using FurnitureAssemblyDataModels.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FurnitureAssemblyContracts.BindingModels { // Реализация сущности "Магазин" public class ShopBindingModel : IShopModel { public string ShopName { get; set; } = string.Empty; public string Address { get; set; } = string.Empty; public DateTime DateOpen { get; set; } = DateTime.Now; public Dictionary ShopFurnitures { get; set; } = new(); public int Id { get; set; } public int MaxCountFurnitures { get; set; } } }