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@ -55,7 +55,6 @@ namespace Tank
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Direction.Right => _startPosX + _Width + Tank.Step < _pictureWidth,
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Direction.Right => _startPosX + _Width + Tank.Step < _pictureWidth,
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Direction.Down => _startPosY + _Height + Tank.Step < _pictureHeight,
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Direction.Down => _startPosY + _Height + Tank.Step < _pictureHeight,
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_ => false
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_ => false
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};
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};
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}
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}
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@ -9,22 +9,27 @@ namespace Tank
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{
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{
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internal class SetGeneric<T> where T : class
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internal class SetGeneric<T> where T : class
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{
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{
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// Список объектов, которые храним и их количество
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private readonly List<T?> _places;
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private readonly List<T?> _places;
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public int Count => _places.Count;
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public int Count => _places.Count;
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// Максимальное количество объектов
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private readonly int _maxCount;
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private readonly int _maxCount;
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// Конструктор
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public SetGeneric(int count)
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public SetGeneric(int count)
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{
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{
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_maxCount = count;
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_maxCount = count;
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_places = new List<T?>(_maxCount);
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_places = new List<T?>(_maxCount);
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}
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}
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// Добавление объекта в набор
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public bool Insert(T tank)
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public bool Insert(T tank)
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{
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{
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return Insert(tank, 0);
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return Insert(tank, 0);
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}
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}
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// Добавление на конкретную позицию
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public bool Insert(T tank, int position)
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public bool Insert(T tank, int position)
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{
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{
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if (position < 0 || position >= _maxCount)
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if (position < 0 || position >= _maxCount)
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@ -36,6 +41,7 @@ namespace Tank
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return true;
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return true;
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}
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}
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// Удаление объекта из набора с конкретной позиции
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public bool Remove(int position)
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public bool Remove(int position)
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{
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{
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if (position < 0 || position > _maxCount)
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if (position < 0 || position > _maxCount)
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@ -46,6 +52,7 @@ namespace Tank
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return true;
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return true;
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}
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}
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// Получение объекта из набора по позиции
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public T? this[int position]
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public T? this[int position]
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{
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{
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get
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get
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@ -62,12 +69,13 @@ namespace Tank
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}
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}
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}
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}
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public IEnumerable<T?> GetTanks(int? maxCars = null)
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// Проход по списку
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public IEnumerable<T?> GetTanks(int? maxTanks = null)
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{
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{
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for (int i = 0; i < _places.Count; ++i)
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for (int i = 0; i < _places.Count; ++i)
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{
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{
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yield return _places[i];
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yield return _places[i];
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if (maxCars.HasValue && i == maxCars.Value)
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if (maxTanks.HasValue && i == maxTanks.Value)
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{
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{
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yield break;
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yield break;
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}
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}
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@ -99,7 +99,7 @@ namespace Tank.Generics
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{
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{
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if (tank != null)
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if (tank != null)
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{
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{
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tank.SetPosition(i % width * _placeSizeWidth, (i / (_pictureWidth / _placeSizeWidth)) * _placeSizeHeight);
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tank.SetPosition((i % (_pictureWidth / _placeSizeWidth)) * _placeSizeWidth, (i / (_pictureWidth / _placeSizeWidth)) * _placeSizeHeight);
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tank.DrawTransport(g);
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tank.DrawTransport(g);
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}
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}
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i++;
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i++;
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@ -107,4 +107,3 @@ namespace Tank.Generics
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}
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}
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}
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}
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}
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}
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@ -11,28 +11,37 @@ namespace Tank
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{
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{
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internal class TanksGenericStorage
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internal class TanksGenericStorage
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{
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{
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// Словарь
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readonly Dictionary<string, TanksGenericCollection<DrawArmoVehicle, DrawingObjectTank>> _tankStorages;
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readonly Dictionary<string, TanksGenericCollection<DrawArmoVehicle, DrawingObjectTank>> _tankStorages;
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// Возвращение списка названий наборов
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public List<string> Keys => _tankStorages.Keys.ToList();
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public List<string> Keys => _tankStorages.Keys.ToList();
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private readonly int _pictureWidth;
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private readonly int _pictureWidth;
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private readonly int _pictureHeight;
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private readonly int _pictureHeight;
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// Конструктор
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public TanksGenericStorage(int pictureWidth, int pictureHeight)
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public TanksGenericStorage(int pictureWidth, int pictureHeight)
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{
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{
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_tankStorages = new Dictionary<string, TanksGenericCollection<DrawArmoVehicle, DrawingObjectTank>>();
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_tankStorages = new Dictionary<string, TanksGenericCollection<DrawArmoVehicle, DrawingObjectTank>>();
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_pictureWidth = pictureWidth;
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_pictureWidth = pictureWidth;
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_pictureHeight = pictureHeight;
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_pictureHeight = pictureHeight;
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}
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}
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// Добавление набора
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public void AddSet(string name)
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public void AddSet(string name)
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{
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{
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if (_tankStorages.ContainsKey(name)) return;
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if (_tankStorages.ContainsKey(name)) return;
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_tankStorages[name] = new TanksGenericCollection<DrawArmoVehicle, DrawingObjectTank>(_pictureWidth, _pictureHeight);
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_tankStorages[name] = new TanksGenericCollection<DrawArmoVehicle, DrawingObjectTank>(_pictureWidth, _pictureHeight);
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}
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}
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// Удаление набора
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public void DelSet(string name)
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public void DelSet(string name)
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{
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{
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if (!_tankStorages.ContainsKey(name)) return;
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if (!_tankStorages.ContainsKey(name)) return;
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_tankStorages.Remove(name);
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_tankStorages.Remove(name);
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}
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}
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// Доступ к набору
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public TanksGenericCollection<DrawArmoVehicle, DrawingObjectTank>?
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public TanksGenericCollection<DrawArmoVehicle, DrawingObjectTank>?
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this[string ind]
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this[string ind]
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{
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{
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