Лабораторная 2
This commit is contained in:
parent
72a71f346b
commit
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@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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# Visual Studio Version 17
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VisualStudioVersion = 17.6.33801.468
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VisualStudioVersion = 17.6.33801.468
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MinimumVisualStudioVersion = 10.0.40219.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tank", "Tank\Tank.csproj", "{394C34D3-98AF-48A5-B765-763149963292}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tank", "Tank\Tank.csproj", "{19BA0FA1-372B-490A-AA7F-757B0B8F322B}"
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EndProject
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EndProject
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Global
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@ -11,15 +11,15 @@ Global
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Release|Any CPU = Release|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{394C34D3-98AF-48A5-B765-763149963292}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{19BA0FA1-372B-490A-AA7F-757B0B8F322B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{394C34D3-98AF-48A5-B765-763149963292}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{19BA0FA1-372B-490A-AA7F-757B0B8F322B}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{394C34D3-98AF-48A5-B765-763149963292}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{19BA0FA1-372B-490A-AA7F-757B0B8F322B}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{394C34D3-98AF-48A5-B765-763149963292}.Release|Any CPU.Build.0 = Release|Any CPU
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{19BA0FA1-372B-490A-AA7F-757B0B8F322B}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {29179072-02D8-4625-BA39-9548F5C3A015}
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SolutionGuid = {5332F2FC-D1C2-4B42-B32E-53ECC094BBB7}
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EndGlobalSection
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EndGlobalSection
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EndGlobal
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EndGlobal
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73
Tank/Tank/AbstractStrategy.cs
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73
Tank/Tank/AbstractStrategy.cs
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@ -0,0 +1,73 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Tank.MovementStrategy
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{
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public abstract class AbstractStrategy
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{
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private IMoveableObject? _moveableObject;
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private Status _state = Status.NotInit;
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protected int FieldWidth { get; private set; }
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protected int FieldHeight { get; private set; }
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public Status GetStatus() { return _state; }
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public void SetData(IMoveableObject moveableObject, int width, int height)
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{
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if (moveableObject == null)
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{
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_state = Status.NotInit;
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return;
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}
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_state = Status.InProgress;
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_moveableObject = moveableObject;
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FieldHeight = height;
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FieldWidth = width;
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}
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public void MakeStep()
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{
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if (_state != Status.InProgress)
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return;
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if (IsTargetDestination())
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{
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_state = Status.Finish;
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return;
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}
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MoveToTarget();
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}
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protected bool MoveLeft() => MoveTo(Direction.Left);
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protected bool MoveRight() => MoveTo(Direction.Right);
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protected bool MoveUp() => MoveTo(Direction.Up);
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protected bool MoveDown() => MoveTo(Direction.Down);
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protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectParameters;
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protected int? GetStep()
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{
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if (_state != Status.InProgress)
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{
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return null;
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}
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return _moveableObject?.GetStep;
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}
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protected abstract void MoveToTarget();
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protected abstract bool IsTargetDestination();
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private bool MoveTo(Direction direction)
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{
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if (_state != Status.InProgress)
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return false;
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if (_moveableObject?.CheckCanMove(direction) ?? false)
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{
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_moveableObject.MoveObject(direction);
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return true;
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}
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return false;
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}
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}
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}
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23
Tank/Tank/AddBase.cs
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23
Tank/Tank/AddBase.cs
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@ -0,0 +1,23 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Tank.Entities
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{
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public class AddBase : Base
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{
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public Color AdditionalColor { get; private set; }
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public bool BodyKit { get; private set; }
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public bool Caterpillar { get; private set; }
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public bool Rinks { get; private set; }
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public AddBase(int speed, double weight, Color bodyColor, Color additionalColor, bool bodyKit, bool caterpillar, bool rinks) : base(speed, weight, bodyColor)
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{
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AdditionalColor = additionalColor;
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BodyKit = bodyKit;
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Caterpillar = caterpillar;
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Rinks = rinks;
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}
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}
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}
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22
Tank/Tank/Base.cs
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22
Tank/Tank/Base.cs
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@ -0,0 +1,22 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Tank.Entities
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{
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public class Base
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{
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public int Speed { get; private set; }
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public double Weight { get; private set; }
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public Color BodyColor { get; private set; }
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public double Step => (double)Speed * 100 / Weight;
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public Base(int speed, double weight, Color bodyColor)
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{
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Speed = speed;
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Weight = weight;
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BodyColor = bodyColor;
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}
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}
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}
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140
Tank/Tank/DrawArmoVehicle.cs
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140
Tank/Tank/DrawArmoVehicle.cs
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@ -0,0 +1,140 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Security.Cryptography.Pkcs;
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using System.Text;
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using System.Threading.Tasks;
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using Tank.Entities;
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namespace Tank
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{
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public class DrawArmoVehicle
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{
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public Base? Tank { get; protected set; }
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protected int _pictureWidth;
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protected int _pictureHeight;
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protected int _startPosX;
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protected int _startPosY;
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protected readonly int _Width = 160;
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protected readonly int _Height = 90;
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public int GetPosX => _startPosX;
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public int GetPosY => _startPosY;
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public int GetWidth => _Width;
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public int GetHeight => _Height;
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//==========ДОРАБОТКА================//
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public bool CanStopObject(Direction direction)
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{
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return false;
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}
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//==================================//
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public bool CanMove(Direction direction)
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{
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if (Tank == null)
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return false;
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return direction switch
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{
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Direction.Left => _startPosX - Tank.Step > 0,
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Direction.Up => _startPosY - Tank.Step > 0,
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Direction.Right => _startPosX + _Width + Tank.Step < _pictureWidth,
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Direction.Down => _startPosY + _Height + Tank.Step < _pictureHeight,
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_ => false
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};
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}
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// Конструктор класса
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public DrawArmoVehicle(int speed, double weight, Color bodyColor, int width, int height)
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{
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_pictureHeight = height;
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_pictureWidth = width;
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Tank = new Base(speed, weight, bodyColor);
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}
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public DrawArmoVehicle(int speed, double weight, Color bodyColor, int width, int height, int tankWidth, int tankHeight)
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{
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_pictureHeight = height;
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_pictureWidth = width;
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_Height = tankHeight;
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_Width = tankWidth;
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Tank = new Base(speed, weight, bodyColor);
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}
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public void SetPosition(int x, int y)
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{
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_startPosX = x;
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_startPosY = y;
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}
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public void MoveTransport(Direction direction)
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{
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if (!CanMove(direction) || Tank == null)
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return;
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switch (direction)
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{
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case Direction.Left:
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{
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if (_startPosX - Tank.Step > 0)
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{
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_startPosX -= (int)Tank.Step;
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}
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}
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break;
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case Direction.Up:
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{
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if (_startPosY - Tank.Step > 0)
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{
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_startPosY -= (int)Tank.Step;
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}
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}
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break;
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case Direction.Right:
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{
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if (_startPosX + _Width + Tank.Step < _pictureWidth)
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{
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_startPosX += (int)Tank.Step;
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}
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}
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break;
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case Direction.Down:
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{
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if (_startPosY + Tank.Step + _Height < _pictureHeight)
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{
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_startPosY += (int)Tank.Step;
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}
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}
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break;
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}
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}
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public virtual void DrawTransport(Graphics g) // ПЕРЕПИСАТЬ В НОРМАЛЬНОЕ СОСТОЯНИЕ
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{
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if (Tank == null)
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return;
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Brush BrushRandom = new SolidBrush(Tank?.BodyColor ?? Color.Black);
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//Корпус
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Brush WhiteColor = new SolidBrush(Color.White);
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g.FillRectangle(WhiteColor, _startPosX, _startPosY, 155, 30);
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Point[] pointsbody1 = { new Point(_startPosX + 5, _startPosY + 30), new Point(_startPosX + 110, _startPosY + 30),
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new Point(_startPosX + 142, _startPosY + 30), new Point(_startPosX + 120, _startPosY + 45), new Point(_startPosX + 12, _startPosY + 45) };
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g.FillPolygon(BrushRandom, pointsbody1);
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// Гусеница
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g.FillRectangle(BrushRandom, 28 + _startPosX, 50 + _startPosY, 10, 3);
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g.FillRectangle(BrushRandom, 53 + _startPosX, 50 + _startPosY, 10, 3);
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g.FillRectangle(BrushRandom, 78 + _startPosX, 50 + _startPosY, 10, 3);
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g.FillRectangle(BrushRandom, 103 + _startPosX, 50 + _startPosY, 10, 3);
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// Колеса, катки
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Brush ColorBlack = new SolidBrush(Color.Black);
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g.FillEllipse(ColorBlack, 10 + _startPosX, 42 + _startPosY, 20, 20);
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g.FillEllipse(ColorBlack, 35 + _startPosX, 42 + _startPosY, 20, 20);
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g.FillEllipse(ColorBlack, 60 + _startPosX, 42 + _startPosY, 20, 20);
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g.FillEllipse(ColorBlack, 85 + _startPosX, 42 + _startPosY, 20, 20);
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g.FillEllipse(ColorBlack, 110 + _startPosX, 42 + _startPosY, 20, 20);
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}
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}
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}
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72
Tank/Tank/DrawTank.cs
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72
Tank/Tank/DrawTank.cs
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@ -0,0 +1,72 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Tank.Entities;
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namespace Tank.DrawningObjects
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{
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public class DrawTank : DrawArmoVehicle
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{
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public DrawTank(int speed, double weight, Color bodyColor, Color additionalColor, bool bodyKit, bool wing, bool sportLine, int width, int height) : base(speed, weight, bodyColor, width, height)
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{
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if (Tank != null)
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{
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Tank = new AddBase(speed, weight, bodyColor, additionalColor, bodyKit, wing, sportLine);
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}
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}
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public override void DrawTransport(Graphics g)
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{
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if (Tank is not AddBase ArmoVehicle)
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return;
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base.DrawTransport(g);
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if (ArmoVehicle.BodyKit)
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{
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Brush bodyBrush = new SolidBrush(ArmoVehicle.AdditionalColor);
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// Корпус танка
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Point[] pointsbody = { new Point(_startPosX + 5, _startPosY + 30), new Point(_startPosX + 140, _startPosY + 30),
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new Point(_startPosX + 130, _startPosY + 42), new Point(_startPosX + 12, _startPosY + 42) };
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g.FillPolygon(bodyBrush, pointsbody);
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Point[] pointtower = { new Point(_startPosX + 52, _startPosY + 30), new Point(_startPosX + 52, _startPosY + 27), new Point(_startPosX + 40, _startPosY + 23),
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new Point(_startPosX + 15, _startPosY + 18), new Point(_startPosX + 15,_startPosY + 15), new Point(_startPosX + 60, _startPosY + 11), new Point(_startPosX + 90, _startPosY + 11),
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new Point(_startPosX + 120, _startPosY + 20), new Point(_startPosX + 100,_startPosY + 25), new Point(_startPosX + 95, _startPosY + 27), new Point(_startPosX + 90, _startPosY + 30)};
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g.FillPolygon(bodyBrush, pointtower);
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}
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if (ArmoVehicle.Rinks)
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{
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Pen pen = new(Color.Black);
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Brush lineBrush = new SolidBrush(Color.Gray);
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// Гусеница
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Brush BrushGray = new SolidBrush(Color.DarkGray);
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//g.DrawEllipse(BrushGray, _startPosX + 10, _startPosY + 30, 120, 30);
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// Отрисовка танковых катков
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Brush BrushBlack = new SolidBrush(Color.Black);
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g.FillEllipse(BrushBlack, _startPosX + 113, _startPosY + 41, 11, 11);
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g.FillEllipse(BrushBlack, _startPosX + 13, _startPosY + 40, 11, 11);
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}
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if (ArmoVehicle.Caterpillar)
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{
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Brush bodyBrush = new SolidBrush(ArmoVehicle.AdditionalColor);
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// Орудие
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g.FillRectangle(bodyBrush, _startPosX + 111, _startPosY + 17, 70, 5);
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// Зенитное орудие
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Point[] pointgun = { new Point(_startPosX + 44, _startPosY + 13), new Point(_startPosX + 45, _startPosY + 12), new Point(_startPosX + 41, _startPosY + 8), new Point(_startPosX + 41, _startPosY + 7),
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new Point(_startPosX + 42, _startPosY + 5), new Point(_startPosX + 41, _startPosY + 4), new Point(_startPosX + 44, _startPosY + 3), new Point(_startPosX + 50, _startPosY + 3),
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||||||
|
new Point(_startPosX + 52, _startPosY + 5), new Point(_startPosX + 53, _startPosY + 7), new Point(_startPosX + 58, _startPosY + 11)};
|
||||||
|
g.FillPolygon(bodyBrush, pointgun);
|
||||||
|
|
||||||
|
g.FillRectangle(bodyBrush, _startPosX + 50, _startPosY + 5, 20, 2);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
34
Tank/Tank/DrawingObjectTank.cs
Normal file
34
Tank/Tank/DrawingObjectTank.cs
Normal file
@ -0,0 +1,34 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Tank.DrawningObjects;
|
||||||
|
|
||||||
|
namespace Tank.MovementStrategy
|
||||||
|
{
|
||||||
|
public class DrawingObjectTank : IMoveableObject
|
||||||
|
{
|
||||||
|
private readonly DrawArmoVehicle? _drawTank = null;
|
||||||
|
public DrawingObjectTank(DrawArmoVehicle drawTank)
|
||||||
|
{
|
||||||
|
_drawTank = drawTank;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ObjectParameters? GetObjectParameters
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_drawTank == null || _drawTank.Tank == null)
|
||||||
|
return null;
|
||||||
|
return new ObjectParameters(_drawTank.GetPosX, _drawTank.GetPosY, _drawTank.GetWidth, _drawTank.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public int GetStep => (int)(_drawTank?.Tank?.Step ?? 0);
|
||||||
|
public bool CheckCanMove(Direction direction) => _drawTank?.CanMove(direction) ?? false;
|
||||||
|
public void MoveObject(Direction direction) => _drawTank?.MoveTransport(direction);
|
||||||
|
|
||||||
|
// Доработка
|
||||||
|
public bool CanStopObject(Direction direction) => _drawTank?.CanStopObject(direction) ?? false;
|
||||||
|
}
|
||||||
|
}
|
@ -1,139 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Net.NetworkInformation;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace Tank
|
|
||||||
{
|
|
||||||
public class DrawingTank
|
|
||||||
{
|
|
||||||
public EntityTank Tank { get; set; }
|
|
||||||
private int _startPosX;
|
|
||||||
private int _startPosY;
|
|
||||||
private int? _pictureWidth = null;
|
|
||||||
private int? _pictureHeight = null;
|
|
||||||
private readonly int _TankWidth = 160;
|
|
||||||
public readonly int _TankHeight = 90;
|
|
||||||
|
|
||||||
public void Init(int speed, float weight, Color bodyColor, Color additionalColor, int Step, int width, int height, bool bodykit, bool wing, bool roadline)
|
|
||||||
{
|
|
||||||
_pictureWidth = width;
|
|
||||||
_pictureHeight = height;
|
|
||||||
Tank = new EntityTank();
|
|
||||||
Tank.Init(speed, weight, bodyColor, additionalColor, Step, width, height, bodykit, wing, roadline);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetPosition(int x, int y, int width, int height)
|
|
||||||
{
|
|
||||||
_pictureWidth = width;
|
|
||||||
_pictureHeight = height;
|
|
||||||
if (x >= 0 && x + _TankWidth <= width && y >= 0 && y + _TankHeight <= height)
|
|
||||||
{
|
|
||||||
_startPosX = x;
|
|
||||||
_startPosY = y;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void MoveTransport(Direction direction)
|
|
||||||
{
|
|
||||||
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
switch (direction)
|
|
||||||
{
|
|
||||||
// вправо
|
|
||||||
case Direction.Right:
|
|
||||||
if (_startPosX + _TankWidth + Tank.Step < _pictureWidth)
|
|
||||||
{
|
|
||||||
_startPosX += Tank.Step;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
// влево
|
|
||||||
case Direction.Left:
|
|
||||||
if (_startPosX - Tank.Step > 0)
|
|
||||||
{
|
|
||||||
_startPosX -= Tank.Step;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
// вверх
|
|
||||||
case Direction.Up:
|
|
||||||
if (_startPosY - Tank.Step > 0)
|
|
||||||
{
|
|
||||||
_startPosY -= Tank.Step;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
// вниз
|
|
||||||
case Direction.Down:
|
|
||||||
if (_startPosY + _TankHeight + Tank.Step < _pictureHeight)
|
|
||||||
{
|
|
||||||
_startPosY += Tank.Step;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void DrawTransport(Graphics g)
|
|
||||||
{
|
|
||||||
if (_startPosX < 0 || _startPosY < 0 || !_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
Pen pen = new(Color.Black);
|
|
||||||
|
|
||||||
// Отрисовка танковых катков
|
|
||||||
Brush BrushBlack = new SolidBrush(Color.Black);
|
|
||||||
g.FillEllipse(BrushBlack, _startPosX + 113, _startPosY + 41, 11, 11);
|
|
||||||
g.FillEllipse(BrushBlack, _startPosX + 13, _startPosY + 40, 11, 11);
|
|
||||||
|
|
||||||
// Гусеница
|
|
||||||
Brush BrushGray = new SolidBrush(Color.DarkGray);
|
|
||||||
g.DrawEllipse(pen, _startPosX + 10, _startPosY + 30, 120, 30);
|
|
||||||
|
|
||||||
// Корпус танка
|
|
||||||
Point[] pointsbody = { new Point(_startPosX + 5, _startPosY + 30), new Point(_startPosX + 140, _startPosY + 30),
|
|
||||||
new Point(_startPosX + 130, _startPosY + 42), new Point(_startPosX + 12, _startPosY + 42) };
|
|
||||||
g.FillPolygon(BrushGray, pointsbody);
|
|
||||||
|
|
||||||
Point[] pointtower = { new Point(_startPosX + 52, _startPosY + 30), new Point(_startPosX + 52, _startPosY + 27), new Point(_startPosX + 40, _startPosY + 23),
|
|
||||||
new Point(_startPosX + 15, _startPosY + 18), new Point(_startPosX + 15,_startPosY + 15), new Point(_startPosX + 60, _startPosY + 11), new Point(_startPosX + 90, _startPosY + 11),
|
|
||||||
new Point(_startPosX + 120, _startPosY + 20), new Point(_startPosX + 100,_startPosY + 25), new Point(_startPosX + 95, _startPosY + 27), new Point(_startPosX + 90, _startPosY + 30)};
|
|
||||||
|
|
||||||
g.FillPolygon(BrushGray, pointtower);
|
|
||||||
|
|
||||||
// Орудие
|
|
||||||
g.FillRectangle(BrushGray, _startPosX + 111, _startPosY + 17, 55, 5);
|
|
||||||
|
|
||||||
// Зенитное орудие
|
|
||||||
Brush BrushRandom = new SolidBrush(Tank?.AdditionalColor ?? Color.Black);
|
|
||||||
Point[] pointgun = { new Point(_startPosX + 44, _startPosY + 13), new Point(_startPosX + 45, _startPosY + 12), new Point(_startPosX + 41, _startPosY + 8), new Point(_startPosX + 41, _startPosY + 7),
|
|
||||||
new Point(_startPosX + 42, _startPosY + 5), new Point(_startPosX + 41, _startPosY + 4), new Point(_startPosX + 44, _startPosY + 3), new Point(_startPosX + 50, _startPosY + 3),
|
|
||||||
new Point(_startPosX + 52, _startPosY + 5), new Point(_startPosX + 53, _startPosY + 7), new Point(_startPosX + 58, _startPosY + 11)};
|
|
||||||
g.FillPolygon(BrushRandom, pointgun);
|
|
||||||
|
|
||||||
g.FillRectangle(BrushRandom, _startPosX + 50, _startPosY + 5, 20, 2);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void ChangeBorders(int width, int height)
|
|
||||||
{
|
|
||||||
_pictureWidth = width;
|
|
||||||
_pictureHeight = height;
|
|
||||||
if (_pictureWidth <= _TankWidth || _pictureHeight <= _TankHeight)
|
|
||||||
{
|
|
||||||
_pictureWidth = null;
|
|
||||||
_pictureHeight = null;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (_startPosX + _TankWidth > _pictureWidth)
|
|
||||||
{
|
|
||||||
_startPosX = _pictureWidth.Value - _TankWidth;
|
|
||||||
}
|
|
||||||
if (_startPosY + _TankHeight > _pictureHeight)
|
|
||||||
{
|
|
||||||
_startPosY = _pictureHeight.Value - _TankHeight;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,34 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Net.NetworkInformation;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace Tank
|
|
||||||
{
|
|
||||||
public class EntityTank
|
|
||||||
{
|
|
||||||
public int Speed { get; private set; }
|
|
||||||
public float Weight { get; private set; }
|
|
||||||
public Color BodyColor { get; private set; }
|
|
||||||
public Color AdditionalColor { get; private set; }
|
|
||||||
public int Step => Speed * 100 / (int)Weight;
|
|
||||||
|
|
||||||
public bool BodyKit { get; private set; }
|
|
||||||
public bool Wing { get; private set; }
|
|
||||||
public bool RoadLine { get; private set; }
|
|
||||||
|
|
||||||
public void Init(int speed, float weight, Color bodyColor, Color additionalcolor, int step, int width, int height, bool bodyKit, bool wing, bool roadline)
|
|
||||||
{
|
|
||||||
Random random = new Random();
|
|
||||||
Speed = speed <= 0 ? random.Next(50, 100) : speed;
|
|
||||||
Weight = weight <= 0 ? random.Next(30,60) : weight;
|
|
||||||
BodyColor = bodyColor;
|
|
||||||
AdditionalColor = additionalcolor;
|
|
||||||
BodyKit = bodyKit;
|
|
||||||
Wing = wing;
|
|
||||||
RoadLine = roadline;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
56
Tank/Tank/FormTank.Designer.cs
generated
56
Tank/Tank/FormTank.Designer.cs
generated
@ -34,6 +34,9 @@
|
|||||||
keyUp = new Button();
|
keyUp = new Button();
|
||||||
keyLeft = new Button();
|
keyLeft = new Button();
|
||||||
keyRight = new Button();
|
keyRight = new Button();
|
||||||
|
buttonArmVechicle = new Button();
|
||||||
|
buttonStep = new Button();
|
||||||
|
comboBoxStrategy = new ComboBox();
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxTank).BeginInit();
|
((System.ComponentModel.ISupportInitialize)pictureBoxTank).BeginInit();
|
||||||
SuspendLayout();
|
SuspendLayout();
|
||||||
//
|
//
|
||||||
@ -48,12 +51,12 @@
|
|||||||
//
|
//
|
||||||
// ButtonCreate
|
// ButtonCreate
|
||||||
//
|
//
|
||||||
ButtonCreate.Location = new Point(14, 523);
|
ButtonCreate.Location = new Point(14, 500);
|
||||||
ButtonCreate.Margin = new Padding(3, 4, 3, 4);
|
ButtonCreate.Margin = new Padding(3, 4, 3, 4);
|
||||||
ButtonCreate.Name = "ButtonCreate";
|
ButtonCreate.Name = "ButtonCreate";
|
||||||
ButtonCreate.Size = new Size(90, 31);
|
ButtonCreate.Size = new Size(145, 53);
|
||||||
ButtonCreate.TabIndex = 1;
|
ButtonCreate.TabIndex = 1;
|
||||||
ButtonCreate.Text = "button";
|
ButtonCreate.Text = "Создание танка";
|
||||||
ButtonCreate.UseVisualStyleBackColor = true;
|
ButtonCreate.UseVisualStyleBackColor = true;
|
||||||
ButtonCreate.Click += ButtonCreate_Click;
|
ButtonCreate.Click += ButtonCreate_Click;
|
||||||
//
|
//
|
||||||
@ -62,7 +65,7 @@
|
|||||||
keyDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
keyDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
keyDown.BackgroundImage = Properties.Resources.KeyDown;
|
keyDown.BackgroundImage = Properties.Resources.KeyDown;
|
||||||
keyDown.BackgroundImageLayout = ImageLayout.Stretch;
|
keyDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
keyDown.Location = new Point(820, 514);
|
keyDown.Location = new Point(821, 515);
|
||||||
keyDown.Margin = new Padding(3, 4, 3, 4);
|
keyDown.Margin = new Padding(3, 4, 3, 4);
|
||||||
keyDown.Name = "keyDown";
|
keyDown.Name = "keyDown";
|
||||||
keyDown.Size = new Size(34, 40);
|
keyDown.Size = new Size(34, 40);
|
||||||
@ -75,7 +78,7 @@
|
|||||||
keyUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
keyUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
keyUp.BackgroundImage = Properties.Resources.KeyUp;
|
keyUp.BackgroundImage = Properties.Resources.KeyUp;
|
||||||
keyUp.BackgroundImageLayout = ImageLayout.Stretch;
|
keyUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
keyUp.Location = new Point(820, 466);
|
keyUp.Location = new Point(821, 467);
|
||||||
keyUp.Margin = new Padding(3, 4, 3, 4);
|
keyUp.Margin = new Padding(3, 4, 3, 4);
|
||||||
keyUp.Name = "keyUp";
|
keyUp.Name = "keyUp";
|
||||||
keyUp.Size = new Size(34, 40);
|
keyUp.Size = new Size(34, 40);
|
||||||
@ -88,7 +91,7 @@
|
|||||||
keyLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
keyLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
keyLeft.BackgroundImage = Properties.Resources.KeyLeft;
|
keyLeft.BackgroundImage = Properties.Resources.KeyLeft;
|
||||||
keyLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
keyLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
keyLeft.Location = new Point(779, 514);
|
keyLeft.Location = new Point(779, 515);
|
||||||
keyLeft.Margin = new Padding(3, 4, 3, 4);
|
keyLeft.Margin = new Padding(3, 4, 3, 4);
|
||||||
keyLeft.Name = "keyLeft";
|
keyLeft.Name = "keyLeft";
|
||||||
keyLeft.Size = new Size(34, 40);
|
keyLeft.Size = new Size(34, 40);
|
||||||
@ -101,7 +104,7 @@
|
|||||||
keyRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
keyRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
keyRight.BackgroundImage = Properties.Resources.KeyRight;
|
keyRight.BackgroundImage = Properties.Resources.KeyRight;
|
||||||
keyRight.BackgroundImageLayout = ImageLayout.Stretch;
|
keyRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
keyRight.Location = new Point(861, 514);
|
keyRight.Location = new Point(861, 515);
|
||||||
keyRight.Margin = new Padding(3, 4, 3, 4);
|
keyRight.Margin = new Padding(3, 4, 3, 4);
|
||||||
keyRight.Name = "keyRight";
|
keyRight.Name = "keyRight";
|
||||||
keyRight.Size = new Size(34, 40);
|
keyRight.Size = new Size(34, 40);
|
||||||
@ -109,11 +112,46 @@
|
|||||||
keyRight.UseVisualStyleBackColor = true;
|
keyRight.UseVisualStyleBackColor = true;
|
||||||
keyRight.Click += ButtonMove_Click;
|
keyRight.Click += ButtonMove_Click;
|
||||||
//
|
//
|
||||||
|
// buttonArmVechicle
|
||||||
|
//
|
||||||
|
buttonArmVechicle.Location = new Point(176, 501);
|
||||||
|
buttonArmVechicle.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
buttonArmVechicle.Name = "buttonArmVechicle";
|
||||||
|
buttonArmVechicle.Size = new Size(145, 53);
|
||||||
|
buttonArmVechicle.TabIndex = 15;
|
||||||
|
buttonArmVechicle.Text = "Создание бронеавтомобиля";
|
||||||
|
buttonArmVechicle.UseVisualStyleBackColor = true;
|
||||||
|
buttonArmVechicle.Click += CreateButtonArmoVehicle_Click;
|
||||||
|
//
|
||||||
|
// buttonStep
|
||||||
|
//
|
||||||
|
buttonStep.Location = new Point(815, 71);
|
||||||
|
buttonStep.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
buttonStep.Name = "buttonStep";
|
||||||
|
buttonStep.Size = new Size(86, 31);
|
||||||
|
buttonStep.TabIndex = 17;
|
||||||
|
buttonStep.Text = "Шаг";
|
||||||
|
buttonStep.UseVisualStyleBackColor = true;
|
||||||
|
buttonStep.Click += ButtonStep_Click;
|
||||||
|
//
|
||||||
|
// comboBoxStrategy
|
||||||
|
//
|
||||||
|
comboBoxStrategy.FormattingEnabled = true;
|
||||||
|
comboBoxStrategy.Items.AddRange(new object[] { "0", "1" });
|
||||||
|
comboBoxStrategy.Location = new Point(749, 24);
|
||||||
|
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||||
|
comboBoxStrategy.Size = new Size(151, 28);
|
||||||
|
comboBoxStrategy.TabIndex = 19;
|
||||||
|
//
|
||||||
// FormTank
|
// FormTank
|
||||||
//
|
//
|
||||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
BackColor = SystemColors.ButtonHighlight;
|
||||||
ClientSize = new Size(914, 568);
|
ClientSize = new Size(914, 568);
|
||||||
|
Controls.Add(comboBoxStrategy);
|
||||||
|
Controls.Add(buttonStep);
|
||||||
|
Controls.Add(buttonArmVechicle);
|
||||||
Controls.Add(keyRight);
|
Controls.Add(keyRight);
|
||||||
Controls.Add(keyLeft);
|
Controls.Add(keyLeft);
|
||||||
Controls.Add(keyUp);
|
Controls.Add(keyUp);
|
||||||
@ -123,6 +161,7 @@
|
|||||||
Margin = new Padding(3, 4, 3, 4);
|
Margin = new Padding(3, 4, 3, 4);
|
||||||
Name = "FormTank";
|
Name = "FormTank";
|
||||||
Text = "FormTank";
|
Text = "FormTank";
|
||||||
|
Load += FormTank_Load;
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxTank).EndInit();
|
((System.ComponentModel.ISupportInitialize)pictureBoxTank).EndInit();
|
||||||
ResumeLayout(false);
|
ResumeLayout(false);
|
||||||
}
|
}
|
||||||
@ -135,5 +174,8 @@
|
|||||||
private Button keyLeft;
|
private Button keyLeft;
|
||||||
private Button keyUp;
|
private Button keyUp;
|
||||||
private Button keyDown;
|
private Button keyDown;
|
||||||
|
private Button buttonArmVechicle;
|
||||||
|
private Button buttonStep;
|
||||||
|
private ComboBox comboBoxStrategy;
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,8 +1,13 @@
|
|||||||
|
using Tank.DrawningObjects;
|
||||||
|
using Tank.MovementStrategy;
|
||||||
|
|
||||||
namespace Tank
|
namespace Tank
|
||||||
{
|
{
|
||||||
public partial class FormTank : Form
|
public partial class FormTank : Form
|
||||||
{
|
{
|
||||||
private DrawingTank _Tank;
|
private DrawArmoVehicle? _Tank;
|
||||||
|
private AbstractStrategy? _abstractStrategy;
|
||||||
|
|
||||||
public FormTank()
|
public FormTank()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
@ -10,29 +15,34 @@ namespace Tank
|
|||||||
|
|
||||||
private void Draw()
|
private void Draw()
|
||||||
{
|
{
|
||||||
|
if (_Tank == null)
|
||||||
|
return;
|
||||||
|
|
||||||
Bitmap bmp = new(pictureBoxTank.Width, pictureBoxTank.Height);
|
Bitmap bmp = new(pictureBoxTank.Width, pictureBoxTank.Height);
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
_Tank?.DrawTransport(gr);
|
_Tank?.DrawTransport(gr);
|
||||||
pictureBoxTank.Image = bmp;
|
pictureBoxTank.Image = bmp;
|
||||||
}
|
}
|
||||||
private void PictureBoxTank_Resize(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
_Tank?.ChangeBorders(pictureBoxTank.Width, pictureBoxTank.Height);
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
Random rnd = new();
|
Random rnd = new();
|
||||||
_Tank = new DrawingTank();
|
_Tank = new DrawTank(rnd.Next(100, 200), rnd.Next(2000, 4000),
|
||||||
_Tank.Init(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), 0, pictureBoxTank.Width, pictureBoxTank.Height, true, true, true);
|
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||||
_Tank.SetPosition(rnd.Next(10, 50), rnd.Next(30, 70), pictureBoxTank.Width, pictureBoxTank.Height);
|
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||||
|
Convert.ToBoolean(rnd.Next(1, 2)), Convert.ToBoolean(rnd.Next(1, 2)), Convert.ToBoolean(rnd.Next(0, 2)),
|
||||||
|
pictureBoxTank.Width, pictureBoxTank.Height);
|
||||||
|
_Tank.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100));
|
||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void ButtonMove_Click(object sender, EventArgs e)
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
//ïîëó÷àåì èìÿ êíîïêè
|
//ïîëó÷àåì èìÿ êíîïêè
|
||||||
|
if (_Tank == null)
|
||||||
|
return;
|
||||||
|
|
||||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
switch (name)
|
switch (name)
|
||||||
{
|
{
|
||||||
@ -51,5 +61,51 @@ namespace Tank
|
|||||||
}
|
}
|
||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private void CreateButtonArmoVehicle_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random rnd = new();
|
||||||
|
_Tank = new DrawArmoVehicle(rnd.Next(100, 200), rnd.Next(2000, 4000),
|
||||||
|
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||||
|
pictureBoxTank.Width, pictureBoxTank.Height);
|
||||||
|
|
||||||
|
_Tank.SetPosition(rnd.Next(10, 50), rnd.Next(30, 70));
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private void ButtonStep_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_Tank == null)
|
||||||
|
return;
|
||||||
|
if (comboBoxStrategy.Enabled)
|
||||||
|
{
|
||||||
|
_abstractStrategy = comboBoxStrategy.SelectedIndex switch
|
||||||
|
{
|
||||||
|
0 => new MoveToCenter(),
|
||||||
|
1 => new MoveToBorder(),
|
||||||
|
_ => null
|
||||||
|
};
|
||||||
|
if (_abstractStrategy == null)
|
||||||
|
return;
|
||||||
|
_abstractStrategy.SetData(new DrawingObjectTank(_Tank), pictureBoxTank.Width, pictureBoxTank.Height);
|
||||||
|
comboBoxStrategy.Enabled = false;
|
||||||
|
}
|
||||||
|
if (_abstractStrategy == null)
|
||||||
|
return;
|
||||||
|
_abstractStrategy.MakeStep();
|
||||||
|
Draw();
|
||||||
|
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||||
|
{
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
_abstractStrategy = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void FormTank_Load(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
20
Tank/Tank/IMoveableObject.cs
Normal file
20
Tank/Tank/IMoveableObject.cs
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Tank.MovementStrategy
|
||||||
|
{
|
||||||
|
public interface IMoveableObject
|
||||||
|
{
|
||||||
|
ObjectParameters? GetObjectParameters { get; }
|
||||||
|
int GetStep { get; }
|
||||||
|
bool CheckCanMove(Direction direction);
|
||||||
|
void MoveObject(Direction direction);
|
||||||
|
|
||||||
|
|
||||||
|
// Доп задание
|
||||||
|
bool CanStopObject(Direction direction);
|
||||||
|
}
|
||||||
|
}
|
47
Tank/Tank/MoveToBorder.cs
Normal file
47
Tank/Tank/MoveToBorder.cs
Normal file
@ -0,0 +1,47 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Tank.MovementStrategy
|
||||||
|
{
|
||||||
|
public class MoveToBorder : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestination()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.RightBorder + GetStep() >= FieldWidth && objParams.DownBorder + GetStep() >= FieldHeight;
|
||||||
|
}
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var diffX = objParams.RightBorder - FieldWidth;
|
||||||
|
var diffY = objParams.DownBorder - FieldHeight;
|
||||||
|
if (diffX >= 0)
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
else if (diffY >= 0)
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
else if (Math.Abs(diffX) > Math.Abs(diffY))
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
54
Tank/Tank/MoveToCenter.cs
Normal file
54
Tank/Tank/MoveToCenter.cs
Normal file
@ -0,0 +1,54 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Tank.MovementStrategy
|
||||||
|
{
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestination()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
}
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
31
Tank/Tank/ObjectParameters.cs
Normal file
31
Tank/Tank/ObjectParameters.cs
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Tank.MovementStrategy
|
||||||
|
{
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
private readonly int _x;
|
||||||
|
private readonly int _y;
|
||||||
|
private readonly int _width;
|
||||||
|
private readonly int _height;
|
||||||
|
|
||||||
|
public int LeftBorder => _x; // Левая граница
|
||||||
|
public int TopBorder => _y; // Верхняя граница
|
||||||
|
public int RightBorder => _width + _x; // Правая граница
|
||||||
|
public int DownBorder => _height + _y; // Нижняя граница
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2; // Середина по горизонтали
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2; // Середина по вертикали
|
||||||
|
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
15
Tank/Tank/Status.cs
Normal file
15
Tank/Tank/Status.cs
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Tank
|
||||||
|
{
|
||||||
|
public enum Status
|
||||||
|
{
|
||||||
|
NotInit = 0,
|
||||||
|
InProgress = 1,
|
||||||
|
Finish = 2
|
||||||
|
}
|
||||||
|
}
|
@ -8,19 +8,4 @@
|
|||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<Compile Update="Properties\Resources.Designer.cs">
|
|
||||||
<DesignTime>True</DesignTime>
|
|
||||||
<AutoGen>True</AutoGen>
|
|
||||||
<DependentUpon>Resources.resx</DependentUpon>
|
|
||||||
</Compile>
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<EmbeddedResource Update="Properties\Resources.resx">
|
|
||||||
<Generator>ResXFileCodeGenerator</Generator>
|
|
||||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
|
||||||
</EmbeddedResource>
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
</Project>
|
</Project>
|
Loading…
Reference in New Issue
Block a user