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13 changed files with 845 additions and 81 deletions

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@ -0,0 +1,121 @@
using ProjectBulldozer.Drawnings;
using ProjectBulldozer.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectBulldozer.CollectionGenericObjects;
/// <summary>
/// Абстракция компании, хранящий коллецию автомобилей
/// </summary>
public abstract class AbstractCompany
{
/// <summary>
/// Размер места (ширина)
/// </summary>
protected readonly int _placeSizeWidth = 190;
/// <summary>
/// Размер места (высота)
/// </summary>
protected readonly int _placeSizeHeight = 130;
/// <summary>
/// Ширина окна
/// </summary>
protected readonly int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
protected readonly int _pictureHeight;
/// <summary>
/// Коллекция автомобилей
/// </summary>
protected ICollectoinGenericObjects<DrawningDozer>? _collection = null;
/// <summary>
/// Вычисление максимального количества элементов, который можно разместить в окне
/// </summary>
private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth">Ширина окна</param>
/// <param name="picHeight">Высота окна</param>
/// <param name="collectoin">Коллекция автомобилей</param>
public AbstractCompany(int picWidth, int picHeight, ICollectoinGenericObjects<DrawningDozer> collectoin)
{
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = collectoin;
_collection.SetMaxCount = GetMaxCount;
}
/// <summary>
/// Перегрузка оператора сложения для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="dozer">Добавляемый объект</param>
/// <returns></returns>
public static bool operator +(AbstractCompany company, DrawningDozer dozer)
{
return company._collection?.Insert(dozer) ?? false;
}
/// <summary>
/// Перегрузка оператора удаления для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="position">Номер удаляемого объекта</param>
/// <returns></returns>
public static bool operator -(AbstractCompany company, int position)
{
return company._collection?.Remove(position) ?? false;
}
/// <summary>
/// Получение случайного объекта из коллекции
/// </summary>
/// <returns></returns>
public DrawningDozer? GetRandomObject()
{
Random rnd = new();
return _collection?.Get(rnd.Next(GetMaxCount));
}
/// <summary>
/// Вывод всей коллекции
/// </summary>
/// <returns></returns>
public Bitmap? Show()
{
Bitmap bitmap = new(_pictureWidth, _pictureHeight);
Graphics graphics = Graphics.FromImage(bitmap);
DrawBackground(graphics);
SetObjectsPosition();
for (int i = 0; i < (_collection?.Count ?? 0); i++) {
DrawningDozer? obj = _collection?.Get(i);
obj?.DrawTransport(graphics);
}
return bitmap;
}
/// <summary>
/// Вывод заднего фона
/// </summary>
/// <param name="g"></param>
protected abstract void DrawBackground(Graphics g);
/// <summary>
/// Расстановка объектов
/// </summary>
protected abstract void SetObjectsPosition();
}

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@ -0,0 +1,84 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectBulldozer.Drawnings;
namespace ProjectBulldozer.CollectionGenericObjects;
/// <summary>
/// Реализация абстрактной компании
/// </summary>
public class Garage : AbstractCompany
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
/// <param name="collectoin"></param>
public Garage(int picWidth, int picHeight, ICollectoinGenericObjects<DrawningDozer> collectoin) : base(picWidth, picHeight, collectoin)
{
}
/// <summary>
/// отрисовка парковки
/// </summary>
/// <param name="g"></param>
protected override void DrawBackground(Graphics g)
{
int cntVertically = _pictureHeight / _placeSizeHeight; //Колличество мест по вертикали
int cntHorizontally = _pictureWidth / _placeSizeWidth; //Колличество мест по горизонтали
Pen pen = new Pen(Color.FromArgb(185, 140, 0));
pen.Width = 3;
for (int i = 0; i < cntHorizontally; i++)
{
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth, cntVertically * _placeSizeHeight);
for (int j = 0; j < cntVertically + 1; j++)
{
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, (i + 1) * _placeSizeWidth - 50, j * _placeSizeHeight);
}
}
}
/// <summary>
/// выбор места на парковке
/// </summary>
protected override void SetObjectsPosition()
{
//Влево, вверх
int width = _pictureWidth / _placeSizeWidth - 1;
int height = _pictureHeight / _placeSizeHeight - 1;
int placeHorizontally = width;
int placeVertically = height;
for (int i = 0; i < (_collection?.Count ?? 0); i++)
{
if (placeVertically < 0)
{
return;
}
if (_collection?.Get(i) != null)
{
_collection?.Get(i)?.SetPictureSize(_pictureWidth, _pictureHeight);
_collection?.Get(i)?.SetPosition(_placeSizeWidth * placeHorizontally + 20, _placeSizeHeight * placeVertically + 20);
}
if (placeHorizontally > 0)
{
placeHorizontally--;
}
else
{
placeHorizontally = width;
placeVertically--;
}
}
//throw new NotImplementedException();
}
}

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@ -41,29 +41,89 @@ public class MassiveGenericObject<T> : ICollectoinGenericObjects<T>
public T? Get(int position)
{
//TODO проверка позиции
return _collection[position];
//Проверка позиции
if ((position >= 0) && (position < Count))
{
return _collection[position];
}
else
{
return null;
}
}
public bool Insert(T obj)
{
//TODO вставка в свободное место набора
//Вставка в свободное место набора
for (int i = 0; i < Count; i++)
{
if (_collection[i] == null)
{
_collection[i] = obj;
return true;
}
}
return false;
}
public bool Insert(T obj, int position)
{
//TODO Проверка позиции
//TODO проверка, что элемент массива по этой позиции пустой, если нет, то ищется свободное место после этой
//Проверка позиции
if ((position < 0) || (position >= Count))
{
return false;
}
//Проверка, что элемент массива по этой позиции пустой, если нет, то ищется свободное место после этой
//позиции и идёт вставка туда, если нет после, ищем до
//TODO вставка
return false;
if (_collection[position] != null)
{
bool placed = false;
for (int i = position + 1; i < Count; i++)
{
if (_collection[i] == null)
{
position = i;
placed = true;
break;
}
}
if (placed == false)
{
for (int i = position - 1; i >= 0; i--)
{
if (_collection[i] == null)
{
position = i;
placed = true;
break;
}
}
}
if (placed == false)
{
return false;
}
}
//Вставка
_collection[position] = obj;
return true;
}
public bool Remove(int position)
{
//TODO проверка позиции
//TODO удаление объекта из массива, присвоив элементу массива значение null
//Проверка позиции
if ((position < 0) || (position >= Count) || (_collection[position] == null))
{
return false;
}
//Удаление объекта из массива, присвоив элементу массива значение null
_collection[position] = null;
return true;
}
}

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@ -35,7 +35,7 @@ public class DrawningBulldozer : DrawningDozer
Pen pen = new(Color.Black);
Brush bodyBrush = new SolidBrush(EntityDozer.BodyColor);
Brush additionalBrush = new SolidBrush(EntityDozer.AdditionalColor);
Brush additionalBrush = new SolidBrush(bulldozer.AdditionalColor);
//BULDOZER
_startPosX += 0;
_startPosY += 0;

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@ -86,9 +86,9 @@ public class DrawningDozer
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет(цвет колёс)</param>
public DrawningDozer(int speed, double weight, Color bodyColor, Color additionalColor) : this()
public DrawningDozer(int speed, double weight, Color bodyColor) : this()
{
EntityDozer = new EntityDozer(speed, weight, bodyColor, additionalColor);
EntityDozer = new EntityDozer(speed, weight, bodyColor);
}
/// <summary>
@ -99,9 +99,7 @@ public class DrawningDozer
protected DrawningDozer (int drawningBulldozerWidth, int drawningBulldozerHeigh) :this()
{
_drawningBulldozerWidth = drawningBulldozerWidth;
//????????
_pictureHeight = drawningBulldozerHeigh;
//????????
}
///<summary>
@ -245,19 +243,19 @@ public class DrawningDozer
Pen pen = new(Color.Black);
Brush bodyBrush = new SolidBrush(EntityDozer.BodyColor);
Brush additionalBrush = new SolidBrush(EntityDozer.AdditionalColor);
Brush wheelsBrush = new SolidBrush(Color.FromArgb(60, 60, 60));
//BULDOZER
//body
g.FillRectangle(bodyBrush, _startPosX.Value + 10, _startPosY.Value + 15, _drawningBulldozerWidth - 20, _drawningBulldozerHeight - 30);
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 15, _drawningBulldozerWidth - 20, _drawningBulldozerHeight - 30);
//wheels
g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value + _drawningBulldozerHeight - 15, 50, 15);
g.FillRectangle(wheelsBrush, _startPosX.Value, _startPosY.Value + _drawningBulldozerHeight - 15, 50, 15);
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + _drawningBulldozerHeight - 15, 50, 15);
g.FillRectangle(additionalBrush, _startPosX.Value + _drawningBulldozerWidth - 50, _startPosY.Value + _drawningBulldozerHeight - 15, 50, 15);
g.FillRectangle(wheelsBrush, _startPosX.Value + _drawningBulldozerWidth - 50, _startPosY.Value + _drawningBulldozerHeight - 15, 50, 15);
g.DrawRectangle(pen, _startPosX.Value + _drawningBulldozerWidth - 50, _startPosY.Value + _drawningBulldozerHeight - 15, 50, 15);
g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value, 50, 15);
g.FillRectangle(wheelsBrush, _startPosX.Value, _startPosY.Value, 50, 15);
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value, 50, 15);
g.FillRectangle(additionalBrush, _startPosX.Value + _drawningBulldozerWidth - 50, _startPosY.Value, 50, 15);
g.FillRectangle(wheelsBrush, _startPosX.Value + _drawningBulldozerWidth - 50, _startPosY.Value, 50, 15);
g.DrawRectangle(pen, _startPosX.Value + _drawningBulldozerWidth - 50, _startPosY.Value, 50, 15);
//strange rectangles
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 25, 3, _drawningBulldozerHeight - 50);

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@ -22,28 +22,25 @@ public class EntityBulldozer : EntityDozer
/// Признак (опция) наличие гусеницы
/// </summary>
public bool Caterpillar { get; private set; }
/*
///<summary>
/// Шаг перемещения бульдозера
/// Дополнительный цвет
/// </summary>
public double Step => Speed * 100 / Weight;*/
/*
///<summary>
///Инициализация полей объекта-класса бульдозера
/// </summary>
///<param name="speed">Скорость</param>
///<param name="weight">Вес</param>
///<param name="bodyColor">Основной цвет</param>
///<param name="additionalColor">Дополнительный цвет</param>
///<param name="blade">Признак наличия отвала</param>
///<param name="caterpillar">Признак наличия гусеницы</param>
public void EntityBulldozer(bool blade, bool caterpillar) base(speed, )
{
Blade = blade;
Caterpillar = caterpillar;
}*/
public EntityBulldozer(int speed, double weight, Color bodyColor, Color additionalColor, bool blade, bool caterpillar) : base(speed, weight, bodyColor, additionalColor)
public Color AdditionalColor { get; private set; }
///<summary>
///Инициализация полей объекта-класса бульдозера
/// </summary>
///<param name="speed">Скорость</param>
///<param name="weight">Вес</param>
///<param name="bodyColor">Основной цвет</param>
///<param name="additionalColor">Дополнительный цвет</param>
///<param name="blade">Признак наличия отвала</param>
///<param name="caterpillar">Признак наличия гусеницы</param>
public EntityBulldozer(int speed, double weight, Color bodyColor, Color additionalColor, bool blade, bool caterpillar) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
Blade = blade;
Caterpillar = caterpillar;
}

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@ -26,11 +26,6 @@ public class EntityDozer
/// </summary>
public Color BodyColor { get; private set; }
///<summary>
/// Дополнительный цвет
/// </summary>
public Color AdditionalColor { get; private set; }
///<summary>
/// Шаг перемещения бульдозера
/// </summary>
@ -42,13 +37,11 @@ public class EntityDozer
///<param name="speed">Скорость</param>
///<param name="weight">Вес</param>
///<param name="bodyColor">Основной цвет</param>
///<param name="additionalColor">Дополнительный цвет</param>
public EntityDozer(int speed, double weight, Color bodyColor, Color additionalColor)
public EntityDozer(int speed, double weight, Color bodyColor/*, Color additionalColor*/)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
}
}

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@ -29,12 +29,10 @@
private void InitializeComponent()
{
pictureBoxBulldozer = new PictureBox();
ButtonCreateBulldozer = new Button();
buttonRight = new Button();
buttonUp = new Button();
buttonLeft = new Button();
buttonDown = new Button();
ButtonCreateDozer = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxBulldozer).BeginInit();
@ -50,18 +48,6 @@
pictureBoxBulldozer.TabIndex = 0;
pictureBoxBulldozer.TabStop = false;
//
// ButtonCreateBulldozer
//
ButtonCreateBulldozer.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
ButtonCreateBulldozer.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
ButtonCreateBulldozer.Location = new Point(12, 371);
ButtonCreateBulldozer.Name = "ButtonCreateBulldozer";
ButtonCreateBulldozer.Size = new Size(325, 46);
ButtonCreateBulldozer.TabIndex = 1;
ButtonCreateBulldozer.Text = "Создать крутой бульдозер";
ButtonCreateBulldozer.UseVisualStyleBackColor = true;
ButtonCreateBulldozer.Click += ButtonCreateBulldozer_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
@ -110,18 +96,6 @@
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// ButtonCreateDozer
//
ButtonCreateDozer.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
ButtonCreateDozer.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
ButtonCreateDozer.Location = new Point(343, 371);
ButtonCreateDozer.Name = "ButtonCreateDozer";
ButtonCreateDozer.Size = new Size(248, 46);
ButtonCreateDozer.TabIndex = 6;
ButtonCreateDozer.Text = "Создать бульдозер";
ButtonCreateDozer.UseVisualStyleBackColor = true;
ButtonCreateDozer.Click += ButtonCreateDozer_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
@ -151,12 +125,10 @@
ClientSize = new Size(874, 429);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(ButtonCreateDozer);
Controls.Add(buttonDown);
Controls.Add(buttonLeft);
Controls.Add(buttonUp);
Controls.Add(buttonRight);
Controls.Add(ButtonCreateBulldozer);
Controls.Add(pictureBoxBulldozer);
Name = "FormBulldozer";
Text = "FormBulldozer";
@ -168,12 +140,10 @@
#endregion
private PictureBox pictureBoxBulldozer;
private Button ButtonCreateBulldozer;
private Button buttonRight;
private Button buttonUp;
private Button buttonLeft;
private Button buttonDown;
private Button ButtonCreateDozer;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
}

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@ -28,6 +28,21 @@ public partial class FormBulldozer : Form
/// </summary>
private AbstractStrategy? _strategy;
/// <summary>
/// Получение объекта
/// </summary>
public DrawningDozer SetCar
{
set
{
_drawningDozer = value;
_drawningDozer.SetPictureSize(pictureBoxBulldozer.Width, pictureBoxBulldozer.Height);
comboBoxStrategy.Enabled = true;
_strategy = null;
Draw();
}
}
/// <summary>
/// Конструктор формы
/// </summary>
@ -53,7 +68,7 @@ public partial class FormBulldozer : Form
pictureBoxBulldozer.Image = bmp;
}
/// <summary>
/*/// <summary>
/// Создание объекта класса-перемещения
/// </summary>
/// <param name="type">Тип создаваемого объекта</param>
@ -99,6 +114,7 @@ public partial class FormBulldozer : Form
/// <param name="e"></param>
private void ButtonCreateDozer_Click(object sender, EventArgs e) =>
CreateObject(nameof(DrawningDozer));
*/
/// <summary>
/// Перемещение объекта по форме (нажатие кнопок навигации)
@ -135,7 +151,11 @@ public partial class FormBulldozer : Form
}
}
/// <summary>
/// Обработка нажатия кнопки "Шаг"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningDozer == null)
@ -178,5 +198,3 @@ public partial class FormBulldozer : Form
}
}
}
//2

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@ -0,0 +1,177 @@
namespace ProjectBulldozer
{
partial class FormBulldozerCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxTools = new GroupBox();
maskedTextBox = new MaskedTextBox();
buttonRefresh = new Button();
buttonGoToCheck = new Button();
buttonDelBulldozer = new Button();
buttonAddBulldozer = new Button();
buttonAddDozer = new Button();
comboBoxSelectorCompany = new ComboBox();
pictureBox = new PictureBox();
groupBoxTools.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
SuspendLayout();
//
// groupBoxTools
//
groupBoxTools.Controls.Add(maskedTextBox);
groupBoxTools.Controls.Add(buttonRefresh);
groupBoxTools.Controls.Add(buttonGoToCheck);
groupBoxTools.Controls.Add(buttonDelBulldozer);
groupBoxTools.Controls.Add(buttonAddBulldozer);
groupBoxTools.Controls.Add(buttonAddDozer);
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
groupBoxTools.Dock = DockStyle.Right;
groupBoxTools.Location = new Point(1290, 0);
groupBoxTools.Name = "groupBoxTools";
groupBoxTools.Size = new Size(358, 914);
groupBoxTools.TabIndex = 0;
groupBoxTools.TabStop = false;
groupBoxTools.Text = "Инструменты";
//
// maskedTextBox
//
maskedTextBox.Location = new Point(14, 340);
maskedTextBox.Name = "maskedTextBox";
maskedTextBox.Size = new Size(332, 39);
maskedTextBox.TabIndex = 5;
maskedTextBox.ValidatingType = typeof(int);
//
// buttonRefresh
//
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonRefresh.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
buttonRefresh.Location = new Point(14, 719);
buttonRefresh.Name = "buttonRefresh";
buttonRefresh.Size = new Size(332, 63);
buttonRefresh.TabIndex = 3;
buttonRefresh.Text = "Обновить";
buttonRefresh.UseVisualStyleBackColor = true;
buttonRefresh.Click += ButtonRefresh_Click;
//
// buttonGoToCheck
//
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonGoToCheck.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
buttonGoToCheck.Location = new Point(14, 520);
buttonGoToCheck.Name = "buttonGoToCheck";
buttonGoToCheck.Size = new Size(332, 63);
buttonGoToCheck.TabIndex = 3;
buttonGoToCheck.Text = "Передать на тесты";
buttonGoToCheck.UseVisualStyleBackColor = true;
buttonGoToCheck.Click += ButtonGoToCheck_Click;
//
// buttonDelBulldozer
//
buttonDelBulldozer.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonDelBulldozer.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
buttonDelBulldozer.Location = new Point(14, 385);
buttonDelBulldozer.Name = "buttonDelBulldozer";
buttonDelBulldozer.Size = new Size(332, 63);
buttonDelBulldozer.TabIndex = 3;
buttonDelBulldozer.Text = "Удаленить бульдозер";
buttonDelBulldozer.UseVisualStyleBackColor = true;
buttonDelBulldozer.Click += ButtonDelBulldozer_Click;
//
// buttonAddBulldozer
//
buttonAddBulldozer.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonAddBulldozer.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
buttonAddBulldozer.Location = new Point(14, 210);
buttonAddBulldozer.Name = "buttonAddBulldozer";
buttonAddBulldozer.Size = new Size(332, 79);
buttonAddBulldozer.TabIndex = 3;
buttonAddBulldozer.Text = "Добавление крутого бульдозера";
buttonAddBulldozer.UseVisualStyleBackColor = true;
buttonAddBulldozer.Click += ButtonAddBulldozer_Click;
//
// buttonAddDozer
//
buttonAddDozer.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonAddDozer.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
buttonAddDozer.Location = new Point(14, 140);
buttonAddDozer.Name = "buttonAddDozer";
buttonAddDozer.Size = new Size(332, 64);
buttonAddDozer.TabIndex = 2;
buttonAddDozer.Text = "Добавление бульдозера";
buttonAddDozer.UseVisualStyleBackColor = true;
buttonAddDozer.Click += ButtonAddDozer_Click;
//
// comboBoxSelectorCompany
//
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxSelectorCompany.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
comboBoxSelectorCompany.FormattingEnabled = true;
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
comboBoxSelectorCompany.Location = new Point(14, 52);
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
comboBoxSelectorCompany.Size = new Size(332, 41);
comboBoxSelectorCompany.TabIndex = 1;
comboBoxSelectorCompany.SelectedIndexChanged += comboBoxSelectorCompany_SelectedIndexChanged;
//
// pictureBox
//
pictureBox.Location = new Point(12, 12);
pictureBox.Name = "pictureBox";
pictureBox.Size = new Size(1272, 890);
pictureBox.TabIndex = 4;
pictureBox.TabStop = false;
//
// FormBulldozerCollection
//
AutoScaleDimensions = new SizeF(13F, 32F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1648, 914);
Controls.Add(pictureBox);
Controls.Add(groupBoxTools);
Name = "FormBulldozerCollection";
Text = "Коллекция бульдозеров";
groupBoxTools.ResumeLayout(false);
groupBoxTools.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
ResumeLayout(false);
}
#endregion
private GroupBox groupBoxTools;
private ComboBox comboBoxSelectorCompany;
private Button buttonAddDozer;
private Button buttonAddBulldozer;
private PictureBox pictureBox;
private MaskedTextBox maskedTextBox;
private Button buttonDelBulldozer;
private Button buttonRefresh;
private Button buttonGoToCheck;
}
}

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@ -0,0 +1,226 @@
using ProjectBulldozer.CollectionGenericObjects;
using ProjectBulldozer.Drawnings;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ProjectBulldozer;
/// <summary>
/// Форма работы с компанией и её коллекцией
/// </summary>
public partial class FormBulldozerCollection : Form
{
/// <summary>
/// Компания
/// </summary>
private AbstractCompany? _company = null;
/// <summary>
/// Конструктор
/// </summary>
public FormBulldozerCollection()
{
InitializeComponent();
}
/// <summary>
/// Выбор компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void comboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
{
switch (comboBoxSelectorCompany.Text)
{
case "Хранилище":
_company = new Garage(pictureBox.Width, pictureBox.Height, new MassiveGenericObject<DrawningDozer>());
break;
}
}
/* private void ComboBoxSelectorCompany_SelectedIndexChanget(object sender, EventArgs e)
{
switch (comboBoxSelectorCompany.Text)
{
case "Хранилище":
_company = new CarSharingService(pictureBox.Width, pictureBox.Height, new MassiveGenericObject<DrawningDozer>());
break;
}
}*/
/// <summary>
/// Добавление обычного бульдозера
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddDozer_Click(object sender, EventArgs e) =>
CreateObject(nameof(DrawningDozer));
/// <summary>
/// Добавление крутого бульдозера
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddBulldozer_Click(object sender, EventArgs e) =>
CreateObject(nameof(DrawningBulldozer));
/// <summary>
/// Создание объекта класса-перемещения
/// </summary>
/// <param name="type">Тип создаваемого объекта</param>
private void CreateObject(string type)
{
if (_company == null)
{
return;
}
Random random = new();
DrawningDozer drawningDozer;
switch (type)
{
case nameof(DrawningDozer):
drawningDozer = new DrawningDozer(random.Next(100, 300), random.Next(1000, 3000),
GetBodyColor(random));
break;
case nameof(DrawningBulldozer):
//Вызов диалогового окна для выбора цвета
drawningDozer = new DrawningBulldozer(random.Next(100, 300), random.Next(1000, 3000),
GetBodyColor(random), GetWheelsColor(random),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
if (_company + drawningDozer)
{
MessageBox.Show("Объект добавлен.");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось добавить объект...");
}
}
/// <summary>
/// Получение цвета корпуса бульдозера
/// </summary>
/// <param name="random">Генератор случайных чисел</param>
/// <returns></returns>
private static Color GetBodyColor(Random random)
{
Color color = Color.FromArgb(random.Next(170, 256), random.Next(170, 256), random.Next(30, 140));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
return color;
}
/// <summary>
/// Получение цвета гусеницы бульдозера
/// </summary>
/// <param name="random">Генератор случайных чисел</param>
/// <returns></returns>
private static Color GetWheelsColor(Random random)
{
Color color = Color.FromArgb(random.Next(30, 120), random.Next(30, 120), random.Next(30, 120));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
return color;
}
/// <summary>
/// Удаление объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonDelBulldozer_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(maskedTextBox.Text) || _company == null)
{
return;
}
if (MessageBox.Show("Удалить объект?", "Удаление...", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
{
return;
}
int pos = Convert.ToInt32(maskedTextBox.Text);
if (_company - pos)
{
MessageBox.Show("Объект удалён.");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось удалить объект...");
}
}
/// <summary>
/// Передача объека в другую форму
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonGoToCheck_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
DrawningDozer? dozer = null;
int counter = 100;
while (dozer == null)
{
dozer = _company.GetRandomObject();
counter--;
if (counter <= 0)
{
break;
}
}
if (dozer == null)
{
return;
}
FormBulldozer form = new()
{
SetCar = dozer
};
form.ShowDialog();
}
/// <summary>
/// Прорисовка коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRefresh_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
pictureBox.Image = _company.Show();
}
}

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -11,7 +11,7 @@ namespace ProjectBulldozer
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new FormBulldozer());
Application.Run(new FormBulldozerCollection());
}
}
}