This commit is contained in:
artur-kalimullin 2024-03-09 20:13:54 +04:00
parent 779ea324f8
commit b179213a1f
16 changed files with 1052 additions and 395 deletions

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@ -1,341 +0,0 @@
namespace ProjectAirFighter;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningAirFighter
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityAirFighter? EntityAirFighter { get; private set; }
/// <summary>
/// Ширина окна
/// </summary>
private int? _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки истребителя
/// </summary>
private int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки истребителя
/// </summary>
private int? _startPosY;
/// <summary>
/// Ширина прорисовки истребителя
/// </summary>
private readonly int _drawningAirFighterWidth = 76;
/// <summary>
/// Высота прорисовки истребителя
/// </summary>
private readonly int _drawningAirFighterHeight = 80;
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="pgo">Признак наличия ПГО</param>
/// <param name="rockets">Признак наличия ракет</param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool pgo, bool rockets)
{
EntityAirFighter = new EntityAirFighter();
EntityAirFighter.Init(speed, weight, bodyColor, additionalColor, pgo, rockets);
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
{
if (_drawningAirFighterWidth > width || _drawningAirFighterHeight > height)
{
return false;
}
_pictureWidth = width;
_pictureHeight = height;
if (_startPosX.HasValue && _startPosY.HasValue)
{
SetPosition(_startPosX.Value, _startPosY.Value);
}
return true;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
///
public void SetPosition(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
if (x < 0)
{
x = 0;
}
else if (x > _pictureWidth - _drawningAirFighterWidth)
{
x = _pictureWidth.Value - _drawningAirFighterWidth;
}
if (y < 0)
{
y = 0;
}
else if (y > _pictureHeight - _drawningAirFighterHeight)
{
y = _pictureHeight.Value - _drawningAirFighterHeight;
}
_startPosX = x;
_startPosY = y;
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntityAirFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX.Value - EntityAirFighter.Step > 0)
{
_startPosX -= (int)EntityAirFighter.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntityAirFighter.Step > 0)
{
_startPosY -= (int)EntityAirFighter.Step;
}
return true;
// вправо
case DirectionType.Right:
if (_startPosX.Value + EntityAirFighter.Step < _pictureWidth - _drawningAirFighterWidth)
{
_startPosX += (int)EntityAirFighter.Step;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY.Value + EntityAirFighter.Step < _pictureHeight - _drawningAirFighterHeight)
{
_startPosY += (int)EntityAirFighter.Step;
}
return true;
default:
return false;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
{
if (EntityAirFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(EntityAirFighter.AdditionalColor);
//ПГО
if (EntityAirFighter.Pgo)
{
Point[] pgo1 = new Point[] {
new Point { X = _startPosX.Value + 50, Y = _startPosY.Value + 25},
new Point { X = _startPosX.Value + 50, Y = _startPosY.Value + 15},
new Point { X = _startPosX.Value + 55, Y = _startPosY.Value + 25}
};
g.DrawPolygon(pen, pgo1);
g.FillPolygon(additionalBrush, pgo1);
Point[] pgo2 = new Point[] {
new Point { X = _startPosX.Value + 50, Y = _startPosY.Value + 49},
new Point { X = _startPosX.Value + 50, Y = _startPosY.Value + 59},
new Point { X = _startPosX.Value + 55, Y = _startPosY.Value + 49}
};
g.DrawPolygon(pen, pgo2);
g.FillPolygon(additionalBrush, pgo2);
}
//фюзеляж
Brush br = new SolidBrush(EntityAirFighter.BodyColor);
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 25, 50, 24);
g.FillRectangle(br, _startPosX.Value + 10, _startPosY.Value + 25, 50, 24);
Point[] nose = new Point[] {
new Point { X = _startPosX.Value + 60, Y = _startPosY.Value + 25},
new Point { X = _startPosX.Value + 76, Y = _startPosY.Value + 37},
new Point { X = _startPosX.Value + 60, Y = _startPosY.Value + 49}
};
g.DrawPolygon(pen, nose);
Brush brgray = new SolidBrush(Color.Gray);
g.FillPolygon(brgray, nose);
//левое крыло
Point[] wingl = new Point[] {
new Point { X = _startPosX.Value + 45, Y = _startPosY.Value + 25},
new Point { X = _startPosX.Value + 45, Y = _startPosY.Value},
new Point { X = _startPosX.Value + 37, Y = _startPosY.Value},
new Point { X = _startPosX.Value + 30, Y = _startPosY.Value + 25}
};
g.DrawPolygon(pen, wingl);
g.FillPolygon(br, wingl);
//правое крыло
Point[] wingr = new Point[] {
new Point { X = _startPosX.Value + 45, Y = _startPosY.Value + 49},
new Point { X = _startPosX.Value + 45, Y = _startPosY.Value + 74},
new Point { X = _startPosX.Value + 37, Y = _startPosY.Value + 74},
new Point { X = _startPosX.Value + 30, Y = _startPosY.Value + 49}
};
g.DrawPolygon(pen, wingr);
g.FillPolygon(br, wingr);
//левый хвост
Point[] ltail = new Point[] {
new Point { X = _startPosX.Value + 10, Y = _startPosY.Value + 49},
new Point { X = _startPosX.Value + 10, Y = _startPosY.Value + 66},
new Point { X = _startPosX.Value + 20, Y = _startPosY.Value + 57},
new Point { X = _startPosX.Value + 20, Y = _startPosY.Value + 49}
};
g.DrawPolygon(pen, ltail);
g.FillPolygon(br, ltail);
//правый хвост
Point[] rtail = new Point[] {
new Point { X = _startPosX.Value + 10, Y = _startPosY.Value + 25},
new Point { X = _startPosX.Value + 10, Y = _startPosY.Value + 8},
new Point { X = _startPosX.Value + 20, Y = _startPosY.Value + 17},
new Point { X = _startPosX.Value + 20, Y = _startPosY.Value + 25}
};
g.DrawPolygon(pen, rtail);
g.FillPolygon(br, rtail);
// ракеты
if (EntityAirFighter.Rockets)
{
Point[] rocket1 = new Point[] {
new Point { X = _startPosX.Value + 50, Y = _startPosY.Value + 71},
new Point { X = _startPosX.Value + 50, Y = _startPosY.Value + 74},
new Point { X = _startPosX.Value + 55, Y = _startPosY.Value + 69},
new Point { X = _startPosX.Value + 50, Y = _startPosY.Value + 64}
};
g.DrawPolygon(pen, rocket1);
g.FillPolygon(additionalBrush, rocket1);
g.DrawRectangle(pen, _startPosX.Value + 45, _startPosY.Value + 67, 5, 4);
g.FillRectangle(additionalBrush, _startPosX.Value + 45, _startPosY.Value + 67, 5, 4);
Point[] rocket2 = new Point[] {
new Point { X = _startPosX.Value + 50, Y = _startPosY.Value +7},
new Point { X = _startPosX.Value + 50, Y = _startPosY.Value + 10},
new Point { X = _startPosX.Value + 55, Y = _startPosY.Value + 5},
new Point { X = _startPosX.Value + 50, Y = _startPosY.Value}
};
g.DrawPolygon(pen, rocket2);
g.FillPolygon(additionalBrush, rocket2);
g.DrawRectangle(pen, _startPosX.Value + 45, _startPosY.Value + 3, 5, 4);
g.FillRectangle(additionalBrush, _startPosX.Value + 45, _startPosY.Value + 3, 5, 4);
}
//обводка
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 25, 50, 24);
g.DrawLine(pen, _startPosX.Value + 60, _startPosY.Value + 25, _startPosX.Value + 76, _startPosY.Value + 37);
g.DrawLine(pen, _startPosX.Value + 76, _startPosY.Value + 37, _startPosX.Value + 60, _startPosY.Value + 49);
g.DrawLine(pen, _startPosX.Value + 45, _startPosY.Value + 25, _startPosX.Value + 45, _startPosY.Value);
g.DrawLine(pen, _startPosX.Value + 45, _startPosY.Value, _startPosX.Value + 37, _startPosY.Value);
g.DrawLine(pen, _startPosX.Value + 37, _startPosY.Value, _startPosX.Value + 30, _startPosY.Value + 25);
g.DrawLine(pen, _startPosX.Value + 45, _startPosY.Value + 49, _startPosX.Value + 45, _startPosY.Value + 74);
g.DrawLine(pen, _startPosX.Value + 45, _startPosY.Value + 74, _startPosX.Value + 37, _startPosY.Value + 74);
g.DrawLine(pen, _startPosX.Value + 37, _startPosY.Value + 74, _startPosX.Value + 30, _startPosY.Value + 49);
g.DrawLine(pen, _startPosX.Value + 10, _startPosY.Value + 49, _startPosX.Value + 10, _startPosY.Value + 66);
g.DrawLine(pen, _startPosX.Value + 10, _startPosY.Value + 66, _startPosX.Value + 20, _startPosY.Value + 57);
g.DrawLine(pen, _startPosX.Value + 20, _startPosY.Value + 57, _startPosX.Value + 20, _startPosY.Value + 49);
g.DrawLine(pen, _startPosX.Value + 10, _startPosY.Value + 25, _startPosX.Value + 10, _startPosY.Value + 8);
g.DrawLine(pen, _startPosX.Value + 10, _startPosY.Value + 8, _startPosX.Value + 20, _startPosY.Value + 17);
g.DrawLine(pen, _startPosX.Value + 20, _startPosY.Value + 17, _startPosX.Value + 20, _startPosY.Value + 25);
if (EntityAirFighter.Rockets)
{
g.DrawRectangle(pen, _startPosX.Value + 45, _startPosY.Value + 67, 5, 4);
g.DrawLine(pen, _startPosX.Value + 50, _startPosY.Value + 71, _startPosX.Value + 50, _startPosY.Value + 74);
g.DrawLine(pen, _startPosX.Value + 50, _startPosY.Value + 74, _startPosX.Value + 55, _startPosY.Value + 69);
g.DrawLine(pen, _startPosX.Value + 55, _startPosY.Value + 69, _startPosX.Value + 50, _startPosY.Value + 64);
g.DrawLine(pen, _startPosX.Value + 50, _startPosY.Value + 64, _startPosX.Value + 50, _startPosY.Value + 71);
g.DrawRectangle(pen, _startPosX.Value + 45, _startPosY.Value + 3, 5, 4);
g.DrawLine(pen, _startPosX.Value + 50, _startPosY.Value + 7, _startPosX.Value + 50, _startPosY.Value + 10);
g.DrawLine(pen, _startPosX.Value + 50, _startPosY.Value + 10, _startPosX.Value + 55, _startPosY.Value + 5);
g.DrawLine(pen, _startPosX.Value + 55, _startPosY.Value + 5, _startPosX.Value + 50, _startPosY.Value);
g.DrawLine(pen, _startPosX.Value + 50, _startPosY.Value, _startPosX.Value + 50, _startPosY.Value + 7);
}
if (EntityAirFighter.Pgo)
{
g.DrawLine(pen, _startPosX.Value + 50, _startPosY.Value + 25, _startPosX.Value + 50, _startPosY.Value + 15);
g.DrawLine(pen, _startPosX.Value + 50, _startPosY.Value + 15, _startPosX.Value + 55, _startPosY.Value + 25);
g.DrawLine(pen, _startPosX.Value + 50, _startPosY.Value + 49, _startPosX.Value + 50, _startPosY.Value + 59);
g.DrawLine(pen, _startPosX.Value + 50, _startPosY.Value + 59, _startPosX.Value + 55, _startPosY.Value + 49);
}
}
}

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namespace ProjectAirFighter.Drawnings;
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// Неизвестное направление
/// </summary>
Unknow = -1,
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

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using ProjectAirFighter.Entities;
namespace ProjectAirFighter.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение базового объекта-сущности
/// </summary>
public class DrawningAirCraft
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityAirCraft? EntityAirCraft { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int? _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки самолёта
/// </summary>
protected int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки самолёта
/// </summary>
protected int? _startPosY;
/// <summary>
/// Ширина прорисовки самолёта
/// </summary>
private readonly int _drawningAirFighterWidth = 66;
/// <summary>
/// Высота прорисовки самолёта
/// </summary>
private readonly int _drawningAirFighterHeight = 74;
/// <summary>
/// Координата X объекта
/// </summary>
public int? GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawningAirFighterWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawningAirFighterHeight;
/// <summary>
/// Пустой конструктор
/// </summary>
private DrawningAirCraft()
{
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawningAirCraft(int speed, double weight, Color bodyColor) : this()
{
EntityAirCraft = new EntityAirCraft(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор для наследников
/// </summary>
/// <param name="drawningAirFighterWidth">Ширина прорисовки самолёта</param>
/// <param name="drawningAirFighterHeight">Высота прорисовки самолёта</param>
protected DrawningAirCraft(int drawningAirFighterWidth, int drawningAirFighterHeight) : this()
{
_drawningAirFighterWidth = drawningAirFighterWidth;
_drawningAirFighterHeight = drawningAirFighterHeight;
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
{
if (_drawningAirFighterWidth > width || _drawningAirFighterHeight > height)
{
return false;
}
_pictureWidth = width;
_pictureHeight = height;
if (_startPosX.HasValue && _startPosY.HasValue)
{
SetPosition(_startPosX.Value, _startPosY.Value);
}
return true;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
///
public void SetPosition(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
if (x < 0)
{
x = 0;
}
else if (x > _pictureWidth - _drawningAirFighterWidth)
{
x = _pictureWidth.Value - _drawningAirFighterWidth;
}
if (y < 0)
{
y = 0;
}
else if (y > _pictureHeight - _drawningAirFighterHeight)
{
y = _pictureHeight.Value - _drawningAirFighterHeight;
}
_startPosX = x;
_startPosY = y;
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntityAirCraft == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX.Value - EntityAirCraft.Step > 0)
{
_startPosX -= (int)EntityAirCraft.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntityAirCraft.Step > 0)
{
_startPosY -= (int)EntityAirCraft.Step;
}
return true;
// вправо
case DirectionType.Right:
if (_startPosX.Value + EntityAirCraft.Step < _pictureWidth - _drawningAirFighterWidth)
{
_startPosX += (int)EntityAirCraft.Step;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY.Value + EntityAirCraft.Step < _pictureHeight - _drawningAirFighterHeight)
{
_startPosY += (int)EntityAirCraft.Step;
}
return true;
default:
return false;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityAirCraft == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
//фюзеляж
Brush br = new SolidBrush(EntityAirCraft.BodyColor);
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 25, 50, 24);
g.FillRectangle(br, _startPosX.Value, _startPosY.Value + 25, 50, 24);
Point[] nose = new Point[] {
new Point { X = _startPosX.Value + 50, Y = _startPosY.Value + 25},
new Point { X = _startPosX.Value + 66, Y = _startPosY.Value + 37},
new Point { X = _startPosX.Value + 50, Y = _startPosY.Value + 49}
};
g.DrawPolygon(pen, nose);
Brush brgray = new SolidBrush(Color.Gray);
g.FillPolygon(brgray, nose);
//левое крыло
Point[] wingl = new Point[] {
new Point { X = _startPosX.Value + 35, Y = _startPosY.Value + 25},
new Point { X = _startPosX.Value + 35, Y = _startPosY.Value},
new Point { X = _startPosX.Value + 27, Y = _startPosY.Value},
new Point { X = _startPosX.Value + 20, Y = _startPosY.Value + 25}
};
g.DrawPolygon(pen, wingl);
g.FillPolygon(br, wingl);
//правое крыло
Point[] wingr = new Point[] {
new Point { X = _startPosX.Value + 35, Y = _startPosY.Value + 49},
new Point { X = _startPosX.Value + 35, Y = _startPosY.Value + 74},
new Point { X = _startPosX.Value + 27, Y = _startPosY.Value + 74},
new Point { X = _startPosX.Value + 20, Y = _startPosY.Value + 49}
};
g.DrawPolygon(pen, wingr);
g.FillPolygon(br, wingr);
//левый хвост
Point[] ltail = new Point[] {
new Point { X = _startPosX.Value, Y = _startPosY.Value + 49},
new Point { X = _startPosX.Value, Y = _startPosY.Value + 66},
new Point { X = _startPosX.Value + 10, Y = _startPosY.Value + 57},
new Point { X = _startPosX.Value + 10, Y = _startPosY.Value + 49}
};
g.DrawPolygon(pen, ltail);
g.FillPolygon(br, ltail);
//правый хвост
Point[] rtail = new Point[] {
new Point { X = _startPosX.Value, Y = _startPosY.Value + 25},
new Point { X = _startPosX.Value, Y = _startPosY.Value + 8},
new Point { X = _startPosX.Value + 10, Y = _startPosY.Value + 17},
new Point { X = _startPosX.Value + 10, Y = _startPosY.Value + 25}
};
g.DrawPolygon(pen, rtail);
g.FillPolygon(br, rtail);
//обводка
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 25, 50, 24);
g.DrawLine(pen, _startPosX.Value + 50, _startPosY.Value + 25, _startPosX.Value + 66, _startPosY.Value + 37);
g.DrawLine(pen, _startPosX.Value + 66, _startPosY.Value + 37, _startPosX.Value + 50, _startPosY.Value + 49);
g.DrawLine(pen, _startPosX.Value + 35, _startPosY.Value + 25, _startPosX.Value + 35, _startPosY.Value);
g.DrawLine(pen, _startPosX.Value + 35, _startPosY.Value, _startPosX.Value + 27, _startPosY.Value);
g.DrawLine(pen, _startPosX.Value + 27, _startPosY.Value, _startPosX.Value + 20, _startPosY.Value + 25);
g.DrawLine(pen, _startPosX.Value + 35, _startPosY.Value + 49, _startPosX.Value + 35, _startPosY.Value + 74);
g.DrawLine(pen, _startPosX.Value + 35, _startPosY.Value + 74, _startPosX.Value + 27, _startPosY.Value + 74);
g.DrawLine(pen, _startPosX.Value + 27, _startPosY.Value + 74, _startPosX.Value + 20, _startPosY.Value + 49);
g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 49, _startPosX.Value, _startPosY.Value + 66);
g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 66, _startPosX.Value + 10, _startPosY.Value + 57);
g.DrawLine(pen, _startPosX.Value + 10, _startPosY.Value + 57, _startPosX.Value + 10, _startPosY.Value + 49);
g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 25, _startPosX.Value, _startPosY.Value + 8);
g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 8, _startPosX.Value + 10, _startPosY.Value + 17);
g.DrawLine(pen, _startPosX.Value + 10, _startPosY.Value + 17, _startPosX.Value + 10, _startPosY.Value + 25);
}
}

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@ -0,0 +1,113 @@
using ProjectAirFighter.Entities;
namespace ProjectAirFighter.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningAirFighter : DrawningAirCraft
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="pgo">Признак наличия ПГО</param>
/// <param name="rockets">Признак наличия ракет</param>
public DrawningAirFighter(int speed, double weight, Color bodyColor, Color additionalColor, bool pgo, bool rockets) : base(76, 80)
{
EntityAirCraft = new EntityAirFighter(speed, weight, bodyColor, additionalColor, pgo, rockets);
}
public override void DrawTransport(Graphics g)
{
if (EntityAirCraft == null || EntityAirCraft is not EntityAirFighter airFighter || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(airFighter.AdditionalColor);
//ПГО
if (airFighter.Pgo)
{
Point[] pgo1 = new Point[] {
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 25},
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 15},
new Point { X = _startPosX.Value + 45, Y = _startPosY.Value + 25}
};
g.DrawPolygon(pen, pgo1);
g.FillPolygon(additionalBrush, pgo1);
Point[] pgo2 = new Point[] {
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 49},
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 59},
new Point { X = _startPosX.Value + 45, Y = _startPosY.Value + 49}
};
g.DrawPolygon(pen, pgo2);
g.FillPolygon(additionalBrush, pgo2);
}
// ракеты
if (airFighter.Rockets)
{
Point[] rocket1 = new Point[] {
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 71},
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 74},
new Point { X = _startPosX.Value + 45, Y = _startPosY.Value + 69},
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 64}
};
g.DrawPolygon(pen, rocket1);
g.FillPolygon(additionalBrush, rocket1);
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 67, 5, 4);
g.FillRectangle(additionalBrush, _startPosX.Value + 35, _startPosY.Value + 67, 5, 4);
Point[] rocket2 = new Point[] {
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value +7},
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value + 10},
new Point { X = _startPosX.Value + 45, Y = _startPosY.Value + 5},
new Point { X = _startPosX.Value + 40, Y = _startPosY.Value}
};
g.DrawPolygon(pen, rocket2);
g.FillPolygon(additionalBrush, rocket2);
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 3, 5, 4);
g.FillRectangle(additionalBrush, _startPosX.Value + 35, _startPosY.Value + 3, 5, 4);
}
//обводка
if (airFighter.Rockets)
{
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 67, 5, 4);
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 71, _startPosX.Value + 40, _startPosY.Value + 74);
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 74, _startPosX.Value + 45, _startPosY.Value + 69);
g.DrawLine(pen, _startPosX.Value + 45, _startPosY.Value + 69, _startPosX.Value + 40, _startPosY.Value + 64);
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 64, _startPosX.Value + 40, _startPosY.Value + 71);
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 3, 5, 4);
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 7, _startPosX.Value + 40, _startPosY.Value + 10);
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 10, _startPosX.Value + 45, _startPosY.Value + 5);
g.DrawLine(pen, _startPosX.Value + 45, _startPosY.Value + 5, _startPosX.Value + 40, _startPosY.Value);
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value, _startPosX.Value + 40, _startPosY.Value + 7);
}
if (airFighter.Pgo)
{
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 25, _startPosX.Value + 40, _startPosY.Value + 15);
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 15, _startPosX.Value + 45, _startPosY.Value + 25);
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 49, _startPosX.Value + 40, _startPosY.Value + 59);
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 59, _startPosX.Value + 45, _startPosY.Value + 49);
}
base.DrawTransport(g);
}
}

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@ -0,0 +1,39 @@
namespace ProjectAirFighter.Entities;
/// <summary>
/// Класс-сущность "Самолёт"
/// </summary>
public class EntityAirCraft
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения истребителя
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес истребителя</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityAirCraft(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}

View File

@ -1,25 +1,10 @@
namespace ProjectAirFighter;
namespace ProjectAirFighter.Entities;
/// <summary>
/// Класс-сущность "Истребитель"
/// </summary>
public class EntityAirFighter
public class EntityAirFighter : EntityAirCraft
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
@ -35,11 +20,6 @@ public class EntityAirFighter
/// </summary>
public bool Rockets { get; private set; }
/// <summary>
/// Шаг перемещения истребителя
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса истребителя
/// </summary>
@ -49,13 +29,11 @@ public class EntityAirFighter
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="pgo">Признак наличия ПГО</param>
/// <param name="rockets">Признак наличия ракет"</param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool pgo , bool rockets)
public EntityAirFighter(int speed, double weight, Color bodyColor, Color additionalColor, bool pgo, bool rockets) : base(speed, weight, bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
Pgo = pgo;
Rockets = rockets;
}
}

View File

@ -34,6 +34,9 @@
buttonUp = new Button();
buttonRight = new Button();
buttonDown = new Button();
buttonСreateAirCraft = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxAirFighter).BeginInit();
SuspendLayout();
//
@ -51,9 +54,9 @@
buttonCreateAirFighter.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateAirFighter.Location = new Point(31, 470);
buttonCreateAirFighter.Name = "buttonCreateAirFighter";
buttonCreateAirFighter.Size = new Size(94, 39);
buttonCreateAirFighter.Size = new Size(174, 39);
buttonCreateAirFighter.TabIndex = 1;
buttonCreateAirFighter.Text = "Создать";
buttonCreateAirFighter.Text = "Создать истребить\r\n";
buttonCreateAirFighter.UseVisualStyleBackColor = true;
buttonCreateAirFighter.Click += ButtonCreateAirFighter_Click;
//
@ -105,11 +108,45 @@
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// buttonСreateAirCraft
//
buttonСreateAirCraft.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonСreateAirCraft.Location = new Point(242, 470);
buttonСreateAirCraft.Name = "buttonСreateAirCraft";
buttonСreateAirCraft.Size = new Size(174, 39);
buttonСreateAirCraft.TabIndex = 6;
buttonСreateAirCraft.Text = "Создать самолёт";
buttonСreateAirCraft.UseVisualStyleBackColor = true;
buttonСreateAirCraft.Click += buttonСreateAirCraft_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(637, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(151, 28);
comboBoxStrategy.TabIndex = 7;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(694, 59);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(94, 29);
buttonStrategyStep.TabIndex = 8;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += buttonStrategyStep_Click;
//
// FormAirFighter
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 521);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonСreateAirCraft);
Controls.Add(buttonDown);
Controls.Add(buttonRight);
Controls.Add(buttonUp);
@ -131,5 +168,8 @@
private Button buttonUp;
private Button buttonRight;
private Button buttonDown;
private Button buttonСreateAirCraft;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
}
}

View File

@ -1,4 +1,7 @@
namespace ProjectAirFighter;
using ProjectAirFighter.Drawnings;
using ProjectAirFighter.MovementStrategy;
namespace ProjectAirFighter;
/// <summary>
/// Форма работы с объектом "Истребитель"
@ -8,7 +11,12 @@ public partial class FormAirFighter : Form
/// <summary>
/// Поле-объект для прорисовки объекта
/// </summary>
private DrawningAirFighter? _drawningAirFighter;
private DrawningAirCraft? _drawningAirCraft;
/// <summary>
/// Стратегия перемещения
/// </summary>
private AbstractStrategy? _strategy;
/// <summary>
/// Конструктор формы
@ -16,6 +24,7 @@ public partial class FormAirFighter : Form
public FormAirFighter()
{
InitializeComponent();
_strategy = null;
}
/// <summary>
@ -23,34 +32,60 @@ public partial class FormAirFighter : Form
/// </summary>
private void Draw()
{
if (_drawningAirFighter == null)
if (_drawningAirCraft == null)
{
return;
}
Bitmap bmp = new(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningAirFighter.DrawTransport(gr);
_drawningAirCraft.DrawTransport(gr);
pictureBoxAirFighter.Image = bmp;
}
/// <summary>
/// Обработка нажатия кнопки "Создать"
/// Создание объекта класса-перемещения
/// </summary>
/// <param name="type">Тип создаваемого объекта</param>
private void CreateObject(string type)
{
Random random = new();
switch (type)
{
case nameof(DrawningAirCraft):
_drawningAirCraft = new DrawningAirCraft(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
break;
case nameof(DrawningAirFighter):
_drawningAirCraft = new DrawningAirFighter(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
_drawningAirCraft.SetPictureSize(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
_drawningAirCraft.SetPosition(random.Next(10, 100), random.Next(10, 100));
_strategy = null;
comboBoxStrategy.Enabled = true;
Draw();
}
/// <summary>
/// Обработка нажатия кнопки "Создать истребитель"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateAirFighter_Click(object sender, EventArgs e)
{
Random random = new();
_drawningAirFighter = new DrawningAirFighter();
_drawningAirFighter.Init(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
_drawningAirFighter.SetPictureSize(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
_drawningAirFighter.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void ButtonCreateAirFighter_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningAirFighter));
/// <summary>
/// Обработка нажатия кнопки "Создать самолёт"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonСreateAirCraft_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningAirCraft));
/// <summary>
/// Перемещение объекта по форме (нажатие кнопок навигации)
@ -59,7 +94,7 @@ public partial class FormAirFighter : Form
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningAirFighter == null)
if (_drawningAirCraft == null)
{
return;
}
@ -69,16 +104,16 @@ public partial class FormAirFighter : Form
switch (name)
{
case "buttonUp":
result = _drawningAirFighter.MoveTransport(DirectionType.Up);
result = _drawningAirCraft.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawningAirFighter.MoveTransport(DirectionType.Down);
result = _drawningAirCraft.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result = _drawningAirFighter.MoveTransport(DirectionType.Left);
result = _drawningAirCraft.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result = _drawningAirFighter.MoveTransport(DirectionType.Right);
result = _drawningAirCraft.MoveTransport(DirectionType.Right);
break;
}
@ -87,4 +122,42 @@ public partial class FormAirFighter : Form
Draw();
}
}
private void buttonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningAirCraft == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetData(new MoveableAirCraft(_drawningAirCraft), pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
}
if (_strategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
}

View File

@ -0,0 +1,139 @@
namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDirection">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}

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@ -0,0 +1,26 @@
using ProjectAirFighter.MovementStrategy;
namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
bool TryMoveObject(MovementDirection direction);
}

View File

@ -0,0 +1,53 @@
namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта в край экрана
/// </summary>
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder + GetStep() >= FieldWidth && objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.RightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.DownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > GetStep())
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

View File

@ -0,0 +1,53 @@
namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

View File

@ -0,0 +1,63 @@
using ProjectAirFighter.Drawnings;
using ProjectAirFighter.MovementStrategy;
/// <summary>
/// Класс-реализация IMoveableObject с использованием DrawningCar
/// </summary>
public class MoveableAirCraft : IMoveableObject
{
/// <summary>
/// Поле-объект класса DrawningCar или его наследника
/// </summary>
private readonly DrawningAirCraft? _airCraft = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="car">Объект класса DrawningCar</param>
public MoveableAirCraft(DrawningAirCraft airCraft)
{
_airCraft = airCraft;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_airCraft == null || _airCraft.EntityAirCraft == null || !_airCraft.GetPosX.HasValue || !_airCraft.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_airCraft.GetPosX.Value, _airCraft.GetPosY.Value, _airCraft.GetWidth, _airCraft.GetHeight);
}
}
public int GetStep => (int)(_airCraft?.EntityAirCraft?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_airCraft == null || _airCraft.EntityAirCraft == null)
{
return false;
}
return _airCraft.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}

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@ -1,9 +1,8 @@
namespace ProjectAirFighter;
namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
public enum MovementDirection
{
/// <summary>
/// Вверх

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@ -0,0 +1,71 @@
namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина объекта</param>
/// <param name="height">Высота объекта</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

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@ -0,0 +1,22 @@
namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum StrategyStatus
{
/// <summary>
/// Всё готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}