter));
|
||||
|
||||
/// <summary>
|
||||
/// Создание объекта класса-перемещения
|
||||
/// </summary>
|
||||
/// <param name="type">Тип создаваемого объекта</param>
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Random random = new();
|
||||
DrawningAirCraft drawningAirCraft;
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawningAirCraft):
|
||||
drawningAirCraft = new DrawningAirCraft(random.Next(100, 300), random.Next(1000, 3000), GetColor(random));
|
||||
break;
|
||||
case nameof(DrawningAirFighter):
|
||||
// TODO вызов диалогового окна для выбора цвета
|
||||
drawningAirCraft = new DrawningAirFighter(random.Next(100, 300), random.Next(1000, 3000),
|
||||
GetColor(random),
|
||||
GetColor(random),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
if (_company + drawningAirCraft != -1)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
_ = MessageBox.Show(drawningAirCraft.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Получение цвета
|
||||
/// </summary>
|
||||
/// <param name="random">Генератор случайных чисел</param>
|
||||
/// <returns></returns>
|
||||
private static Color GetColor(Random random)
|
||||
{
|
||||
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
|
||||
return color;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Удаление объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRemoveAirCraft_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text) || _company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
|
||||
if (_company - pos != null)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Передача объекта в другую форму
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonGoToCheck_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
DrawningAirCraft? aircraft = null;
|
||||
int counter = 100;
|
||||
while (aircraft == null)
|
||||
{
|
||||
aircraft = _company.GetRandomObject();
|
||||
counter--;
|
||||
if (counter <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (aircraft == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
FormAirFighter form = new()
|
||||
{
|
||||
SetAirCraft = aircraft
|
||||
};
|
||||
form.ShowDialog();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перерисовка коллекции
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRefresh_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
}
|
@ -1,17 +1,17 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
|
||||
Example:
|
||||
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
@ -26,36 +26,36 @@
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
147
ProjectAirFighter/ProjectAirFighter/FormAirFighter.Designer.cs
generated
Normal file
147
ProjectAirFighter/ProjectAirFighter/FormAirFighter.Designer.cs
generated
Normal file
@ -0,0 +1,147 @@
|
||||
namespace ProjectAirFighter
|
||||
{
|
||||
partial class FormAirFighter
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBoxAirFighter = new PictureBox();
|
||||
buttonLeft = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonDown = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStrategyStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxAirFighter).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureBoxAirFighter
|
||||
//
|
||||
pictureBoxAirFighter.Dock = DockStyle.Fill;
|
||||
pictureBoxAirFighter.Location = new Point(0, 0);
|
||||
pictureBoxAirFighter.Name = "pictureBoxAirFighter";
|
||||
pictureBoxAirFighter.Size = new Size(800, 521);
|
||||
pictureBoxAirFighter.TabIndex = 0;
|
||||
pictureBoxAirFighter.TabStop = false;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonLeft.BackgroundImage = Properties.Resources.left;
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonLeft.Location = new Point(602, 459);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(50, 50);
|
||||
buttonLeft.TabIndex = 2;
|
||||
buttonLeft.UseVisualStyleBackColor = true;
|
||||
buttonLeft.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackgroundImage = Properties.Resources.up;
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonUp.Location = new Point(657, 403);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(50, 50);
|
||||
buttonUp.TabIndex = 3;
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackgroundImage = Properties.Resources.right;
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonRight.Location = new Point(712, 459);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(50, 50);
|
||||
buttonRight.TabIndex = 4;
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackgroundImage = Properties.Resources.down;
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonDown.Location = new Point(657, 459);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(50, 50);
|
||||
buttonDown.TabIndex = 5;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||
comboBoxStrategy.Location = new Point(637, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(151, 28);
|
||||
comboBoxStrategy.TabIndex = 7;
|
||||
//
|
||||
// buttonStrategyStep
|
||||
//
|
||||
buttonStrategyStep.Location = new Point(694, 59);
|
||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||
buttonStrategyStep.Size = new Size(94, 29);
|
||||
buttonStrategyStep.TabIndex = 8;
|
||||
buttonStrategyStep.Text = "Шаг";
|
||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||
buttonStrategyStep.Click += buttonStrategyStep_Click;
|
||||
//
|
||||
// FormAirFighter
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(800, 521);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(pictureBoxAirFighter);
|
||||
Name = "FormAirFighter";
|
||||
Text = "Истребитель";
|
||||
Click += ButtonMove_Click;
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxAirFighter).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxAirFighter;
|
||||
private Button buttonLeft;
|
||||
private Button buttonUp;
|
||||
private Button buttonRight;
|
||||
private Button buttonDown;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStrategyStep;
|
||||
}
|
||||
}
|
134
ProjectAirFighter/ProjectAirFighter/FormAirFighter.cs
Normal file
134
ProjectAirFighter/ProjectAirFighter/FormAirFighter.cs
Normal file
@ -0,0 +1,134 @@
|
||||
using ProjectAirFighter.Drawnings;
|
||||
using ProjectAirFighter.MovementStrategy;
|
||||
|
||||
namespace ProjectAirFighter;
|
||||
|
||||
/// <summary>
|
||||
/// Форма работы с объектом "Истребитель"
|
||||
/// </summary>
|
||||
public partial class FormAirFighter : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект для прорисовки объекта
|
||||
/// </summary>
|
||||
private DrawningAirCraft? _drawningAirCraft;
|
||||
|
||||
/// <summary>
|
||||
/// Стратегия перемещения
|
||||
/// </summary>
|
||||
private AbstractStrategy? _strategy;
|
||||
|
||||
/// <summary>
|
||||
/// Получение объекта
|
||||
/// </summary>
|
||||
public DrawningAirCraft SetAirCraft
|
||||
{
|
||||
set
|
||||
{
|
||||
_drawningAirCraft = value;
|
||||
_drawningAirCraft.SetPictureSize(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор формы
|
||||
/// </summary>
|
||||
public FormAirFighter()
|
||||
{
|
||||
InitializeComponent();
|
||||
_strategy = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Метод прорисовки истребителя
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningAirCraft == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Bitmap bmp = new(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningAirCraft.DrawTransport(gr);
|
||||
pictureBoxAirFighter.Image = bmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningAirCraft == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningAirCraft.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningAirCraft.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawningAirCraft.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningAirCraft.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
private void buttonStrategyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningAirCraft == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.SetData(new MoveableAirCraft(_drawningAirCraft), pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
|
||||
}
|
||||
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
|
||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
}
|
120
ProjectAirFighter/ProjectAirFighter/FormAirFighter.resx
Normal file
120
ProjectAirFighter/ProjectAirFighter/FormAirFighter.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -0,0 +1,139 @@
|
||||
namespace ProjectAirFighter.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-стратегия перемещения объекта
|
||||
/// </summary>
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Перемещаемый объект
|
||||
/// </summary>
|
||||
private IMoveableObject? _moveableObject;
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина поля
|
||||
/// </summary>
|
||||
protected int FieldWidth { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Высота поля
|
||||
/// </summary>
|
||||
protected int FieldHeight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
public StrategyStatus GetStatus() { return _state; }
|
||||
|
||||
/// <summary>
|
||||
/// Установка данных
|
||||
/// </summary>
|
||||
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = StrategyStatus.NotInit;
|
||||
return;
|
||||
}
|
||||
|
||||
_state = StrategyStatus.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsTargetDestinaion())
|
||||
{
|
||||
_state = StrategyStatus.Finish;
|
||||
return;
|
||||
}
|
||||
|
||||
MoveToTarget();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение влево
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вправо
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вверх
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вниз
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||
|
||||
/// <summary>
|
||||
/// Параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
|
||||
/// <summary>
|
||||
/// Достигнута ли цель
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
|
||||
/// <summary>
|
||||
/// Попытка перемещения в требуемом направлении
|
||||
/// </summary>
|
||||
/// <param name="movementDirection">Направление</param>
|
||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||
private bool MoveTo(MovementDirection movementDirection)
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||
}
|
||||
}
|
@ -0,0 +1,26 @@
|
||||
using ProjectAirFighter.MovementStrategy;
|
||||
|
||||
namespace ProjectAirFighter.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Попытка переместить объект в указанном направлении
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||
bool TryMoveObject(MovementDirection direction);
|
||||
}
|
@ -0,0 +1,53 @@
|
||||
namespace ProjectAirFighter.MovementStrategy;
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в край экрана
|
||||
/// </summary>
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.RightBorder + GetStep() >= FieldWidth && objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
|
||||
int diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > GetStep())
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,53 @@
|
||||
namespace ProjectAirFighter.MovementStrategy;
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в центр экрана
|
||||
/// </summary>
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,63 @@
|
||||
using ProjectAirFighter.Drawnings;
|
||||
using ProjectAirFighter.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-реализация IMoveableObject с использованием DrawningAirCraft
|
||||
/// </summary>
|
||||
public class MoveableAirCraft : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект класса DrawningAirCraft или его наследника
|
||||
/// </summary>
|
||||
private readonly DrawningAirCraft? _airCraft = null;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="car">Объект класса DrawningAirCraft</param>
|
||||
public MoveableAirCraft(DrawningAirCraft airCraft)
|
||||
{
|
||||
_airCraft = airCraft;
|
||||
}
|
||||
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_airCraft == null || _airCraft.EntityAirCraft == null || !_airCraft.GetPosX.HasValue || !_airCraft.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_airCraft.GetPosX.Value, _airCraft.GetPosY.Value, _airCraft.GetWidth, _airCraft.GetHeight);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetStep => (int)(_airCraft?.EntityAirCraft?.Step ?? 0);
|
||||
|
||||
public bool TryMoveObject(MovementDirection direction)
|
||||
{
|
||||
if (_airCraft == null || _airCraft.EntityAirCraft == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _airCraft.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конвертация из MovementDirection в DirectionType
|
||||
/// </summary>
|
||||
/// <param name="direction">MovementDirection</param>
|
||||
/// <returns>DirectionType</returns>
|
||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||
{
|
||||
return direction switch
|
||||
{
|
||||
MovementDirection.Left => DirectionType.Left,
|
||||
MovementDirection.Right => DirectionType.Right,
|
||||
MovementDirection.Up => DirectionType.Up,
|
||||
MovementDirection.Down => DirectionType.Down,
|
||||
_ => DirectionType.Unknow,
|
||||
};
|
||||
}
|
||||
}
|
@ -0,0 +1,26 @@
|
||||
namespace ProjectAirFighter.MovementStrategy;
|
||||
/// <summary>
|
||||
/// Направление перемещения
|
||||
/// </summary>
|
||||
public enum MovementDirection
|
||||
{
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
@ -0,0 +1,71 @@
|
||||
namespace ProjectAirFighter.MovementStrategy;
|
||||
/// <summary>
|
||||
/// Параметры-координаты объекта
|
||||
/// </summary>
|
||||
public class ObjectParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// Координата X
|
||||
/// </summary>
|
||||
private readonly int _x;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y
|
||||
/// </summary>
|
||||
private readonly int _y;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
private readonly int _width;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
private readonly int _height;
|
||||
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина объекта</param>
|
||||
/// <param name="height">Высота объекта</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
@ -0,0 +1,22 @@
|
||||
namespace ProjectAirFighter.MovementStrategy;
|
||||
/// <summary>
|
||||
/// Статус выполнения операции перемещения
|
||||
/// </summary>
|
||||
public enum StrategyStatus
|
||||
{
|
||||
/// <summary>
|
||||
/// Всё готово к началу
|
||||
/// </summary>
|
||||
NotInit,
|
||||
|
||||
/// <summary>
|
||||
/// Выполняется
|
||||
/// </summary>
|
||||
InProgress,
|
||||
|
||||
/// <summary>
|
||||
/// Завершено
|
||||
/// </summary>
|
||||
Finish
|
||||
}
|
||||
|
@ -11,7 +11,7 @@ namespace ProjectAirFighter
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
Application.Run(new FormAirCraftCollection());
|
||||
}
|
||||
}
|
||||
}
|
@ -8,4 +8,19 @@
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
103
ProjectAirFighter/ProjectAirFighter/Properties/Resources.Designer.cs
generated
Normal file
103
ProjectAirFighter/ProjectAirFighter/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ProjectAirFighter.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectAirFighter.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap down {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("down", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap left {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("left", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap right {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("right", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap up {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("up", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
133
ProjectAirFighter/ProjectAirFighter/Properties/Resources.resx
Normal file
133
ProjectAirFighter/ProjectAirFighter/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\up.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="right" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\right.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="left" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\left.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\down.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
BIN
ProjectAirFighter/ProjectAirFighter/Resources/down.jpg
Normal file
BIN
ProjectAirFighter/ProjectAirFighter/Resources/down.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.7 KiB |
BIN
ProjectAirFighter/ProjectAirFighter/Resources/left.jpg
Normal file
BIN
ProjectAirFighter/ProjectAirFighter/Resources/left.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.5 KiB |
BIN
ProjectAirFighter/ProjectAirFighter/Resources/right.jpg
Normal file
BIN
ProjectAirFighter/ProjectAirFighter/Resources/right.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.5 KiB |
BIN
ProjectAirFighter/ProjectAirFighter/Resources/up.jpg
Normal file
BIN
ProjectAirFighter/ProjectAirFighter/Resources/up.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.5 KiB |
Loading…
Reference in New Issue
Block a user